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Reply ALICE Online Beta (Emily Marneth)
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Emily Marneth rolled 4 100-sided dice: 17, 84, 82, 45 Total: 228 (4-400)


Emily Marneth

Captain

PostPosted: Thu Jan 07, 2016 11:35 pm


((Alyx 1,2 | C1 3,4
26-62 Rota | 63-100 Alyx))

Alyx:
Level: 13
HP: 287
AP: 18
LP: 1

C1
HP: 150
+20 to all combat rolls
deals 2 bleed 2 rounds
long range
1-25: retreat+heal 15/round
26-100: attack


Alyx stepped through the transition and into the next room. It was just a cougar. No big deal. Alyx readied his shield and stepped forward, deciding to let Rota take the lead here. No need to burn through his energy when they were so close to actually needing their stamina for the boss. Alyx may get new AP and LP before the fight, but his actual mental stamina could be exhausted if he pushed too hard for too long, and he just couldn't afford that right now. He was feeling a bit drained as it was, so he'd let himself breathe until he'd sharpened back up. He kept a close eye on their opponent and readied for what should probably amount to a short skirmish.

THIS ROUND
Alyx
17+43+10+1=71*1.5=106 block (53 for Rota)
0
C1
82+20=102 attack 51 defense
45

C1
102-53=49/4=12-(15*.75)=12-11=1-12=mitigated by Alyx' heavy armor
1-7-3=mitigated by Rota's medium armor

Current skills in use:
Block: 43 (150%)
Heavy Armor: 23
Evasion: 16
Endurance: 27
: +1 OHSS and Block

current equipment:
Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26

Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

x4 Candy Rings: bonus to all suspicious candy gains

Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.


2nd set:

Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
rotabyss rolled 3 100-sided dice: 66, 44, 48 Total: 158 (3-300)
PostPosted: Thu Jan 07, 2016 11:51 pm


Roll1 66-10= 56+34= 90+32= 122*1.5= 183
Roll1(2) 44-25= 19+34= 53+32= 85*1.5= 127
Roll2 0
Name:Rota
Level:13
HP: 264/264
AP: 11/16
Double Strike

And back to cats. Rota knew his feeling was a little too good to be true. Either way, he was closer, and that's what mattered. He flared his blade black once again and charged up to the Gloomcat, anxious to get this battle done with so they could get back on track with their main goal: Finding that damn whispering. Was he the only one hearing that? What was it saying, and why couldn't he make it out even now? All those questions would be answered and more after this cat got cut in half.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 7 100-sided dice: 69, 87, 73, 17, 70, 97, 55 Total: 468 (7-700)


Emily Marneth

Captain

PostPosted: Fri Jan 08, 2016 12:08 am


((Alyx 1,1,2 | C1(1) 3,4 | C1(2) 5,6
26-62 Rota | 63-100 Alyx))

Alyx:
Level: 13
HP: 287
AP: 18-7=11
double strike +3
LP: 1-1=0
Wrath of the Gloomking

C1
HP: Rota killed it

C1(1)
HP: 75
C1(2)
HP: 75
+20 to all combat rolls
deals 2 bleed 2 rounds
long range
1-25: retreat+heal 15/round
26-100: attack


Alyx
17+43+10+1=71*1.5=106 block (53 for Rota)
0
C1
82+20=102 attack 51 defense
45
Rota
66+34+32-10=122*1.5=183
44+34+32-25=85*1.5=127
0

C1
102-53=49/4=12-(15*.75)=12-11=1-12=mitigated by Alyx' heavy armor
1-7-3=mitigated by Rota's medium armor
Rota
183-51=132/4=33+83=116
127-51=76/4=19+83=102+116=218 damage to C1

Alyx darted in to intercept the gloomcat's attack, and managed to catch it on his shield, but ended up off-balance and knocked aside, brushing by Rota as the demon charged the animal, cleaving it in twain. The two halved reformed into new gloomcats, and Alyx groaned, pushing his sword into the earth to leverage himself up. No need to hold back now. He could casually destroy one of these things and Rota the other, and they would be free to head to the next room. Alyx ran his left hand down Gloomshard's blade, and charged the weapon with Light as he targeted the nearest mini-cat.

