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Reply ALICE Online Beta (Emily Marneth)
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Emily Marneth rolled 4 100-sided dice: 86, 2, 23, 31 Total: 142 (4-400)


Emily Marneth

Captain

PostPosted: Thu Jan 07, 2016 7:51 am


((loot rolls for 4 beetles
1 Rota
2 Alyx
3 Rota
4 Rota))

Alyx:
Level: 13
HP: 266
AP: 1
LP: 0

B1
HP: Rota killed it

B2
HP: 200-100=Alyx killed it

B3
HP: Rota killed it

B4
HP: Rota killed it

+15 to all combat rolls
-5 damage resistance
1-20: run away. Takes two turns to flee
21-80: defend
81-100: attacks any opponent


Alyx
15+63+6+1+32=117*1.5=175 OHSS
0
B1
18+15=33 defense
79=defend
Rota
84+34+32-10=140*1.5=210 THSS
16+34+32-25=57*1.5=85 THSS
0

Alyx
175-33=142/4=35+10-5=40 damage to B1
Rota
210-33=177/4=44+83+5-5=127
85-33=52/4=13+83+5-5=98+127=225 damage to B1

They'd casually destroyed the last beetle, and now it was just a matter of picking the next room. It was Alyx' turn, and he looked at the potential exits, trying to feel which one was going to bring them to their ultimate goal. Of course, there was the possibility that a beetle was going to stand back up, but that wasn't really going to distract Alyx too much from picking a door. It was just going to rise to get stomped back into the dirt anyway, so he could focus on trying to sense the emanations of the boss from the other side of the darkness that transitioned the rooms. This place was massive, but Alyx couldn't imagine that there was much more of it left to explore. He picked his door and began walking toward it, crossing his fingers.

Current skills in use:
OHSS: 63 (150%)
Heavy Armor: 23
Evasion: 16
Endurance: 27
: +1 OHSS and Block

current equipment:
Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26

Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

x4 Candy Rings: bonus to all suspicious candy gains

Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.


2nd set:

Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
rotabyss rolled 4 100-sided dice: 74, 41, 24, 26 Total: 165 (4-400)
PostPosted: Thu Jan 07, 2016 7:57 am


Name:Rota
Level:13
HP: 264/264
AP: 1/16
Double Strike

Rota had slain the beetle as expected. Now he surveyed the room. He had heard one beetle blow up, and the last time that happened one of them stood back up. He would be prepared just in case that happened again.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 4 100-sided dice: 87, 33, 31, 1 Total: 152 (4-400)


Emily Marneth

Captain

PostPosted: Thu Jan 07, 2016 8:07 am


((Alyx 1,2 | AB1 3,4
21-55 Rota | 56-90 Alyx
91-95 Rota | 96-100 Alyx))

Alyx:
Level: 13
HP: 266
AP: 1
LP: 0

B1
HP: Rota killed it

B2
HP: 200-100=Alyx killed it

B3
HP: Rota killed it

B4
HP: Rota killed it

AB1
HP: 400
+15+15=+30 to all combat rolls
-5 damage resistance
1-20: defend
21-90: attack
91-100: rage +15+20


Alyx heard the damned music keep on going. He sighed and turned around. Why was it always the exploding beetles that pulled themselves back together? Was there a higher chance of it happening that way, or were he and Rota just blessed by the good fortune of the powdered beetle gods? It didn't matter. He had no AP, and he had no more Light. He hefted his shield and prepared to keep it occupied while Rota tore it apart. He walked closer, putting himself in the position to intercept its attacks when it finally managed to get itself back into a recognizable shape. Deciding that it was taking too long, he just decided to poke it and get it moving.

THIS ROUND
Alyx
87+63+6+1=157*1.5=235 OHSS
0
AB1
31+30=61 defense
1=defend

Alyx
235-61=174/4=43+10-5=48 damage to AB1

Current skills in use:
OHSS: 63 (150%)
Heavy Armor: 23
Evasion: 16
Endurance: 27
: +1 OHSS and Block

current equipment:
Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26

Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

x4 Candy Rings: bonus to all suspicious candy gains

Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.


