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Posted: Tue Jun 15, 2010 11:47 pm
Actually I dunno if that's just the art style or just the graphics (so far) being kind of ''meh'' and looking like an N64 game.
Which isn't entirely bad.
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Posted: Tue Jun 15, 2010 11:47 pm
Sokoya Ramak Ffffffffffffffffffffffffffffff  Hellllooooo... biggrin
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Posted: Tue Jun 15, 2010 11:49 pm
huh....and here I thought I was a black chick...
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Posted: Tue Jun 15, 2010 11:49 pm
Natal is about motion control. TP was about motion control ( it was a port, but, who's ******** fault was that? ). It's a bit late in the game for Nintendo to be like, "Oh, and we're making a Zelda specifically for motion-control!" because... motion-control is old news. There isn't much about it to be made better in Zelda that a DLC patch wouldn't fix fully.
Apparently, though, Zelda has decided to ******** itself in the a** by merging the handheld series with the console series. What you get from that is ruination akin to modern Final Fantasy.
I foresee a lot of "elitist" gamers masturbating with their own tears and raw thumbs as they run Link through OoT for the five millionth time.
...yes, that's a compliment.
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Posted: Tue Jun 15, 2010 11:50 pm
Wii runs on the same kind of engine that both 360 and PS3 do.
The wii just puts more effort in to processing power than graphics n' such. Personally, I can deal with a game if it's a bit dated looking as long as I know it won't crash or fry the console I spent so much money on.
Plus good game play never hurts.
Edit: I've only played OoT once to my knowledge.
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Posted: Tue Jun 15, 2010 11:53 pm
Well, I'm off.
Goodnight, ladies and gentleman. I'll post tomorrow, Vintrict.
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Posted: Tue Jun 15, 2010 11:53 pm
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Posted: Tue Jun 15, 2010 11:55 pm
One of my main issues is the fact that it looks like a 3D version of Maplestory.
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Posted: Tue Jun 15, 2010 11:57 pm
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Posted: Tue Jun 15, 2010 11:59 pm
Well Zelda already has a messy timeline, but at least each game offers a good story.
I just prefer regular control over the motion thing.
Cause I, for one, have always felt retarded using the wii nunchuk.
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Posted: Wed Jun 16, 2010 12:00 am
There. I'm a horse, ********.
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Posted: Wed Jun 16, 2010 12:01 am
Not really. The art style for Wind Waker was perfect because "Toon Link" was Kid Link. It was perfect for capturing the facial expressions needed for the adventure, and for making everything rounded and kid-like. Much the same way that in OoT elements of the game are specifically tailored to the Kid Link portion of the adventure, like crawling through little tunnels.
In Adult Link form, the style and flavor of the adventure should change to match. The enemies become fiercer and more potent, and the moves he uses become more pronounced and offensive. Instead of crawling through a little tunnel like he did when he was a kid he hefts a giant pillar over his shoulders and demolishes it.
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Posted: Wed Jun 16, 2010 12:02 am
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Posted: Wed Jun 16, 2010 12:04 am
I'm not talking about if it fit or not, it did. That is what it reminds me of though.
But I'm going to take the lead of some other people and get to bed myself.
Still recovering from a short lived cold.
Night all.
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Posted: Wed Jun 16, 2010 12:05 am
Sounds like a plan. Though, I'll sleep after I finish my movie. G'night everyone.
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