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Posted: Sun Jun 28, 2009 5:42 pm
Ah.
So basically, the Coven is screwed over.
Well, s**t.
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Posted: Sun Jun 28, 2009 8:05 pm
Not really. They're the most balanced faction. You'll notice each of the others has a point they're particularly weak in. :I The Coven doesn't.
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Posted: Mon Jun 29, 2009 6:20 pm
Hooray! Combined arms for the win!
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Posted: Fri Jul 03, 2009 3:48 pm
You fools won't challenge the Confederation to a real man's fight! A seaman's fight! Since, y'know, the Confederation has the only 10 rating of ANYONE EVAR. Wait, no. Joe has a 10 in the area of FIERY JUSTICE!
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Posted: Sat Jul 04, 2009 4:56 pm
Well, at least he isn't discussing his p***s yet.
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Posted: Sat Jul 04, 2009 5:43 pm
He's already talking about his seamen.
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Posted: Sat Jul 04, 2009 9:38 pm
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Posted: Sun Jul 05, 2009 5:44 pm
Hey, Venom - you said: Quote: "We're boarding them. Everyone who can fight well nonmagically, you should pair up with someone who can - Tyrg's battlecruisers always have a detachment of Shadowmen and we don't know where they'll be. Was one of those supposed to be a "can't"? Or was there some other variation? Or am I just dumb? Whatever the case, I humbly ask for clarification.
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Posted: Sun Jul 05, 2009 10:35 pm
I was wondering the same thing - I'm pretty sure that's what he meant, and I just assumed it. Ty is skillful in both magical and non-magical combat, but fairly skillful with non-magical. Cassandra's only real powerhouse ability is her rifle, since her elementalism is fairly weak, according to Venom.
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Posted: Sun Jul 05, 2009 10:46 pm
SirBayer I was wondering the same thing - I'm pretty sure that's what he meant, and I just assumed it. Ty is skillful in both magical and non-magical combat, but fairly skillful with non-magical. Cassandra's only real powerhouse ability is her rifle, since her elementalism is fairly weak, according to Venom. Actually, Ty doesn't have any magical ability, since he's a were. All he can do is transform, so... I'm not really sure what to do. What about Clockwork Knights? How does their magic work?
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Posted: Mon Jul 06, 2009 4:13 am
SiberDrac Was one of those supposed to be a "can't"? ... Yes.
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Posted: Mon Jul 06, 2009 8:47 am
How many people go in one drop pod? I'm assuming only one, ODST-style.
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Posted: Mon Jul 06, 2009 7:52 pm
Bayer is not allowed to have anyone, since he would undoubtedly gas the poor bastards and dump their bodies in a pit.
Yaaaaay, Clockwork Knights!
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Posted: Tue Jul 07, 2009 4:15 pm
Double postage, for twice the justicey goodness!
Man. I'm having a tough time playing Isaac. He's so freaking different from Joe! I mean, Joe's all like, FIERY JUSTICE IS GOOOO!
And Isaac's...well, he's not like that. Quite the opposite. Very frustrating.
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Posted: Tue Jul 07, 2009 10:35 pm
Pods are four at a time until the Coven finishes converting the original design. Angelic pods are designed for beings far more durable than humans. Also, the bottom half remains on the legs until they eject that in case of air combat.
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