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Reply Satellite Five [RP and games]
The Ten Doctors Game ((permanently a random chat thread)) Goto Page: [] [<<] [<] 1 2 3 ... 25 26 27 28 29 30 ... 37 38 39 40 [>] [>>] [»|]

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Which Doctor do you LEAST prefer?
  Hartnell
  Troughton
  Pertwee
  T. Baker
  Davison
  C. Baker
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  McGann
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Hairy Priest
Vice Captain

PostPosted: Mon Aug 07, 2006 10:14 am


Takuha
okay I will give it a go. Is this right?

Yeah, perfect. 95 out of 100 on your first try... I hope you're on my side when we actually play!

isidar_mithram
...two words. YUM YUM.

suggestions. You may only use one 10 sided die? or 20 sided die. One of them. You specify what doctor you are attacking, and who you heal (to find out what you are healing by, divide the number you get from the roll by two. Or twelve sided dice..one for each regeneration.. If you get a decimal, round it...down I suppose, up if you roll a one? The next person to post must do the score keeping for the person above.

Now I'm definitely going to kill off Colin Baker... Janice. xp

Anyway, your idea could work, though anytime you've got any math more difficult than simple addition/subtraction, it's guaranteed that someone will screw things up at some point. So I'm not too keen on dividing. Also, using a single die to determine both the hurt and heal values means you're doubly rewarded for a good roll, or doubly punished for a bad one, so it might be better to use separate rolls for both.

I'd prefer to use different dice types for hurting/healing, but you can't roll more than one type in a single post (though you can roll multiple dice of the same type). Though I guess we could always just split the dice rolls over separate posts.
isidar_mithram rolled 2 20-sided dice: 20, 18 Total: 38 (2-40)
PostPosted: Wed Aug 09, 2006 1:48 am


But if we split it, people will be discouraged. Hold on, does it not tell you what numbers you actually got? IT does, doesnt' it. In that case, roll two dice. The first number is the healing, the second is the subtraction. Here is an example:

Yum Yum: 10
Colin Baker: 10

(Note: either could be destroyed, this is a fair trial.)

I heal Colin, attack indigestible Yum Yum. Wish me luck!

isidar_mithram


isidar_mithram

PostPosted: Wed Aug 09, 2006 1:52 am


Okay. 20 and 18. So I add 20 to Colin, take 18 from indigestible Yum Yum.

Yum Yum: -8 (DEAD)
Colin Baker: 30

Oh dear, Hairy Priest (indigestible Yum Yum) is not going well against Baker, is he?
PostPosted: Wed Aug 09, 2006 2:54 am


This dice thing could work. I think you'd need to keep it down in the sixes or so. Also you'd need to increase the overall health of the Doctors a bit so they can't be killed in two rolls...

I'm not sure about getting the next person along to add the scores. Surely you can edit the main text of your post with the dice roll and put the scores in? Or everyone does two posts, one with the roll and one with the scores they've changed. There might be arguments if we have to rely on each other. Or at least endless confusion.

Also no division. My head aches enough with the adding of ones and twos. Though being able to split your rolls (like you could split your -2 before) might work... or it might just be fairer to say no, attack just one and heal just one.

Roobarb
Crew


Hairy Priest
Vice Captain

PostPosted: Thu Aug 10, 2006 12:27 am


Splitting points will make things more confusing, methinks. As for two posts (one for the roll, the other with the new scores), that could work. How does everyone else feel about that?

And we need to pick the dice type and number of starting points. In the original game, a character could be eliminated in five turns (-2 per turn, 10 points starting). I suggest the following beginning values... I'm not sure if they're too high or low.

d4 = 20
d6 = 30
d8 = 40
d10 = 50
d12 = 60
d20 = 100

Using these point values, the fastest anyone could be eliminated is 5 turns (assuming max die roll), though on average it would be between 8-10 turns, not counting the effects of healing.
PostPosted: Thu Aug 10, 2006 3:29 am


Yes, you could edit your post. I agree to the beggining values. But I suggest we do not start thing game for awhile..sicne we just finished. And preferrable not when the holidays come and people will be able to mercilessly slaughter Colin Baker..

isidar_mithram

Takuha generated a random number between 3 and 3000000 ... 2571688!

