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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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Rin Kairiu rolled 3 20-sided dice: 17, 4, 4 Total: 25 (3-60)

Rin Kairiu

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PostPosted: Fri Feb 27, 2009 8:15 am


230-(17+24 )-(4+12 )-(4+12 )= 157

She made barious turns and twists, aroudn coreners and bends, all the while trying to stay on one consistant path to freedom. Yes, though she seemed to be doing well, she needed out, and fast. It didn't help when she ran into a dead end... than branched off into more dead ends. There had to be a way out of this one... but where?
Rin Kairiu rolled 3 20-sided dice: 11, 8, 9 Total: 28 (3-60)
PostPosted: Fri Feb 27, 2009 8:19 am


157-(11+24 )-(8+12 )-(9+12 )= 83

Every time it seemed like she'd found her way through, just like right now, she found herself deeper in the labernynth than what she could hope for. There were dead ends everywhere. those she could actually see, those that she 'saw' with her pulse, and then those that she just ran into. Too many walls, that was all she was going to say.

Rin Kairiu

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Rin Kairiu rolled 3 20-sided dice: 17, 17, 1 Total: 35 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
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PostPosted: Fri Feb 27, 2009 8:24 am


83-(17+24 )-(17+24 )-(1+12 )= 0

Managing to find a break in all this insanity that was stone cold bricks surrounding innocent young wanderers, she took off at a run making the occasional turn in what she believed was the right direction. Spreading out her pulse, she found the exit door, and went towards it as fast as she could. In no time at all, it seemed, she was out the door and back with the living.
Carlos Ralfer rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Mon Mar 02, 2009 10:59 am


New Weekly Event

1) Rock slide frenzy:
Something has caused a massive rock slide on (insert mountain name). This isn't really something that bad but due to the change in topography from the war with the Earth Master, a path has been cut right to the village. Stop the rocks from hitting the village and stop them at their source. There's rumor of a pretty nice vein of gold in that section of the mountain. Maybe you'll find something.

Rules: User must stop the stones using one of three methods.
A-Destroy the rocks with Taijutsu -Must destroy 10 stones or more each with a DC starting at 20(1D20+str mod). Multiple rolls are allowed to reach the desired DC for a rock so long as you have enough attack turns. You may add up your Taijutsu rolls for one post to equal the DC asked of your class.
Gennin DC - 20
Chunnin DC - 30
Jounin DC - 60
ANBU DC - 70
Kage DC - 120

B-Build a trench/hole to hold the rocks-Must big a trench to hold 10 stones or more. The trench has a starting DC of 100(1D20+craft device skill). The player can add multiple rolls in separate posts to gain the required DC. Each post can only have as many rolls as the character has attack posts.
Gennin DC - 100
Chunnin DC - 120
Jounin DC - 160
ANBU DC - 170
Kage DC - 250

C-Construct a barrier to stop the stones- Construct a barrier to stop the force of 10 or more stones falling right towards it. The barrier has a starting DC of 100(1D20+craft device skill) within 10 posts. The player can add multiple rolls in separate posts to gain the required DC. Each post can only have as many rolls as the character has attack posts.
Gennin DC - 100
Chunnin DC - 120
Jounin DC - 160
ANBU DC - 170
Kage DC - 250

Other: If option C cannot be completed in 10 posts, you may choose another method and restart the exercise. One point will be deducted from your exp if you switch methods.

Restrictions: No Ninjutsu or Genjutsu allowed

Special: If, after completing the above exercise, you wish to attempt the gold rush, only the person that reaches it in the least amount of posts (shortest time basically) wins it. DC for climb starts at 200(1D20 + str. mod) with no post limit.
*Every other post for this side quest, the user must either avoid or destroy a boulder that rolls towards them. The boulder DC for dodging and destroying starts at 20 and increases by 5 for each new boulder. Dodge(1D20+tumble skill) Attack(1D20+str mod)

Carlos Ralfer

Carlos Ralfer rolled 5 20-sided dice: 4, 17, 5, 1, 7 Total: 34 (5-100)

Carlos Ralfer

PostPosted: Tue Mar 03, 2009 5:49 am


[[Type C
1/10
Chunnin DC – 120
Craft Device: 21]]

Roy had been called in thanks to all the trouble Iwa had been having with these stones latly. He glanced up to the mountain side and sighed a little. There were already several other shinobi on the mountain trying to help out. Either way, Roy had his own way of doing things. He set to work on building a barrier to stop the stones from getting to the village.
Carlos Ralfer rolled 5 20-sided dice: 18, 4, 5, 17, 8 Total: 52 (5-100)
PostPosted: Tue Mar 03, 2009 6:03 am


Type C
2/10
Chunnin DC – 120
Craft Device: 21+4=25
Roy began with a pretty solid base. He couldn’t use much as it would take too much time to use jutsu and their stability would be too unpredictable and dependent on his chakra, not a good idea for stopping a flow of stones. He began to get some stones together and place them around in circles as a base.

Craft Device: 21+17=38
Next, he would build them a bit higher and then begin to gather some planks of wood from a nearby construction sight. Using the planks, he would put some in the center of the stone circles.

