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Samulin

PostPosted: Wed Jun 27, 2007 7:13 am


Reddemon
Samulin
HOLY MOTHER OF G....
Have any one else seen the White Dwarfs with the updates for the Blood Angels!?
For the longest time i was afraid of a redux, but im very happy. Very, very, happy. I cant post stats and stuff like that so you have to get them yourself let me jut say that overcharged engines rock now, Death company are still as kick a** as they always have been, and assault squads are troops. TROOPS!. If you dont have the books use the new Dark Angels Codex as a referenc, the changes in List are similar, except for the chapter specific things of course. Once again.... happy. Happy. Happy.
Puts a nail gun to your bubble and pops it*Check back a few pages, I got ahold of it last month and posted saying that they we're lookin good.


I didnt say i was the first, just telling all to check out how cool thay are. No need to pop my bubble. Concider me a reminder.
PostPosted: Wed Jun 27, 2007 10:44 am


Samulin
Reddemon
Samulin
HOLY MOTHER OF G....
Have any one else seen the White Dwarfs with the updates for the Blood Angels!?
For the longest time i was afraid of a redux, but im very happy. Very, very, happy. I cant post stats and stuff like that so you have to get them yourself let me jut say that overcharged engines rock now, Death company are still as kick a** as they always have been, and assault squads are troops. TROOPS!. If you dont have the books use the new Dark Angels Codex as a referenc, the changes in List are similar, except for the chapter specific things of course. Once again.... happy. Happy. Happy.
Puts a nail gun to your bubble and pops it*Check back a few pages, I got ahold of it last month and posted saying that they we're lookin good.


I didnt say i was the first, just telling all to check out how cool thay are. No need to pop my bubble. Concider me a reminder.


Its just one of those forum things. The point redemon is most likely getting at is, make sure to read some pages if you havent been to thread in a bit to avoid repeat posts. Or to sum up Murk Loar !!!1!

King Kento


Fred smiths

PostPosted: Mon Jul 02, 2007 1:22 pm


i white dwarf 330 i was looking at the blood angels dante he is overpowered he reduces ws skill and bs skill DAMN smart with 2+ armour save WHO can kill that my warboss and mega armoured nobs wont kill it.
PostPosted: Mon Jul 02, 2007 9:15 pm


captain1
i white dwarf 330 i was looking at the blood angels dante he is overpowered he reduces ws skill and bs skill DAMN smart with 2+ armour save WHO can kill that my warboss and mega armoured nobs wont kill it.


Huh? You didnt say how he reduces it, and by how much. A 2+ isnt hard if you have AP2 or 1 weapons or power weapons. And if youre going after HQ that should be standard.

Next off, in the case of WS the worst you can have is a 5+ to hit, and even then that takes a large difference between the two combatants. Look at the to hit chart in the rule book. Not a big issue.

Perhaps rewrite this a little clearer.

King Kento


Xenos Mortium

PostPosted: Mon Jul 02, 2007 10:37 pm


Have you looked at a Pheonix Lord recently? This isn't even including their special abilities, but on the refence sheet online it states them to have 7WS 7BS 4S 4T 3W 7I 4A 10Ld, and a 2+ Save. Talk about a beefy model. On an assault with two weapons you can have one do 6 attacks at WS 7, meaning they'll likely all hit, and then at strength 4, which is rather impressive. And besides, Dante is supposed to be some amazing guy who's killed everything, I'd expect him to kick a** and take names at the same time.
PostPosted: Tue Jul 03, 2007 8:27 pm


how exactly are space marines co-ordinated? its a big galaxy and as far as i can tell each chapter is totally autonomous. how do space marines know where they are needed and who makes sure that you don't have 10 chapters responding to one hot spot ignoring another?

OrionStark


Nuclearwinter

PostPosted: Tue Jul 03, 2007 10:02 pm


OrionStark
how exactly are space marines co-ordinated? its a big galaxy and as far as i can tell each chapter is totally autonomous. how do space marines know where they are needed and who makes sure that you don't have 10 chapters responding to one hot spot ignoring another?


They each have their own "homeworld" where they are based. Each is designated to protect their area of the universe unless called upon by a higher command.
PostPosted: Tue Jul 03, 2007 10:04 pm


Nuclearwinter
OrionStark
how exactly are space marines co-ordinated? its a big galaxy and as far as i can tell each chapter is totally autonomous. how do space marines know where they are needed and who makes sure that you don't have 10 chapters responding to one hot spot ignoring another?


They each have their own "homeworld" where they are based. Each is designated to protect their area of the universe unless called upon by a higher command.


so they scout the area looking for trouble and if they find it they smash it...or if the inquisition asks nicely.

OrionStark


Nuclearwinter

PostPosted: Tue Jul 03, 2007 10:08 pm


OrionStark
Nuclearwinter
OrionStark
how exactly are space marines co-ordinated? its a big galaxy and as far as i can tell each chapter is totally autonomous. how do space marines know where they are needed and who makes sure that you don't have 10 chapters responding to one hot spot ignoring another?


