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iAkura-kun

Prophet

PostPosted: Fri Dec 31, 2010 4:08 pm


Mistah, I'm still laughing about the ancient ear thing rofl
PostPosted: Sat Jan 01, 2011 10:35 pm


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Name: Tanjū Ryūryō [胆汁流量 “bile flow”]

Description:
The Tanjū Ryūryō bloodline is named as such because of the green and yellow colorations their body undergoes while advancing through its stages. It is an activated bloodline, one that requires a specific enzyme to be injected into the body for it to awaken from dormancy. Without the enzyme, the person’s blood will remain dormant and they will exhibit no special abilities or characteristics. After activation the body will immediately enter the first of the three stages in the bloodline, they must then be able to control their body so that they may revert to their original form or they will remain in that stage indefinitely. When the body reverts a mark will appear on the center of the chest, indicating that their blood has awakened. For one to advance to the next stage another dose of the enzyme is required. However, sufficient chakra level and physical strength is required, or the activated blood will consume the body, digesting it into a bile-colored liquid. It is because of this danger that few reach the full potential of their bloodline.
The origins of this bloodline are steeped in controversy and acts of blasphemy against nature. The original bearer of the bloodline is a chimera of sorts, the product of a project involving human experimentation, splicing the body’s genome with DNA from various plants and microorganism such as bacteria, molds and fungus. Naturally, a great deal of the test subjects died because of the experiment and only one successfully specimen survived. However, due to physical trauma the boy’s body was near death, thus to preserve their research the researchers decided to clone the boy. The clone would be a rejuvenated copy, thus they would be able to continue with their experimentation. But the facility was suddenly attacked by ANBU with orders to kill and destroy everything within the area. Not wanting to waste their research, the researchers injected an enzyme into the clone to hide its unique genome. With the facility’s self-destruct program initiated the boy was sent out into the world with the fruit of the facility’s research inside him.
After a few years or so, the researchers were planning on capturing the boy to begin their research. However, by the time they were able to track the boy, it had already been twenty years, and their research subject already had a family. Though this was unexpected, they found out that the offspring also possessed the same characteristics as their father. Seizing this opportunity, they secretly razed the village they were staying in to the ground and rescued the children, then adopting them when they confirmed that their parents were dead. Through the years they advanced their research under the guise of taking care of the children. However, one day, the children learned of their origins and what the researchers did. Swearing that they would avenge their parents, the children managed to acquire the enzymes required to activate their blood, and in one night massacred the researchers and destroyed their new facility with the aid of their abilities. After this, the children were torn on what do with their lives, some of them decided to carry on living a normal life, some decided to foster their abilities for good and some deemed them to be abominations. Thus, the children parted ways, and because of this the Tanjū Ryūryō bloodline has never been truly unified, as some practice their abilities, while some remain oblivious to them, and even still some isolate themselves from society.

Strengths:
Ability to manipulate metabolic pathways
Flora-based mutations/enhancements

Weaknesses:
Inability to manipulate inorganic substances
Easily detectable by sensors when in an activated stage
No defense against genjutsu

Ability:
The Tanjū Ryūryō possesses three activated forms, when transforming into it for the first time each form must be activated by an enzyme injection, however after it is mastered the forms can be activated manually without aid of the enzyme. Each form grants access to a new set of abilities, in addition they can still use abilities gained from lower forms. For example, someone in first form cannot use third form abilities, but someone in third form can use first and second form abilities.

  • Jōmyaku Māku [静脈マーク “venous mark”]
    Upon activation of this form, several marks will appear on the body’s face, snaking around it like vines. In addition to these tattoo-like markings, the body’s eyes will also change from their normal color to a yellow-green color.
  • Dōmyaku no Seichō [動脈の成長 “arterial growth”]
    When in this form, the body undergoes a more drastic change, the hair will turn black as well as the eyes and the skin will become dark-green. Several wood-like growths will also appear out of the body’s forearms and legs.
  • Kokoro no ki [心の木 “heart wood”]
    In the final form the body transforms into a tree-like organism, possessing a face and branches growing out of its back. Its legs become rooted into the ground, and though they can be removed the body will not be able to utilize its third form abilities. This form is also rather large, ten feet or so in length and is capable of lifting an average human.