Takuha

PostPosted: Thu Aug 10, 2006 7:51 am


I think hairies idea will work and I think we should go with 20 sided die
Hairy Priest rolled 2 6-sided dice: 5, 3 Total: 8 (2-12)
PostPosted: Fri Aug 11, 2006 9:29 pm


20-sided sounds cool, but the thought of starting with 100 points seems intimidating.

Why don't we do a little test run before the real thing, just to see if this will work?

Battle of the Mods!!!

Rules: Roll two 6-sided dice. Add the result of one roll to the person of your choice, and subtract the other roll from another person. Anyone falling to 0 or less is eliminated. You can note your changes either by editing your original post, or giving the new totals in a new post.

Crumpet Lord 20
Hairy Priest 20
Pirpi-chan 20
Roobarb 20

Hairy Priest
Vice Captain


Hairy Priest
Vice Captain

PostPosted: Fri Aug 11, 2006 9:33 pm


I rolled a 5 and a 3, so...

Crumpet Lord 23 (+3)
Hairy Priest 20
Pirpi-chan 20
Roobarb 15 (-5)

Not that I have anything against Roobarb. Except she's always trying to thwart me in these games! xp
fredwise rolled 2 6-sided dice: 1, 2 Total: 3 (2-12)
PostPosted: Fri Aug 11, 2006 11:26 pm


I'll have a try...

fredwise

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fredwise

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  • Beta Citizen 0
PostPosted: Fri Aug 11, 2006 11:28 pm


Disclaimer: NO offence should be taken by which Mods I choose. I have nothing against any of you guys (apart from Roobarb in the Doctor game).

Crumpet Lord 23
Hairy Priest 21 (+1)
Pirpi-chan 20
Roobarb 13 (-2)
Crumpet Lord rolled 2 6-sided dice: 5, 6 Total: 11 (2-12)
PostPosted: Sat Aug 12, 2006 2:45 am


I don't think I should heal myself bacause it would be morally wrong. Never thought i'd say that.

Crumpet Lord
Crew


Crumpet Lord
Crew

PostPosted: Sat Aug 12, 2006 2:47 am


Crumpet Lord 23
Hairy Priest 26 (+5)
Pirpi-chan 20
Roobarb 7 (-6)

Hey it works!

No offence Roobarb, but you are a constant enemy of ROOBARB which i have forgotten what it stands for anyway.

That made no sense.
isidar_mithram rolled 2 6-sided dice: 3, 4 Total: 7 (2-12)
PostPosted: Sat Aug 12, 2006 2:51 am


Everyone's attacking Roobarb..

Crumpet Lord 23
Indigestible Yum Yum Cheesehead Sushi-Man 23 (-3)
Pirpi-chan 20
Roobarb 11 (+4)

isidar_mithram

Evarinya rolled 2 6-sided dice: 1, 4 Total: 5 (2-12)

Evarinya

PostPosted: Sat Aug 12, 2006 4:17 am


Hmm..interesting. I shouldn't be on..but I'll have a go. Heh..classic. I really shouldn't be on right now..so the only thing I risk doing is this..typical. I'll see if I can get on tomorrow. If not, monday. I do have a bit to catch up on..

Let's see..

You're right Iz, why is everyone attackign Roobarb? Hehehe...nice.

Crumpet Lord 23
Indigestible Yum Yum Cheesehead Sushi-Man 22 (-1)
Pirpi-chan 20
Roobarb 15 (+4)

not that I have anything against you..nice name though. razz
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Satellite Five [RP and games]

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