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rotabyss rolled 1 100-sided dice:
52
Total: 52 (1-100)
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Posted: Thu Dec 31, 2015 10:21 am
Name:Rota Level:13 HP: 264/264 AP: 11/16 Buff: 3/10 Double StrikeRota had decapitated the fell beast, so now it could no longer hurt them in the literal sense any more. In the metaphysical sense, they were STILL in pain. He held his blade in front of him as a security blanket as he dared to hope that it would stay down. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 4 100-sided dice:
67, 18, 94, 100
Total: 279 (4-400)
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Posted: Thu Dec 31, 2015 10:22 am
(( 67=room17 18=rats 94=4 rats 100=ethereal
if the next room is not the boss room, the patch for the alt dungeon will be instated immediately, such that no room needs to be entered more than once in a single crawl. The option will be there should the player so choose, but it will not be required, as it has been.))
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Emily Marneth rolled 13 100-sided dice:
16, 8, 100, 54, 11, 71, 95, 3, 63, 100, 35, 57, 56
Total: 669 (13-1300)
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Posted: Thu Dec 31, 2015 12:29 pm
((Alyx 1,1,1,1,2 | R1 3,4 | R2 5,6 | R3 7,8 | R4 9,10 36-67 Rota 68-100 Alyx)) Alyx: Level: 13 HP: 287 AP: 18-7-7=4 double strike +3 | double strike +3LP: 1-1=0 cross slash+25% for 6-1=5 R1 HP: 100 R2 HP: 100 R3 HP: 100 R4 HP: 100 +10 to all combat rolls 2 poison for 2 rounds 1-35: run away. Takes two turns to flee 36-100: attackAlyx led the way into the next room, with a new conviction in his step. They were close. They were so close. He felt it, in his virtual bones. They would be at the end of this dungeon within the hour. It felt like ages since they'd come into this place, wide-eyed and innocent, but the things that they had seen in this place, the things that they had experienced, the trials that they had overcome... They were changed. They understood now the horrors that this world was truly capable of. Alyx understood that he could not face every challenge alone. Had he been alone in some of the situations that they had faced inside this place, he very well could have died. Hell, he almost died against the Gloomking, and he was fairly certain that some of the things that they had seen in here were paradoxically stronger than the boss that they were protecting. But it was all going to be over, and they would be free. Free to face the light of a new day and claim their places as the kings of this world. First, though, they needed to deal with a few vermin that littered the walkway. THIS ROUND 16+63+6+1-7=79*1.5=118*1.25=147 OHSS 8+63+6+1-19=53*1.5=79*1.25=98 OHSS 100+63+6+1-7=163*1.5=244*1.25=305 OHSS 54+63+6+1-19=105*1.5=157*1.25=196 OHSS 0 R1 71+10=81 attack 40 defense 95=attack Alyx R2 3+10=13 attack 6 defense 63=ethereal attack Rota R3 100+10=110 35=flee 1/2 R4 57+10=67 attack 56=ethereal attack Rota Alyx 147-110=37/4=9+10=19 98-110= miss305-110=195/4=48+10=58 196-110=86/4=21+10=31+58+19= 108 damage to R3Current skills in use: OHSS: 63 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 3 100-sided dice:
34, 81, 71
Total: 186 (3-300)
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Posted: Thu Dec 31, 2015 12:46 pm
Roll1 34-10= 24+34= 58+32= 90*1.5= 135*1.25= 168 THSS to R1 Roll1(2) 81-25= 56+34= 90+32= 122*1.5= 183*1.25= 228 Roll2 0 Name:Rota Level:13 HP: 264/264 AP: 11/16 Buff: 4/10 Double StrikeAs Rota entered the next room, he felt something that he hadn't felt before in their entire excursion through this labyrinth. The whisper at the back of his mind had gotten louder. it was more distinct. he still couldn't make out what it was saying, but it was there. All of this searching had been worth it. For the first time, he was close to his goal. Only these rats stood in the way of him and his goals, and they were not nearly as good at their job as Beetles were. He set his sights on the first Rat to look at him funny, which was decidedly the first in the room from the left. Feeling the spark of determination once again his conviction poured into his blade in the form of Black light as he bore his sword and its afterimage down on the center of the unfortunate rodent adversary. It was nothing but personal, but he had to get to the thing calling to him. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 6 100-sided dice:
