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Caleidah

Eloquent Lunatic

PostPosted: Wed Jul 30, 2008 11:09 pm


Serebrate
Caleidah
Serebrate
Rumors, usually on pages with information about him there's a hinting he's not really dead.


Ah. Well, I'm not going to take his position with the Custodes seriously unless I see a more definite source.

-=Something to Ponder=-
If/When the Void Dragon wakes up, the Space Marines are going to become giant puppets.


It depends if you're talking about their implants or just the armor. The Space Marines armor only has a power generator and some low-grade systems so I'm not sure it would classify as being puppeted. Stuff like a Eldar Warp Spider or Tau Crisis Suits seem to be more likely candidates. Hell, the Dreadnought burns some sort of fuel to move, and though the users body is hooked up to the thing, the rest of the systems are still pretty low tech for the 41st millennium.


Still, the armor has a Machine Spirit. Ergo, it can be controlled.
PostPosted: Thu Jul 31, 2008 7:38 am


Isn't Machine sprit just mixture of machanic and organic compound to have better contol over tanks?

That's what I thought it was...

jdy204


Elegant Egotism

PostPosted: Thu Jul 31, 2008 10:49 am


I think it's the belief held by the Adeptus Mechanicus that each machine has a "spirit" to it, but not the way we believe in a spirit such as a self-aware soul.
PostPosted: Thu Jul 31, 2008 11:29 am


Serebrate
I think it's the belief held by the Adeptus Mechanicus that each machine has a "spirit" to it, but not the way we believe in a spirit such as a self-aware soul.


According to Tim Huckleberry, Xenos machinery does not have a Machine Spirit in the same way that Imperial machinery does. Even -grenades- have a machine spirit to them.

Source: Imperial Infantryman's Uplifting Primer

Caleidah

Eloquent Lunatic


Hoxtalicious

Greedy Partner

PostPosted: Thu Jul 31, 2008 11:42 am


Imperials are a bunch of backward rubes who believe that even a good mechanical watch (read: wind-up watch) has a venerable spirit of its own.
PostPosted: Thu Jul 31, 2008 5:45 pm


Lt. Brookman
Imperials are a bunch of backward rubes who believe that even a good mechanical watch (read: wind-up watch) has a venerable spirit of its own.


Hm...very true.
*ponders upon a new topic*
*fails slightly*

As far as it goes, I'm wondering why it is that Space Marine tanks can have the Power of the Machine Spirit upgrade when Imperial Guard tanks cannot.

Caleidah

Eloquent Lunatic


jdy204

PostPosted: Sun Aug 03, 2008 4:50 pm


I think it will be still there on next edition.

I learned that New codex will be comming out on October at least. Or if you buy new spearhead from GW, it comes with new edition of codex in September. (From GW guys)
PostPosted: Sun Aug 03, 2008 6:46 pm


jdy204
I think it will be still there on next edition.

I learned that New codex will be comming out on October at least. Or if you buy new spearhead from GW, it comes with new edition of codex in September. (From GW guys)


Odds are that they'll both be out at the same time, or only with a variance of a few weeks.

Caleidah

Eloquent Lunatic


DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200
PostPosted: Mon Aug 04, 2008 2:16 am


Caleidah
Lt. Brookman
Imperials are a bunch of backward rubes who believe that even a good mechanical watch (read: wind-up watch) has a venerable spirit of its own.


Hm...very true.
*ponders upon a new topic*
*fails slightly*

As far as it goes, I'm wondering why it is that Space Marine tanks can have the Power of the Machine Spirit upgrade when Imperial Guard tanks cannot.
Well, it makes sense that Space Marine vehicles would be better tended, and to a fair extent, more advanced, more blessed, and thusly, more alcoholic spirited.
PostPosted: Mon Aug 04, 2008 9:57 am


What if there are Tech Priests tending to the Imperial tanks?

And as I always though, the Machine Spirit is AI, barring when it's just them believing that they have spirits. I suppose machines are to the Imperium as the rocks and trees were to the Native Americans.

Xenos Mortium


jdy204

PostPosted: Mon Aug 04, 2008 12:26 pm


Xenos Mortium
What if there are Tech Priests tending to the Imperial tanks?

And as I always though, the Machine Spirit is AI, barring when it's just them believing that they have spirits. I suppose machines are to the Imperium as the rocks and trees were to the Native Americans.


There is one...
PostPosted: Tue Aug 05, 2008 2:34 pm


Xenos Mortium
What if there are Tech Priests tending to the Imperial tanks?

And as I always though, the Machine Spirit is AI, barring when it's just them believing that they have spirits. I suppose machines are to the Imperium as the rocks and trees were to the Native Americans.
Yes, but it's an entirely different level of tending; with Space Marines, every Bolt, every component, every part of a tank or armor or equipment is individually and thoroughly blessed and often inscribed. Imperial Guard straight-from-the-forge equipment can't compare.

DarkElf27
Captain

Familiar Guildsman

11,250 Points
  • Guildmember 100
  • Perfect Attendance 400
  • Elocutionist 200

Caleidah

Eloquent Lunatic

PostPosted: Tue Aug 05, 2008 7:05 pm


DarkElf27
Xenos Mortium
What if there are Tech Priests tending to the Imperial tanks?

And as I always though, the Machine Spirit is AI, barring when it's just them believing that they have spirits. I suppose machines are to the Imperium as the rocks and trees were to the Native Americans.
Yes, but it's an entirely different level of tending; with Space Marines, every Bolt, every component, every part of a tank or armor or equipment is individually and thoroughly blessed and often inscribed. Imperial Guard straight-from-the-forge equipment can't compare.


Ah, very true. I forgot that they're even more bound up in their religious stuff than the others. It would make sense then that they might be able to draw more attention from the Machine Spirit.
PostPosted: Thu Aug 07, 2008 12:00 pm


Spacemarines bless their armour everytime they use, so yes they are far more dedicated to machine sprit for their power and protection.

jdy204


Aku Kami Kurayami

Dangerous Genius

PostPosted: Thu Aug 07, 2008 5:07 pm



Quick question I got for you guys:
I'm trying to come up with a 1500 point army list for something anti-Necron, and I want to know what weapons you think work best with them, me being SM (DA to be exact)

Personally, I think that Plasma should suffice ok. I currently have a list with:
HQ: Sammael - jet bike w/ Plasma cannon
Elite: 2 Dreads w/ Plasma Cannons and 5 man DW Termies w/ Assault Cannon
Troop: 3 ten Marine squads w/ Plasma Guns and Cannons in each
Fast Attack: None
Heavy Support: Predator w/ Lascannon and Heavy Bolter Sponsons and a Whirlwind

Using the DA ED4 book it's 1500 even. (O.o)

My current strategy is that I sit back and launch all hell at him with Sammael running around and acting all annoying like. The Dreads with stand a bit closer to them than the tactical squads and charge if needed. As for the DW Termies, I think I might DS them behind him and try and get some of his squads to focus on them.

So, any ideas of what could be done better or just what would be a better weapon would be greatly appreciated.
 
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