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NecroPlant

Trash Gardener

PostPosted: Mon Nov 02, 2015 6:03 am


My concern/suggestion involves summoning. I suppose It's something I shouldn't worry about yet but it leaves me to ponder. The Hojo clan having a close relationship with squids and adopting many of their characteristics and natural skill sets would imply that there were sentient squid/cephalopods if not wise squid/cephalopod that could provide some form of tutelage in regards to their way. This is merely a two cents suggestion but I feel because of this there should be a squid summon of some sort in the Aquatic section or to make things interesting have the clan consider the Hachibi as one the Hojo clan's main sources of inking knowledge. I would create my own but the summoning rules clearly dictate that summoning's are preset so I post my concern/suggestion here. emotion_awesome Also a lot of the images are mia.
PostPosted: Mon Nov 02, 2015 6:34 am


NecroPlant


Just to let you know summons are still in the works. I work on them when I have free time smile So you never know what's gonna show up here soon

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NecroPlant

Trash Gardener

PostPosted: Mon Nov 02, 2015 6:45 am


XAyame_HatakeX


Goody Goody emotion_dowant . It seems the guild has gone through some form of revamp recently or in the past and I'm uncertain who falls under the "authority" of certain areas anymore. Checking crew activity Jaxadrill's recent post was Oct 11th of this month. I sent a pm for updating of the Bloodline list. I'm unsure if he is on hiatus seeing as it seems a lot of individuals are returning from hiatus recently.
PostPosted: Mon Nov 02, 2015 6:50 am


NecroPlant
XAyame_HatakeX


Goody Goody emotion_dowant . It seems the guild has gone through some form of revamp recently or in the past and I'm uncertain who falls under the "authority" of certain areas anymore. Checking crew activity Jaxadrill's recent post was Oct 11th of this month. I sent a pm for updating of the Bloodline list. I'm unsure if he is on hiatus seeing as it seems a lot of individuals are returning from hiatus recently.


Jaxdrill just got married last weekend so he's getting situated with his new wife smile He's already said we'll be doing a bloodline check when he returns so we can update the lists

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PostPosted: Tue Nov 10, 2015 6:58 pm


I have a question and an input at the same time. There are some puppets that are sold in Takumi, or so I've read in the puppet thread, can a puppet user sell the plans to merchants to make them available to all other puppet users? If not, this could be a pretty cool thing to have; just a thought.
PostPosted: Sun Nov 15, 2015 3:16 pm


>Quote from rules and guidelines. • Physical Attributes: Physical Attributes, such as speed or strength, may only be increased slightly or moderately. Skills with weapons also falls amongst this section. Physical attributes that are increased 'moderately' must have a valid reason for being so, otherwise another physical attribute must take a 'slightly' penalty.

> Quoted from Amidst the Darkness Profile Kumiko • [ Furry Acrobat ] Red Pandas are known to be quite agile, and their size also helps in that regard. Kumiko's close bond with Rikimaru, and the many chases she has had to endure moderately increases her agility.
>Kumiko was approved there was no detriment that accompanied her trait but a valid reason.

>Rules and Guidelines requires the edit to change moderately into mildly, otherwise this confusion may persist in the creation of other new profiles.

>Quoted from Formless Styles: Descriptive words (slightly, mildly, moderately, heavily, greatly, supremely)

NecroPlant

Trash Gardener


AD Reaper Elyse

Enduring Vet

PostPosted: Sat Nov 21, 2015 12:18 am


AandOE

Would it be possible to adapt a given Fuunin jutsu like "Kuchiyose • Aian Meiden [ Summoning • Iron Maiden ]" to work with ulterior objects to trap your pray in?

Say custom puppets or puppets made trough the smiting system to facilitate the effects of the fuunin as long as it's leaned. I've this concept of making "Iron Maiden" inspired puppets to work along with this jutsu that give chase and completes the jutsu upon capture, but I'm not sure if the jutsu can be adapted this way with out customs or just work off the original.
PostPosted: Sat Nov 21, 2015 8:17 pm


I also have a suggestion for the worker class, given that it seems liek the least serviced class i terms of chakra, stamian and techniques. I'd assume that their chakra and stamian be raised slightly (though I know their disciplines are there to make up for this some) The way I and yoko worked on balancing the Chakra and stamina of the classes back when I was a mod was so that they always balanced out to 300 points before adding the sub-class. Right now they only get like 250, but I figured it would be fair to give them something like 160, and maybe a bukijutsu slot, since they should have some practice with the given weapons they could be crafting (if they so choose that route) or the things they could make could become unconventional weapons, much like the comb fighting style.

AD Reaper Elyse

Enduring Vet


Brian Remington

PostPosted: Mon Nov 30, 2015 12:59 pm


For this Formless Style thing, can my locked Formless Style be the Daishō? Also, where can I find the information about this smithing stuff?
PostPosted: Thu Dec 03, 2015 3:04 pm


DarthRevanTheDestroyer
For this Formless Style thing, can my locked Formless Style be the Daishō? Also, where can I find the information about this smithing stuff?


As the Daishou is a set comprised of uchigatana, or tantou with a longer sword, et cetera, I'd choose one of the base components. The katana, the wakizashi, and the tantou can all be chosen, individually. When certain guild gifts are given, they include another potential Locked Style, to which you may choose another of the two to complete your daishou set. ^_^

Smithing fun can be found here: boop.
 