Craft Device: 21+5=26
Gathering the planks together, he began to place them horizontally between the stone circles to act as a stopper. The planks sticking straight up were to act as a brace for the other planks of wood.

Craft Device: 21+1=fail
However, his crafting wasn’t as good as he thought. One or two of the stone circles gave way. This was thanks to his haste in trying to finish the situation as soon as possible. After all, there were a fleet of stones more than capable of crushing his small body coming directly at him.

Craft Device: 21+7=28
He repaired the stone circles and reinforced them by placing some stones on the outside of the circles to act as a brace. He duplicated this for the planks at random places and began to put the finishing touches upon the braces.

Total = 117/120

Carlos Ralfer


Carlos Ralfer

PostPosted: Tue Mar 03, 2009 6:05 am


Type C
3/10
Chunnin DC – 120
Craft Device: 21+18=39

The reinforcement seemed to work like a charm. The wood planks stopped the stones and transferred the shock to the vertical planks and down into the stone circles. It was a fairly good day’s work. Roy then sighed and walked off back to the village.

Total = 156/120
Rin Kairiu rolled 3 20-sided dice: 5, 3, 2 Total: 10 (3-60)
PostPosted: Tue Mar 03, 2009 11:42 am


The girl was one of many to be called out to work. There were so many freaking rock slides in this entire area it was ridiculous. Luckily for her, she had strength on her side... because she had no skill whatsoever for crafting all those nifty and useful barriers and trenches other people seemed to be so good at.

Type A

DC: 30
1d20: (5+3+2)+12= 22

0/10

Rin Kairiu

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Rin Kairiu rolled 3 20-sided dice: 15, 13, 4 Total: 32 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
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  • Seasoned Warrior 250
PostPosted: Tue Mar 03, 2009 11:48 am


One after another, rocks came rolling by. It didn't halp that the activity all over the mountian was just dislodging more. Then again, with more people there was more of a chance to stop them... or get smooshed trying. The boulder roaming towards her, however, didn't make it too far before it was crushed to pebbles and dust with a few strikes of her own.

Type A

DC: 30
1d20: (15+13+4)+12= 44

1/10
Rin Kairiu rolled 3 20-sided dice: 8, 3, 17 Total: 28 (3-60)
PostPosted: Tue Mar 03, 2009 11:51 am


Keeping a steady pace along the side of the mountian, she waited patiently for boulders to come rolling towards her. Some were from being dislodged by the rockslide, others were those that rolled over or around the trenches and barriers of other. This is where she came in, to crush them.

Type A

DC: 30
1d20: (8+3+17)+12= 41

2/10

Rin Kairiu

Astral Visitor

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Rin Kairiu rolled 3 20-sided dice: 13, 16, 2 Total: 31 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
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  • Seasoned Warrior 250
PostPosted: Tue Mar 03, 2009 11:54 am


About as soon as she had finished off one boulder, another was just a few feet away. Without delay she quickly turned that one into rubble as well. It was in areas like this that her pulse became very useful... being able to 'see' in all directions at once... or almost all directions. Up wasn't one of them.

Type A

DC: 30
1d20: (13+16+2)+12= 43

3/10
Rin Kairiu rolled 3 20-sided dice: 11, 7, 19 Total: 37 (3-60)
PostPosted: Tue Mar 03, 2009 12:00 pm


Without delay, asif being called by its fallen brothers of dust, another came down towards her. Needless to say she liekd her job. Nothing like puchjing boulders to get rid of stress and gain bloody knuckles. Though she didn't do it for the blood... heck, even if she did it would take much more to make her bleed...

Type A

DC: 30
1d20: (11+7+19)+12= 49

4/10

Rin Kairiu

Astral Visitor

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  • Seasoned Warrior 250
Rin Kairiu rolled 3 20-sided dice: 12, 13, 20 Total: 45 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Tue Mar 03, 2009 12:04 pm


A boulder her, a boulder there, boulder were absolutely verywhere... until she turned them into rubble and dust. At one point, after getting rid of a particularly large boulder, she scooped up a few pebbles left from it and semi juggles them. It was fun when the timing was right.

Type A

DC: 30
1d20: (12+13+20)+12= 57

5/10
Rin Kairiu rolled 3 20-sided dice: 19, 6, 14 Total: 39 (3-60)
PostPosted: Tue Mar 03, 2009 12:11 pm


As she was minding her own business, distracting herself with meaningless juggling of pebbles, two boulders came crashing down towards her. Looking up, she tossed her beloved pebbles to the side and got into her seitekken stance. With one puch she'd stopped and crumbled half the boulder. With the other two, she reduced it to teeny tiny rocks.

Type A

DC: 30
1d20: (19+6+14)+12= 51

6/10

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
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  • Seasoned Warrior 250
Rin Kairiu rolled 3 20-sided dice: 9, 6, 2 Total: 17 (3-60)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Tue Mar 03, 2009 12:44 pm


Sadly as she had been focusing on the previous boulder, the other completely bew right past her. Twisting around she called down to the people below. "Incomming!" She hoped they would hear over the rumbling of the giant rock heading towards them.

Type A

DC: 30
1d20: (9+6+2)+12= 29

6/10
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