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Posted: Sat Jul 31, 2010 1:32 pm
Can anyone answer this for me: If a puppet's stamina is reduced to zero are it's uses also reduced to zero as a result or do they get frozen until after the battle?
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Posted: Sat Jul 31, 2010 1:38 pm
It doesn't loose remaining uses, it just is in to much of a tattered state to continue. (ie the uses are frozen until the stamina is restored).
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Posted: Sat Jul 31, 2010 1:42 pm
Interesting, so does that mean if I had a technique to restore the stamina of puppets I could take a turn to repair it and use it again?
I forgot how much fun working out new strategies can be. Also am I able to make a tech that uses sacrificial damage with a puppet as the target instead of myself? I do have a jutsu card item I can attach to the puppet if it has to be the user of the tech as the target instead of an alternative.
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Posted: Sat Jul 31, 2010 1:52 pm
wolf4life13 Interesting, so does that mean if I had a technique to restore the stamina of puppets I could take a turn to repair it and use it again? I forgot how much fun working out new strategies can be. Also am I able to make a tech that uses sacrificial damage with a puppet as the target instead of myself? I do have a jutsu card item I can attach to the puppet if it has to be the user of the tech as the target instead of an alternative. Yes theoretically speaking if you had something that let you restore stamina (we'll probably be introducing it as a form of heal eventually) then it could keep fighting just like anything else.
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Posted: Sat Jul 31, 2010 1:53 pm
wolf4life13 I'm tempted to send a puppet in to advance the test a bit then get a clipping of the brambles for his garden back in Rain. I was actually hoping to to burn them down (for our base that is). I sent a PM to ele to see if that was possible (seeing as he is DMing this or something) I really hope I can =D
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Posted: Sat Jul 31, 2010 2:00 pm
- Ish taking this free time to Reconstruct his profile in a manner of liking -
Nothing against the current one, but I'm making it easier on myself, A lot less typing and a lot of Copy & Paste 3nodding
whee Go me!
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Posted: Sat Jul 31, 2010 2:04 pm
Mwahaha, pity I won't be posting my next tech and item update until after this section of the exam, I think I'm onto a fun combo.
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Posted: Sat Jul 31, 2010 2:17 pm
I need to figure out more combo's.... 0.o
Sai set me up with one that does 9k damage each round, If I succeed on my rolls and such.
But I haven't got the intelligence to boost Metsuki's Technique range... I'm hoping to get a lot more intelligence to widen my technique list and to well.... be able to come up with something soon.
Do you see a flaw in boosting intelligence and Agility for a while since they're under 200?
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Posted: Sat Jul 31, 2010 2:23 pm
Can't say I do but if you look at my stats you'll see the focus is Int and Agility (and technically chakra and stamina) at about twice the level of Strength, Will power, Seal speed, and seal strength. My logic was for an indirect fighter like I wanted to be high agility would let me dodge attacks and get good stealth rolls while high intelligence will let me find opponents and have a lot of techs to use indirectly so I can stay hidden.
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Posted: Sat Jul 31, 2010 2:29 pm
My logic was similar,
Get Agility, to Dodge.
Get Intelligence, To pull out a Mass amount of Techniques.
For the most part my stat's are really close, except now with the exception of my Agi and Intel, they've been risen a couple markers up due to the logic I've noticed.
But for the most part I might just push the two onto 200 and then go back for my other stats until they're around 180/190, then go back to raising my two main stats.
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Posted: Sat Jul 31, 2010 2:34 pm
Cool, I'm planning to raise my focusing then seal speed next, get seal speed to 400 and focusing to 300 then increase toughness and will power to 400 each and decide what's next after that. I expect it will take a while.
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Posted: Sat Jul 31, 2010 2:50 pm
Break time is over.... crying
But I have to finish layering my profile to it's proper self.
mrgreen unless I want to be annoyed with not being able to have structure within it of course Haha.
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Posted: Sat Jul 31, 2010 3:10 pm
figure i'd fail that check = .=;;
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Posted: Sat Jul 31, 2010 3:34 pm
But it would have been funny if you rolled a 1.
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Posted: Sat Jul 31, 2010 3:36 pm
nah that woulda been awesome beans XD;; I have a secret weapon for those mind altering tags though XD;;
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