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Shimagakure: Izou Sosei

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Flecha-veloz

PostPosted: Fri Oct 09, 2009 2:23 pm


The young boy walked over to Yuki as he was summoned.He payed attention to everything she said carefully about the exercise until she mentioned he was supposed to dodge an attack from her. " An attack from you sensei? Ok um... im ready" He knew for sure she wasnt one to hurt her students so he was sure she wouldnt attack him in any way she didnt know that he couldnt evade. The training so far all came back to Rokugi's head as the punch came straight at him. In a flash he moved his hands into the seal and next thing he knew, he was moving across the room.

Rokugi: Switch with Object Before Yuki Socks You
Cp Cost: - 2 per attempt
DC: 6
1d20 + Taijutsu vs 1d20 + (2)Dodge (4)(+Chakra mod)
1d20 + Sneak Attack (+Chakra mod) vs 1d20 + Dodge/Taijutsu/etc

1d20 + (2)Dodge (4)(+Chakra mod)= Auto succeed
Train: 1/3
CP:11-2= 9
Flecha-veloz rolled 1 20-sided dice: 6 Total: 6 (1-20)
PostPosted: Fri Oct 09, 2009 2:30 pm


Rokugi landed right behind Yuki and for a few seconds he simply enjoyed his succes of the Jutsu. Just then he realized he had to attack her , try to sneak up on her. Trying to act as fast as he could the boy gave two steps before sliding himself to the ground and trying to swipe a kick at Yuki's legs. Being able to finally try something out so active kind of filled him with excitement. He enjoyed ninjutsu a lot.


Rokugi: Switch with Object Before Yuki Socks You
Cp Cost: - 2 per attempt
DC: 6
1d20 + Taijutsu
vs 1d20 + (2)Dodge (4)(+Chakra mod) =

1d20 + (1)Sneak Attack (4)(+Chakra mod)= 11
vs 1d20 + Dodge/Taijutsu/etc

Train: 1/3

CP:11-2= 9

Flecha-veloz

Sakuran H rolled 1 20-sided dice: 13 Total: 13 (1-20)

Sakuran H
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PostPosted: Fri Oct 09, 2009 7:07 pm


Akemi just nodded to the girls suggestion. "It would make sense, I guess..." she said quietly as she thought about how they were supposed to execute this exercise. She didn't want to think this whole thing over, just wanted to do it and get it done, so she was glad her partner was doing all the real thinking... She took a breath and turned herself to get ready for this exercise, when she noticed Akiko coming at her. With a smile, she formed the seal she had learned in class, and with little effort this time around, she pushed her chakra through her body, just like she had been working on in class, and the smoky cover appeared.


Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20 + Taijutsu vs 1d20[13] + Kawamiri(chak mod)[4]= 17
1d20 + Sneak Attack vs 1d20 + Dodge/Taijutsu/etc
Train: 1/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)

CP: 14-2= 12

wasn't sure if i had to post this now or not, so I did anyways...

Body Replacement Technique [Kawamiri no Jutsu]
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique. If the technique is successful you can use sneak attack to attack your target.
CP Cost: 5
Damage: N/A
Requirement: Must be taught.
Seals: Ram
Avoid: Dodge or Ninjutsu roll.
Special: + Chakra Mod to Dodge, Sets up for Sneak attack if dodge is successful.
Roll: 1d20 + Dodge + Chakra Mod
Sakuran H rolled 1 20-sided dice: 1 Total: 1 (1-20)
PostPosted: Fri Oct 09, 2009 7:27 pm


As the smoky cover dissipated, a rock from the garden appeared in her place. Akemi had to think, she wanted to try and get a move in on her partner to try and land an attack on her and keep this moving along. She had been able to utilize the Kawamiri to get her somewhat behind Akiko so she decided to try and be light on her feet, and try and come up behind her partner and land a punch to the small of her back, hopefully knocking the air out of her only for a moment. She didn't want to hurt this girl too bad...

Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20 + Taijutsu vs 1d20 + Kawamiri
1d20[1] + Sneak Attack[0] + Agil Mod[2] = 3 vs 1d20 + Dodge/Taijutsu/etc
Train: 1/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)

CP: 14-2= 12

Sakuran H
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Maia Hart
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PostPosted: Sat Oct 10, 2009 2:42 pm


Akiko felt her arm go straight through thin air. It felt a little awkward, as she expected her opponent to still be there, so she stumbled a step forward. As the image of Akemi disappeared, a rock appeared in its place--and she almost punched it. Thankfully, her fist missed the stone, and the stone subsequently missed her foot as it fell to the ground. Knowing she only had a very brief time to react, she rolled forward, working with the forward momentum that her stumble created. She got out of the way with plenty of room to spare: Akemi didn't even touch the bottom hem of Akiko's dress as it soared over and past her head. Akiko stood up, her dress a little wet from rolling over the grass. She kept one foot planted firmly as the other swiveled around, pivoting her to face her attacker. She blinked for a moment, trying to make sense of what just happened. She shook her head, knowing that now wasn't the time to think about such things. She lifted her eyes and beckoned to Akemi, "My turn. Attack me, please."

Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20 + Taijutsu vs 1d20 + Kawamiri
1d20[1] + Sneak Attack[0] + Agil Mod[2] = 3 vs 1d20 + Dodge(1) + Agility (3) = at least 4 = auto-success
Train: 0/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)
Sakuran H rolled 1 20-sided dice: 9 Total: 9 (1-20)
PostPosted: Sat Oct 10, 2009 2:59 pm


Akemi was a little surprised that her moves hadn't gone through as she had planned, and was even more surprised to have the girl asking to be attacked. Sure the exercise was to reverse roles, but still, it through the girl off. "Fine." she simply stated, as she bent down a little, positioning herself so she could throw a jab the the girls right side. Her last attempted hadn't worked, so she hoped this one would. With her knees bent slightly, she used the extra spring in her step to push her forward, giving her move a little extra power.

Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20[9] + Taijutsu[2] + Str Mod[1]= 12 vs 1d20 + Kawamiri
1d20 + Sneak Attack + Agil Mod= 3 vs 1d20 + Dodge/Taijutsu/etc
Train: 1/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)

CP: 14-2= 12

Sakuran H
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Maia Hart rolled 1 20-sided dice: 10 Total: 10 (1-20)

Maia Hart
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PostPosted: Sat Oct 10, 2009 3:28 pm


Akiko swept her leg back so that she was standing straight up with her feet shoulder-width apart. She raised her arms up to her chin as if she were going to brace for the attack. At the last second, she stitched her fingers together and formed the seal of the Ram. Smoke enveloped her as she disappeared, a small handful of leaves taking her place. Akiko, meanwhile, darted up behind Akemi and hung for a moment in mid-air, positioned above her so she could strike from the high "ground".

CP: 12 - 2 = 10

Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20[9] + Taijutsu[2] + Str Mod[1]= 12 vs 1d20 + (1) Dodge + (3) Agility + (4) Chakra (Kawamiri) = 18
1d20 + Sneak Attack + Agil Mod= 3 vs 1d20 + Dodge/Taijutsu/etc
Train: 1/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)


Body Replacement Technique [Kawamiri no Jutsu]
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique. If the technique is successful you can use sneak attack to attack your target.
CP Cost: 5
Damage: N/A
Requirement: Must be taught.
Seals: Ram
Avoid: Dodge or Ninjutsu roll.
Special: + Chakra Mod to Dodge, Sets up for Sneak attack if dodge is successful.
Roll: 1d20 + Dodge + Chakra Mod
Maia Hart rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Sat Oct 10, 2009 3:34 pm


Akiko was beginning to feel a rush. From her position above, she kicked both of her heels down toward Akemi's shoulders. With any luck, this would cause her opponent to tumble forward harmlessly and give herself a springboard so she could flip backward and land safely. She really hoped both would prove to be the case.

Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20 + Taijutsu vs 1d20 + Kawamiri
1d20 + (0) Sneak Attack + (3) Agility = 17... I'm so sorry... vs 1d20 + Dodge/Taijutsu/etc
Train: 1/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)

Maia Hart
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Sakuran H rolled 1 20-sided dice: 6 Total: 6 (1-20)

Sakuran H
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PostPosted: Sat Oct 10, 2009 3:42 pm


[that was great Maia! XD]

Her carefully thought out move didn't have any effect... and that wasn't what she liked. So she grumbled as her jab hit nothing more then fog and a pile of leaves... She quickly strightened herself up, looking slowly at her surrounding to try and find where her partner went, but she wasn't quick enough and ended up tumbling forward as the girl's feet landed against her shoulders and pushed her forward. Her hands scrapped the ground as she tried to catch herself on the ground and turned to her partner, "Cleaver" she said with a small smirk, cause Akemi had used a move just like the one the girl used, just the day before.

Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20 + Taijutsu vs 1d20 + Kawamiri
1d20 + (0) Sneak Attack + (3) Agility = 17 vs 1d20[6] + Dodge[4]+Agility [2]= 12
Train: 1/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)
Maia Hart generated a random number between 1 and 5 ... 4!
PostPosted: Sat Oct 10, 2009 3:59 pm


((Damage roll... right?))

Maia Hart
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Maia Hart rolled 1 20-sided dice: 20 Total: 20 (1-20)

Maia Hart
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PostPosted: Sat Oct 10, 2009 4:00 pm


((...I'm so sorry...))

Akiko landed solidly on the ground, though she hit the ground a little harder than she expected to. "Are you ready? I'm not going to go easy on you!" she teased as she realized she was actually having fun with this. As her opponent turned around, she charged forward and jumped. She brought her legs up until they were horizontal and directly in front of her. With a quick spin, she finished off the drill kick aimed right for Akemi's chest.

Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20 + (0) Taijutsu + (0) Strength = 20
vs 1d20 + Kawamiri
1d20 + Sneak Attack vs 1d20 + Dodge/Taijutsu/etc.
Train: 1/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)
PostPosted: Sat Oct 10, 2009 5:24 pm


Karite sat quietly contemplating a jutsu he would be able to learn. He was interested in learning something with his own affinity. He had study something in the academy about ninjas have chakra aligned with certain elements. He hadn't found out what element he was strong with but a jutsu in one of them would be fantastic. sitting and eating his berries he imagined burying Tanu in a waterfall or engulfing Shisei in a sea of fire. It was all a joyous dream, but he couldn't help but imagine. Something like it, in the world of shinobi anything was possible. The imagination and will of a shinobi were the only thing that held him back. So he believed anyway.

Cp:3+3=6

Karite The Reaper
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Sakuran H rolled 1 20-sided dice: 16 Total: 16 (1-20)

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PostPosted: Sun Oct 11, 2009 2:10 pm



With the girl's last attack, Akemi knew she had to move faster... The girl was crafty that much was for sure, so that meant she needed to be ready. "I'm not expecting you to." she replied to the girls statement and with that her twisted little smile started to spread across her face as she quickly formed the seal and dissapeared in a cloud of smoke, beneith the cover, a second pile of leaves would be found, her voice trailing away as the smoke appeared, "But don't expect me to either!" Akemi carefully landed herself behind Akiko once more, thinking of her next move.

Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20 + (0) Taijutsu + (0) Strength = 20 vs 1d20[16] + Kawamiri[4] +Dodge[4] +Agl Mod[2]=26
1d20 + Sneak Attack vs 1d20 + Dodge/Taijutsu/etc.
Train: 2/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)

HP: 15-4= 11
CP:12-2= 10


Body Replacement Technique [Kawamiri no Jutsu]
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique. If the technique is successful you can use sneak attack to attack your target.
CP Cost: 5
Damage: N/A
Requirement: Must be taught.
Seals: Ram
Avoid: Dodge or Ninjutsu roll.
Special: + Chakra Mod to Dodge, Sets up for Sneak attack if dodge is successful.
Roll: 1d20 + Dodge + Chakra Mod
Sakuran H rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Sun Oct 11, 2009 2:25 pm


Giving herself a few moments to think was a good idea, but she still needed to move quickly enough to get the girl off guard. So she moved quick, cupping her hands together, she swung them at the girls right side as she moved up behind her. Her quick feet were nearly scilent as she moved, and as she ran up, the power of her swing and her momentum from running would for sure knock the air right out of this girl. If she could do that much, then she knew she would have some of the upper hand to finishing this exercise.

Akemi/Akiko: Switch with Object Before Partner Socks You
Partner vs You
Cp Cost: - 2 per attempt
1d20 + Taijutsu= vs 1d20 + Kawamiri =
1d20[16] + Sneak Attack[0] + Agility[2]= 18 vs 1d20 + Dodge/Taijutsu/etc.
Train: 2/3
(Make sure you post the technique when you use it in combat. Also label the cost when you subtract from your CP.)

HP: 11
CP: 10

Sakuran H
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Shimagakure [Afternoon]

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