2nd set:

Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
rotabyss rolled 2 100-sided dice: 37, 86 Total: 123 (2-200)
PostPosted: Thu Jan 07, 2016 8:12 am


Roll1 37+34= 71+32= 103*1.5= 154 THSS
Roll2 0
Name:Rota
Level:13
HP: 264/264
AP: 1/16

As he looked around and saw the pieces of beetle sprout eyes just as the last beetlegion did, he regretted his all out approach to combat. He still readied his sword, waiting for it to fully form before whirling his blade around the back of his head towards his left and then bringing it back down diagonally to his right. This thing was not going to live through this, whether it exploded or was a dud. He had proven that he could eat an explosion from these things. If things came to that, they came to it.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 4 100-sided dice: 39, 45, 5, 61 Total: 150 (4-400)


Emily Marneth

Captain

PostPosted: Thu Jan 07, 2016 8:31 am


((Alyx 1,2 | AB1 3,4
21-55 Rota | 56-90 Alyx
91-95 Rota | 96-100 Alyx))

Alyx:
Level: 13
HP: 266
AP: 1+17=18-9=9
thrust+11
LP: 0

B1
HP: Rota killed it

B2
HP: 200-100=Alyx killed it

B3
HP: Rota killed it

B4
HP: Rota killed it

AB1
HP: 400
+15+15=+30 to all combat rolls
-5 damage resistance
1-20: defend
21-90: attack
91-100: rage +15+20


Alyx
87+63+6+1=157*1.5=235 OHSS
0
AB1
31+30=61 defense
1=defend
Rota
37+34+32=103*1.5=154 THSS
0

Alyx
235-61=174/4=43+10-5=48 damage to AB1
Rota
154-61=93/4=23+83+5-5=106 damage to AB1

Alyx and Rota took a decent chunk of its health bar out of play. Its fuse was getting fairly short, by his count. He decided to throw another thrust at it, and call it good. Rota was going to be able to destroy it sufficiently to detonate it, since it seemed to happen somewhere around the halfway mark for beetles. If Alyx didn't get it there, Rota would, and the Gloomking was not anxious to motorboat the damned thing as it flamed on. He looked back toward the doors, trying to remember which one he'd been heading toward before this ******** distraction had sauntered in.

Current skills in use:
OHSS: 63 (150%)
Heavy Armor: 23
Evasion: 16
Endurance: 27
: +1 OHSS and Block

current equipment:
Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26

Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

x4 Candy Rings: bonus to all suspicious candy gains

Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.


2nd set:

Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
rotabyss rolled 3 100-sided dice: 60, 80, 55 Total: 195 (3-300)
PostPosted: Thu Jan 07, 2016 8:37 am


Roll1 60-10= 50+34= 84+32= 116*1.5= 174
Roll1(2) 80-25= 55+34= 89+32= 121*1.5= 181
Roll2 0
Name:Rota
Level:13
HP: 264/264
AP: 5/16
Double Strike

That strike didn't hit as solidly as Rota would have liked, but it did hit and that's what ultimately mattered in the grand scheme of things. He felt a bit of strength return to him, so he flared Neo Abyssian black once more and struck out at the legionic beetle. He didn't know if he would kill it or detonate it at this point, but part of him also didn't care. He could handle the explosion, but he would rather take as little damage as possible. Despite most of the damage being minor annoyance at this point he still didn't enjoy feeling pain. This was a big roadblock in his plans, nothing more.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 1 100-sided dice: 69 Total: 69 (1-100)


Emily Marneth

Captain

PostPosted: Thu Jan 07, 2016 8:55 am


((loot roll augmented beetle: Rota killed it))

Alyx:
Level: 13
HP: 266
AP: 9
LP: 0

B1
HP: Rota killed it

B2
HP: 200-100=Alyx killed it

B3
HP: Rota killed it

B4
HP: Rota killed it

AB1
HP: 400-154=246-53-246=Rota killed it

+15+15=+30 to all combat rolls
-5 damage resistance
1-20: defend
21-90: attack
91-100: rage +15+20