79, 84, 71, 52, 63, 92
Total: 441 (6-600)
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Posted: Thu Dec 31, 2015 9:42 pm
((Alyx 1,2 | R2 3,4 | R4 5,6 36-67 Rota 68-100)) Alyx: Level: 13 HP: 287-8=279 AP: 4 LP: 0 +25% for 5-1=4 R1 HP: Rota killed itR2 HP: 100 R3 HP: Alyx killed itR4 HP: 100 +10 to all combat rolls 2 poison for 2 rounds 1-35: run away. Takes two turns to flee 36-100: attackAlyx 16+63+6+1-7=79*1.5=118*1.25=147 OHSS 8+63+6+1-19=53*1.5=79*1.25=98 OHSS 100+63+6+1-7=163*1.5=244*1.25=305 OHSS 54+63+6+1-19=105*1.5=157*1.25=196 OHSS 0 R1 71+10=81 attack 40 defense 95=attack Alyx R2 3+10=13 attack 6 defense 63=ethereal attack Rota R3 100+10=110 35=flee 1/2 R4 57+10=67 attack 56=ethereal attack Rota Rota 34+34+32-10=90*1.5=135*1.25=168 THSS 81+34+32-25=122*1.5=183*1.25=228 THSS 0 Alyx 147-110=37/4=9+10=19 98-110=miss 305-110=195/4=48+10=58 196-110=86/4=21+10=31+58+19= 108 damage to R3R1 81/4=20-12= 8 damage to AlyxRota 168-40=128/4=32+83=115 228-40=188/4=47+83=130+115= 245 damage to R1Alyx managed to kill a rat, giving it everything that he had. Rota destroyed a rat with all the ease that one might swat a fly. No matter. Alyx was not a DPS, and he could accept that. He just had to keep his shield skill up, and he would be golden. So long as he could serve as a barrier between the party's damage and the enemy's damage, he had a purpose. He was spent on his serious damage-dealing abilities, so he switched back to straight offense in order to try and get this over with. He slashed at one of the two remaining rats, satisfied that the ones that they'd slain were well and truly dead. THIS ROUND Alyx 79+63+6+1=149*1.5=223*1.25=278 OHSS 0 R2 71+10=81 attack 40 defense 52=attack Rota R4 63=73 attack incorporeal 92=attack Alyx Alyx 278-40=238/4=59+10= 69 damage to R2R2 81/4=20-7-3= 10 damage to Rota, 2 poison for 2 roundsR4 73/4=18-12= 6 damage to AlyxCurrent skills in use: OHSS: 63 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 3 100-sided dice:
70, 7, 65
Total: 142 (3-300)
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Posted: Thu Dec 31, 2015 9:50 pm
Roll1 70-10= 60+34= 94+32= 126*1.5= 189*1.25= 236 THSS to R2 Roll1(2) 7-25= -18+34= 16+32= 48*1.5= 72*1.25= 90 Roll2 0 Name:Rota Level:13 HP: 264/264 AP: 6/16 Buff: 5/10 Double StrikeNow that that rat had been handily dealt with, the next course of action was to take out the next rat in 'line'. Rota's blade still blackened, he turned to that unfortunate beast as he swung, a broad vertical slash coming towards it with a conviction that this dungeon had not seen in a long while from the demon warrior. The afterimage screamed behind the blade as it destroyed every particle of air and mote of dust on the way to its target. The whispers still found their way to divide Rota's attention with how prominent they were now. He was SO close he could taste it! He just had to reach out and take the first bite. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 4 100-sided dice:
39, 71, 15, 45
Total: 170 (4-400)
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Posted: Thu Dec 31, 2015 10:14 pm
((Alyx 1,2 | R4 3,4 36-67 Rota 68-100)) Alyx: Level: 13 HP: 287-8=279 AP: 4 LP: 0 +25% for 5-1=4 R1 HP: Rota killed itR2 HP: Rota killed itR3 HP: Alyx killed itR4 HP: 100 +10 to all combat rolls 2 poison for 2 rounds 1-35: run away. Takes two turns to flee 36-100: attackAlyx 79+63+6+1=149*1.5=223*1.25=278 OHSS 0 R2 71+10=81 attack 40 defense 52=attack Rota R4 63=73 attack incorporeal 92=attack Alyx Rota 70+34+32-10=126*1.5=189*1.25=236 THSS 7+34+32-25=48*1.5=72*1.25=108 THSS 0 Alyx 278-40=238/4=59+10= 69 damage to R2R2 81/4=20-7-3= 10 damage to Rota, 2 poison for 2 roundsR4 73/4=18-12= 6 damage to AlyxRota 236-40=196/4=49+83=132 108-40=68/4=17+83=100+132= 232 damage to R2Together, Alyx and Rota dealt with fifty percent of the remaining mischief, and turned their attention on the single remaining rat, which had just taken a bite out of Alyx like he was a particularly armored piece of fried chicken. Its body was flickering in and out of existence, and Alyx tried to strike while it was solid, trying to predict its ridiculous defense gimmick. They were so close to the end of all this. If this last little ******** would die, then they could move forward. There was no way that they'd be stuck in here for very much longer. Alyx was positively salivating at the thought of all the loot he was going to get. They were going to be rich. They were going to be gods. THIS ROUND Alyx 39+63+6+1=109*1.5=163*1.25=203 0 R4 15+10=25 attack 12 defense 45=attack Rota R4 25/4=6-7-3= mitigated by Rota's armorCurrent skills in use: OHSS: 63 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 3 100-sided dice:
