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What kind of format should games be done in?
  Games that are played slowly and casually over longer periods of time
  Scheduled games, perhaps done in phases, where all players come online together for an hour or so and take turns together
  Other (please explain in post)
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Misuki Marishima

Gracious Muse

9,900 Points
  • Angelic Alliance 100
  • Magical Girl 50
  • Bookworm 100
PostPosted: Sat Nov 23, 2013 8:54 pm


Hey, Game 4 peeps. I've purchased all our goodies, so now it's time to move out! Who's rolling next? smile
PostPosted: Sat Nov 23, 2013 9:26 pm


Misuki Marishima
Hey, Game 4 peeps. I've purchased all our goodies, so now it's time to move out! Who's rolling next? smile

Leo's been waiting to post, but we're apparently waiting on FS first.

WhirlwindTerror
Crew

Dedicated Raider


Cleric Evelyn

Devout Worshipper

9,800 Points
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PostPosted: Sat Nov 23, 2013 11:54 pm


WhirlwindTerror
Misuki Marishima
Hey, Game 4 peeps. I've purchased all our goodies, so now it's time to move out! Who's rolling next? smile

Leo's been waiting to post, but we're apparently waiting on FS first.

Rath's been understandably busy, and since I don't want to post without him being able to set up the next turn, on top of us having to wait after I go regardless, I'm just going to wait patiently till then.
PostPosted: Sun Nov 24, 2013 9:30 pm


Thanksgiving break is later this week and then after that is my last week of school. After that, I think I'll be able to keep up with the games (having 2 isn't the issue). Graduation is on the 17th, but I don't think it'll be that big of a deal.. it's just community college...

In case this happens again I'm thinking of having somebody have a copy of the files for the games that they can update if I can't. Maybe Lethe, who seems to be pretty on top of things?

Nomad Rath
Vice Captain

Dedicated Guildsman


Jisen Meizuki
Crew

Stubborn Gifter

PostPosted: Mon Nov 25, 2013 6:17 am


Nomad Rath
In case this happens again I'm thinking of having somebody have a copy of the files for the games that they can update if I can't. Maybe Lethe, who seems to be pretty on top of things?


I don't mind if Lethe temporary takes your place if you're busy. After all, she does keep up-to-date about what's going on in the games as well as making sprite maps (Of course, I don't know if she can do the stat info too. >>; )

But if you like someone to run the games but want to keep the element of surprises, here's my suggestion (you don't have to take it. It's just an opinion and option): Have one person from Game 3 to run Game 4 and vice versa for the other. For example: Lethe can run Game 4 while Gale can run Game 3. That way, the person running the game doesn't know what's going to happen in his or her game (aka: which space are the traps, event items, etc.) because it's being run by another person (unless that person told the other.) However, like I said, it's up to you if you like to use this idea or not. I have no issue about having Lethe temporary running it.

Anyway, no need to worry about the games. It's very understandable that you're busy at the moment, with all the school stuff and graduation. Heck, you're the host of both games so you can take however long time you want. =P
PostPosted: Mon Nov 25, 2013 11:57 am


Thanks for letting me know what's going on, guys. smile Congrats on graduating, Rath.

I wish I was, but things happen... I can only hope to do better come Spring.

I'll just keep checking every day for updates, like I've always done.

Misuki Marishima

Gracious Muse

9,900 Points
  • Angelic Alliance 100
  • Magical Girl 50
  • Bookworm 100

gabriel sama
Crew

High-functioning Player

PostPosted: Mon Nov 25, 2013 1:32 pm


I can manage the stat info if needed.
PostPosted: Mon Nov 25, 2013 2:28 pm


I don't really 'manage' stat info. When a person levels up, I just go to the google doc, over to the character charts, and increase the level by one. Easy.

Nomad Rath
Vice Captain

Dedicated Guildsman


Jisen Meizuki
Crew

Stubborn Gifter

PostPosted: Mon Nov 25, 2013 4:49 pm


My apologies if I'm not being clear about the stat info. sweatdrop

When I meant by stat info, I meant the gaining exp, the status of the player's condition, what space the player's at, and inventory update. Not the level of the player.
PostPosted: Mon Nov 25, 2013 6:29 pm


Yeah, that stuff's in the files I would send...

