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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

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Master of Gladiators

PostPosted: Sun May 11, 2008 9:43 pm


Heirophant_of_the_Broken
((I'm changing my battle post))

Seeing the attack coming anyway, Vincent drinks his two combat potions and takes flight. Seeing that the minions are doing nothing threatning, and not really knowing their powers to begin with, Vincent focuses on his main target: the lich. Vincent comes in hard, pounding into the lich in a hope to stop the incoming spell. He then brings the axe in a quick arc, which slams into the lich with tremendous force. He jumps back from the first blow, then pivots and takes the unsuspecting goblin apprentice square in the stomach.

Vincent
Use: Whiplash (Lich, Goblin Apprentice, Creation 1, 2, 3 in that order at end of round)/Potion of Combat x2
Take once AP from party pool
Attack: Lich (12 damage)
Attack: Goblin Apprentice (12 damage)
Action: Stunning Blow (Lich)
Dice: Attack
Hp: 55/55
Ap: 0
Mp: 7

(Dice 1 & 2=Attack/Dice 3=Stun)
Okay, by my tally, 2 Combat Potions increases your current Combat Stat of 2 to 8, which is 5d4. So, you should have rolled 10d4 for your 2 attacks, which I assume your using 1 AP from the party pool to activate your Rage Amulet. You would also add 1d4 for the Stun effect, resulting in a grand total of 11d4 for your roll. Unless this isn't what you meant to do; then your going to have to explain it to me. If my guess is correct, feel free to re-roll your dice as appropriate so we can continue.
Heirophant_of_the_Broken rolled 11 4-sided dice: 3, 3, 3, 4, 3, 1, 4, 2, 3, 3, 4 Total: 33 (11-44)
PostPosted: Mon May 12, 2008 1:17 am


((oops. sweatdrop ))

Heirophant_of_the_Broken
Crew


Master of Gladiators

PostPosted: Mon May 12, 2008 10:48 am


Lich [48]
Attack: 0
Defense: 10
Combat: 0
Life: 10 (50)
Magic: 10
Equip: 0
Abilities: Skilled Caster x2 [8], Fast Caster (4), Regenerate x6 (6)
Spells: Energy Burst, Fireball, Greater Mana Shield, Twin Blast

Magic Punisher (30)
A: 0
D: 0
C: 0
M: 0
L: 75 (15)
E: 0
Abilities: Magic Pull (3), MP to AP Convert (3), Vindictive Magic (9)
Action: Punch, Chi-Cannon, Blessed Thief

Physical Punisher (30)
A: 0
D: 0
C: 0
M: 0
L: 75 (15)
E: 0
Abilities: Defender (3), MP to AP Convert (3), Vindictive Physical (9)
Action: Punch, Chi-Cannon, Blessed Thief

Special Punisher (30)
A: 0
D: 0
C: 0
M: 0
L: 75 (15)
E: 0
Abilities: Special Pull (3), MP to AP Convert (3), Vindictive Special (9)
Action: Punch, Chi-Cannon, Blessed Thief

Goblin Apprentice (6)
A: 0
D: 0
C: 0
M: 2
L: 5 (1)
E: 0
Abilities: AP to MP Convert (3)
Actions: Stunning Blow
Spells: Frost
PostPosted: Mon May 12, 2008 11:38 am


Demetry's Token (c0/1)
Spirit Bracer (c7/10)

Heart of the Crypt (c2/3)

Fury uses the Spirit Bracer to heal himself for 5 points.

The room explodes in furious activity, as the team attempts to bring down their newest opponents on the field of battle. Vincent calls upon his portable rage, lashing out at the Lich Lord, dealing 18 points of damage from his attack, following with an effective stunning blow to block the coming creature's spell. He then follows up with another slash, this time directed at the Goblin Apprentice; however the blow is pulled away, directly into one of the odd creations. Energy flares upon contact, burning across Vincent, dealing 18 points of Special damage as a result. The evil creation chuckles ominously, knowing it's surprise attack was an effective one.

Fury focuses his might entirely upon the Lich, dealing 15 Special damage from his Spiritual Death attack; however the magic of the Frost spell is drawn away by another of the creations, resulting in a powerful backlash that nearly destroys Fury from it's intensity. Fury totters away, suddenly concerned that his future may be a short one...

Djanni whips out the Shadow Scythe for a massive blow at the Lich, but finds that her attack is also being pulled away from it's initial target. Undaunted, she prepares herself for the coming backlash, suffering minor discomfort that is quickly repaired by her regenerative capabilities.