Bloodline/Clan Jutsus:

First Stage Jutsus:
  • Academy Student:
    • Kagaku Hoji [化学保持 “hold chemical”]
      Any foreign organic material that enters the body is immediately encapsulated and isolated inside the body which can then be expelled. This makes the body immune to any organic toxin; however, it is still very much susceptible to other means of poisoning such as lead poisoning as metals cannot be confined within the capsule.

  • Genin:
    • Kagaku Zōfuku [化学増幅 “amplify chemical”]
      Ingesting a substance, the body can amplify a specific chemical substance inside it using the body’s enzymes. For example, an apple seed may be ingested and the non-fatal amount of natural toxin inside it can be amplified and activated.

  • Chuunin:
    • Kagaku Seisei [化学生成 “generate chemical”]
      The body houses several substances that, with the right manipulation, can be used to create fatal chemicals. Though this consumes the body’s own resources to create toxins, it allows the body to create impromptu venom in the middle of a battle.


Second Stage Jutsus:
  • Jounin:
    • Kyōsei Niku [共生肉 “symbiote flesh”]
      When a wound is dealt, the area is immediately filled with blood in order for it to clot so that it may be safe from infection and to facilitate regeneration. This normal physical reaction is mutated in this form, wherein instead of blood a cellulose-like substance, similar to a plant, fills up the wound. This is advantageous as it seals the wound at a faster rate, however it is also stiffer than normal blood clot thus in large quantities it will hamper movement. It is also not true flesh, but a mere plaster to cover up a wound. As such though it can be used on flesh wounds, it must not be used to cover more specific organs, such as the heart or lung, as its stiffness would cause the organ to malfunction leading to loss of consciousness or death.
    • Tanso Shiten [炭素支店 “carbon branch”]
      Branching out from the body’s limbs are tree-like growths that can be morphed into functional weaponry, blades that are part of the body. The branches possess a unique physiology, they are strongest at the tip as the organic material is most compact there, however they are weakest at the root, as a certain amount of flexibility is required for them to grow out of the flesh without damaging it, the opposite of normal plants that are strongest at the root or trunk area but are weakest at the branches. At its very edge the growth is as strong as steel, at the middle it is like iron, but at the base it is mere wood, however all of the areas look similar.

  • ANBU:
    • Kyōsei Hason [共生破損 “symbiote corruption”]
      Attaching itself to an organic organism, the body is able to form a symbiotic or parasitic bond with the organism. It can feed the organism specific enzymes that can alter its metabolism. Using the right chemicals it can amplify its toxicity at the cost of atrophying one of its limbs or organs. Thus the body boosts one of its traits while diminishing another, give and take.
    • Tanso Miki [炭素幹 “carbon trunk”]
      An extension of the normal growth found on the limbs. Here the growth encompasses the entire body, covering it in a carapace-like armor as tough as steel. However, despite its defensive capability it greatly reduces the body’s mobility, and when the full set is donned the body is rendered immobile thus making it difficult to use.


Third Stage Jutsus:
  • Kage:
    • Chikyū Shōhi [地球消費 “consume earth”]
      In this monstrous form the body is able to feed directly from the earth it is embedded in, absorbing the ground’s nutrients with its roots and optimizing the air it breathes. Though it must remain immobile for this to happen it is an acceptable setback as the body is granted access to nature’s reservoir of nutrients, bacteria, chemicals and other substances.
    • Emono Shōhi [獲物消費 “consume prey”]
      Should the earth be insufficient, the body is also able to consume an organic organism, absorbing all of its nutrients almost instantly.
    • Jiko Shōhi [自己消費 “consume self”]
      The last resort wherein the body cannibalizes itself to boost its own reservoirs, this can be done to a dead or living part of the body, however the nutrients gained form consuming a functional body part is much larger.

