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Posted: Sun Jul 08, 2007 4:09 pm
Lumiere (F)Ability: Run Away 5 This Pkmn can always run away or switch out. Lv.12 Hp.51/51 AttacksTackle, 17 dmg Growl, 17 dmg Eclipse (f)  Lv.12 Hp.49/49 Ability -Sturdy- 1 hit KO moves don't work on this Pkmn. AttacksTackle, 17 dmg Mud Slap, 16 dmg (3/15)
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Posted: Sun Jul 08, 2007 4:18 pm
(No! Aol is messing up so I have to get off and I cna't save my information becouse my notepad is messing up too!!!)
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Posted: Sun Jul 08, 2007 4:38 pm
"Man its hot here!!" Satoshi said as he wiped sweat off his head "Maybe I can catch a fire pokemon here!! Oh well might as well train! Cmon out guys" he said as he threw all his Pokeball in the air and His Pikachu, Horsea, and Bronzor come out okay "Okay Volt practice Quick attack!!" "Pika!!" Volt said and started moving around really fast Kahuna you make the biggest Bubble you can!! and Bronsor use Confusion to keep the bubble from popping!!" and they did that "now Kahuna jump into the bubble so that you won't dehydrate" he said and Kahuna jumped into the bubble "Okay Steel keep up Confusion!! and Kahuna you practice Leer from inside the bubble" and they both followed instructions Trainer Name- Satoshi Takeda Age- 13 Volt (M)Lv.14 Hp. 53/53 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. AttacksGrowl, 19 dmg Thundershock, 19 dmg Quick Attack, 19 dmg Kahuna (M)Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.12 Hp.47/47 AttacksBubble, 15 dmg Smokescreen, 15 dmg Leer, 17 dmg Water Gun, 17 dmg Steel Lv.11 Hp.49/49 Ability-Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. AttacksConfusion, 14 dmg (Generate a number 1-10. If 10 foe is confused.) Tackle, 13 dmg Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Items Pokeballs: 28 (3/5) Greatballs: 11 (12/12) Ultraballs: 5 (12/25) Masterballs: 2 (37/50) Potions: 29 (3/5) [13/15]
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Posted: Sun Jul 08, 2007 4:42 pm
Trainer Name- Satoshi Takeda Age- 13 Volt (M)Lv.14 Hp. 53/53 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. AttacksGrowl, 19 dmg Thundershock, 19 dmg Quick Attack, 19 dmg Kahuna (M)Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.12 Hp.47/47 AttacksBubble, 15 dmg Smokescreen, 15 dmg Leer, 17 dmg Water Gun, 17 dmg Steel Lv.11 Hp.49/49 Ability-Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. AttacksConfusion, 14 dmg (Generate a number 1-10. If 10 foe is confused.) Tackle, 13 dmg Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Items Pokeballs: 28 (4/5) Greatballs: 11 (1/12) Ultraballs: 5 (13/25) Masterballs: 2 (38/50) Potions: 29 (4/5) [14/15]
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Posted: Sun Jul 08, 2007 4:45 pm
Trainer Name- Satoshi Takeda Age- 13 Volt (M)Lv.15 Hp. 55/55 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. AttacksGrowl, 20 dmg Thundershock, 20 dmg Quick Attack, 20 dmg Kahuna (M)Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.13 Hp.48/48 AttacksBubble, 16 dmg Smokescreen, 16 dmg Leer, 18 dmg Water Gun, 18 dmg Steel Lv.12 Hp.50/50 Ability-Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. AttacksConfusion, 15 dmg (Generate a number 1-10. If 10 foe is confused.) Tackle, 14 dmg Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Items Pokeballs: 29 (5/5) Greatballs: 11 (2/12) Ultraballs: 5 (14/25) Masterballs: 2 (39/50) Potions: 30 (5/5) [15/15] LEVEL UP!!