15, 59, 98
Total: 172 (3-300)
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Posted: Thu Dec 31, 2015 10:20 pm
Roll1 15-10= 5+34= 39+32= 71*1.5= 106*1.25= 133 THSS to R4 Roll1(2) 59-25= 34+34= 68+32= 100*1.5= 150*1.25= 187 Roll2 0 Name:Rota Level:13 HP: 253/264 (1poison for 2 rounds due to health regeneration) AP: 1/16 Buff: 6/10 Double StrikeOnly one last Rat left to annihilate. Rota liked this prospect. They were so CLOSE. Neo Abyssian maintained its aura in eager anticipation of victory as Rota brought his mighty blade down on the last Rat in the room. This was going to end here, and then victory would be theirs. Maybe not the next room, but soon. he could feel it. There was no more beautiful prospect than finding what was calling to him right now. He wanted this victory, NEEDED this victory. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 4 100-sided dice:
27, 40, 97, 39
Total: 203 (4-400)
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Posted: Thu Dec 31, 2015 10:36 pm
((loot rolls, four rats R1 rota | R2 Rota | R3 Alyx | R4 Rota)) Alyx: Level: 13 HP: 287-8=279 AP: 4 LP: 0 +25% for 2 R1 HP: Rota killed itR2 HP: Rota killed itR3 HP: Alyx killed itR4 HP: Rota killed it+10 to all combat rolls 2 poison for 2 rounds 1-35: run away. Takes two turns to flee 36-100: attackAlyx 39+63+6+1=109*1.5=163*1.25=203 0 R4 15+10=25 attack 12 defense 45=attack Rota Rota 15+34+32-10=71*1.5=106*1.25=132 THSS 59+34+32-25=100*1.5=150*1.25=187 THSS 0 Alyx 203-12=191/4=47+10= 57 damage to R4R4 25/4=6-7-3= mitigated by Rota's armorRota 132-12=120/4=30+83=113 187-12=175/4=43+83=126+113= 139 damage to R4Well, they'd eradicated the rats in this room without incident. They'd taken a few hits, but it wasn't anything that was going to inconvenience them. Alyx looked at the next few doorways. He didn't know which one was going to take them home, but he was sure that they were just a few kills away from their goal. He grinned, imagining what was waiting around the next corner. Sheathing Gloomshard into gloomguard and waited for Rota to pick their path. He didn't know where this sudden burst of determination was coming from, but his optimism knew no bounds at this point. They were going to get through this, for real. Current skills in use: OHSS: 63 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 4 100-sided dice:
29, 29, 89, 30
Total: 177 (4-400)
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Posted: Thu Dec 31, 2015 10:42 pm
Name:Rota Level:13 HP: 252/264 (1poison for 1 rounds due to health regeneration) AP: 1/16 Buff: 6/10 The rats had all died, and thus was one step closer to his goal. Ignoring the rats, he turned towards the exit and shouldered his blade, walking with a purpose. Every step brought the whispers closer and closer to the fore-front. Every second heightened his drive and steel'd his resolve. This was no longer a Sisyphean feat. This was an attainable goal. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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rotabyss rolled 4 100-sided dice:
68, 58, 24, 67
Total: 217 (4-400)
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Posted: Thu Dec 31, 2015 10:45 pm
(( 68=room17 (seriously? We literally just walked out of this.) 58=beetle 24=1 beetle 67=volatile))
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Emily Marneth rolled 4 100-sided dice:
2, 59, 26, 53
Total: 140 (4-400)
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Posted: Thu Dec 31, 2015 10:54 pm