THIS ROUND
Alyx
69+63+6+1-7=132*2=264 OHSS
87+63+6+1-19=138*2=276 OHSS
0
C1(1)
17+15=32 attack 16 defense
70=attack Alyx
C1(2)
97+15=113 attack 56 defense
55=attack Rota

Alyx
264-16=248/4=62+10=72
276-16=260/4=65+10=75+72=147 damage to C1(1)
C1(1)
32/4=8-12=mitigated by Alyx' heavy armor
C1(2)
113/4=28-7-3=18 damage to Rota, 1 bleed for 3 rounds

Current skills in use:
Block: 43 (150%)
Heavy Armor: 23
Evasion: 16
Endurance: 27
: +1 OHSS and Block

current equipment:
Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26

Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

x4 Candy Rings: bonus to all suspicious candy gains

Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.


2nd set:

Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
rotabyss rolled 3 100-sided dice: 24, 15, 86 Total: 125 (3-300)
PostPosted: Fri Jan 08, 2016 12:20 am


Roll1 24-10= 14+34= 48+32= 80*1.5= 120 THSS to C1(2)
Roll1(2) 15-25= -10+34= 24+32= 56*1.5= 84
Roll2 0
Name:Rota
Level:13
HP: 264/264
AP: 6/16
Double Strike

And Rota cleft the fell cat in twain...only to be replaced by two more. He groaned audibly as he lashed out at one that was getting a little too friendly with him. He was not excited to take this hit, but at the same time he was not going to just lay down and die for these things. If he was getting hit, they were going to die. He thought about all the things that could be at the end of this trial, and some of them were not pleasant. Worst case scenario, it would be a bloodbath against something he was not meant to fight. Best case scenario it would be a pleasant conversation. Knowing this world, it was somewhere directly in the middle.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 3 100-sided dice: 66, 20, 52 Total: 138 (3-300)


Emily Marneth

Captain

PostPosted: Fri Jan 08, 2016 12:42 am


((loot rolls for 1 cat and 2 mini-cats
1 Rota
1(1) Alyx
1(2) Rota))

Alyx:
Level: 13
HP: 287
AP: 11
LP: 0

C1
HP: Rota killed it

C1(1)
HP: 75
C1(2)
HP: 75
+20 to all combat rolls
deals 2 bleed 2 rounds
long range
1-25: retreat+heal 15/round
26-100: attack


Alyx
69+63+6+1-7=132*2=264 OHSS
87+63+6+1-19=138*2=276 OHSS
0
C1(1)
17+15=32 attack 16 defense
70=attack Alyx
C1(2)
97+15=113 attack 56 defense
55=attack Rota
Rota
24+34+32-10=80*1.5=120 THSS
15+34+32-25=56*1.5=84 THSS
0

Alyx
264-16=248/4=62+10=72
276-16=260/4=65+10=75+72=147 damage to C1(1)
C1(1)
32/4=8-12=mitigated by Alyx' heavy armor
C1(2)
113/4=28-7-3=18 damage to Rota, 1 bleed for 3 rounds
Rota
120-56=64/4=16+83=99
84-56=28/4=7+83=90+99=189 damage to C1(2)

Alyx dealt with his cat and Rota dealt with the other. They were clear of mobs for the moment, and it was time for them to choose the next room. It was Alyx' turn, so he looked at the options and went with his gut, which had always led them to good things before, so he had a good feeling about things. He sheathed Gloomshard into his shield and began walking toward the next room. With any luck, they'd be finding the boss door on the other side of this transition, and this quest would come to an end. Alyx couldn't wait to open that loot dialogue. It was going to be incredible.

Current skills in use:
Block: 43 (150%)
Heavy Armor: 23
Evasion: 16
Endurance: 27
: +1 OHSS and Block

current equipment:
Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26

Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

x4 Candy Rings: bonus to all suspicious candy gains

Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.