  • Sannin:
    • Eden Fukkatsu [エデン復活 “eden regenesis”]
      Similar to a plant, the body is able to expel a large mass of spore-like organisms from its core. Once the spores reach the ground they will burst and spill their potent reserves into the ground. When this happens any organism that comes into contact with it will begin to grow at an accelerating rate, reaching their maturity in the span of a few minutes. By the time it is done, an entire forest filled with a great diversity of life will have formed from virtually nothing.
    • Ningen Fukkatsu [人間復活 “mortal regenesis”]
      A potent substance is released from the body, when it is diluted to a factor one part per million it creates an elixir capable of miraculous regeneration. However, when it is taken in its undiluted form, the substance causes uncontrolled regeneration to take place within the organism. Cells will replicate non-stop, causing an overflow of biological substance to pile up inside the organism until it eventually spills. Blood will begin to drip out in excess, hairs will grow to a mile length, and everything that can regenerate will regenerate at a horrendous rate. Because it regenerates the body, it is not fatal; however, the organism will most likely be rendered paralyzed or insane at the sight of blood dripping from every orifice.
    • Shīdo Fukkatsu [シード復活 “seed regenesis”]
      Injecting a part of its being into another organism the body can cause the seed to grow from within the organism. This causes the organism to slowly be enveloped by a tree growing from inside them. Though this is not fatal, it is certainly powerful as the tree feeds from the organism’s nutrients, and though this leaves the organism weakened it does not kill it as it would also kill itself in the process. The tree can also be removed, but it takes time as it must removed from both the outside and the inside.

Dan the Dante

Familiar Guildsman

7,125 Points
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  • Signature Look 250
  • Guildmember 100

Gregar828
Vice Captain

PostPosted: Sat Jan 01, 2011 11:55 pm


ANBU is not a rank, and there is no difference between Saanin and Kage. Rankings are E, D, C, B, A, and S.

Can you elaborate on "No defense against genjutsu"? That seems very vauge.

I dunno, this seems like Anigan with flowers, on a much more complex scale. I can forsee a lot of sh!t happening with the ability to "enhance metabolic pathways."
PostPosted: Wed Jan 05, 2011 7:27 am


Koyuki clan

User Image

Description: In the land of stone the people of a small brewing village constantly came under attack by enemies. The beers, wine, spiits, and etc. where thought to have healing properties. After constant attack and plundering of supplies the fine brewers of this vlilage developed a system to defend what was sacred to them. A mighty taijutsu style which was actually adaptable to the drunkeness of the villagers. Over time through the introduction of the ninja wisdom of chakra control the villagers were able to produce a fighting style that was powerful enough to defend their secret recipe. The clan eventually made a name for themselves in the land of stone: people recognized the Koyuki clan for their unusually high tolerance and goofy yet effective fighting style. The clans prosperity hit an all time high before the members of the villlage just got too drunk and lazy. Nobody remembered their special healing recipe and thus no attacks on the village came for generation after generation. Over time the clan was reduced to simple brewers with some hidden notion inside them that they are meant to do something greater than just brew a killer lager.

Requirements:
-Must brew a premium Spirit, wine, or beer (10-posts minimum)
-Must be Taijutsu or Medical Ninja.

Strengths:

- Taijutsu learnt quicker (-1 posts)
- Taijutsu hits harder (half rank higher)
- Taijutsu is faster (one rank higher)
-Chakra is golden (The color of a lager or ale)
- Able to Learn the style Drunken Fist
-Hard to read movements
-Brewing creativity
-Turns low chakra levels to medium

Weaknesses:
- Ninjutsu is more difficult to learn (+1 posts)
- Genjutsu is impossible to learn
- If done wrong, the nin can become drunk and somewhat worthless
-Abilities take up lots of Chakra (+2 higher than usual)
-When drunk could attack friend or foe or just break stuff or punch air. unreliable.
-Unable to summon when drunk
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Abilities:

(Taijutsu) Drunken Fist Style: This style is great at close range. It sort of mimics the wing chun style of martial art mixed with the capoeira style. There is no surprise that the style is a wavering, stumbling version of both wing chun and capoeira. If one doesn't know; wing chun is a style which employs hitting while blocking using open palm strikes and knife hand. Caoeira is a style that uses break dance looking movements in order to create a free-flowing form which is very effective for confusing opponents and making movements nearly unreadable. The addition of alcohol to the style makes the moves even more unreadable and adaptable to change. When aggrivated the Koyuki clan member using their drunken style gets erratic and can deliver even more powerful rage type punches.