They each have their own "homeworld" where they are based. Each is designated to protect their area of the universe unless called upon by a higher command.


so they scout the area looking for trouble and if they find it they smash it...or if the inquisition asks nicely.


sorta, they're kinda just used as glorified shepards for the most part. all on the defensive. originally they were supposed to be crusaders, always on the offense, conquring the galaxy for the emperor, but not anymore. Only the Black templars and a few other chapters continue with this "crusader" mentality. other than that, they're mostly just stuck trying to keep the Imperium balanced on the edge of a knife. The imperium is actually a terible, barely maintained mess.
PostPosted: Thu Jul 05, 2007 7:01 pm


OrionStark
how exactly are space marines co-ordinated? its a big galaxy and as far as i can tell each chapter is totally autonomous. how do space marines know where they are needed and who makes sure that you don't have 10 chapters responding to one hot spot ignoring another?


You are correct, theyre autonomous. As the other person mentioned, some chapters have homeworlds or a fortress stationed on a satellite, moon, whatever. Others are nomadic usually traveling with at least one battle barge in their chapter fleet. One that travel or ones with a fortress and no homeworld usually have a world to recruit from or worlds. And in the case of very powerful, usually first founding chapters, like the ultramarines they have a system to themselves.

As for coordination, there isnt any as theyre autonomous, perhaps allied chapters, or those who have a common geneseed and mission correspond, but normally they act solo.

Marines that dont act on their own usually recieve a request from an imperial governor or commander asking for their assistance. Seeing as theyre called for, then there will usually only be that chapter involved (and thats usually all thats needed) assuming they decide to answer. So yes, some chapters ignore conflicts as it suits their needs and ethics in response to your last question in the post.

Also the Inquisition can "requisition" marines like anything else, but due to their nature and once again being autonomous, even many inquisitors still request rather than order.

Also, yes some chapters end up responding to the same conflict, depending on the chapters this can be welcomed, or like in some fluff including the pre heresy times where they were organized, could result in the two or more chapters competing or fighting eachother.

Also, there are plenty of crusading chapters, and plenty of chapters tasked with or choosing to hunt down specific threats. Also, considering the empire controls almost the entire milky way, its hard to term anything as "defensive".

When thinking about marine chapters, think Knightly chapters and houses from medieval times.

King Kento


PyroXTech

Questionable Genius

PostPosted: Fri Jul 06, 2007 8:02 am


Quick question, the Rhyno comes with a storm bolter but it can take the pintle mounted storm bolter upgrade, what's the difference?
PostPosted: Fri Jul 06, 2007 6:01 pm


PyroXTech
Quick question, the Rhyno comes with a storm bolter but it can take the pintle mounted storm bolter upgrade, what's the difference?


Having two storm bolters. Thats the difference. 50 points for one storm bolter rhino, 60 points for rhino with 2 storm bolters. personally I put pintle SBs on everything.

King Kento


Nuclearwinter

PostPosted: Fri Jul 06, 2007 10:14 pm


King Kento
PyroXTech
Quick question, the Rhyno comes with a storm bolter but it can take the pintle mounted storm bolter upgrade, what's the difference?


Having two storm bolters. Thats the difference. 50 points for one storm bolter rhino, 60 points for rhino with 2 storm bolters. personally I put pintle SBs on everything.


yeah, it's nice for moping up pesky remmaints of units, leaving your firepower to be better concentrated elsewhere.
PostPosted: Sat Jul 07, 2007 3:13 am


Nuclearwinter
King Kento
PyroXTech
Quick question, the Rhyno comes with a storm bolter but it can take the pintle mounted storm bolter upgrade, what's the difference?


Having two storm bolters. Thats the difference. 50 points for one storm bolter rhino, 60 points for rhino with 2 storm bolters. personally I put pintle SBs on everything.


yeah, it's nice for moping up pesky remmaints of units, leaving your firepower to be better concentrated elsewhere.


I agree. 3nodding
Plus it gives a target to annoy your oppoment. whee

Asmondai
Crew

Aged Gaian

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Xenos Mortium

PostPosted: Sun Jul 08, 2007 10:49 pm


Asmondai
Nuclearwinter
King Kento
PyroXTech
Quick question, the Rhyno comes with a storm bolter but it can take the pintle mounted storm bolter upgrade, what's the difference?


Having two storm bolters. Thats the difference. 50 points for one storm bolter rhino, 60 points for rhino with 2 storm bolters. personally I put pintle SBs on everything.


yeah, it's nice for moping up pesky remmaints of units, leaving your firepower to be better concentrated elsewhere.


I agree. 3nodding
Plus it gives a target to annoy your oppoment. whee
And something one of my opponents got to learn is that when a tank is immobilized and has all weapons destroyed, then it counts as being destroyed. He made the mistake of only having one storm bolter on his Rhino.
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