Lazarus seeing the extreme danger posed for Fury, attempts to cast his Heal spell to aid the valiant specialist. His eyes widen in disbelief when he notices the beneficial healing energy turn aside, and enter the Lich's damaged frame, alonside the powerful healing from Luljeta. The Punishers laugh in cruel tones, enjoying the complete shock upon their foes faces.

Finally, the Goblin Apprentice begins his Frost spell, but finds it blocked by the timely redirection of Fury's failed Stun attempt on the Lich by the DM, seeing that it is the only way that Fury will survive this round of battle. The Goblin Apprentice looks accusingly at the DM, not entirely sure that the decision was fair from the monster's point of view, but not willing to push the issue.

The Death Eyes Curse takes it's toll on Fury. (-5 points)
Fury regenerates 2 points. (1 Normal, 1 Angelic)
Vincent regenerates 2 points. (1 Normal, 1 Angelic)
Djanni regenerates 2 points. (1 Normal, 1 Angelic)
Fury Heals Vincent 5 points.
Lazarus Heals Lich for 8 points.
Perrian Heals Fury 5 points.
Luljeta Heals Lich 16 points.
Perrian's Angelic Pact is canceled by Angelic Ties.

Lich: 47/50
AP: 1
MP: 2

Magic Punisher: 67/75
Action: Blessed Thief (To Lich from Lazarus)
AP: 0 (-1 Party Pool)
MP: 0

Physical Punisher: 50/75
Action: Blessed Thief (To Lich from Luljeta)
AP: 0 (-1 Party Pool)
MP: 0

Special Punisher: 55/75
Action: Blessed Thief (To Lich from Luljeta)
AP: 0 (-1 Party Pool)
MP: 0

Goblin Apprentice: 5/5
AP: 0
MP: 2

Monster Pool
AP: 10
MP: 13

Perrian: 30/30
AP: 8
MP: 8

Luljeta: 30/30

Djanni: 30/30
AP: 0
MP: 10

Vincent: 44/55
Combat: 8
AP: 0
MP: 7

Fury: 7/25
AP: 1
MP: 0

Lazarus: 15/15
AP: 5
MP: 0

Party Pool
AP: 9
MP: 12

Master of Gladiators

Master of Gladiators rolled 5 6-sided dice: 3, 6, 4, 1, 2 Total: 16 (5-30)

Master of Gladiators

PostPosted: Mon May 12, 2008 11:41 am


The Lich and his Minions will select their targets randomly as follows:

1-Perrian
2-Luljeta
3-Fury
4-Vincent
5-Djanni
6-Lazarus

The Lich will potentially cast a Spell at Fury.
The Magic Punisher will pull Magic damage and potentially target Lazarus with an attack action, or use Blessed Thief.
The Physical Punisher will pull Physical damage and potentially target Vincent with an attack action, or use Blessed Thief.
The Special Punisher will pull Special damage and potentially target Perrian with an attack action, or use Blessed Thief.
The Goblin Apprentice will cast Frost on Luljeta.

You may continue when ready.
PostPosted: Mon May 12, 2008 1:30 pm


Lazarus looks to Fury, swearing under his breath, "These beasts will make keeping everyone alive more than a minor problem. If you have any potions, Fury, you might want to take one."

Lazarus begins by slamming the button on his force field. Feeling the protective life layer cover his body, he looks at the Punishers. MP eyes him in return, and Lazarus knows that his best bet is set himself up to take some damage, but due to his life layer, he'll survive. Then he pauses, to consider his options. Instead of blasting the creature, Lazarus takes a moment to empower his magic score, spending saved up AP to do so.

Use: Force Field (c2/3)
Action: Power Up - Magic
Dice for Defense
MP: 2
Ap: 4

He only hopes that the party can survive this assult.

((edit: added into my actions the use of my FF. I had it in the rp, but not the actions))

Atrus_Legnacra

Wedry rolled 2 6-sided dice: 3, 3 Total: 6 (2-12)

Wedry

PostPosted: Mon May 12, 2008 2:22 pm


Realizing that things just went from bad to worse, Fury does what he can, hoping that somehow he will survive the round intact. Summoning the powers of Spiritual Death, he sends the combined energies into the Lich, hoping to bring him closer to the final death he so richly deserves...