Nomad Rath
Vice Captain

Dedicated Guildsman


Jisen Meizuki
Crew

Stubborn Gifter

PostPosted: Mon Nov 25, 2013 7:38 pm


Ah... Thanks for clarifying. 3nodding
PostPosted: Tue Nov 26, 2013 12:32 am


I wouldn't mind being temporary GM. Though I'm starting to become busy with work because Christmas. Chances are I will be on every night but my energy levels are going to vary depending on how long my shift is and how many people treat coffee like srs business and their barista like a dumb, useless b***h.

I'd just need the files to make the profiles because I'm too lazy to emulate that like I do the maps.

From my understanding the stats are rounded down during level ups. Like since Aruna has 19.6 HP it just translates to 19 HP in game.

Ninja_Maiden
Crew

Skilled Cleric


WhirlwindTerror
Crew

Dedicated Raider

PostPosted: Tue Nov 26, 2013 10:21 am


And I wouldn't mind doing game 3. I work full time but other than active work hours I'm fairly open unless I'm not. I have no family or anyone who cares about having me around for the holidays locally so that won't be a concern for me.
PostPosted: Wed Nov 27, 2013 7:22 pm


Game 4~
User Image - Blocked by "Display Image" Settings. Click to show.
User Image - Blocked by "Display Image" Settings. Click to show.


-------------------------- {[ --- The Mission --- ]} --------------------------

Escort Leena's caravan to the designated spot.
Mission will end when she reaches tile 55 OR all allies are defeated or she reclasses.

User Image - Blocked by "Display Image" Settings. Click to show.


------------------------- {[ --- About the map --- ]} -------------------------

This is an outdoor map. Units with the Tantivy skill will roll an 8-sided die for movement.

There is 1 unvisited house on this map.
--- 1 on tile 31

There are forests (+1 def), forts (+2 def and heals 10HP), houses (+1 res), arena (+1 def), shop (+1 res), and church (+2 res).

There could be traps anywhere on this map. Be cautious.

There's nothing on tiles 1, 5, 6, 7, 10, 11, 13, 14.

Places of special interest:
The armory
--- Trade gold for various weapons.
User Image
"Hm? Ah, welcome. What can I do ya for, today?"
[X]

User Image Iron Sword (D rank | +1 damage | range 1 | 40 uses)
Price: 300
User Image Iron Lance (D rank | +1 damage | range 1 | 40 uses)
Price: 300
User Image Iron Axe (D rank | +1 damage | range 1 | 40 uses)
Price: 300
User Image Iron Bow (D rank | +1 damage | range 2 | 40 uses)
Price: 300
User Image - Blocked by "Display Image" Settings. Click to show. Soothing Sword (D rank | +2 damage | range 1 | 10 uses | Heals by the amount of inflicted damage)
Price: 920
User Image Javelin (D rank | +0 damage | range 1-2 | 25 uses)
Price: 700
User Image Hand Axe (D rank | +0 damage | range 1-2 | 25 uses)
Price: 700
Bowgun (D rank | +0 damage | range 1-2 | 25 uses)
Price: 700


The shop
--- Trade gold for various healing items.
User Image
"Welcome, welcome... see anything that suits your fancy?"
[X]

User Image Herb (Heals 5 HP | 5 uses)
Price: 150
User Image Vulnerary (Heals 10 HP | 3 uses)
Prince: 300
User Image - Blocked by "Display Image" Settings. Click to show. Concoction (Heals 15 HP | 3 uses)
Price: 1000
User Image Pure Water (Temporarily increases Resistance by 5; effect decreases by 1 each turn)
Price: 600
User Image Fire (E rank | +0 damage | range 1-2 | infinite uses)
Price: 150
User Image Thunder (E rank | +0 damage | range 1-2 | infinite uses)
Price: 150
User Image - Blocked by "Display Image" Settings. Click to show. Wind (E rank | +0 damage | range 1-2 | infinite uses)
Price: 150
User Image Heal (E rank | +5 heal | range 0-1 | 30 uses)
Price: 600


The church
--- Trade gold for direct healing. 5 gold per HP

The arena
--- Gamble for exp and higher amounts of gold. Visiting once uses up your action phase. You're only allowed 5 visits per game.
Note: By deciding to participate in the arena, you accept the risk of losing health or possibly dying.