Jutsu for Drunken fist:

Gennin
Drunken Fist: Drunken open palm transfer- using an open palm strike the user is able to transfer drunkness to their opponent through chakra control. This transfer will confuse the enemy or blur their vision for a limited time (2 posts)

Rage punch- Drunken fury- When mad the user is able to deliver rage punches and kicks which are undoubtely messy, and sluggish, yet quite powerful. Enough to create craters in the ground or turn a concrete wall into rubble.Rage punch follows the rank of the user. (When user is gennin- rage punch gennin level. when sannin- its sannin level)

Sobering truth- Same as drunken fist transfer except backwards. Can easily sober anybody up with a simple strike. This technique can only be used when Koyuki member is sober.

Chuunin
Drunken Fist- 3 point stumble- Using a knife hand strike the user is able transfer even more drunknen effects to the opponent this one however unlike the first ability requires 3 quick knife hand strikes. These 3 strikes deliver a drunken stuppor to the balance system only. This causes stumbling and for some people of lower rank or less tolerance cause the inability to stand up for a short time. (3 posts)

Drunken fist- Bubbly release- When the user is hit the section of body effected by cut, smack, or smash turns to a bubbly form and lets items pass through it.Once the technique is used it can't be used again for another minute or two (3 posts)

Jounin
Drunken Fist- 5 point stagger- Using a knife hand strike the user is able to transfer yet more drunken effects to the opponent. This taijutsu released jutsu requires 5 quick succession knife hand strikes. If the strikes hit high up on the opponent it will cause massive amounts of double vision and mind-numbing confusion for a short time. (3 posts) If the hand strikes hit low down or on the arms or legs of the opponent they will either lose control of the arms hit or legs hit or just lose control of balance for a short time (4 posts)

Kage/Sannin
Drunken Fist- 7 strike combo - Using a combo of interchanging open palm strikes and knife palms in quick succession. This technique if done properly will cause the opponent to become completely drunk for a short time (5 posts) Once the user has successfully done this technique over and over again (to 20 people) They will unlock the ability to make a person completely pass out drunk for a short time, providing a quick escape when needed (3 posts)


The Drinks!

Most importantly of all is the brews! The Koyuki brew is as unique as its many brewers. The whole reason this clan has even found a purpose for living was to protect their precious brews. As beer is made with yeast, a living culture: ninja have found a way to cultivate the yeast among chakra to give the beers special attributes . The beers yeast takes on a quality that either replenishes stamina slightly or replenishes health. The alcohol content of these beers have greatly increased as well making them quite potent.


Koyuki brew - Gennin level - This beer is a simple ale that replenishes 1 chakra point upon drinking. only 5 can be ingested per battle before the user passes out drunk. It would take about 1 glass for a non koyuki family member to get drunk off this brew and about 2 or 3 for the clan member.

Chuunin level- The simple ale replenishes 2 chakra points upon drinking. limit 5 drinks.

Jounin level- The simple ale becomes quite complex in its flavor profiles. Replenishes 4 chakra points upon drinking. only 4 can be drank before the user passes out. 1 drink will get a Koyuki clan member drunk, a half will get a non-clan member drunk.

Kage/Sannin level- The complex ale replenishes 6 chakra points. Only 4 can be drank before the user passes out.


Sharp and Stout- Gennin level- This dark beer has tones of chocolate which replenishes the bodies health. If a user takes too many hits in battle they could use some numbing goodness and quickened medical treatment which this brew provides. 1/16th of the users health will be replenished basically ernough to handle small scrapes and bruises. a large cut though will only be lessened to a slightly more minor cut.(same rules for Koyuki brew drunken levels apply)

Chuunin level- This dark beer replenishes 1/8th the bodies health enough to heal a large cut, any more will only be lessened.