2nd set:

Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
rotabyss rolled 3 100-sided dice: 23, 56, 83 Total: 162 (3-300)
PostPosted: Fri Jan 08, 2016 12:51 am


Name:Rota
Level:13
HP: 264/264
AP: 6/16

Rota had slain the latest cat with extreme prejudice. It was time to move on from this place. that said, he still stared death at the fallen remnants of his prey, daring them to stand up.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 4 100-sided dice: 44, 78, 54, 33 Total: 209 (4-400)


Emily Marneth

Captain

PostPosted: Fri Jan 08, 2016 12:55 am


((
room generation roll
))
Emily Marneth generated a random number between 1 and 3 ... 2!
PostPosted: Fri Jan 08, 2016 1:01 am


((Already had 11.

potential rooms:

6
13
24))


Emily Marneth

Captain

Emily Marneth rolled 2 100-sided dice: 4, 45 Total: 49 (2-200)


Emily Marneth

Captain

PostPosted: Fri Jan 08, 2016 1:21 am


~Special event: Rota and Alyxandeyr!~

As you push through the gigantic doors, you enter a stone room, the air warm, and the silence punctuated by high, resounding strikes of metal on metal. In the center of the room is an anvil the size of a man. Beside the anvil, a gargantuan creature wields a massive hammer, working an orange hot blade, one careful strike after another. The blade was getting too cool. The creature raises the blade from the anvil and draws in a breath, breathing out and directing the air at the blade of the weapon. The metal grows red hot, and you see the air distort around the creature's breath. "It's almost ready... It's been so long. But you cannot rush these things. All things will come in their own time." The smith continued working the steel, taking his time and measuring each strike carefully. "The secret to a strong blade is to breathe life into it. Two things make the metal come alive. The breath of a blacksmith, and the blood of a warrior... This has been the way of my clan for all of time." As you watch the creature, your eyes are drawn to the curled horns on its head. The creature stands at least ten feet tall, and it has eyes as black as pitch. Pallid skin covers a grotesque bone structure, and the creature bulges with muscle. Its clawed hands grip the hammer and sword that it works on, and a long, solid tail rests heavily on the ground behind it. More talons than feet, the creature's black toe claws clack on the stone floor.

The creature lifted the blade to inspect it more closely. Breathing his fetid breath over the anvil, the blade begins to glow red hot. The breath of the Smith. "It's almost ready. We just need the final touch. It's nothing personal, you understand. I need to quench the steel." The blood of a warrior.

The demon paces toward Rota, his breath distorting the air as he twists his gargoyle face into a grimace. Lifting the glowing hot blade, the demon sweeps the massive sword at the man, the glowing steel singing a low hum as it slices the air.

The Demon Blacksmith attacks!
rotabyss rolled 3 100-sided dice: 79, 44, 2 Total: 125 (3-300)
PostPosted: Fri Jan 08, 2016 1:52 am


Roll1 79-10= 69+34= 103+32= 135*1.5= 202 Parry
Roll1(2) 44-25= 19+34= 53+32= 85*1.5= 127 Attack
Roll2
Name:Rota
Level:13
HP: 264/264
AP: 11/16
Double Strike

Before Rota stepped to the door, one word finally came to the forefront of his mind as he saw it. Alone. All whispering ceased immediately as he and Alyx pushed the door open. He briefly looked to alyx as they were forcing them open and whispered, "Something tells me that this fight is mine to do alone. Please only intervene if you feel you must."

The figure in the room was a demon, no question about that. It amazed him sometimes how one's demon form could manifest itself. His father had spoken about that frequently, but only now did he see its full effect. To any normal being they would be horrified by what they saw. Rota was no ordinary man. He stepped forward towards it, listening to its every word and took in its technique. He didn't recognize it, but that came to little surprise to him. he had only studied under the Rolia Abyssian technique of smithing. Others were bound to have their own methods. He was intrigued by the artistry and method in it, until the sword was brought to him.Forcibly. Clearly this was going to be no comparison of notes amongst peers. Neo Abyssian Flew off his right shoulder as it flared black light and moved up to catch this hellion Blacksmith's ill-tempered blade. Rota and his sword were working as one. As he instinctively fought against his blood being taken from him, he roared. "I am Rota Emptiet Abyssian, wielder and forger of the Demon Blade Neo Abyssian! You want blood? Use your own!!!"

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 2 100-sided dice: 35, 38 Total: 73 (2-200)


Emily Marneth

Captain

PostPosted: Fri Jan 08, 2016 2:05 am


Demon Blacksmith:
HP: 100%

parried by Rota
79.8% HP remaining

Alyxandeyr
Alyx nods and steps aside. "Of course."


