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Prince Forte

PostPosted: Wed May 04, 2005 11:17 am


*Forte looks around frantically but sees no one*

Dammit!

*he picks up Cycon in his arms (with some difficulty), and carries him off to the hospital wing*
PostPosted: Wed May 04, 2005 11:26 am


*Apears in a cloud of black smoke* Damnit, too late to get to help him... This looks like either twin personality or possesion... Hard to know what until he wakes up...

Redundant and useless

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TragicKingdom

PostPosted: Wed May 04, 2005 11:26 am


holy f***en sh*t eek
*follows Forte to help aid cycon*
PostPosted: Wed May 04, 2005 11:38 am


*in the hospital wing, with Cycon in a bed*

It looks like possesion...

Prince Forte


TragicKingdom

PostPosted: Wed May 04, 2005 11:42 am


*stands in salute*
Sir, I have notified all the squads of cycon's condition.
is there anything I can do to help?
PostPosted: Wed May 04, 2005 11:47 am


TragicKingdom
*stands in salute*
Sir, I have notified all the squads of cycon's condition.
is there anything I can do to help?
Nothing now; you've done good, though to notify everyone. We can now focus on healing Cycon.

Oh, that reminds me...

*he pulls out several long belts and straps Cycon's body to the bed*

I hate to do it, but it's for his own good. We can't have him running off on us.

Prince Forte


Oberste Liebe

PostPosted: Wed May 04, 2005 11:49 am


At least we have Cycon back. We need to keep him -well- gaurded. We need as many people as we can possibly get in and around Cycon's room at all times. We do not want to lose him, we better make this place secure.

As for the squads, I see no reason to dismantle them. Going to all the time and work of taking them apart now seems like more work than we need. I think we're making this more complicated than it needs be. As far as job go, I think we should have seperate factions inside each squad. Small groups often work better than large ones, and it gives us more than one shot if one fails. Plus I think a lot of people would get bored doing the same thing all the time. I, for one, would.

Say if the spy squad is caught because of one members mistake the whole Alliance loses its grip, but if one team loses we still have the other two. I also don't think we really needed a 4th squad since there aren't even 50 people per squad. I think it would be best to keep our three squads and divide them into 3-4 teams. The squad leaders would pick a captain for each of the teams inside the squads.
PostPosted: Wed May 04, 2005 11:51 am


Angel_Suicide
At least we have Cycon back. We need to keep him -well- gaurded. We need as many people as we can possibly get in and around Cycon's room at all times. We do not want to lose him, we better make this place secure.

As for the squads, I see no reason to dismantle them. Going to all the time and work of taking them apart now seems like more work than we need. I think we're making this more complicated than it needs be. As far as job go, I think we should have seperate factions inside each squad. Small groups often work better than large ones, and it gives us more than one shot if one fails. Plus I think a lot of people would get bored doing the same thing all the time. I, for one, would.

Say if the spy squad is caught because of one members mistake the whole Alliance loses its grip, but if one team loses we still have the other two. I also don't think we really needed a 4th squad since there aren't even 50 people per squad. I think it would be best to keep our three squads and divide them into 3-4 teams. The squad leaders would pick a captain for each of the teams inside the squads.
Agreed. I'll take personal responsability for gaurding Cycon.

*he pulls one of the three beamsaber hilts from his belt and stares at it for a moment*

Prince Forte


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PostPosted: Wed May 04, 2005 11:54 am


dj Mazoot
Kaoru Udashi
Kiminoke
Maybe we could divide and conquer! Seperate into a recruiting squad/advertizing, People to look for Alliances, Military Organizers, Spies, and a Rescue squad, stuff like that.
of course. The best way is to be organized, we need to begin "preparations" for our next course of action as well. In the meantime, I propose we track Cycon's movements and develop something that will lure Cycon into a trap, though keep him unharmed. It will be a delicate opperation but i feel that we can do it.


Of what u said i can only think of two things that would do that....Doces and Jazz!
what-a-what? are these people?
PostPosted: Wed May 04, 2005 11:54 am


Alright Forte, I'll be around too, if anything should come up just give a yell and I'll be here. I think the belts are most likely a good idea as cruel as it may look. When he wakes up we must be prepared that it may be Gambino in charge of his body again. I trust you to keep a close watch, though.

Oberste Liebe


TragicKingdom

PostPosted: Wed May 04, 2005 11:58 am


i'll stick around too, hopefully gambino won't try to make another come back
PostPosted: Wed May 04, 2005 11:58 am


We need some people here with Cycon that specialize in possession and also hypnotic suggestion. We need to keep Cycon sedated psychologically while we figure out our next steps.

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Prince Forte

PostPosted: Wed May 04, 2005 12:01 pm


Good point; anyone know anything about hypnotism? And please don't hypnotise me while you're at it. xd

*stands up next to Cycon's bed, holding the hilt of the beamsaber, though the blade wasn't extended*
PostPosted: Wed May 04, 2005 12:03 pm


well I DO have a friend that knows a lot about possession...hypnotism i'm not as sure. I'll contact her right away.

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Prince Forte

PostPosted: Wed May 04, 2005 12:04 pm


Kaoru Udashi
Roronoa_Forte
Good point; anyone know anything about hypnotism? And please don't hypnotise me while you're at it. xd

*stands up next to Cycon's bed, holding the hilt of the beamsaber, though the blade wasn't extended*
well I DO have a friend that knows a lot about possession...hypnotism i'm not as sure. I'll contact her right away.
*nods*

You do that.
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Podunkton

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