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☆ Custom Jutsu :: Members and Crew Goto Page: [] [<<] [<] 1 2 3 ... 21 22 23 24 25 26 ... 115 116 117 118 [>] [>>] [»|]

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Yo-ko

Hallowed Prophet

PostPosted: Thu May 26, 2011 6:34 pm


a couple thoughts: I could purchase the actual ferrofluid itself in takumi, as well as now having the Iron Mind of the master allowing me rediculis control over the magnetic arts. So...can we play around that idea for now?
PostPosted: Thu May 26, 2011 6:55 pm


Shinsua

[ Shiggy ]
[ Dorobo: } Ugh... I don't know. Aside the rank being too low, I just feel that it's too easily an abused technique. I might be able to accept it if you made it a ninjutsu technique that's simply crafted from the hand, but as a fuuinjutsu, there's no way.


Alright, well thank you for looking over the technique. I may try to come back to the move at a later time and make edits; however, for now I will abandon the move as I would need to add lots of weaknesses to make it more reasonable.

GetShiggyWithIt

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Shinsua

Wheezing Gekko

PostPosted: Thu May 26, 2011 7:05 pm


[ Shiggy: } *Nod* Thank you.

[ Yoko: } I'd appreciate it if you just dropped the subject for now. > _ <
PostPosted: Thu May 26, 2011 7:06 pm


ok sounds good

Yo-ko

Hallowed Prophet


x E U R Y D I C E

Hygienic Bloodsucker

PostPosted: Sat May 28, 2011 11:15 am


Character: Jade "Hakemoto" Long
Technique Name: Seismic Sense
Rank: B
Type: Taijutsu
Description: Although blind, through strenuous martial arts training since she was only a child, Jade has not only greatly enhanced her remaining four senses to amazing lengths, functioning with high levels of sensitivity and accuracy, but she has developed a way to "see" as well. While combining a "radar" type sense (similar to echolocation), with the ability to detect vibrations in the ground, Jade is able to perceive objects and her environment through both land and air. Using vibrations, air, and soundwaves that naturally flow through the area. Jade is fully capable of using the sense to perceive things and movement out of a normal person's line of vision. Obstacles that would normally obstruct regular vision, such as walls and thick dust clouds, are ineffective against Seismic Sense, while caverns and other underground cavities can also be detected through reliance different resonances. While taking higher amounts of focus and concentration, Jade can use Seismic Sense to work as a lie detector by sensing the interiors of others and changes in their status; primarily the heartbeat. Since humans have a physical reaction when they lie, Jade is able to tell when this happens through concentration, however, this is ineffective against those that are able to suppress this natural reaction; skilled liars. Outside of battle this is a natural perception for Jade, inside of battle where it is used more strenuously [10] Chakra per post is needed to maintain it.
PostPosted: Sat May 28, 2011 3:13 pm



Character: Ganchou Omake (6th)
Technique Name: Implosion Catastrophe
Rank: S+ (Note: Even as a custom, overwrites any and prevents learning of any other S+ techniques)
Type: Ninjutsu
Element: Wind
Description: Taking 7 posts to learn, this technique is one of the most deadliest and secret of the techniques of the Sand. After preparing the technique, the user clenches his fist and removes all air from around a specified target area, up to a 7" diameter sphere. The removal of such air causes a strong implosion as the closest matter rushes to fill the vacum... usually the target itself. Happens instantaneously, but user must have a line of site on all of the target. Once Charged (1 [+?] posts) May be used thrice.

Chezmonkey

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Shinsua

Wheezing Gekko

PostPosted: Sun May 29, 2011 3:11 pm


[ Kurumi: } Way to be Toph, Toph. Approved. :I

[ Chez: } I think causing an implosion via wind might actually be a normal Fuuton technique. Take a look, because I'm not sure... but... I could probably reword some of this to make it a normal S rank technique.
PostPosted: Sun May 29, 2011 6:50 pm


There's no known Wind Technique to cause an implosion on the lists... How should I reword it?

Chezmonkey

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Kazzoh

Codger

PostPosted: Sun May 29, 2011 7:00 pm


Sounds a lot like my [idea] so I know what you're going for.

Not saying you took it or anything, but the resemblance is striking apart from minor key differences. I could help you with the wording if you like so it'd pass acceptance.
PostPosted: Sun May 29, 2011 7:49 pm


Interesting resemblance, but not quite what mine is.

Firstly, Can be on any scale from baseball to 7' diameter sphere... OH! DOH! I see why.... I meant to put ' not "! Apologies...

That's the main reason why it's S+!
I'm willing to add charging time, reduce multiple times, increase chakra cost, and/or create a cool down...

