Character's Name: Paul D’angelo
Character's Rank: C to B
Words Roleplayed: 11557(total)
Link To Posts:http://www.gaiaonline.com/guilds/viewtopic.php?t=20092361&page=3http://www.gaiaonline.com/guilds/viewtopic.php?t=19312803&page=15http://www.gaiaonline.com/guilds/viewtopic.php?t=19312803&page=16http://www.gaiaonline.com/guilds/viewtopic.php?t=19504223&page=16http://www.gaiaonline.com/guilds/viewtopic.php?t=19504223&page=17 Weapon Attacks Added: Fire of Hades: Paul slams his fist into the ground and a giant, white-hot Pillar of flame erupts from underneath his opponent. When he twists his fist the Pillar will bend and extend in the direction of his knuckles to chase after an opponent
Weakness: The pillar can only stretch 100 feet from its tethered point. Paul cannot move from his position if he plans on keeping it active.
White Dwarf: Paul charges and then releases an incredible amount of flame. The flames form into a dome of incredible heat, power, and pressure that only the most resilient can handle. The heat reaches a level of 120 degrees at the center and 100 at the outer rim, enough to kill with too much exposure. The power of the the flames will reduces the effects of attacks. The dome reaches out ten feet in each direction.
Weakness: Lasts for three turns. Will not stop an attack, only slightly weaken it. If used more than once a week, Pauls body will begin to take damage.
Box Weapon Attacks Added:Cambio Forma: Hand of God: Pauls hand and forearm is covered in a lightweight white armor. Five holes line the forearm and a gauge is implanted in the back of the hand. Along with it a sun flame blazes over his heart. With ever turn of the gauge every stat except for his dying will goes down by 20 percent and the points are then transferred to his dying will power. So by the fifth turn all other stats are reduced to zero and his Dying will has them all. Also with each turn a flame erupts from a hole on his arm.
The Cambio Forma allows him to perform one of three attacks.
Attack 1: Morning- Paul converts his flame power to heal someone he touches. With each increasing turn he can heal more and more and at the fifth turn, he can heal even mortal wounds. The price being that at the higher turn his body suffers more pain. At Level 5 the pain is enough to cause him to black out.
Attack 2: Noon- Paul Points his hand to the sky and a large dome of flame rises up to shield him and his allies. With each level the shield gets stronger and larger so that at turn 5 the shield can block all but the strongest attacks. Every bit of damage the shield takes is transferred to his body and is converted into energy loss and fatigue. If it exceeds what his normal body could handle his body will be unable to move for two turns.
Attack 3: Evening- Paul’s focuses all his flame power into a single point in his fist. The flames then explode with a shocking force. At level five the explosion equals 25 tons of TNT. Each level increases the amount of damage done to his body. At Turn five it will kill him.
Weakness: The Forma lasts a max of five posts. Once an attack is used the Forma cancels. Each attack that goes along with the forma has a different consequence. At rank B Paul can only use up to Turn 3. At Rank A he can use up to Turn 4. At rank S He can use the full power of the Forma.
Shadow Fighter: Rinoceronte turns into a flame copy of Paul. He matches Paul in all stats. Can be used to assist Paul in battle or to help him train.
Weakness: Shadow Fighter lasts three turns in battle and cannot use any of Pauls special attacks. If used to help Paul train has no time limit.
Stats Added: 90+10=100
Speed/agility:24+2=26
Strength/endurance:24+2=26
Dying will:11+1=12
Stamina:21+4=25
Intelligence:10+1=11