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Soul's Creation

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Fractured Moonlight
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PostPosted: Sun Sep 05, 2004 6:46 pm


Tinisest bit of signifigance and I modified it to reflect on the whole shadow plane battle thing (hey that kinda rhymed), but nothing important really, well not to any other characters. Kinda deals more along internal struggle than anythign else

But as we all know internal struggles always seem to get chucked outwardly to at least one person to become more. Depending on how you look at the post, it may be a plot, or it may not.
PostPosted: Sun Sep 05, 2004 7:03 pm


Intriguing. I for one support that anything that influences another character can influence my own in its own way. I doubt that this will be overlooked so easily.

And I'm almost certain I've figured out how to work it toghether... twisted

SeveredWind


Fractured Moonlight
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PostPosted: Sun Sep 05, 2004 7:10 pm


I never put it beyond you to not come up with some way to thread it all together.

Hm, I have to watch my posting plots then. I may let myself slip deeper into your crazy plot-ness(even if I don't mean to) and be forced to post match you again.

By the way, I haven't even fully recovered from that...some of my brain is still dislodged.
PostPosted: Sun Sep 05, 2004 7:14 pm


I had no idea I was capable of such things. I must apologize then for leaving you in such a state of disrepair. sweatdrop

SeveredWind


Fractured Moonlight
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PostPosted: Sun Sep 05, 2004 7:30 pm


*Shrugs* I'll get over it, it was late and my brain starts to cut out about 1am...I believe that thing continued until 3am.

Besides I'm sure if I wasn't shoving Zicam cold swabs up my nose then my brain would settle easier.
PostPosted: Sun Sep 05, 2004 7:39 pm


Okay, I'll just cut the guilt then. And I'll be more careful with your psyche next time. Personaly, I enjoyed it because it was the first time I've ever gotten to really get into a good one on one combat situation on my own rules. whee

SeveredWind


Fractured Moonlight
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PostPosted: Sun Sep 05, 2004 7:49 pm


You're just stroking your own ego now.

And hey, I just like to play into things anyway. Forum battles are usually kind of hard to do seeing as you can only say you've done something and just hope the other your'e against decided to let the hit go through
PostPosted: Sun Sep 05, 2004 7:59 pm


Thats also why I dont like normally being in judged competitions. It's much more enjoyable when both sides can find a middle ground in thier characters abilities concerning each other. I don't like it to be about winning and losing, I prefer it to be about the characters themselves.

SeveredWind


Fractured Moonlight
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PostPosted: Sun Sep 05, 2004 8:09 pm


Yeah. Moves have to be really considered and then put into the different outcomes. Based on outcomes, either a hti or miss is determined and then it forces the other to a whole new corse of action.

Do you know how many back plans I had cooking in the back of my mind? Well it was alot, having to account for both a hit or miss situation. But it's fun none the less
PostPosted: Sun Sep 05, 2004 8:20 pm


I don't keep quite as many plans on me. I work entirely spur of the moment. Though I do work on what to do whether the attack directed at me should hit or miss.

I debated blocking the fireball by using the kitchen table as a shield, but decided it wasnt quite in keeping with the mad suicidal fury I wanted to give to the attack.

SeveredWind


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PostPosted: Sun Sep 05, 2004 8:23 pm


Hey I figured a block as well. I said okay, I'll do this then started up on my next move from there basing on a block first and a hit later, imagine my surprise and then the amount of deletion of words that occurred.

Worst part about the whole thing...damn bullets.
PostPosted: Sun Sep 05, 2004 8:29 pm


Got to keep you on your toes after all. To take away the chaos of a fight is to remove what it represents. Besides, it wasnt like I took dead aim with those shots. They were inteded to be rather haphazard.

Quick question: Why am I only getting half (or less) experience from things in tales of symphonia?

SeveredWind


Fractured Moonlight
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PostPosted: Sun Sep 05, 2004 8:36 pm


Hm, any of your accessories do a backlash effect and zap experience?

It could also just be your level and location at this point in the game.
PostPosted: Sun Sep 05, 2004 8:48 pm


Tried that. I just fought off a gold dragon naked and with basic weapons... its definately not the items.

Well, the dark angels at the end of the game are giving me even less than enemies from the heimdall forest... and I'm 84. This is going to make hitting lvl 100 a real pain.

SeveredWind


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PostPosted: Sun Sep 05, 2004 9:01 pm


Here's the thing about Tales of Symphonia...okay in fact any of the Tales series. The enemies will never get harder at a location you have already visited unless it's a optional/hidden boss.
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Soul's Creation

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