Alyx
39+63+6+1+32=141*1.5=211 OHSS
0
AB1
5+30=35 attack 17 defense
61=attack Alyx
Rota
60+34+32-10=116*1.5=174 THSS
80+34+32-25=121*1.5=181 THSS
0

Alyx
211-17=194/4=48+10-5=53 damage to AB1
AB1
35/4=8-12=mitigated by Alyx' heavy armor
Rota
174-17=157/4=39+83+5-5=122
181-17=164/4=41+83+5-5=124+122=246 damage to AB1

And the beetle was gone. It exploded, but only into harmless shards instead of into a fiery ball of minor inconvenience. Alyx turned and started walking toward the door that he thought he'd been interested in before. Just a few more rooms and they'd be to the end of this craziness. This dungeon was utter lunacy. How in the world were people expected to go through this much heartache just to get their boss reward? Good God, what if it was like this every time? Doing this multiple times just to get everyone their prizes? Alyx couldn't imagine it being this difficult every time, but still, the danger was there. You could be in here forever.

Current skills in use:
OHSS: 63 (150%)
Heavy Armor: 23
Evasion: 16
Endurance: 27
: +1 OHSS and Block

current equipment:
Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26

Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

x4 Candy Rings: bonus to all suspicious candy gains

Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.


2nd set:

Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
rotabyss rolled 1 100-sided dice: 83 Total: 83 (1-100)
PostPosted: Thu Jan 07, 2016 8:59 am


Name:Rota
Level:13
HP: 264/264
AP: 5/16

Rota felt the crunch as the shattered shell of a thousand eyes squealed in terror and then buckled underneath his blade, slicing clean through the entity. As it burst into light, Rota was still not convinced. the last one had gotten up twice. he would only follow Alyx when he was SURE that that was not going to happen again. His blade was slaking its thirst while he stared intently at the aether of the room.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:

rotabyss
Crew

Emily Marneth rolled 4 100-sided dice: 91, 28, 40, 57 Total: 216 (4-400)


Emily Marneth

Captain

PostPosted: Thu Jan 07, 2016 9:04 am


((
91=room 23 double nature's bounty
28=rat
40=2 rats
57= volatile
))
Emily Marneth rolled 6 100-sided dice: 37, 48, 76, 34, 34, 33 Total: 262 (6-600)
PostPosted: Thu Jan 07, 2016 9:20 am


((Alyx 1,2 | R1 3,4 | R2 5,6))

Alyx:
Level: 13
HP: 287
AP: 18-9=9
thrust+11
LP: 1-1=0
Wrath of the Gloomking

R1
HP: 100
R2
HP: 100
+10 to all combat rolls
2 poison for 2 rounds
1-35: run away. Takes two turns to flee
36-100: attack


Well... The room was... Green. Just green. It was almost like a rage room, but green. There were more green lights in the air than Alyx had ever seen, and he figured that they'd probably better kill the monsters in here quickly before they started healing like it was their job or something. There was nothing to worry about, though, it was probably just.... ********. More of those damned rats. What made these things so ******** special? They were the strongest monsters, they had poison, and they always seemed to pop up when you had a million other problems to worry about. Little bastards knew how to monopolize on an opportunity, though, he had to give them that. He charged Gloomshard with Light and proceeded toward the nearest rat, leaving the other to Rota.

THIS ROUND
Alyx
37+63+6+1+32=139*1.5=208 OHSS to R2
0
R1
76+10=86 defense
34=flee 1/2
R2
34+10=44 defense
33=flee 1/2

Alyx
208-44=164/4=41+10=51 damage to R2

R2
49/4=12-12=mitigated by Alyx' heavy armor
49/4=12-7-3=2 damage to Rota
49-86=no damage to R1

Current skills in use:
OHSS: 63 (150%)
Heavy Armor: 23
Evasion: 16
Endurance: 27
: +1 OHSS and Block

current equipment:
Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26

Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

x4 Candy Rings: bonus to all suspicious candy gains

Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.


