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Krell356

PostPosted: Sun Mar 15, 2009 11:37 am


[51] World of VIII
[69] Gaia/Terra (IX)

::GRAVEYARD::
World of II
World of III
World of Balance/Ruin (VI)
World of V
World of I
World of IV
Vana'diel (XI)
Ivalice (XII, Tactics, etc.)
Spira (X)
The Planet (VII)

[+] IX
[-] VIII
PostPosted: Sun Mar 15, 2009 4:41 pm


[52] World of VIII
[68] Gaia/Terra (IX)

::GRAVEYARD::
World of II
World of III
World of Balance/Ruin (VI)
World of V
World of I
World of IV
Vana'diel (XI)
Ivalice (XII, Tactics, etc.)
Spira (X)
The Planet (VII)

[+] VIII
[-] VII

Soujii-sama


Krell356

PostPosted: Sun Mar 15, 2009 6:26 pm


[51] World of VIII
[69] Gaia/Terra (IX)

::GRAVEYARD::
World of II
World of III
World of Balance/Ruin (VI)
World of V
World of I
World of IV
Vana'diel (XI)
Ivalice (XII, Tactics, etc.)
Spira (X)
The Planet (VII)

[+] IX
[-] VIII

((Soujii, FFVII is already dead))
PostPosted: Sun Mar 15, 2009 7:00 pm


[50] World of VIII
[70] Gaia/Terra (IX)

::GRAVEYARD::
World of II
World of III
World of Balance/Ruin (VI)
World of V
World of I
World of IV
Vana'diel (XI)
Ivalice (XII, Tactics, etc.)
Spira (X)
The Planet (VII)

[+] IX
[-] VIII

((Sorry for being gone (again). Okay, I have a list of magic and Blue Magic. I'd personally rather put Blue Magic separately, because in almost all games it's learned as a completely separate skill from normal magic, and rarely can everyone who can use magic use it. Plus, even grouping the elements together, we have enough for a full round. Do you really strongly want to put them together, or can we put off Blue Magic till next round?

Firaga/Waterga/Blizzaga/Thundaga
Curaja
Esuna
Gravija
Flare
Ultima
Arise
Holy
Death
Meteor

Roulette
Bad Breath
Mighty Guard
White Wind
1000 Needles
Aqua Breath
Level 5 Death
Goblin Punch
Magic Hammer
Self-Destruct

By the way, for the -jas? They don't appear in most games, but when they do, they're just the fourth level after -ga. Gravija is the exception, being Demi with 3/4 instead of 1/4. I wanted to put the strongest versions, but since they aren't in many games, I guess it would be better to use -ga.))

Ravenwolf
Captain

Friendly Werewolf


Soujii-sama

PostPosted: Sun Mar 15, 2009 8:40 pm


[51] World of VIII
[69] Gaia/Terra (IX)

::GRAVEYARD::
World of II
World of III
World of Balance/Ruin (VI)
World of V
World of I
World of IV
Vana'diel (XI)
Ivalice (XII, Tactics, etc.)
Spira (X)
The Planet (VII)

[+] VIII
[-] IX
PostPosted: Mon Mar 16, 2009 6:01 am


[52] World of VIII
[68] Gaia/Terra (IX)

::GRAVEYARD::
World of II
World of III
World of Balance/Ruin (VI)
World of V
World of I
World of IV
Vana'diel (XI)
Ivalice (XII, Tactics, etc.)
Spira (X)
The Planet (VII)

[+] VIII
[-] IX

Seisoku Yami


Krell356

PostPosted: Mon Mar 16, 2009 8:49 am


[51] World of VIII
[69] Gaia/Terra (IX)

::GRAVEYARD::
World of II
World of III
World of Balance/Ruin (VI)
World of V
World of I
World of IV
Vana'diel (XI)
Ivalice (XII, Tactics, etc.)
Spira (X)
The Planet (VII)

[+] IX
[-] VIII

((Yea, blue magic might do better on it's own. Still I feel like something is missing without Doomsday lol. Considering ultima wasn't even a useable magic in IX. stare Who's Idea was that anyway? I need to kick them.))
PostPosted: Mon Mar 16, 2009 2:40 pm


Ahhh, fine then, a compromise. Blue Magic next time, and I'll add in Doomsday. 'Cause it's a really neat concept, anyway.

