|
|
|
|
|
|
|
|
|
Posted: Fri Jun 21, 2013 6:36 pm
Back home, and really considering that character for the revolution RP now that I can.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jun 21, 2013 7:25 pm
Laziness/Apathy keeps leading me to watch anime instead of being at all productive. That said, I'll likely finish my character if you join it.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 22, 2013 9:39 pm
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 22, 2013 9:44 pm
Yoder Laziness/Apathy keeps leading me to watch anime instead of being at all productive. That said, I'll likely finish my character if you join it.
laziness is something of a thorn in my side too. I've fallen out of habit in RP and it is difficult to get moving again. sweatdrop I want to, I really do. Just getting around to it is difficult.
Of course, I had the wild idea of using sense-themed characters in a new version of the four horsemen. Sight, Sound, Touch, and perhaps smell instead of War, Pestilence, Conquest, and Death
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jun 23, 2013 10:42 am
I know exactly what you mean. xp
That's interesting, sort of like the "Hear/See/Speak No Evil monkeys." So, would those character strip away their respective sense from opponents or would they just have that sense heightened for them?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jun 23, 2013 9:19 pm
I prefer the ideology from Palladium Fantasy elemental magics. Fire warlocks had control over fire, smoke, and ice. Both the existence and the abscense of things.
Sight- the darkness and light illusions including lazers and obtenebration. Sound- includes the manipulation, creation, and negation of sound Touch- phantom touches and numbness. Imagine being hit hard enough to be a mortal wound and not realizing it because the area has no feeling!
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jun 23, 2013 10:17 pm
You're familiar w/ Palladium! That was my first tabletopper. I only played it for a bit w/ my cousins a few times back when I was a kid (along w/ a mechwarrior tabletopper of some wort), but I really liked the idea of percentile dice. I didn't remember that about the magic system (I'm pretty sure I played a melee class), but I do like the way that works.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jun 24, 2013 8:37 pm
Oh, gods yes! I played it for a year and a half, every Sunday for a minimum of 6 hours, sometimes up to 9. I played the same character that whole time . . . a dwarf named Ignous. He became 'real' to me, and I miss him. OH, the stories I can tell!
In fact, I have a few of the books still. Personally, the level of depth of the system is impressive and only was a pain when writing/copying character sheets. It got even worse when you multiclass! O_o I was a mercenary, and then multiclassed to a Knight. It was really interesting to play him, and I LOVE the war stories. They were over a decade ago, and I still enjoy telling them.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jun 25, 2013 3:17 pm
That's awesome! I love being able to invest that much in a character.
If there's one thing I remember, it was the numerous character sheet pages filled with info. Granted, it was less info that the MechWarrior tabletopper my cousins also played.
I much prefer detail of abstraction in my games. You may want to take a look at the new-ish Adventurer Conqueror King System tabletopper. It takes the ideas from D&D 2nd Ed and rewrites the economy from the ground up to make sense and be balanced, allows player to join, found, and run their own factions (choices tied to class, so mages can research spells while fighters pick up mercenary work), allows the player to found his own nation, and [soon, as they're not done writing this last part] wage large-scale war.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jun 25, 2013 10:05 pm
Hmmmm, I might look into it sometime.
As for Ignous, I also played a few NPCs from time to time. One of my favorite bits was helping my GM as an orc chieftain. A PC was catching up to the time with the rest of the group by doing a solo. I sat in and watched and he was forced to kill a cyclops on his own (he was an orc). The Dark elf that was in charge was most displeased.
Dark Elf (DE): You killed one of my cyclops. Orc Cheif (OC): We have initiated our new brother into the tribe! DE: You killed one of my cyclops. OC: As one of the tribe, his glory reflects upon us all as ours do him! DE: You killed one of my cyclops. OC: Now one with us he need NEVER be alone on the field of BATTLE!!! (cheers from the crowd) DE: You don't understand. You killed one of My cyclops. OC: yyyyyyyyyyyyyyyes.
I played the OC, and it was hilarious and spontanious.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jun 25, 2013 10:33 pm
Sounds like a fun time.
One of my fav stories was when a particularly lame "good" necormancer tagged along w/ the party. He was so cowardly and always stayed to defend out cart when we went dungeon delving. Suffice it to say, the GM didn't look very kindly on this happening every time. Thus, it became a running gag that he and the cart were having an affair. The GM even gave him a spell of "Attraction to Wood" that he used to decent effect a few times. xd
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jun 26, 2013 10:44 pm
Yeah, we had a few good times. I particularly love the tale of debauchery that was Ignous' origin. Perhaps when I am not exhausted by work, I will write it down for you.
I was toying with the idea of making wraith and giving him a disability. Blindness would be interesting, but that would make his limitation of darkness moot . . .
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jun 27, 2013 3:43 pm
Oh my, I'm sure that'd be quite the tale coming form Hen No Ecchi Ojiisan.
Maybe being deaf? Analgis/Analgesia, the inability to sense, perceive, or naturally react to pain, is a another good weakness (w/ some benefits, like no flinching).
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jun 27, 2013 10:39 pm
Loss of sensation . . . hmmm, what about paralysis of the legs? He could use his obtenebration to walk around forcing his legs to move. That might make even better cover! xd
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jun 28, 2013 3:14 pm
Sounds good; puppetry is a thematic fit w/ darkness.
|
 |
 |
|
|
|
|
|
|
|
|
 |
|
|
|
|
|
|