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Posted: Sun Jul 08, 2007 4:47 pm
Trainer Name- Satoshi Takeda Age- 13 Volt (M)Lv.15 Hp. 55/55 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. AttacksGrowl, 20 dmg Thundershock, 20 dmg Quick Attack, 20 dmg Kahuna (M)Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.13 Hp.48/48 AttacksBubble, 16 dmg Smokescreen, 16 dmg Leer, 18 dmg Water Gun, 18 dmg Steel Lv.12 Hp.50/50 Ability-Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. AttacksConfusion, 15 dmg (Generate a number 1-10. If 10 foe is confused.) Tackle, 14 dmg Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Items Pokeballs: 29 (1/5) Greatballs: 11 (3/12) Ultraballs: 5 (15/25) Masterballs: 2 (40/50) Potions: 30 (1/5) [1/15]
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Posted: Sun Jul 08, 2007 4:50 pm
Trainer Name- Satoshi Takeda Age- 13 Volt (M)Lv.15 Hp. 55/55 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. AttacksGrowl, 20 dmg Thundershock, 20 dmg Quick Attack, 20 dmg Kahuna (M)Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.13 Hp.48/48 AttacksBubble, 16 dmg Smokescreen, 16 dmg Leer, 18 dmg Water Gun, 18 dmg Steel Lv.12 Hp.50/50 Ability-Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. AttacksConfusion, 15 dmg (Generate a number 1-10. If 10 foe is confused.) Tackle, 14 dmg Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Items Pokeballs: 29 (2/5) Greatballs: 11 (4/12) Ultraballs: 5 (16/25) Masterballs: 2 (41/50) Potions: 30 (2/5) [2/15]
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Posted: Sun Jul 08, 2007 4:54 pm
Trainer Name- Satoshi Takeda Age- 13 Volt (M)Lv.15 Hp. 55/55 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. AttacksGrowl, 20 dmg Thundershock, 20 dmg Quick Attack, 20 dmg Kahuna (M)Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.13 Hp.48/48 AttacksBubble, 16 dmg Smokescreen, 16 dmg Leer, 18 dmg Water Gun, 18 dmg Steel Lv.12 Hp.50/50 Ability-Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. AttacksConfusion, 15 dmg (Generate a number 1-10. If 10 foe is confused.) Tackle, 14 dmg Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Items Pokeballs: 29 (3/5) Greatballs: 11 (5/12) Ultraballs: 5 (17/25) Masterballs: 2 (42/50) Potions: 30 (3/5) [3/15]
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Posted: Sun Jul 08, 2007 4:56 pm
Trainer Name- Satoshi Takeda Age- 13 Volt (M)Lv.15 Hp. 55/55 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. AttacksGrowl, 20 dmg Thundershock, 20 dmg Quick Attack, 20 dmg Kahuna (M)Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.13 Hp.48/48 AttacksBubble, 16 dmg Smokescreen, 16 dmg Leer, 18 dmg Water Gun, 18 dmg Steel Lv.12 Hp.50/50 Ability-Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. AttacksConfusion, 15 dmg (Generate a number 1-10. If 10 foe is confused.) Tackle, 14 dmg Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Items Pokeballs: 29 (4/5) Greatballs: 11 (6/12) Ultraballs: 5 (18/25) Masterballs: 2 (43/50) Potions: 30 (4/5) [4/15]
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Posted: Sun Jul 08, 2007 4:58 pm
Trainer Name- Satoshi Takeda Age- 13 Volt (M)Lv.15 Hp. 55/55 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. AttacksGrowl, 20 dmg Thundershock, 20 dmg Quick Attack, 20 dmg Kahuna (M)Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.13 Hp.48/48 AttacksBubble, 16 dmg Smokescreen, 16 dmg Leer, 18 dmg Water Gun, 18 dmg Steel Lv.12 Hp.50/50 Ability-Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. AttacksConfusion, 15 dmg (Generate a number 1-10. If 10 foe is confused.) Tackle, 14 dmg Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Items Pokeballs: 30 (5/5) Greatballs: 11 (7/12) Ultraballs: 5 (19/25) Masterballs: 2 (44/50) Potions: 31 (5/5) [5/15]
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Posted: Sun Jul 08, 2007 4:59 pm
Trainer Name- Satoshi Takeda Age- 13 Volt (M)Lv.15 Hp. 55/55 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. AttacksGrowl, 20 dmg Thundershock, 20 dmg Quick Attack, 20 dmg Kahuna (M)Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.13 Hp.48/48 AttacksBubble, 16 dmg Smokescreen, 16 dmg Leer, 18 dmg Water Gun, 18 dmg Steel Lv.12 Hp.50/50 Ability-Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. AttacksConfusion, 15 dmg (Generate a number 1-10. If 10 foe is confused.) Tackle, 14 dmg Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Items Pokeballs: 30 (1/5) Greatballs: 11 (8/12) Ultraballs: 5 (20/25) Masterballs: 2 (45/50) Potions: 31 (1/5) [6/15]
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Posted: Sun Jul 08, 2007 7:45 pm
keep training i was like you back in the day. but i kinda quit. so im here for moral support
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Posted: Sun Jul 08, 2007 9:43 pm
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Posted: Mon Jul 09, 2007 5:22 am
Come on guys we have to finish training since we had to leave early yesterday. Lumiere (F)Ability: Run Away 5 This Pkmn can always run away or switch out. Lv.12 Hp.51/51 AttacksTackle, 17 dmg Growl, 17 dmg Eclipse (f)  Lv.12 Hp.49/49 Ability -Sturdy- 1 hit KO moves don't work on this Pkmn. AttacksTackle, 17 dmg Mud Slap, 16 dmg (6/15)
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Posted: Mon Jul 09, 2007 5:23 am
Lumiere (F)Ability: Run Away 5 This Pkmn can always run away or switch out. Lv.12 Hp.51/51 AttacksTackle, 17 dmg Growl, 17 dmg Eclipse (f)  Lv.12 Hp.49/49 Ability -Sturdy- 1 hit KO moves don't work on this Pkmn. AttacksTackle, 17 dmg Mud Slap, 16 dmg (7/15)
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