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Posted: Fri Oct 01, 2010 2:28 am
The Tau are a bit of an odd bunch when it comes to special characters. A bit like the Imperial Guard really, where most of their special characters are also melee oriented, which is strange, seeing as it is such a squishy and squeamish army up close.
I'd love to see a Crisis suit special character with dare I say, an oversized sniper rifle of sorts. Maybe a railgun retrofitted with special munition options so that the character can deal with both vehicles and enemy characters.
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Posted: Fri Oct 01, 2010 5:28 am
Mat Tau roll more like Stryker infantry. One vehicle chassis fitted with various weaponry to fill multiple roles. So while one might be your troop carrying devilfish the next can be your Hammerhead with the 120mm main gun and they can call hellfires seeker missiles with laser target designatorsmarkerlights... now can we have a predator-like drone aircraft? razz
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Posted: Fri Oct 01, 2010 6:08 am
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Posted: Fri Oct 01, 2010 7:03 am
Van Evok Asmusei -Faceless Hunter- Van Evok Asmusei -Faceless Hunter- Van Evok Lady Blodwynn It's a kitbash, not an official model. The Tau don't use massive robots, instead they rely on the Manta and other flyers for their super-heavy support and countering. The Tau structure their army around high-mobility and rapid insertion, something they can do with Crisis Suits, their skimmer tanks and the Manta, not with a giant robotic construct like the Imperium and certain alien races employ. Tau are beyond mechanized, they are air cavalry basically. Only thing I can imagine are flyers-converting to-mecha, Macross style... but this is beyond even GW's physics bending, isn't it? No so much; the Cavalry used nowadays are actually the Tank battalions employed. If you had airborne Cav, they'd be tanks loaded into aircraft for rapid deployment. Think of the A10 Warthog: it's extremely durable and effective, despite it being a sub-sonic aircraft. That gives me an idea of a large carrier transport with four engines and a fuel bladder on top. Hmm... I thought amongst the lines of 1st Air Cav Div from the Vietnam war... all transported by helicopters, supported by first gunships, and artillery being transported underslung the helicopters. Replace Cobras with Hammerheads, Hueys with Devilfish, and add jetpacking battlesuits to keep up with the mobility... Disregard the Veitnam war as far as tactics go; we where not allowed to destroy enemy anti-air systems until they where fully operational, no important targets could be destroyed until at least a Colonel gave the direct order (rank just under the four General ranks) and we even told the Veitcong all of these rules. We went there to maintain a war, not win it. Look at the way things are set up now and in WW2; we moved them by boat first now air, and dropped them off at FOBs to have as a sweeping point. Our battalions sweep through areas by the main roads first, then through the country in a fanning motion. Artillery is a different story; we moved them by chopper because the jungle was a pain in the a**, but now we have the self-propelled pieces, like the M109 series. mind you, SP guns like M-107 were used to good effect at Khe Sanh... SP? I'm in the Army, remember, I really have no clue with the civilian terminology. One issue I have with 40K is that the units, weapons and vehicles in the Imperial Guard are so much like our modern military, but almost no artillery! The Heavy Bolter is still a sad replacement for the Mk-19, a fully automatic grenade launcher, effective range of 4000 yards, while Bolters have a scale range of 82 yards.
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Asmusei -Faceless Hunter-
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Posted: Fri Oct 01, 2010 7:18 am
Let's be nice to one another children and let's not drag this off topic again.
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Posted: Fri Oct 01, 2010 11:21 am
SP - self-propelled, it is actually military acronym... and with new IG codex you can bring up to 9 heavy guns on table, but that's something for the IG discussion... remaining with the Tau, I fully endorse the idea of ranged commander with serious firepower - think command version of broadside, with added possibility to call orbital strike like SM chapter master... - or some wicked wargear making every weapon of one kind (pulse/missile/rail) twin linked like Vulkan H. Does with Salamanders.
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Posted: Fri Oct 01, 2010 2:57 pm
I'm certain we can expect a slew of old and new Tau characters with the new codex next year, maybe even Aun'Shi as a Fire Warrior upgrade and Angkor Phrok as Carnivore squad upgrade.
