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Posted: Sat Oct 11, 2014 9:07 am
Volan d Vol I've been trying to do that but I feel like I missed the Molotov blueprint unfortunately, cause I think there is an achievement for that by scaring off the Alien in the first encounter with a Molotov.
Edit: Oh never mind, it's just for scaring it off with a Molotov in general. IIRC the molotov is a late discovery in the game, right up there with the pipe bomb and noise maker.
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Posted: Sat Oct 11, 2014 11:54 am
I think I found the noise maker recently, I can't quite remember. I still haven't played it for a while hahaha.
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Posted: Sat Oct 18, 2014 4:01 pm
gonk Can I get a physical copies of Burial at Sea so that I can bury both the DLC´s and Bioshock Infinite at the bottom of a sea? evil
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Posted: Sun Oct 19, 2014 1:34 am
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Posted: Sun Oct 19, 2014 2:44 am
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Posted: Mon Oct 20, 2014 12:55 pm
It took me quite some time, but I finally did it.. Quote: I Ain’t Got Time to BleedTake down 15 FBI SWAT and FBI Heavy SWAT units with a knife while at 25% or less health on the OVERKILL difficulty or above. GLO-RI-OUS. I also managed to take down a charging Cloaker with the Desert Eagle.
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Posted: Mon Oct 20, 2014 2:33 pm
BrookM It took me quite some time, but I finally did it.. Quote: I Ain’t Got Time to BleedTake down 15 FBI SWAT and FBI Heavy SWAT units with a knife while at 25% or less health on the OVERKILL difficulty or above. GLO-RI-OUS. I also managed to take down a charging Cloaker with the Desert Eagle. Good stuff. 3nodding Can't wait until November or so when I can spend a little more time on this.
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Posted: Mon Oct 20, 2014 11:23 pm
DarkElf27 BrookM It took me quite some time, but I finally did it.. Quote: I Ain’t Got Time to BleedTake down 15 FBI SWAT and FBI Heavy SWAT units with a knife while at 25% or less health on the OVERKILL difficulty or above. GLO-RI-OUS. I also managed to take down a charging Cloaker with the Desert Eagle. Good stuff. 3nodding Can't wait until November or so when I can spend a little more time on this. Waiting isn't a bad idea right about now, as the Crimefest updates are more or less overhauling the game at this point, so newbies jumping in at a later point may be the best course of action, especially now that the whole skill system has been overhauled. No worries, you've been refunded all skill points and the money you spent on them, plus a little extra something to compensate. Biggest downside though, the tier bonuses are gone. crying
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Posted: Tue Oct 21, 2014 2:01 pm
New free Payday 2 character coming out tomorrow, complete with his own skill tree and perk deck:  Not a joke..
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Posted: Wed Oct 22, 2014 1:30 am
BrookM It took me quite some time, but I finally did it.. Quote: I Ain’t Got Time to Get a LifePlay a game so much and annoy people so much with references to it that you'll become a pariah. FTFY ninja
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Posted: Wed Oct 22, 2014 10:09 am
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Posted: Sun Oct 26, 2014 2:00 pm
Hey kids, like free Payday 2 s**t? Have an ugly lion mask..  And a SPAS-12 plus upgrades:  Also, tomorrow, free for all community members, the Free Hoxton Heist. ninja
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Posted: Mon Oct 27, 2014 2:17 am
BrookM Also, tomorrow, free for all community members, the Free Hoxton Heist. ninja The end is nigh. Soon you'll shut up again! emotion_dowant
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Posted: Mon Oct 27, 2014 10:44 am
Vikki Stardust BrookM Also, tomorrow, free for all community members, the Free Hoxton Heist. ninja The end is nigh. Soon you'll shut up again! emotion_dowant First you keep nagging that I need to post more, now it's annoying?
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Posted: Mon Oct 27, 2014 3:20 pm
Very well, last post: Played through the new heist twice with my brother, one of his coworkers and a mutual friend. We all unlocked Hoxton, so he's my new character for the time being, though I am still a fan of the "new" Hoxton, who has now been renamed Houston, otherwise Hoxton will shiv him or something. It was pretty intense though, a good two day mission that saw us first break Hoxton out of jail, leading to a running street battle followed by an audacious raid on an FBI office. Afterwards we also played a run of Hotline Miami, again pretty intense. Here's the crew, it was good to run with a full one again, especially these guys, who don't know when to quit when it comes to being neck deep in enemy dead while low on health, ammo and luck. Plus the synergy was amazing when we got to the second day and split up into two "fire teams", where one would defend a central point while the other ran off to retrieve specific items.
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