The Demon Blacksmith's blade crashed into Neo Abyssian and showered Rota with sparks as it was batted aside. Rota's legendary blade left a rather large dent in the glowing metal. Rota's afterimage crashed into the Demon Blacksmith and chipped a significant amount of his health away, but it did nothing to hinder the Blacksmith's assault. Rearing back, the Demon Blacksmith draws a powerful breath before roaring and scorching the air. The heat blasts forward like a wall, racing toward Rota.
rotabyss rolled 3 100-sided dice: 63, 80, 90 Total: 233 (3-300)
PostPosted: Fri Jan 08, 2016 2:19 am


Roll1 63-10= 50+34= 84+32= 116*1.5= 174 Attack
Roll1(2) 80-25= 55+34= 89+32= 121*1.5= 181 Attack
Roll2
Name:Rota
Level:13
HP: 264/264
AP: 6/16
Double Strike

Rota bat aside the blade with relative ease, but the blacksmith kept coming. He was not going to back down now. If the smithy was not going to listen to reason, he was going to FORCE his will on him. He planted his feet, just waiting for the blacksmith to come closer as his blade maintained its black aura. Rota could feel its will as he ignored the strike coming his way and focused on damage. Neo Abyssian was surging black light almost insulted now after clashing with that blade. did it feel the other blacksmith's blade was beneath it? Did Neo Abyssian have a full on will of its own? These questions were too distracting from the actual thing that needed focusing on. Rota brought his blade up above his right shoulder and swung diagonally down to his left heel, the black aura singing a death hymn in harmony with the main blade for its foe.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 2 100-sided dice: 56, 99 Total: 155 (2-200)


Emily Marneth

Captain

PostPosted: Fri Jan 08, 2016 2:35 am


Demon Blacksmith
HP: 79.8%

21 damage to Rota, burn damage for 1 round

33.2% health remaining

Burning air surrounded Rota, and began to scorch his flesh. The stone around his feet was charred black, but his blade sliced deep into his enemy's chest, the demon roaring in pain and recoiling. The Demon Blacksmith roared into the sky before blasting his sword with fire. In his right hand, he wielded his glowing sword, as large as a man, and in his left, he wielded his smithing hammer, utterly massive in its own right. Both came crashing down at Rota, the sword from his left and the hammer from his right.
rotabyss rolled 3 100-sided dice: 38, 38, 54 Total: 130 (3-300)
PostPosted: Fri Jan 08, 2016 2:55 am


Roll1 38-10= 28+34= 62+32= 94*1.5= 141 Parry
Roll1(2) 38-25= 13+34= 47+32= 79*1.5= 118 Attack
Roll2 0
Name:Rota
Level:13
HP: 244/264
AP: 1/16
Double Strike

As Rota rent the blacksmith asunder, he could feel the hot blade sink into his left shoulder and into his chest. Normally heat didn't effect him too badly, but in this case it SUCKED. His armor was being burned to hell, but he made no effort to put it out. He was on a mission.He saw his opponent staggering, and he knew he had to be close. He roared his bestial challenge as a Demon Warrior and stepped to his opponent as they brought both their unfinished sword and their hammer down on him. He smiled his toothy, cocky grin as the aura on Neo Abyssian maintained. He gave a mighty shout as he brought his blade one handed to his left side, and with a roar arced it swiftly overhead into an interception path with the molten sword so fast no after image even appeared. In the back of his mind he realized he couldn't have lifted his sword with his left arm even if he wanted to right now. He saw the next events plan out in his mind as time seemed to dilate before him. He would knock aside both weapons, and when his opponent was off balance as his blade fell he would twist his body to change course and do a horizontal strike on his foe. he just hoped it worked as time began to move forward as normal again.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 2 100-sided dice: 47, 7 Total: 54 (2-200)


Emily Marneth

Captain

PostPosted: Fri Jan 08, 2016 3:10 am


Demon Blacksmith
HP: 33.2%

10 burn damage to Rota

Hammer:
4 damage to Rota, 1 durability damage to Neo Abyssian

Sword:
43 damage to Rota, burn damage for 1 round

16.6% health remaining

The Demon Blacksmith's hammer crashes into Neo Abyssian and the shock reverberates through Rota's arm as the red hot blade carves into Rota's opposite arm, searing his flesh. The Demon took a bit of a hit, though, and backed away to a more defensive position, his blade beginning to cool.
Reply
ALICE Online Beta (Emily Marneth)

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