Jounin level- The dark beer gains a bit of of power at this time. healing 1/6th of the users ailments. Multiple large cuts will be easily healed. Also at this stage a nice numbing sensation is added to the beer to help the user deal with the pain of the damage.

Kage/Sannin level- This stout replenishes 1/4th the users health upon drinking. This can deal a flurry of damages taken. Even lessen the effects of broken bones to accelerate healing.


Clan Head: Lana Koyuki (eris5)
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Eris5


Azeiel The Risen

Feline Pumpkin

5,425 Points
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  • Cat Fancier 100
PostPosted: Wed Jan 05, 2011 8:11 am


Pic:User Image
Name:The Secret Warriors
Bushin Clan
Description: Throughout all the ages of mankind, a name has been linked with the best of the best of any nation. Bushin....the warriors who at birth are chosen and trained to become the most powerful warriors to ever live. The current living of shinobi however, has made it's way into a new breed. Secretly a group was formed by the kage's and elites of every village a group of the strongest shinobi. These are the new age Bushin, chosen from birth because of their natural affinity for being a shinobi that is determined by a secret sect of medical shinobi. If a child is found to have the natural genetics they are taken from their parents and are never to see them again. The parents are told that their child died soon after birth, or given an orphan baby to hide the truth that their child was chosen for this special group. These chosen are formed into groups of the most elite killing force in the shinobi world, trained to fight, assassinate, protect and follow out a mission's orders to the very end. They take on the suicide missions and return with only minor casualties. The name of Bushin lives on in these shinobi, and they uphold that name.
Strengths:
• Bushin children are of an elite breed, naturally fit and having the best physical shape of any shinobi. They have also been known to be naturally handsome
or beautiful. (All females must be at least 5' 5" and all males at least 5' 8" as a minimum height)
• Bushin are mercenaries and assistants... they can take on any mission from any village and are often commissioned with work
Weaknesses:
• Bushin are naturally weaker when it comes to Genjutsu due to their focus on weapons. (All Genjutsu cast by a Bushin are weaker by one rank and CANNOT learn S-ranked Genjutsu )
• Bushin cannot learn Village oriented ability's(IE. the eight gates.)
• Bushin fulfill the missions given to them. If you are given one, you must complete it, or die trying. Though you will only have to fulfill the certain requirements given.

Rules:
• Bushin are normally only social with other Bushin, and are typically distant from any non-member they meet.
• Bushin will always take on missions their squad leader gives to them. Meaning they usually stick together for many tasks

Ability: (Special ability this clan/ kekkei genkai gives)
• Bushin get +1 rank in Speed, Strength, Reflexes)
• Bushin learn weapon styles 1 post faster.

Bloodline/Clan Jutsus:
Gennin
Iaidō
With a single, unhindered motion a true Bushin can unsheathe his weapon and strike at the same time. This can provide a elegant- yet effective way to catch your opponent off guard.

Turning Swallow Cut
Utilizing chaka to stimulate the nervous system, this cut is reputedly so quick and precise that it can strike down a bird in mid-flight. It is a downward strike which is then spun back up into an upward strike, both strong enough to effortlessly slice through even the hardest wood.

Bushin Charka Net
Rank D
A relatively simply chakra usage, the user forms a single hand sign to form chakra into a net of pure chakra. This net can be tossed at prey, or used in multiple ways as distraction or trap. Even the most basic of the Bushin learn this technique.( 1and a half times as strong as steel wire.)

Drying Pole
Rank C
Complex
The user extends the tip of their blade with chakra as they thrust. Like a beam of energy, the strike can stretch several extra feet.
• Max distance 3ft addition