Use: Potion of Healing
Dice: Defense
Spirit Bracer: Either prevent 5 damage or Heal 5 damage as appropriate to prevent death (-1 Chg, 6/10)
SA: Spiritual Fist to Lich for 10 Special
Death Eyes: -5 Fury, -5 Lich
Action: Stunning Blow Lich (failed)
Spell: None
Regen: 2 points (1 Normal, 1 Angelic)
Heal: As appropriate
HP: 14/25 (post regen)
AP: 1
MP: 1
Heirophant_of_the_Broken rolled 11 4-sided dice: 4, 3, 2, 1, 3, 4, 3, 1, 3, 1, 3 Total: 28 (11-44)
PostPosted: Mon May 12, 2008 5:17 pm


Vincent falls back from the blow, the shock of which throws him from his celestial form. He stumbles for a short time, confusion evident on his face. Looking around he reasses the situation and attacks, ripping into the Magic Punisher with ferocity. "Die beast!" He screams in rage. Vincent quickly reverses step though, as he rams the flat part of his axe into the lich in an attempt to disrupt its spell.

Vincent
-1 Ap Party Pool
Attack: Magic Punisher (12 damage)
Attack: Magic Punisher (12 damage)
Action: Stunning Blow (Lich)
Dice: Offense
Hp: 44/55
Ap: 0
Mp: 8

Heirophant_of_the_Broken
Crew

l.a.v. rolled 1 12-sided dice: 11 Total: 11 (1-12)

l.a.v.

Versatile Vampire

7,400 Points
  • Tycoon 200
  • Millionaire 200
  • Inquisitor 200
PostPosted: Mon May 12, 2008 9:58 pm


*Djanni lashes out at the Lich with her Shadow Scythe*

"Let's try this again."

Dice: Defense
Attack:
Action: Defensive Hold
Special Attack: SA on Lich
Regen: 5
Hp: 30/30
Ap: 0
Mp: 11

((edited per MoG's suggestion; I am using an AP from the party pool if you all don't mind))
PostPosted: Tue May 13, 2008 5:44 pm


Perrian sighed and smirked, a new plan came to mind. He charged his healing, energy and Luljeta charged two balls of white magic in her mouth this time., unless the first ball reached it destination safely. He smirked as a slight magical energy came off of his hand.

Perrian
Actions: Blessed Thief on highest amount of healing that is stolen by the enemy
Abilities: Heal (5 HP) on target with lowest health

Luljeta
Heal (8 HP) x2 on target with Fury BEFORE regen. Both will only be used if both will reach their target with the use of blessed thief.

(Editted)

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200

Master of Gladiators

PostPosted: Wed May 14, 2008 8:56 am


Just a heads up before I finalize the round. Djanni, your normal attack will do NOTHING to the Lich, no matter what you roll. It's a waste of dice. However, your Special Attack combined with Defensive Hold results in massive damage to the Special Punisher, with no damage to yourself from it's Vindictive.

Perrian, from a healing stand point, the Punishers will steal as much Healing as they can; even if that means stealing it twice. So your Blessed Thief would be trumped by 2 of theirs. However, they can only steal 2 sources of healing total after your Blessed Thief; so withholding your personal Heal serves no purpose, other than to weaken your party.
PostPosted: Thu May 15, 2008 2:54 pm


Demetry's Token (c0/1)
Spirit Bracer (c6/10)
Force Field (c2/3)

Heart of the Crypt (c2/3)

Fury uses the Spirit Bracer to heal himself for 5 points.
Fury uses a Healing Potion. (party)

The battle rages on, with each team seeking to further it's advantage towards the final victory. The Lich ignores Fury this round, focusing instead on it's own life force, casting Greater Mana Shield for an additional 30 point barrier to prevent defeat. The promise of future pain lingers however, as the Lich prepares to cast a might spell in the following round.

The Physical Punisher pulls one of Vincent's attacks, retaliating with a painful vindictive flare. it then follows attempts to steal one of Luljeta's heals, but is promptly robbed itself by Perrian's identical technique.

The Magic Punisher finds no magical energies to draw upon this round, but manages to dampen the young healer's spirits a bit, when it steals the Healing energies that had just been stolen, sending it to the Physical Punisher.

The Special Punisher draws upon Djanni's Shadow Scythe, attempting to punish her for it's use. The vindictive flash fails to impress the hardy warrior, as it cannot penetrate her powerful defenses. The creature manages to harm the party slightly however, by drawing away Luljeta's other powerful heal, to the ultimate benefit of the Physical Punisher.

The Goblin Apprentice cackles in delight, as it's Frost spell burns its way into Luljeta uninterrupted. The tiny dragon takes the hit stoically, knowing that the battle is far from over.

Vincent once again calls upon the powers of the Rage Amulet, attempting to strike twice at the Magic Punisher. One blow lands for 24 points of damage, while the other is drawn upon the Physical Punisher for 25 points.

