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Posted: Tue Dec 30, 2014 8:57 am
Asmondai Aaaaand I apparently found another bug in Warmachine Tactics; Just finished Mission 7 which gave Jakes "Acrobatics" ability that allows her to ignore interviening models and ignore free-strikes. .........whiiiiich is odd since she has been able to do that since the 1st mission. <.<"
......I´m confused.... @.@ This does pretty much confirm what others have been hinting at: an unfinished game that still has a long, long way to go before it is stable and playable.
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Posted: Tue Dec 30, 2014 8:59 am
The craptastic sale continues, though I did pick up Transistor, which is confusing me to no end with its clever story, beats me hard with its weird combat mechanics, but in the end has drawn me in wholly.
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Posted: Wed Dec 31, 2014 12:39 pm
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Posted: Sun Jan 04, 2015 11:47 am
BrookM Asmondai Aaaaand I apparently found another bug in Warmachine Tactics; Just finished Mission 7 which gave Jakes "Acrobatics" ability that allows her to ignore interviening models and ignore free-strikes. .........whiiiiich is odd since she has been able to do that since the 1st mission. <.<"
......I´m confused.... @.@ This does pretty much confirm what others have been hinting at: an unfinished game that still has a long, long way to go before it is stable and playable. Indeed, it lags alot of polishing and fine tuning with it´s game play mechanics or atleast specifying how and why certain things don´t work. So far Stormcallers seem like the worst units to have in the game while stormblades can occasionally seem rather OP with their assault order and thunder thrust ability while gunmage is more like "meh". :/ Haven´t touched Multiplayer yet, but the look of things, I expect same problems in there aswell. sweatdrop
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Posted: Mon Jan 05, 2015 12:18 am
Asmondai Indeed, it lags alot of polishing and fine tuning with it´s game play mechanics or atleast specifying how and why certain things don´t work. So far Stormcallers seem like the worst units to have in the game while stormblades can occasionally seem rather OP with their assault order and thunder thrust ability while gunmage is more like "meh". :/ Haven´t touched Multiplayer yet, but the look of things, I expect same problems in there aswell. sweatdrop I see that it's no longer an early access game, which would mean that by now, it has moved beyond buggy beta stage and become a more stable product. Another thing I don't like is asking €1,99 per extra unit, meaning you need to shelf out quite a bit of cash to get units missing from the game right now.
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Posted: Tue Jan 06, 2015 10:40 am
BrookM I see that it's no longer an early access game, which would mean that by now, it has moved beyond buggy beta stage and become a more stable product. Another thing I don't like is asking €1,99 per extra unit, meaning you need to shelf out quite a bit of cash to get units missing from the game right now. Indeed, I was kinda expecting this kind of business idea. In a bundle maybe, but just single one? I´ll pass. talk2hand
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Posted: Wed Jan 07, 2015 2:02 am
Asmondai BrookM I see that it's no longer an early access game, which would mean that by now, it has moved beyond buggy beta stage and become a more stable product. Another thing I don't like is asking €1,99 per extra unit, meaning you need to shelf out quite a bit of cash to get units missing from the game right now. Indeed, I was kinda expecting this kind of business idea. In a bundle maybe, but just single one? I´ll pass. talk2hand So far the mercs are sold in bundles with some savings, but it still reeks of a cash grab to me.
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Posted: Wed Jan 07, 2015 10:47 am
Sounds like someone is still sore from the thorough thrashing he got quite a while ago. emotion_awesome
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Posted: Sun Jan 11, 2015 1:19 pm
Finally!  Maybe now senpai will notice me. emotion_kirakira
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Posted: Sun Jan 11, 2015 11:10 pm
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Posted: Thu Jan 15, 2015 12:02 am
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Posted: Tue Jan 20, 2015 2:26 pm
Day 1 is now up: http://www.overkillsoftware.com/games/thebomb/In short, two new heists, which will cost $6,99 and a new character, Dragan, who will cost $4,99. More news, probably on Dragan and what he brings to the game, tomorrow.
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Posted: Wed Jan 21, 2015 9:05 am
Enter Dragan. Quote: “No pain, no gain”, a proverb most fitting to describe Dragan, the Croatian “entrepeneur” who the Butcher sent to keep the PAYDAY gang in check, as part of a deal with Bain to secure the lucrative Bomb heists.  Dragan Life had been good to this corrupt Interpol agent. Everyone was on the take. He got to crack skulls, the money rolled in, and he lived like a king. On both sides of the law, he used his contacts to further his own agenda while playing them against eachother. But that all ended when he betrayed his partner to the Butcher. His reward for this ultimate act of backstabbing? To act as her confidant on a mission to the U.S. He would be given a fresh identity, a place with the infamous PAYDAY gang as part of a deal with Bain. A new life in America, the land of golden criminal opportunities. Perhaps there, things would be different.     The Infiltrator is an agent hired by a government or large criminal organization to obtain information about its enemies, or by a corporation to obtain industrial secrets from its competitors. The Infiltrator is a close combat specialist who knows how to use the environment in order to get the upper hand.Basic Close Combat When you are close to an enemy, you receive 4% less damage from enemies. Helmet Popping Increases your headshot damage by 25%. Advanced Close Combat When you are close to an enemy, you receive an additional 4% less damage from enemies. Blending In You gain +1 increased concealment. When wearing armor, your movement speed is 15% less affected. You gain 45% more experience when you complete days and jobs. Expert Close Combat When you are surrounded by three enemies or more, you receive an additional 4% less damage from enemies. Each successful melee hit grants a 10% melee damage boost for 6 seconds and can stack up to 4 times. Walk-in Closet Unlocks an armor bag equipment for you to use. The armor bag can be used to change your armor during a heist. Increases your ammo pickup to 135% of the normal rate. OVERDOG When you are surrounded by three enemies or more, you receive an additional 8% less damage from enemies. Each successful melee hit grants an additional 10% melee damage boost for 6 seconds and can stack up to 4 times. Fast and Furious You do 5% more damage. Increases your doctor bag interaction speed by 20%. Life Drain Striking an enemy with your melee weapon regenerates 10% of your health. This cannot occur more than once every 15 seconds.
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Posted: Wed Jan 21, 2015 11:37 pm
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Posted: Thu Jan 22, 2015 5:20 am
Kinda reminds me of Dishonored for some reason.... <.< Maybe it´s the art-style.....
And yes, it IS easier then the original Thief: The Dark Project. F***** bots..... scream
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