AandOE

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AandOE

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PostPosted: Thu Dec 03, 2015 3:10 pm


AD Reaper Elyse
I also have a suggestion for the worker class, given that it seems liek the least serviced class i terms of chakra, stamian and techniques. I'd assume that their chakra and stamian be raised slightly (though I know their disciplines are there to make up for this some) The way I and yoko worked on balancing the Chakra and stamina of the classes back when I was a mod was so that they always balanced out to 300 points before adding the sub-class. Right now they only get like 250, but I figured it would be fair to give them something like 160, and maybe a bukijutsu slot, since they should have some practice with the given weapons they could be crafting (if they so choose that route) or the things they could make could become unconventional weapons, much like the comb fighting style.


The Worker Class is meant to be a civilian-type class, with a specialization in creating. Civis don't typically have a lot of chakra or stamina, and gain both more insight during smithing, and buffer muscles. (hence the tai and buki styles given) Pairing it up with a different class lets non-battle focused shinobi shine, and even more so if double spec'd.  
PostPosted: Thu Dec 03, 2015 3:14 pm


AD Reaper Elyse
AandOE

Would it be possible to adapt a given Fuunin jutsu like "Kuchiyose • Aian Meiden [ Summoning • Iron Maiden ]" to work with ulterior objects to trap your pray in?

Say custom puppets or puppets made trough the smiting system to facilitate the effects of the fuunin as long as it's leaned. I've this concept of making "Iron Maiden" inspired puppets to work along with this jutsu that give chase and completes the jutsu upon capture, but I'm not sure if the jutsu can be adapted this way with out customs or just work off the original.


If you happen to have something that can remotely start the fuuin, its Kugutsu-based usage would be fine. Changing it slightly would be a great idea for a custom technique!  


AandOE

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AandOE

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PostPosted: Thu Dec 03, 2015 3:21 pm


Rexnov
I have a question and an input at the same time. There are some puppets that are sold in Takumi, or so I've read in the puppet thread, can a puppet user sell the plans to merchants to make them available to all other puppet users? If not, this could be a pretty cool thing to have; just a thought.


Sounds like an interesting rp experiment! By all means, try it out. ^_^ Just be sure to quote a mod to help ya with the back and forth tit-for-tat  
PostPosted: Fri Dec 04, 2015 7:53 pm


AandOE
AD Reaper Elyse
AandOE

Would it be possible to adapt a given Fuunin jutsu like "Kuchiyose • Aian Meiden [ Summoning • Iron Maiden ]" to work with ulterior objects to trap your pray in?

Say custom puppets or puppets made trough the smiting system to facilitate the effects of the fuunin as long as it's leaned. I've this concept of making "Iron Maiden" inspired puppets to work along with this jutsu that give chase and completes the jutsu upon capture, but I'm not sure if the jutsu can be adapted this way with out customs or just work off the original.


If you happen to have something that can remotely start the fuuin, its Kugutsu-based usage would be fine. Changing it slightly would be a great idea for a custom technique!

Fair enough, but what i was thinking about is how some jutsu I read before could be altered slightly by retraining them. no so much training to increase rank as with X-rank jutsu, but jut training to shift some point about the normal description.

Yet for what I'm looking for with the adaptation I do get where it would be more over a custom, but I still need to learn the original to know what to adapt. Essentially remote activation would similar to my former set up with my previous puppeteer Michael Shishio, where the ink used print out fuuin seals were already set with blood in it's mix and just supply the kugutsu charka worked the mechanisms to activate the fuuin. also isn't Kugutsu naturally compatible with remote fuuin

A lot of their more advanced techniques are just that. The thousand arms technique(kaifu to be exact), and the light shield technique are just two to name a few that come to mind. So wouldn't I only need to prepare the fuuin and a biological trigger like blood or some portion of of myself affixed to a tool to cause the seal to open?

AD Reaper Elyse

Enduring Vet


NecroPlant

Trash Gardener

PostPosted: Wed Dec 09, 2015 3:06 am


AandOE

ΦCeremonial Blend 032
Rank B
The ink will undergo great alteration, causing it to become a deep purple color. This ink is applied to the Hojo clan member or an ally, rather than an opponent. The ink increases the muscle endurance of the person it is applied to by 50%, allowing excelled physical maneuvering. However, because it is composed mainly of chakra, it does not last very long.

This skill never properly explains what exactly falls under excelled physical maneuvering. Common sense would dictate, Muscle Endurance= Stamina, Strength, Maneuverability, and Reflexes.

Also from Attacking Shogun stance in Kasai
increases the effectiveness of all offensive technique, but decreases the effectiveness of all defensive techniques.: The extent it never brought up. It it by rank? By modifier?

Since Kasai also used 'Locking' The Formula of 'Jing Shen Jie Fang' may be best also applied to Kasai.

Also, I realize we've been using the descriptive system modifiers of (slightly, mildly, moderately, heavily, greatly, supremely). However, I cannot find a comprehensive list of what these increase solidly, rather I've just been collecting statements from styles to comprise a list.
So Far:
Strength~ From Upper Body Strength From Kasai and Fuu No Odachi
Agility~ From Akira Style
Power~ From Tanisoko, Assumed to be exactly as Strength
Speed ~ From Tanisoko Skill: Dexterity: Two Halves
Evasion~ From Basai Bagua assumed to be the same as Agility
Move in tight and confined spaces~From Basai Bagua assumed to be the same as agility.
Stability~ From Jing Shen Jie Fang
Mobility~ From Jing Shen Jie Fang Assumed to be the same as agility.
Sight~ From Uwame
Reflexes~ From Kiss of Flesh and Steel and Shintō Musō-ryū
I've also discovered other descriptors like

Dramatically increased from: Tame Za Kyokudo. Where do those fall in the system. More importantly Is this even a system? In other words are there exchanges such as.

Strength vs Stability
Agility vs Reflexes
Strength vs Evasion

If there is a thread with a comprehensive list of what can be increased and their interactions with each other that would be lovely. If one already exists a link to it would be helpful seeing as I cannot find it.
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