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Posted: Tue Feb 05, 2008 10:02 am
if your going by the Armoured Copmany PDF rules no. But you know in apocolypse pretty much anything goes
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Posted: Tue Feb 05, 2008 11:41 am
Just not as a special Apocalypse battle formation. Leman Russ squadrons and companies can only be led by tanks of their own size and class. Baneblades form up in their own super-heavy squadrons.
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Posted: Wed Feb 06, 2008 3:20 am
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Posted: Thu Feb 07, 2008 12:21 am
who here would say that the imperial guards "Baneblade" is powerful compare to the necron's "monolith" and the space marines "imperial titan"
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Posted: Thu Feb 07, 2008 2:58 am
Dragoncrusher Zero who here would say that the imperial guards "Baneblade" is powerful compare to the necron's "monolith" and the space marines "imperial titan" Titans do not belong to the Space marines, but instead to the Legio Titanica. And yes, the Baneblade is very powerful, if not one of the most powerful land vehicles in the game.
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Posted: Thu Feb 07, 2008 3:31 am
and there are many different forms of baneblade too... i think its about 4 different types i think?
and it was actually build to destroy titans wasent it?
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Posted: Thu Feb 07, 2008 3:59 am
The Baneblade was the all-purpose battle tank of the Great Crusade era. The Shadowsword was designed for titan killing, as is the plasma blastgun toting Stormblade. The Hellhammer and Stormsword are both infantry support / siege tanks.
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Posted: Sun Feb 24, 2008 2:40 pm
The Imperial Guard tanks like the chimera are one of my favorite transports. The demolisher has a good armour point value.
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Posted: Sun Feb 24, 2008 6:41 pm
True, the only disadvantage to the Demolisher comes from trying to get things in range of the Demolisher Cannon. And honestly, what's not to love about the Chimera? It has the most possible shots of any transport along with the second best Imperial transport capacity (under the Land Raider Crusader).
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Posted: Sun Feb 24, 2008 8:19 pm
Honestly I never find myself having the Range issue with my Demo I just drive it right down the center and balst the biggest thing possible. Well somtimes at least it is somwhat of a flawed strategy but ive had a immobilized main gun down demo take out scores of enemy as the feebly tried to advance past it. I equip mine with the Multi Meltas for teh extra oomph against hard targets
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Posted: Sun Feb 24, 2008 9:31 pm
I gotcha. I usually run Plasma Cannons/Lascannon on my Demolishers, but the point does remain. The fun thing is where you're aimed at a nearby bunch of targets (in my tested case: Assault Marines) and scatter an additional 6" of range onto the cannon and blow something better (tested case: Predator Destructor).
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Posted: Mon Feb 25, 2008 12:58 am
People tend to forget that with the Demolisher the sponsons and hull-mount are longer ranged than the main gun. I pack plasma cannons for both of my Demolisher tanks, best way to make the enemy really fear it.
As for the Chimera, it is the best transport vehicle in the game. Tau and eldar fags will disagree with their flying Devilfish and Wave Serpents, but they are filthy alien humping pricks. The Chimera can be tailored to fight a lot of things, facing a horde? Give it flamers. Facing heavy armoured troops? Give it an autocannon. The Rhino might be cheaper, but two storm bolters can do crap against a Chimera.
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Posted: Mon Feb 25, 2008 1:32 pm
ON one of my chimeras I to the multi laser off and switch it for a lascannon, forge world makes a interior fully customized for the chimera. Which makes it look more realistic.
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Posted: Mon Feb 25, 2008 1:40 pm
Um...wait, a Lascannon on a Chimera? I don't think that that's legal...
Actually, I know it isn't legal. What rule set are you using to justify that?
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Posted: Mon Feb 25, 2008 2:13 pm
There are currently to my knowledge no rules for Chimeras with lascannons, they can only have the following:
- Multi-laser - Heavy bolter - Heavy flamer - Twin-linked heavy bolter - Autocannon
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