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Posted: Sun Mar 13, 2016 3:52 pm
Ambra Goldstar Mage in Training Ambra would voice out loud to the group and point down the path she detected magic. "I sense latent magical energy coming from that direction. I cannot guarantee it is the orb, but it must be something powerful for me to sense it like this and it's the best lead we got." Ambra would then continue down that path.
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Posted: Sun Mar 20, 2016 4:53 pm
The group would press on, choosing to maintain the same direction. Thork will keep an eye out for tracks, but without breaking from the group's current heading, he is unable to find any.
While contemplating doing so, the group finally come across a modest clearing; as the area before you opens up, you see something up ahead! You notice the horse first, it's backside to you, standing there, head down. As you examine from a distance, you see a person on the ground - one Tafiir would recognize as the girl thief he encountered in town. She lay face down on the ground, and the horse was nuzzling her with its snout, as if trying to rouse her.
There was an indistinct 'wet' sound somewhere up ahead too, but it was hard to place. The only reason any of you notice it at all, is that there is no other sound from the wilderness whatsoever.
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Posted: Mon Mar 21, 2016 7:55 pm
Aelgeirr's eyes would widen as he started to rush forward. Aelgeirr tried to run as fast as he could towards the "wet" sound. "Pick up the pace! Something's going down!" As Aelgeir ran, he sheathed his sword and drew his trusty dusty throwing axe. The elf thought of how the girl fell on the ground and added another statement "Watch for traps! They may be anywhere!"
OOC: Perception (+1) Roll = 11
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Posted: Tue Mar 22, 2016 7:15 pm
Thork slowly approached the horse, making light sucking t sound as not to startle the beast. "Thork friend, Thork no hurt." He spoke softly.
After finally reaching the human female, he slowly turned her over.
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Posted: Wed Mar 23, 2016 2:30 pm
Ambra Goldstar Mage in Training Ambra would stand some distance back with her staff at the ready. The sight of a dead body still made her uncomfortable. After all, Ambra was still quite new to all this, she'd only been an adventurer for a couple days now. even if the lady wasn't dead the way she laid face down completely still in the dirt was too reminiscent of the her experience with the aftermath of the attack from the knight before. As Thork examined the woman Ambra would ask timidly. "Is...is she dead?"
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Paidi tou Selini rolled 2 20-sided dice:
17, 13
Total: 30 (2-40)
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Posted: Thu Mar 24, 2016 11:29 pm
Mercy had half a mind to tell the party to split up when the horse tracks parted, but considering the danger to little one, ultimately decided against it. Whether that turned out to be good or not... remained to be seen. The scene they opened out on was incredibly worrisome, more for what they couldn't see than for what they could.
"Sehanine guide my blade."
Thinking little of the fallen thief, Mercy was right on Aelgeirr's heels. Unlike the bold Warlord, however, she understood the benefits of discretion. As soon as she reached the treeline, if they even made it that far, she would immediately silence herself and fade out of sight, following the eladrin under the cloak of stealth.
[Roll 17 +6 = 23 for Stealth to fade out of sight.] [Roll 13 +9 = 22 for Perception to look out for hidden enemies]
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Posted: Fri Mar 25, 2016 7:52 pm
As the group saw the beast, there was a variety of reactions.
One ran forward. One slowly approached. One stayed cautiously on guard. One remained behind.
It would be Aelgeirr that would close the most distance, due to his insistence. As he neared the horse, however, it lifted its head to face him, and snorted.
It's mouth... rather, it's maw was crimson-stained, and it was baring its teeth, a low guttural sound vibrating in its throat, like a growl. Its eyes were wild.
Aelgeirr and Thork would both see that the girl was already gone, and parts of her torso were exposed and eaten away.
Mercy, you are definitely on guard, and you alone hear what sounds like trotting through the brush beginning to approach your group's position; everyone else is fixated on the scene before them.
Aelgeirr, you are armed with your axe.
Everyone, ROLL ME SOME INITIATIVE!
(If Tafiir/Skull Dres does not roll by the time the rest of you have, I'm moving on without him).
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Plainsfox rolled 2 20-sided dice:
2, 19
Total: 21 (2-40)
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Posted: Fri Mar 25, 2016 8:05 pm
All the profanities Aelgeirr knew were filling the Eladrin's mind. Vaguely, he was reminded of the story of his great great great grandfather, who had accidentally mounted a water demon that took the form of horse and was nearly killed by it. Aelgeirr wondered if this was something similar.
1st 1d20 1d20+2 (Combat Leader) (Initiative): 4 2nd 1d20 1d20+1 (Nature): 20
Reminder: all within 10 squares of Aelgeirr get +2 to their initiative
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SCN_ Grey_fox rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Sat Mar 26, 2016 3:48 am
"Steel self, Ambra. Human not of world now." Thork readied his polearm, before returning his own growl to the beast.
Init 2+2(warlord boost)=20
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Kowsauni rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Sat Mar 26, 2016 3:55 pm
Ambra Goldstar Mage in Training Ambra, who was a bit of a sheltered city girl, looked at the creature in completed surprise. She would point her staff at the beast in exclaim. "What is that!"(Initiative of 7)
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Paidi tou Selini rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Wed Mar 30, 2016 9:19 pm
Sehanine preserve, this place wasn't just attracting monsters, it was making them? The plot thickens, and another body added to the sacred dead. With the knowledge that they were about to be flanked, Mercy tried to get in position to flank the flankers while she stayed in hiding.
[Initiative 15 + 1 + 2 = 18 ]
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Posted: Fri Apr 01, 2016 9:19 pm
ROUND 120 - Thork 18 - Mercy, Stealth of 23 7 - Ambra6 - Bad Horse4 - Aelgeirr 3 - Tafiir, Stealth of 8-------------------- Aelgeirr, you are standing before what you believe to be is a normal horse. Just... horses don't eat meat. You're pretty sure something is warping this creature outside the realm of what would be natural for it. But this isn't "something in horse-shape", let alone a demon. Tafiir, you make a lackluster attempt at stealth, but luckily, you are nowhere near the creature. Thork, Mercy, Ambra! You're up! Note: Trees are impassible terrain and grant superior cover. Bushes/shrubs are difficult terrain and grant partial cover.
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Posted: Sat Apr 02, 2016 4:16 am
Thork closed the distance to the beast and tries to finish it with one mighty swing
Move to: 14, m Attack: 22 Ava. Strike (enhanced with furious assault) damage: 27 Effect; +4 to attack Thork till next round
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Paidi tou Selini rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Sun Apr 03, 2016 10:58 pm
Mercy moves to L23, remaining hidden and keeping a close eye out for the coming threat.
[Roll 19 + 9 = 28 Perception to get a closer look at the figures she saw before (a.k.a.: to put them on the map)]
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Posted: Mon Apr 04, 2016 12:23 am
Ambra Goldstar Mage in Training Ambra's heart began to race. The woman was indeed and a strange monster now threatened everyone. One thing was for sure. The creature needed to be take out before it could hurt anyone else. Move Action: Ambra moves to P21 Standard Action: Ambra casts Ray of Frost at the monster horse (Crit!) The attack deals 10 frost damage and the horse is slowed until the end of Ambra's next turn.
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