Firaga/Waterga/Blizzaga/Thundaga
Curaja
Esuna
Gravija
Flare
Ultima
Arise
Holy
Death
Meteor
Doomsday

Ravenwolf
Captain

Friendly Werewolf


Ravenwolf
Captain

Friendly Werewolf

PostPosted: Mon Mar 16, 2009 2:42 pm


[10] Firaga/Waterga/Blizzaga/Thundaga
[10] Curaja
[10] Esuna
[10] Gravija
[11] Flare
[10] Ultima
[10] Arise
[10] Holy
[09] Death
[10] Meteor
[10] Doomsday

[+] Flare
[-] Death
PostPosted: Mon Mar 16, 2009 3:15 pm


[10] Firaga/Waterga/Blizzaga/Thundaga
[10] Curaja
[10] Esuna
[10] Gravija
[12] Flare
[10] Ultima
[10] Arise
[10] Holy
[08] Death
[10] Meteor
[10] Doomsday

[+] Flare
[-] Death

((Death Spells suck big time - You miss at least 50% of the time and the only time they really seem to work well is when an enemy casts them agaiinst you. evil ))

Soujii-sama


Ravenwolf
Captain

Friendly Werewolf

PostPosted: Mon Mar 16, 2009 5:39 pm


[10] Firaga/Waterga/Blizzaga/Thundaga
[11] Curaja
[10] Esuna
[10] Gravija
[12] Flare
[10] Ultima
[10] Arise
[10] Holy
[07] Death
[10] Meteor
[10] Doomsday

[+] Curaja
[-] Death

((Yup, and the only enemies they're worth using against are immune anyway.

...Eh, forgot to change to Curaga... Whatever.))
PostPosted: Mon Mar 16, 2009 8:31 pm


[10] Firaga/Waterga/Blizzaga/Thundaga
[11] Curaja
[10] Esuna
[10] Gravija
[12] Flare
[10] Ultima
[10] Arise
[10] Holy
[06] Death
[10] Meteor
[11] Doomsday

[+] Doomsday
[-] Death

(Woot for Vivi being able to stand toe to toe with any enemy. Oh and honestly, how many spells ever get used once you get them? Because some have gone past their usefulness the second you get them anyway. I've never used meteor for example, because by the time I get it, I can already deal the same damge with a regular attack from a fighting character.)

Krell356


Seisoku Yami

PostPosted: Tue Mar 17, 2009 6:11 am


[10] Firaga/Waterga/Blizzaga/Thundaga
[11] Curaja
[10] Esuna
[10] Gravija
[12] Flare
[11] Ultima
[10] Arise
[10] Holy
[05] Death
[10] Meteor
[11] Doomsday

[+]Ultima
[-] Death

The death spells aren't that great....I like Ultima. and Flare biggrin
PostPosted: Tue Mar 17, 2009 8:33 am


[10] Firaga/Waterga/Blizzaga/Thundaga
[11] Curaja
[10] Esuna
[10] Gravija
[12] Flare
[11] Ultima
[10] Arise
[10] Holy
[04] Death
[10] Meteor
[12] Doomsday

[+] Doomsday
[-] Death

Krell356


Schutzhund

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PostPosted: Tue Mar 17, 2009 9:22 am


[10] Firaga/Waterga/Blizzaga/Thundaga
[11] Curaja
[10] Esuna
[10] Gravija
[12] Flare
[11] Ultima
[10] Arise
[11] Holy
[03] Death
[10] Meteor
[12] Doomsday

[+] Holy
[-] Death
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