2nd set:

Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon


Emily Marneth

Captain

rotabyss rolled 3 100-sided dice: 42, 83, 92 Total: 217 (3-300)

rotabyss
Crew

PostPosted: Thu Jan 07, 2016 9:31 am


Roll1 42-10= 32+34= 66+32= 98*1.5= 147 THSS to R2
Roll1(2) 83-25= 58+34= 92+32= 124*1.5= 186
Roll2 0
Name:Rota
Level:13
HP: 264/264
AP: 11/16
Double Strike

From insects to Vermin.What a storied adventure Rota an Alyx were having here. As the Demon Warrior readied his blade for a Double Strike he found it weird that these rats were likely the easiest creature they had faced, yet for the longest time they were entirely absent from the dungeon. Were they only put deep in where it was likely that if you were mortal that they would be able to annihilate you with their toxins? Possible. Whatever gods built this wretched place seemed to be demented enough to pull that maneuver. He brought his glowing sword down on the rodent to advance their progress through this place. They HAD to be close. he could feel it.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:
Emily Marneth rolled 2 100-sided dice: 64, 59 Total: 123 (2-200)
PostPosted: Thu Jan 07, 2016 9:42 am


((loot rolls, two rats
1 Rota
2 Alyx))

Alyx:
Level: 13
HP: 287
AP: 9
LP: 0

R1
HP: Rota killed it

R2
HP: Alyx killed it

+10 to all combat rolls
2 poison for 2 rounds
1-35: run away. Takes two turns to flee
36-100: attack


Alyx
37+63+6+1+32=139*1.5=208 OHSS to R2
0
R1
76+10=86 defense
34=flee 1/2
R2
34+10=44 defense
33=flee 1/2
Rota
42+34+32-10=98*1.5=147 THSS
83+34+32-25=124*1.5=186 THSS
0

Alyx
208-44=164/4=41+10=51 damage to R2

R2
49/4=12-12=mitigated by Alyx' heavy armor
49/4=12-7-3=2 damage to Rota
49-86=no damage to R1

Rota
147-86=61/4=15+83=98
186-86=100/4=25+83=108+98=206

Well, they'd utterly eradicated these annoyances, and were ready to go to the next room as the green light that filled the clearing soaked in and alleviated any damage that they may have received. Alyx let Rota have this one. There didn't seem to be any sort of luck that either one of them was good at except for the bad kind, so he tried not to get his hopes up too much. He was filled with a grim sort of determination, rather than a hopeful determination. He knew that they would get to the boss, but he was not entirely certain that it was going to be the next room that they got to. Or even the one after that one.

Current skills in use:
OHSS: 63 (150%)
Heavy Armor: 23
Evasion: 16
Endurance: 27
: +1 OHSS and Block

current equipment:
Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26

Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

x4 Candy Rings: bonus to all suspicious candy gains

Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.


2nd set:

Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon


Emily Marneth

Captain

rotabyss rolled 2 100-sided dice: 41, 67 Total: 108 (2-200)

rotabyss
Crew

PostPosted: Thu Jan 07, 2016 9:46 am


Name:Rota
Level:13
HP: 263/264
AP: 11/16
Double Strike

Rota had slayed the rat, feeling one of them go trinitro without his consent. Either way, they were done. He spent a little bit of time thinking of the winding pathways they had gone through and tried to remember paths they had taken and ones they hadn't. He thought he might know a way to get to whatever was calling him, but he was still unsure.

Current skills in use:
THSS +34*1.5
Medium Armor +7
Combat Regen +1
Evasion +14
current equipment:
4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.

Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.

Name: Dire Wolf Necklace
Type: Necklace
Stats: +3 AP

Name: Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/9

Name: Beetle Medium Lower
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 6 damage via medium armor skill
Quality 0/1

Name: Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29

2nd set:
rotabyss rolled 4 100-sided dice: 41, 87, 17, 35 Total: 180 (4-400)
PostPosted: Thu Jan 07, 2016 9:48 am


((
41=room11 room8
87=cat
17=1 cat
35=split))

rotabyss
Crew

rotabyss generated a random number between 1 and 4 ... 2!

rotabyss
Crew

PostPosted: Thu Jan 07, 2016 9:50 am


((generating random room, already been to room 10.

potential rooms

6
8
13
24))
Reply
ALICE Online Beta (Emily Marneth)

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