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Posted: Sun Feb 05, 2012 1:22 pm
Fun fact:
If you take the "mam" out of "mammary", you get "Mary". emotion_awesome
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Posted: Sun Feb 05, 2012 5:35 pm
Funfact: I never did notice that~ . w. But it's a good joke! ;D
Also a fun fact: Mary actually doesn't have any back problems with how big her lady lumps are. V": But some problems she does have with them are as following: Reading a book. Sitting at a table with the chair pulled up. Losing remotes in her chest. Losing Duri's hat in her chest. Losing Duri's revolvers in her chest. Losing Brig's MINIGUN in her chest. Alright, that last one was an exaggeration, but she has lost stuff down there before.
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Versatile Conversationalist
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Posted: Sun Feb 05, 2012 5:51 pm
I thought you would've noticed something like that by now! .... It did take me two years to figure that out, though....
Her Victoria's Secret compartment has hammerspace?
Pft... I have upper backaches, and my boobs aren't nearly as big as Mary's. I look at her at times and go, "Ow..." I'll remember all her problems and drawbacks when I draw her. P: Thanks for the information.
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Posted: Sun Feb 05, 2012 6:54 pm
Fun fact: Momentum is a big part of the general style of fighting within the Gunmetal universe. The best are usually swift and fierce, with the exception of those who can back up their slow speed with heavy defenses and punishing strength. Both Duriono and Midori actually style themselves around this, and so what it means is that the quicker their heart beats, the swifter their attacks are, going to the point where they can actually turn a single attack into two, and anticipate attacks before they are thrown out. This comes from my heavy love of fighting games, if you get into a conversation about me with one, I'll often speak of all the technical stuff like cancels, delayed inputs, priorities and stuff like that. So naturally, it carries over into my writing to some degree. This is also why many characters can take a fierce beating before going down, and why bullets and swords don't completely cripple someone.
I also somewhat classify character's moves as specials and normals. Duriono's basic pistol is considered normal, and won't usually inflict too much damage. But a double shot will inflict more damage, and may stun the opponent.
Mary's basic sword swing is normal and may be blocked or shrugged off. But when those gears are grinding, it can't usually be blocked unless parried, and will cause a crap load of damage, tearing and burns.
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Versatile Conversationalist
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Posted: Sun Feb 05, 2012 7:19 pm
Aleta sacrifices accuracy for speed and brute force.
Raphiel... well, he almost always fights from a distance, so does speed matter? he can run pretty fast, though, average elf speed.
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Posted: Tue Feb 07, 2012 6:05 pm
June swaps between brute force and speed. she uses stronger attacks that are slower if she is at an advantage, but she also uses quicker attacks and uses more defense when at a disadvantage
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June Malatesta Vice Captain
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Posted: Tue Feb 07, 2012 6:20 pm
What's her battle field weakness then, June? :v I'm curious.
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Posted: Tue Feb 07, 2012 6:20 pm
The Gunmetals have actually had quite a few pets, or pests has Bishop likes to call them. There was a cat which Key brought home, Mary loved it but Bishop sold it to the Crimsons on the black market. That cat later turned out to be a spy for Zephyr.
There was a parrot, which Duri decided to cook and eat one day, since not many jobs were coming in at the time.
There was also Brig's bunny. V: He sat on it before he claimed it as his. So they kept it's dead body in a cage on the coffee table for two months.
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Versatile Conversationalist
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Versatile Conversationalist
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Posted: Tue Feb 07, 2012 6:24 pm
Duri used to be able to spin on his hat like a top. This stopped after a horrible accident involving his neck, a shopping cart, Brig's knee and twenty pounds of badger flesh.
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Posted: Tue Feb 07, 2012 6:24 pm
It's easy for her to switch from offense to defense, but it's extremely difficult for her to slow down and pick up offense again. Plus, she likes to chat a lot when she's on defense, making her lose concentration when she gets emotionally involved
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June Malatesta Vice Captain
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Versatile Conversationalist
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Posted: Tue Feb 07, 2012 6:31 pm
One time, Bishop somehow got all cracked out on Sky's perfume. He then attempted to eat her hair, claiming that it tasted like rainbows. Four days later, she hit on Duri once again and forced him to eat her hair. He also thought it tasted like rainbows. ... Or skittles.
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Posted: Tue Feb 07, 2012 7:23 pm
Nobody can be a perfect fighter, June. :l And weaknesses should cause consistent harm.
When thinking about stuff like that, I would either give them a disabling weakness to a certain weapon or material (kind of like Duri and electricity), or something like RPG stats. I pick one or two strengths, then completely tank on one thing. Sometimes two.
Aleta is not a good defensive fighter, and she's a poor shot. But, she's strong and fast. Also has a "magic" stat. ;D
Raphiel has little physical strength, yet he can shoot anything within range.
If someone is an all-around fighter, they shouldn't be super strong or anything. No "OMG AMAAAAZZIIINNNG"-ness, you know? Is that what you were going for? Balanced fighters are useful, by the way. :3
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June Malatesta Vice Captain
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Posted: Tue Feb 07, 2012 7:26 pm
well being unable to take an advantage opportunity when she was on defense is rather harmful; and she loses concentration sometimes and messes up...
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Posted: Tue Feb 07, 2012 7:29 pm
LADIES. LADIES. LADIES. = 3= Ele, she didn't say anything about being a perfect fighter, just said that she switched conditionally. Don't go and tell others what to do and what's wrong with their characters, especially Juney, 'cause, y'know. We all know how much of a powerhouse writer she can be when she feels like it.
And JUNEY. Juney. Juney. How do you use semi-colons? .L.
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Versatile Conversationalist
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Posted: Tue Feb 07, 2012 7:30 pm
June Malatesta well being unable to take an advantage opportunity when she was on defense is rather harmful; and she loses concentration sometimes and messes up... *snaps fingers* Easily distracted! : D You can build on that. June is a great character and all, but she could be more balanced and consistent.
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