((Alyx 1,2 | B1 3,4 | B2 5,6)) Alyx: Level: 13 HP: 287-8=279 AP: 18-7-7 double strike +3 | double strike +3LP: 1-1=0 cross slash+25% for 2-1=1 B1 HP: 200 +15 to all combat rolls -5 damage resistance 1-20: run away. Takes two turns to flee 21-80: defend 81-100: attacks any opponentTwo beetles. They could handle this. Alyx would soften one up while Rota obliterated the other. At this point in the dungeon, communication between himself and his sword brother were essentially silent, they'd spent so much time together. He feared what they would be capable of with such levels of unspoken cooperation. They were an unstoppable force at this point, and they would be even more so after this dungeon was complete. Alyx just had a really good feeling about all this. He felt like this was a transition. A right of passage. They were crossing from the minor leagues to the majors with this crawl, and they would be given gifts fit for kings if they survived all of it. He raised his blade and channeled his energies into Gloomshard, advancing. THIS ROUND Alyx 2+63+6+1-7=65*1.5=97*1.25=121 OHSS 59+63+6+1-19=110*1.5=165*1.25=206 OHSS 26+63+6+1-7=89*1.5=133*1.25=166 OHSS 53+63+6+1-19=104*1.5=156*1.25=195 OHSS 0 B1 97+15=112 defense 66=defense Alyx 121-112=9/4=2+10=12 206-112=94/4=23+10=33 166-112=54/4=13+10=23 195-112=83/4=20+10=30+23+33+12= 98 damage to B1Current skills in use: OHSS: 63 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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Emily Marneth rolled 7 100-sided dice:
80, 97, 66, 53, 18, 67, 20
Total: 401 (7-700)
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Posted: Thu Dec 31, 2015 10:56 pm
((Forgot rolls...
1,1,1,1,3 | 3,4 | 5,6 | 7,8
Wow, I'm tired.))
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rotabyss rolled 3 100-sided dice:
74, 88, 49
Total: 211 (3-300)
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Posted: Thu Dec 31, 2015 11:04 pm
Roll1 74-10= 64+34= 98+32= 130*1.5= 195*1.25= 243 Roll1(2) 88-25= 63+34= 97+32= 129*1.5= 193*1.25= 241 Roll2 0 Name:Rota Level:13 HP: 264/264 AP: 11/16 Buff: 7/10 Double StrikeThere was one beetle in this room. because of course Rota would pick a room with beetles in it. It was like there was a magnet in these beetles that attracted his sword to them. In any case, he was still closer than before to finding what the whispering was, so his blade flared black as per usual as he tried to cut this beetle down for blocking his progress and further delaying the inevitable. It would all be worth it, he had to keep telling himself that. The after image screamed behind the sword as blade set a course for horn, trying desperately to rip this insect in half for its trouble as fast as possible. He didn't want to blow up again, and he didn't know if this beetle could do that or not. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 1 100-sided dice:
12
Total: 12 (1-100)
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Posted: Thu Dec 31, 2015 11:19 pm
((Loot roll. 1 beetle Rota killed it)) Alyx: Level: 13 HP: 287-8=279 AP: 18-7-7 double strike +3 | double strike +3LP: 1-1=0 cross slash+25% for 1 B1 HP: Rota killed it+15 to all combat rolls -5 damage resistance 1-20: run away. Takes two turns to flee 21-80: defend 81-100: attacks any opponentAlyx 2+63+6+1-7=65*1.5=97*1.25=121 OHSS 59+63+6+1-19=110*1.5=165*1.25=206 OHSS 26+63+6+1-7=89*1.5=133*1.25=166 OHSS 53+63+6+1-19=104*1.5=156*1.25=195 OHSS 0 B1 97+15=112 defense 66=defense Rota 74+34+32-10=130*1.5=195*1.25=243 THSS 88+34+32-25=129*1.5=193*1.25=241 THSS 0 Alyx 121-112=9/4=2+10=12 206-112=94/4=23+10=33 166-112=54/4=13+10=23 195-112=83/4=20+10=30+23+33+12= 98 damage to B1Rota 243-112=131/4=32+83=115 241-112=129/4=32+83=115+115= 230 damage to B1The beetle was turned into so much loot, and Alyx was ready to continue. He picked the next door and began walking toward it, wondering what they were going to find on the other side. It could not possibly be much longer now. Just a couple more rooms, he thought, and they were sure to find this b*****d and put him in his place. Alyx could feel his inventory bogging down with mountains of glint, and he could hear music growing inside him. They were close to the fanfare. They were close to the final leg of the first part of their journey. They had started this so long ago, but they were finally going to be done with it, and that was the most freeing sensation in the world. Current skills in use: OHSS: 63 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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