After you visit the arena, FS will randomly generate an opponent. You have the option of fighting or fleeing. If you stay to fight, you and the RNG foe need to roll one 10-sided die add your strength or magic then subtract the enemy's defense or resistance stat. Both combatants will be using their most basic weapon so there's no extra damage modifier. Whoever does the most damage wins the match. Simple as that.

So the formula looks like this: # rolled + your Str/Mag - enemy's Def/Res = total damage

Also even if you lose, the price doubles the next time you visit.

--- Hall of Combatants
--------- Mihira - 2 wins 0 losses (2/5 visits)
--------- Vika - 2 wins 0 losses (2/5 visits)
--------- Ziaram - 2 wins 0 losses (2/5 visits)
--------- Shinon - 1 win 1 loss (2/5 visits)

------------------------- {[ --- Enemy spotted --- ]} -------------------------

No enemies can be seen.

---------------------- {[ --- How you doing, pal? --- ]} ----------------------

Vika is down to 14 HP.
Ziaram is down to 12 HP.
Shinon is down to 8 HP.


------------------------- {[ --- Oh by the way... --- ]} -------------------------

Isadora, Seth, and Leena have a weakness to fire magic and horse slaying weapons.

Vika has a weakness to wind magic, bows, and laguz slaying weapons.

Mihira has a weakness to thunder magic, bows, and dragon slaying weapons.

The team's skills

Rin
Miracle: Character survives with 1HP after receiving an attack that would otherwise KO them (must have over 1HP; cannot activate 2 turns in a row); passive
Healtouch: Restores an extra 5HP when healing allies; Passive
Underdog: Def & Res +2 when user's level is lower than the enemy's; Passive

Isadora
Tantivy: Roll an 8-sided die for movement when outdoors, and a 6-sided die when indoors; passive
Canto: Continue moving with leftover range after performing an action; passive
Guard: Take all damage for friendly unit of choice on the same space. (if unit of choice moves from space, the skill is ineffective)
Rally Resistance: Roll a 10-sided die to add to an ally's resistance.

Ziaram
Vantage: If an attacking enemy rolls the same number (total combined die roll, regardless of dice used) as the unit's last attack, then the unit will do that damage to the enemy, instead of the enemy doing that damage to the unit; passive
Pursuit: For attack, roll two 8-sided dice
Parity: When attacking, ignore terrain bonuses; Passive

Shinon
Prescience: Damage +2 when attacking an enemy that is at full health
Bowfaire: For attack, roll 4-sided die to deal damage to unit 3 spaces away (4 spaces away if using Longbow)
Provoke: Provoke all surrounding enemies to attack you instead of others, if they are in range of you; Passive

Mihira
Tantivy: Roll an 8-sided die for movement when outdoors, and a 6-sided die when indoors; passive
Critical: For attack, roll two 4-sided dice. If you roll doubles, then double total damage inflicted
Defender: Defense and Resistance +1 to allies on the same space

Vika
Tantivy: Roll an 8-sided die for movement when outdoors, and a 6-sided die when indoors; passive
Maelstrom: Deals back half of damage received from non-adjacent enemies; Passive
Shade: Go unnoticed by enemies, causing them to attack another friendly unit if there is another one in their range. If not, you will be attacked; Passive

Seth
Tantivy: Roll an 8-sided die for movement when outdoors, and a 6-sided die when indoors; passive
Canto: Continue moving with leftover range after performing an action; passive
Pavise: Take less damage from next round of enemies' attacks by 10-sided die amount

Leena
Convoy: All items that units must remove from their inventory when getting an item when their inventory is maxed out to go straight to the Transporter's inventory; Passive
Stockpile: Inventory space of number of allied units x5; Passive (Ex: With 4 allies, the Transport would have the inventory of 4x5=20)
Prayer: When HP is 10 or less, Defense and Resistance +5; passive

Ninja_Maiden
Crew

Skilled Cleric

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