Chezmonkey

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Shinsua

Wheezing Gekko

PostPosted: Mon May 30, 2011 10:12 am


Hahaha, well, why don't you go over it with Kaz? I'd like for some of my crew to get used to compromising with member ideas. c:
PostPosted: Thu Jun 02, 2011 2:42 pm


Improved version: (By Kazzoh)


Character: Ganchou Omake (6th)
Technique Name: Implosion Catastrophe
Rank: S+ (Note: Even as a custom, overwrites any and prevents learning of any other S+ techniques)
Type: Ninjutsu
Element: Wind
Description: Taking 7 posts to learn, this technique is one of the most deadliest and secret of the techniques of the Sand. After preparing the technique by spreading his chakra through the air (invisible to the naked eye, Sensors can detect.) the user clenches his fist and explosively forces all air from a specified target area to create a vacumized zone, up to a 7' diameter sphere. The removal of such air causes a strong implosion as the closest matter rushes to fill the vacum... usually the target itself. Happens instantaneously, but user must have a clear line of naked eyesight (No enhancements, animal eyes, range finders, etc.) which is usually ~10-20 meters unless impaired by smoke, fire, blood-in-eyes etc. Once charged (1 [+?] posts w/ no action) it may be used thrice.

Chezmonkey

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Shinsua

Wheezing Gekko

PostPosted: Sun Jun 05, 2011 9:31 am


If the latter part is what I understand it to be, I'd say 3 posts of focus grants you 3 charges.
With that, approved.
PostPosted: Tue Jun 07, 2011 12:12 am


Character: Jin Shokakoharu
Technique Name: Kosa Ho-Intercepting Technique
Rank: D
Type: Taijutsu
Description: Otherwise known as Hiryu-ken, this fighting style requires intuitive timings and analytical skills of Jin to be wielded effectively. In practice one align themselves with the actual combat rhythm and habits of their opponent based from a gradual study that entails from the directions they throw attacks, breathing pattern, word choice, body posture, an estimate of speed, strength, and emotion. With all this a master of this fighting style could accurately predict the annex of when one would use an attack and position themselves to invade that space, thus constantly opening up avenues for a single powerful blow to dispatch the target. Hiryu-ken in terms of actual movements consists of singular, straight forward blows. It is based on the idea that the first strike should be the only strike, thus all attacks are intended to disable with one blow by requiring all the collective strength and force behind it as one could muster. In this jutsu, Jin is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

Technique Name: Mirror Fist
Rank: D
Type: Taijutsu
Description: A both defensive and offensive martial art form that demands one to have precision reflexes and high coordination to wield effectively. From a near immediate and instinctive judge of an oncoming physical attack one will counter attack with an identical attack to collide head on to not only defend but to overpower the enemy blow. In short a fist will connect with fist, ankle with ankle and so on. If one skill exceeds to such a point the user of this technique can strike precisely with equal force nullifying the energy delivered from an oncoming attack and then channel power fluidly to deal damage. This form also works on methods that allow one to use the momentum of their opponent to ones one advantage. The distinctive practice of this form however that rather than intercepting and directing momentum away from the defender, it positions the body to allow an attack to connect and channel the energy from the blow into a driving force to deliver and even greater, immediate counter attack via a spinning or rotating fueled strike.

Technique Name: Yakushin no Karasu-Onslaught of the Crow
Rank: C
Type: Taijutsu
Description: As it begins with the training and tightening of muscles to produce massive damage Jin is also trained effectively to strike in uniform with the muscles in the body, generally from close range in-fighting with a charging step (as common to Ba Ji Quan) with the discharging of physical momentum precisely at the point of impact, each strike is dealt with devastating results with nearly crushing energy behind the strike. In addition, as a side effect to the training, the body is incredibly resistant to physical assaults. In the result not only one is granted massive strength, able to crush stone walls-let alone bones, with ease, but Jin is able to produce that power at extremely close range without the common pull back or windup to gather energy as common to many other forms of martial arts, making this style surprising as it is deadly. In terms of movement, this style focuses a lot on push and hard-short blows such as elbow strikes and quick jabs, usually aimed at the hip, collar bone, or exposed limb to disable the target quickly. Grabs and holds are occasionally utilized to meld into more punishing blows, or if Jin chooses to be merciful in combat situations. Blocks tend to be done into the opponent’s strike, usually doing even greater damage to the opponent then intended should the strike landed initially.

codejunky


lazyactor

PostPosted: Fri Jun 10, 2011 11:22 pm


Character:Alex
Technique Name: cast away.
Rank: B
Type:Genjutsu
Description: Once the user preforms the needed handsigns and water jutsu that can be visably seen activates its effect. After activation the person caught in the genjutsu would become stranded in the ocean as if they were ship wrecked during a storm. the victim spend three posts in the jutsu unless the user uses an attack c rank or above. while in the genjutsu the victim stands and stares blankly as his mind tries to keep him from drowning. even after coming out of the jutsu the person feels exuasted and tries to repeatedly catch there breath.
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