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Posted: Wed Feb 04, 2009 9:38 pm
otawara CT, in the Snake guide you forgot to mention one thing. When he re-emerges from his box, it deals damage to any player who gets hit by it. It deals like 2 damage though with virually no knockback. DK can also lift it and carry it away. ninja (In the right situation) you can drop it from a recovering enemy and it will keep hitting them down until they die.
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Posted: Thu Feb 05, 2009 1:22 am
bloodsoaked otawara CT, in the Snake guide you forgot to mention one thing. When he re-emerges from his box, it deals damage to any player who gets hit by it. It deals like 2 damage though with virually no knockback. DK can also lift it and carry it away. ninja (In the right situation) you can drop it from a recovering enemy and it will keep hitting them down until they die.
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Posted: Thu Feb 05, 2009 8:22 am
Well there are two things I never thought of doing, granted I can't play Snake for beans, I'll tell my brother about that one, and I don't play Wario often but I can play him worth beans.
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Posted: Thu Feb 05, 2009 5:33 pm
The vast majority of Lucario's aura based attacks can be absorbed by Ness and Lucas.
And the stronger the aura, the farther it goes, and the more damage healed.
I just tried it out right now.
Lucario sucks against Ness/Lucas.
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Posted: Thu Feb 05, 2009 9:52 pm
Yin Yun Yang Well there are two things I never thought of doing, granted I can't play Snake for beans, I'll tell my brother about that one, and I don't play Wario often but I can play him worth beans. but it's prolly easier smashing someone down with marth's down air. =p anyways, tdown throw with wario, then do a backwards smash.
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Posted: Thu Feb 05, 2009 10:03 pm
otawara CT, in the Snake guide you forgot to mention one thing. When he re-emerges from his box, it deals damage to any player who gets hit by it. It deals like 2 damage though with virually no knockback. DK can also lift it and carry it away. ninja Oh, and if you lift it with DK when he's tiny, he runs at super-fast speeds. I remember playing tiny Brawl with poison mushrooms and doing that, and he just went ******** flying. DK's so awesome because he can grab heavy items and jump with them, then smash them down onto people.
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Posted: Fri Feb 06, 2009 9:32 am
Yeah, I've loved Marth's air game since melee.
And I didn't know that about Ness/Lucas and Lucario. Luckily more often then not those shields don't come into play when I'm fighting people that are using them, but still a good thing to know.
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Posted: Mon Feb 09, 2009 8:54 pm
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Posted: Mon Feb 16, 2009 5:37 am
Wow eek that's a lot of writting...
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Posted: Mon Feb 16, 2009 5:24 pm
Renz, you fail at Ness. D<
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Posted: Tue Feb 17, 2009 12:57 am
otawara Renz, you fail at Ness. D< At least MY PK Fire -> Forward smash worked. wink
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Posted: Tue Feb 17, 2009 2:45 pm
ChaosTorrent otawara Renz, you fail at Ness. D< At least MY PK Fire -> Forward smash worked. wink Well at least MY Pk Fire + Pk Thunder Wave Dash worked. My zap jump also worked as well. I killed you with my yo-yo once. Im sorry, I'll stop now. *walks into cage and starts writing next guide*
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Posted: Tue Feb 17, 2009 9:10 pm
No one ever appreciates the Jigglypuff.
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Posted: Wed Feb 18, 2009 1:12 pm
Rhed King No one ever appreciates the Jigglypuff. I use teh Jiggles. Not as often as I did in melee *cough cough* *Ness* but i still use it.
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Posted: Fri Feb 20, 2009 10:09 am
YAY a fellow jigglypuff!
just to let you know jigglypuff's game is evolving quite a bit. She has infinite jumps, super high priority, a sliding Up smash that travels about 1 third of final destination, great new rest potentials, and a momentum altering pound.
a few good reasons to get back into jiggs for ya.
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