Fury continues to use his Spiritual Death attack on the Lich, not willing to draw the attention of the Magical Punisher with his spell. The Special attacks do not warrant the attention of the Special Punisher with Djanni on the field, so they land for 15 damage to the Lich.

Djanni wisely continues her use of the Shadow Scythe, Defensive Hold combo, managing to bring the Special Punisher that much closer to death.

Lazarus powers up for the coming round, preparing himself as best he can both magically and otherwise with his Force Field.

The Death Eyes Curse takes it's toll on Fury. (-5 points)
Fury regenerates 2 points. (1 Normal, 1 Angelic)
Vincent regenerates 2 points. (1 Normal, 1 Angelic)
Luljeta regenerates 1 point. (1 Angelic)
Fury Heals Vincent 5 points.
Perrian Heals Fury 5 points.
Luljeta Heals Physical Punisher 16 points.
Perrian's Angelic Pact is canceled by Angelic Ties.

Lich: 62/50
AP: 2
MP: 2

Magic Punisher: 33/75
Action: Blessed Thief (To PP from Luljeta)
AP: 0 (-1 Party Pool)
MP: 0

Physical Punisher: 41/75
Action: Blessed Thief (Negate Perrian)
AP: 0 (-1 Party Pool)
MP: 0

Special Punisher: 35/75
Action: Blessed Thief (To PP from Luljeta)
AP: 0 (-1 Party Pool)
MP: 0

Goblin Apprentice: 5/5
AP: 0
MP: 2

Monster Pool
AP: 8
MP: 14

Perrian: 30/30
AP: 6
MP: 9

Luljeta: 23/30

Djanni: 30/30
AP: 0
MP: 11

Vincent: 33/55
Combat: 8
AP: 0
MP: 8

Fury: 19/25
AP: 1
MP: 1

Lazarus: 25/15
Magic: 11
AP: 4
MP: 2

Party Pool
AP: 8
MP: 13

Master of Gladiators

Master of Gladiators rolled 5 6-sided dice: 2, 2, 3, 3, 6 Total: 16 (5-30)

Master of Gladiators

PostPosted: Thu May 15, 2008 2:55 pm


The Lich and his Minions will select their targets randomly as follows:

1-Perrian
2-Luljeta
3-Fury
4-Vincent
5-Djanni
6-Lazarus

The Lich will potentially cast a Spell at Luljeta.
The Magic Punisher will pull Magic damage and potentially target Luljeta with an attack action, or use Blessed Thief.
The Physical Punisher will pull Physical damage and potentially target Fury with an attack action, or use Blessed Thief.
The Special Punisher will pull Special damage and potentially target Fury with an attack action, or use Blessed Thief.
The Goblin Apprentice will cast Frost on Lazarus.

You may continue when ready.
Heirophant_of_the_Broken rolled 10 4-sided dice: 1, 3, 1, 2, 4, 4, 4, 2, 3, 4 Total: 28 (10-40)
PostPosted: Thu May 15, 2008 3:14 pm


Vincent, seeing that Fury is garnering yet more attention from the group makes a rash decision that he hopes will help in the end. While running to block Fury from the might of the Physical Punisher Vincent brings his axe up to defend himself as best he can. Vincent plants himself in front of the monk and shouts out to the Physical Punisher, "Still can't take me down you worthless excuse for an experiment! No wonder your lich lord wants to use us instead you failed attempt at a real warrior!" Vincent hopes that the creature won't deal too much damage to him as Vincent swings the mighty blade in a double sweep to strike the goblin apprentice and remove him from the fight. "Please let this work..." Vincent pleades as he sends a third blow to hit the lich, hopefully interupting its spell.

Vincent
Attack: Goblin Apprentice (12 damage)
Attack: Goblin Apprentice (12 damage)
Action: Stunning Blow (Lich)
Dice: Offense
Hp: 33/55
Ap: 0
Mp: 9

Heirophant_of_the_Broken
Crew

Wedry rolled 2 6-sided dice: 5, 3 Total: 8 (2-12)

Wedry

PostPosted: Thu May 15, 2008 5:20 pm


Fury continues his assault, hoping against hope that his death will not be this round...

Dice: Defense
Spirit Bracer: Either prevent 5 damage or Heal 5 damage as appropriate to prevent death (-1 Chg, 5/10)
SA: Spiritual Fist to Lich for 10 Special
Death Eyes: -5 Fury, -5 Lich
Action: Stunning Blow Lich (failed)
Spell: None
Regen: 2 points (1 Normal, 1 Angelic)
Heal: As appropriate
HP: 14/25 (post regen)
AP: 1
MP: 1
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