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Posted: Fri Oct 01, 2010 3:54 pm
I wouldn't be surprised if they included a "Veteran" sort of unit for Tau in the elites slot. Something like a squad of Shas'ui. I suppose that is what the Stealthsuits and Crisis Suits do, though.
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Asmusei -Faceless Hunter-
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Posted: Fri Oct 01, 2010 6:50 pm
If they upgraded the Kroot at all, they might need to give them an armor choice, they die too easily for me to personally use them. That's pretty much the whole Veteran selection.
Sorry, wasn't meaning to set an aggressive tone, just trying to point something out.
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Posted: Sat Oct 02, 2010 2:26 am
Kroot despise the use of armour, they prefer to rely on their own natural agility and field craft.
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Posted: Sat Oct 02, 2010 2:45 am
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Posted: Sat Oct 02, 2010 7:10 am
Caleidah I wouldn't be surprised if they included a "Veteran" sort of unit for Tau in the elites slot. Something like a squad of Shas'ui. I suppose that is what the Stealthsuits and Crisis Suits do, though. Aren't Tau veterans though either squad leaders or put into crisis suits. I can see the odd squad of vets used as bodyguards for a pretty useless Ethereal.
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Posted: Sat Oct 02, 2010 7:54 am
Lt. Brookman Caleidah I wouldn't be surprised if they included a "Veteran" sort of unit for Tau in the elites slot. Something like a squad of Shas'ui. I suppose that is what the Stealthsuits and Crisis Suits do, though. Aren't Tau veterans though either squad leaders or put into crisis suits. I can see the odd squad of vets used as bodyguards for a pretty useless Ethereal. maybe more types of suits? Xv-9, cough, cough...
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Posted: Sat Oct 02, 2010 8:37 am
Van Evok Lt. Brookman Caleidah I wouldn't be surprised if they included a "Veteran" sort of unit for Tau in the elites slot. Something like a squad of Shas'ui. I suppose that is what the Stealthsuits and Crisis Suits do, though. Aren't Tau veterans though either squad leaders or put into crisis suits. I can see the odd squad of vets used as bodyguards for a pretty useless Ethereal. maybe more types of suits? Xv-9, cough, cough... A redesigned XV-8 and XV-88 will come, but the Forge World marks will remain where they are. The Empire will also get a drop ship that is smaller than the Orca and a fast-attack skimmer that will be in between the Hammerhead and Piranha when it comes down to size. Standard issue XV-22's would also be nice. So would plastic Pathfinders, recut Kroot with Hounds on the sprue and dare I say, a new and more dynamically posed O'Shovah. wink While we're at it, why not a XV suit for Ethereals, to make them more durable?
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Asmusei -Faceless Hunter-
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Posted: Sun Oct 03, 2010 9:02 pm
Lady Blodwynn Van Evok Lt. Brookman Caleidah I wouldn't be surprised if they included a "Veteran" sort of unit for Tau in the elites slot. Something like a squad of Shas'ui. I suppose that is what the Stealthsuits and Crisis Suits do, though. Aren't Tau veterans though either squad leaders or put into crisis suits. I can see the odd squad of vets used as bodyguards for a pretty useless Ethereal. maybe more types of suits? Xv-9, cough, cough... A redesigned XV-8 and XV-88 will come, but the Forge World marks will remain where they are. The Empire will also get a drop ship that is smaller than the Orca and a fast-attack skimmer that will be in between the Hammerhead and Piranha when it comes down to size. Standard issue XV-22's would also be nice. So would plastic Pathfinders, recut Kroot with Hounds on the sprue and dare I say, a new and more dynamically posed O'Shovah. wink While we're at it, why not a XV suit for Ethereals, to make them more durable? You never see Four Star Generals marching into war, so I really see no point in armoring the Ethereal myself, sorry. I actually found a really smart way of putting together Pathfinder squads; if you get another box of Fire Warriors along with the first in the starter box, you can make Pathfinders by Greenstuffing the hole in the back and simply not equip the shoulder piece. That way, you have guys left over for either a second Pathfinder squad or reducing your first squad to make two incomplete Warrior squads.
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