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Posted: Tue Sep 04, 2007 2:05 pm
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Posted: Tue Sep 04, 2007 4:47 pm
((There, fixed. Got it. That's my action, nanobot infection. And I guess a suggestion would be is that you should list the ranges for the special abilities.))
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Posted: Thu Sep 06, 2007 4:21 pm
UPDATE
Hippie Fork's Character accepted
Lord_Anion's request to add close/long range to skills listened to and done (check skill list: Anything without a close/long designation works regardless of range)
Lord_Anion, yep that edited post is good biggrin
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Posted: Sat Sep 08, 2007 3:28 am
Hey, sorry for being away for so long, but I had some computer problems and was working on my own game. sweatdrop
Anyways, I'm not sure if you saw a past post I made a long time ago, but there's a problem with the sniper rifle. If you make the player wait two turns to fire again that makes it the weakest weapon in the game. James deals 160 damage one turn and then waits two turns. That's three turns total. 160 divided by 3 is 53.3. That is 53.3 damage each turn. The dagger is more powerful. sweatdrop If you make the player wait one turn, that's 80 damage per turn. However, if the player can shoot normally, but waits a turn to reload, that's 128 per turn, just slightly more than the 120 with the katana.
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Posted: Sun Sep 09, 2007 11:58 am
Disseverance Hey, sorry for being away for so long, but I had some computer problems and was working on my own game. sweatdrop Anyways, I'm not sure if you saw a past post I made a long time ago, but there's a problem with the sniper rifle. If you make the player wait two turns to fire again that makes it the weakest weapon in the game. James deals 160 damage one turn and then waits two turns. That's three turns total. 160 divided by 3 is 53.3. That is 53.3 damage each turn. The dagger is more powerful. sweatdrop If you make the player wait one turn, that's 80 damage per turn. However, if the player can shoot normally, but waits a turn to reload, that's 128 per turn, just slightly more than the 120 with the katana. I fixed it...
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Posted: Sun Sep 09, 2007 11:59 am
Anyway, I'm going to start the RP now. Tell me if you're ready.
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Posted: Mon Sep 10, 2007 12:26 pm
AnarchoManiac Anyway, I'm going to start the RP now. Tell me if you're ready. Ready! Wait... was that directed toward me?
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Posted: Mon Sep 10, 2007 1:10 pm
we doin this thing on this page or are u making another thread?
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Posted: Mon Sep 10, 2007 3:35 pm
*Dies* I haven't had internet for almost a week! Please forgive me!
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Posted: Mon Sep 10, 2007 6:29 pm
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Posted: Tue Sep 11, 2007 2:39 pm
I thought that Hong had to die. I personally didn't get a chance to take a whack at the crazy old man, but if you think that this is ready to go... I think I've got the gist of the Battle System, having watched the others and having been told what's right.
"Ready."
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Posted: Tue Sep 11, 2007 6:37 pm
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Posted: Wed Sep 12, 2007 6:41 am
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Posted: Wed Sep 12, 2007 8:37 am
Well its about stinking time man! I understand you wanted to make sure people knew the battle system but still....
Let us begin...
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Posted: Sat Sep 15, 2007 4:30 pm
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