Turn Summary:
Demitrius spots the party in mist of his battle, seeing Dessirris moves forward to place Crimson in range and starts to casts a Daze spell. question "STOP! STAY BACK!" question Shaking his head a bit, Crimson seems unaffected by it, but seems to have Dessirris in his sights. Kinto quitely sneaks behind Dessirris attempting to hide behind her. Crimson either didn't take notice him or didn't care. As Brendon prepares to charge forward to attack. Demitrius gives out a cryptic command. question "DEFENSE IN MOTION! GREEN'S GUARDIAN!" question Immediately Brendon moves until he is standing in front of Dessirris with his daggers drawn defensively. An odd light is transferred from Gear's hand to his crossbow as he moves to a good position. As Crimson has focused his attention to Dessirris, Demitrius thrusts his quarterstaff at Crimson. Unfortunately due to blood loss, his aim was off just by a little. The failed strike brings Crimson back to reality, he reaches toward Demitrius with his massive hand. Attempting to fend the fiend back Demitrius attempts another attack as Crimson's guard is down. A sudden weakness over comes the old man and his only weapon is easily knocked away*. Within moments Crimson has an arm around the old man's neck. Using his weapon to point at Dessirris, evil "You! I better you chop up really nicely. Come here and let me chop you up!" evil Both Kyte and Remus are frozen where they stand, stunned by the vile act. Realizing his friend is in trouble, Kiske moves forward attempting to put himself at an advantage.
Turn 2
Initiative
D-Dessirris-29
k-Kinto-27
B-Brendon-24
G-Gear-23
D-Demitrius-16
C-Crimson-22 AC 18 or 22 for range.
r-Roukan-17
K-Kyte-13
K-Kiske-6
R-Remus-3
[]-empty alley space
()-inn
The battle field is an alleyway The alley ends to a forest-like area. Each space is about 5ft.
[][][][][][][][][][]G[][][][]()
[][][][][]C[][][]K|[][][][]K()
[][][][][]D[][][][]|BD|k[][]()
[][][][][][][][][][][][][][]R()
((Natural 1 on aoo and grapple XP. Yeah, it's now a hostage situation. When I first did this, I seriously didn't think I'd fail both rolls with a 1 . *yells at the new dices he bought and used* WHY DO YOU HATE ME SO!!! Glo: Totally happy...outside the natural 1's domokun domokun !!! Crimson's AC is different for 2 reasons. First, -4 on range attackers to they don't hit Demitrius, that's the second AC. Second, Demitrius is being used as a shield, +4 to Crimison's AC.))
Demitrius spots the party in mist of his battle, seeing Dessirris moves forward to place Crimson in range and starts to casts a Daze spell. question "STOP! STAY BACK!" question Shaking his head a bit, Crimson seems unaffected by it, but seems to have Dessirris in his sights. Kinto quitely sneaks behind Dessirris attempting to hide behind her. Crimson either didn't take notice him or didn't care. As Brendon prepares to charge forward to attack. Demitrius gives out a cryptic command. question "DEFENSE IN MOTION! GREEN'S GUARDIAN!" question Immediately Brendon moves until he is standing in front of Dessirris with his daggers drawn defensively. An odd light is transferred from Gear's hand to his crossbow as he moves to a good position. As Crimson has focused his attention to Dessirris, Demitrius thrusts his quarterstaff at Crimson. Unfortunately due to blood loss, his aim was off just by a little. The failed strike brings Crimson back to reality, he reaches toward Demitrius with his massive hand. Attempting to fend the fiend back Demitrius attempts another attack as Crimson's guard is down. A sudden weakness over comes the old man and his only weapon is easily knocked away*. Within moments Crimson has an arm around the old man's neck. Using his weapon to point at Dessirris, evil "You! I better you chop up really nicely. Come here and let me chop you up!" evil Both Kyte and Remus are frozen where they stand, stunned by the vile act. Realizing his friend is in trouble, Kiske moves forward attempting to put himself at an advantage.
Turn 2
Initiative
D-Dessirris-29
k-Kinto-27
B-Brendon-24
G-Gear-23
D-Demitrius-16
C-Crimson-22 AC 18 or 22 for range.
r-Roukan-17
K-Kyte-13
K-Kiske-6
R-Remus-3
[]-empty alley space
()-inn
The battle field is an alleyway The alley ends to a forest-like area. Each space is about 5ft.
[][][][][][][][][][]G[][][][]()
[][][][][]C[][][]K|[][][][]K()
[][][][][]D[][][][]|BD|k[][]()
[][][][][][][][][][][][][][]R()
((Natural 1 on aoo and grapple XP. Yeah, it's now a hostage situation. When I first did this, I seriously didn't think I'd fail both rolls with a 1 . *yells at the new dices he bought and used* WHY DO YOU HATE ME SO!!! Glo: Totally happy...outside the natural 1's domokun domokun !!! Crimson's AC is different for 2 reasons. First, -4 on range attackers to they don't hit Demitrius, that's the second AC. Second, Demitrius is being used as a shield, +4 to Crimison's AC.))