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Posted: Wed Jun 16, 2010 3:32 pm
I like how Ace sees it.
This will likely never happen, but if it ever does maybe I can find an organization to build a character around like I did with Kong.
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Posted: Wed Jun 16, 2010 3:32 pm
I am a HUGE fan of Commerce. I've always been in Commerce, I'll always be there.
I'm not a fan of everyone having retreated to guilds. Its like everyone was like "We give up on finding anyone new".
So if I saw a mainstream, I would heavily petition it was mainly located in Commerce.
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Posted: Wed Jun 16, 2010 3:33 pm
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Posted: Wed Jun 16, 2010 3:33 pm
The Fiend of the West I like how Ace sees it. This will likely never happen, but if it ever does maybe I can find an organization to build a character around like I did with Kong. PSSSSSSST VENOMSIGNET
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Posted: Wed Jun 16, 2010 3:33 pm
xl a c e lx Let individual sects like the Signet worry about plot and stuff.
Yeah. Let me worry about plot. I like to worry x3
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Posted: Wed Jun 16, 2010 3:34 pm
The problem with aspiring "Mainstream" attempts is standards.
To the contrary, "Mainstream" threads that consent and adhere to the canon nature only need to say "what happens here is canon" which means it carries over from place to place. It allows for varying power levels and styles of play, as well as settings. Why? Because the only thing that is important is the results of the roleplay, not the system.
That is to say, you can have a guy with guns come to a samurai setting and still RP, it's just that what he did there carries with him in other threads. Even if he hops into a thread where he's on a spaceship he can remember his samurai friends at their village, and whatnot.
Continuity, basically.
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Posted: Wed Jun 16, 2010 3:34 pm
Wait, wait, waaaaaaaaaait. Standardized power levels in mainstream? The fact that it's disgustingly freeform is one of it's appeals, along with being a double edged sword. How the hell are you going to try and put a power level on a space pirate that's got a world-destroying class ship or something? And how can you compare that power level to some elemental character that can control water? Edit: What KB said too :<
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Posted: Wed Jun 16, 2010 3:35 pm
Vansin: I know nothing about VS or even what it does, I just rings and s**t.
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Posted: Wed Jun 16, 2010 3:35 pm
Sey So you guys do realize that all of this type of discussion is what started the Levi guild, right? I don't know if this is a bad or good thing. Think about it. Where are you all going to go once the tournament is over?
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Posted: Wed Jun 16, 2010 3:36 pm
Vin: The Dark Tournament, then back to sitting on my couch after work. Then H.o.H when it starts back up and do it all over again.
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Posted: Wed Jun 16, 2010 3:37 pm
The Vansin I am a HUGE fan of Commerce. I've always been in Commerce, I'll always be there. I'm not a fan of everyone having retreated to guilds. Its like everyone was like "We give up on finding anyone new". So if I saw a mainstream, I would heavily petition it was mainly located in Commerce.
Ditto.
As for the listing of gods, etc, it'd be cool as a resource for people who want to build characters that are already tied to the Gaian roleplay sphere, but of course we shouldn't be restricted to?
Like.. what's the name, Falis? I don't know who that is, but for the sake of argument let's say it's a God common around here only -- originated here, everything. Someone new to Commerce might want to make a cleric style character, but not alienate their character from everyone else's by creating their own god. They go here, look at the list of Gaian-approved gods much the way you would for building a D&D cleric, voila~
However I wouldn't be an advocate of trying to keep a database of anything Player controlled, too volatile. Just "Gaia (world of/roleplay sphere) conventions.
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Posted: Wed Jun 16, 2010 3:37 pm
The Vansin I am a HUGE fan of Commerce. I've always been in Commerce, I'll always be there. I'm not a fan of everyone having retreated to guilds. Its like everyone was like "We give up on finding anyone new". So if I saw a mainstream, I would heavily petition it was mainly located in Commerce. I love Commerce, I've based a lot of my characters on the way that commerce is organized. I just wish most thread owners didn't raeg and start god-moding when you went to rob their place. I think I've only ever actually go to do one robbery that was kind of fun and that's when I got introduced to the tournament scene.
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Posted: Wed Jun 16, 2010 3:37 pm
This is what made me like Rhos' idea
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Posted: Wed Jun 16, 2010 3:39 pm
It's just rings and s**t, Fiend. We're just a ring enthusiast group.
Also, when I say standard of power, I mean that everyone should know exactly where everyone else stands as far as power. And, silly as it sounds, only certain people should be allowed to play really sickeningly strong characters.
Because I can bring my main into any thread and very likely, if you compare his character build to theirs, kill the ******** out of a lot of people. I don't see much problem with that, because I never will ever DO that.
But there are people who will. And if we're going to try and make awesome stories in a continuity, then the fact is that we won't WANT people like that, people who can waltz in and ******** up everything people work for with their character's stories.
I like at least some sort of loose power standardization.
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Posted: Wed Jun 16, 2010 3:39 pm
Sey Wait, wait, waaaaaaaaaait. Standardized power levels in mainstream? The fact that it's disgustingly freeform is one of it's appeals, along with being a double edged sword. How the hell are you going to try and put a power level on a space pirate that's got a world-destroying class ship or something? And how can you compare that power level to some elemental character that can control water? Edit: What KB said too :<
It's there if you want to use it, but that's by no means saying you have to. Having SOME standards to refer to, even if only a small to medium sized group of people adhere to it, is still more uniform/convertable/organized than it was before.
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