Truinthil
If I can be so easily brought to a place where escape is just about impossible, I can easily find a way to remove myself from it. No more will I just lay down and give up when others do not want my plans to go the way I want them. Oh, I will not force my way to be had either, but no more will I just let my plans be thrown to the winds. Though, I would like to get my way now and then.
Oh, if I were to go as I normally do, I would simply point out every last flaw in just this one little post and tell you to get off your a** and try again, but no, this time I'm going to take a higher road. I'm actually going to allow that half-assed post in the universal thread to remain, allow you to escape, and simply move on with my characters which may or may not pursue Truinthil.
However, before I do, I'd like to point out that you've been getting your way all too bloody much recently. Your characters took on plasma and nuclear armed opponents outside the citadel, and you even took a plasma hit right to your character and virtually shrugged it off; you also heated up your sword so that it was five times hotter than the surface of the sun. I can only hope you were only talking about the surface of the sun. If you were, then your sword was still nearly FIVE times hotter than necessary to
boil - not melt - the most heat resistent metal currently available, and yes I'm taking into account the fact that we use materials no one's ever even dreamed of in making our weapons. If you were talking about the core of the sun, then you were more 11,525 times hotter than you needed to be to melt just about any known metal. And that crystal was, what, the size of a fist at the very best? That thing's packing an extraordinary amount of energy buddy.
Also, prior to that, you and two other character practically waltzed in through the citadel barrier, because warping space-time in a finger snap for your character. Oh sure, you said it caused a lot of stress on your characters at that point, but oh that's right, D, Old D, and T at that point were merged and had become, in your words as quoted from an IM conversation, a 'God' (Yes I'll leave out all the other words you used to describe how unbeatable and invincible DDT was). Hell, I bet that tremendous stress didn't even make DDT break a sweat. Mastema, one of the oldest villains in this guild officially) had to spend at least three turns just moving soil. Heaven forbid how many turns it'd take to manipulate space-time and all the other dimensions.
As a matter of fact, let's just look at the early part of this battle. Let's try and see how absolutely, horribly unjust it was of me to teleport Truinthil to another location. Truinthil, after all, only did the following: remained invisible and literally no where on the battle site for several posts while throwing highly explosive blades around with his mind, manipulated the earth to make a very nice stone wall in a circle around Twilight (a very conveniently set up circular stone, managed to get underground without displacing any soil or leaving any indication as to wear he was before snatching Bell up, then he replicated himself and Bell at least 9 copies, all with perfectly matched auras and nearly indistinguishable differences, nearlly immediately destroyed said clones in order to locate Twilight, absorbs Bell by liquifying her and the sworld within a few seconds, and then proceeded to suddenly make zombies appear from almost no where with no prior warning, all before walking away like nothing in the world could stop him and it was impossible for anyting to to do anything about it (Yes, you bloody well said things to this effect on IM. To quote, "I will get what I want."). Hmm... yep, all sounds within good power limits to me. Now let's look at the atrocities I committed: Twi jumped around dodging attacks that came out of no where, he threw a spear, used a shield, then he turned invisible and did..... nothing, Hama tried using a tracer to pick up the real Bell by detecting Silence, and then activated a teleporter because he was within about a yard of Truinthil.
HOLY MOTHER- @#$IN;G CRAP!!1 I really did god mod beyond belief. I mean, clearly T is unstoppable by any other force and above all the others even though he's not a villain. Such a disgrace am I as captain of this roleplay guild for having RPed in such a disgraceful manner. To make it all worse, it took T the summoning of one huge chimera beast, 10 more zombies, the use of bone barriers and a gigantic spear made of dragon bones which were all fitted into his body, and using an ungodly combination of holy and unholy power to frag TWO of my characters, one of them being the oldest gaia character I have. Then, bringing in a third character, I had the nerve to make my character fill the room with smoke, throw pointy arrows at you, and have ominous red letters at the bottom of each post. s**t... I really do need to go back to school for serious RP training. I mean, obviously I'm not match when my character takes 2-3 posts to fill a room with smoke and your character can carve an intricate web of magic and distort the space time continuum all in 2 lines to escape from a dome which is probably flat smack in the middle of Gabriel's territory.
Yes.... yes you really do have it badly and need to be given more freedom to do what you wish to do RP wise. A lot of interesting parallels, actually, between this RP and the time you broke into the citadel to get Phia back, including the fact that you pretty much forced things to happen your way both times.
So yes, I'm not going to stop Truinthil from escaping with Bell. I'm sure I've done my fair share of wasting her time and keeping her from being able to play her character, for which I do sincerely apologize.
......Damn, where's KB when I need someone agreeable to talk to.