Chuunin
Bushin Mind Alteration
An Art learned by every Bushin member, it is one of the only techniques that requires no hand signs. The technique itself is very basic utilization of focusing chakra. The techniques goal is to literally destroy the user's brain to prevent enemies from uncovering any of their secrets should they be captured. This technique can either be used to put the user into a catatonic state(3 days CAN be countered by a skilled medical ninjutsu user ) to slow their bodies functions letting them survive longer from severe injuries in case they need medical attention, or if captured the user can force all the chakra into their brain and then release it, killing the brain and destroying it from the inside making any information that would want to be obtained impossible to retrieve as the brain literally dissolves.
This cannot be fixed by medical ninjutsu as the brain at this point is nonexistent.
Chakra Scabbard
After mastering the first two techniques and demonstrating his command of the Bushido code he is permitted to learn the signature element of the style. A Bushin's blade is rife with pure chakra that crackles and dances around the blade. A blade properly focused is quite capable of cutting through even the thickest steel. Essentially doubling the striking power of the blade
• Active until battle ends or turned off

Bushin Barrier
After having hunted many targets to capture or kill, the Bushin realized they needed to have a method to avoid interference with their prey. The invented a barrier technique that allows them to form a 10 meter circumference from their position that cannot be broken except by justu's higher than B rank. This is to give them an opportunity in which to get their target alone should they need it.

Jounin

Pressure Wave
Rank C
Complex
When swinging your weapon, you can create a crescent shaped chakra wave that can travel up to about 40ft before dissipating. A hit from it can be as strong or possibly even stronger than a normal blow. Unfortunately- it leaves your katana without a chakra scabbard (as you just launched it off XD) and you must activate it again.
• Max distance 40 ft

Two As One
Rank B
Complex
You are actually able to make two blows at once. A normal sword blow and a chakra saber blow. Each strike has the ability to kill if it connects with the body.

Many as One
Rank A
Simple
A complex pattern of blows converge on the target. You may make 5 blows with the chakra sabers and one with your real sword. All the attacks are real, and they can all pierce your opponent if they connect.
The chakra sabers created this way CANNOT be launched using the chakra wave technique and will dissipate upon completion of the move or if the first strike is blocked.

Divine's Scabbard
Rank A
Complex
In place of your chakra scabbard you are able to substitute pure chakra for whatever element you have an affinity for.
• Active until battle ends or turned off


Clan Head: Myurai Verd (Azeiel the fallen)
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PostPosted: Wed Jan 05, 2011 9:05 am


User Image
Tsuchigumo Clan: Fear the 'Character Binding Technique'


This technique, was developed by a powerful Ninja deep within the last ages of the Great War, allowed him to do many different things depending on the Kanji he writes out on the air with his hands such as create fire, or sending the word to 'Attack' a target. Fairly versatile, this skill affords similar advantages to handed hand seals because it merely has to be spelled out. He also was a man of peace. Deep within the land of Suna, the man decided the wars were becoming to hectic and decided it was time to end this senseless bloodshed.

From there the man developed a technique so powerful, so great, that the nations deemed the man 'Oni.' or in his villages terms, he was known as 'Ra'. After wiping out an entire village to express his anger towards the wars, he indeed brought peace and ended the Shinobi wars on his side of the world. But to his sadness, and to his hatred for mankind and their selfishness, he noticed the villages saw him as a weapon of power. Wanting to contain him for their own uses and have him as a trump card for war. Retreating into the depths of Suna and creating a small peaceful village near a plentiful oasis, he settled down and created a small world under his rule. Teaching those the skills in the way of peace, in which the people became known as the 'Tsuchigumo Clan/'


Rules
1.) You will have to put Tsuchigumo Clan after your name.
2.) Unfortunately the main reason the Ninja created this hand-written jutsu,is because he couldn't perform the basic hand-sealed jutsu's. His shame of that,brought him power in creating this. Upon which,the user cannot learn many Ninjutsu's or Genjutsu's from other sources other than the Tsuchigumo Clan. But, seeing as the generations become stronger than their predecessors, the Clan member can only learn 10 Ninjutsu's and 10 Genjutsu's total. (Or in other words, 10 Ninjutsu's and Genjutsu's in an ENTIRE lifetime.)
3.)You will be able to utilize all 4 elemental jutsu's using Kanji spelling only. Make special note that this does not give you 4 elements of your regular Ninjutsu.
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Abilities
*) Have quite High Chakra Reserves
*) Chakra Control is automatically a slot for Shinobi Skills.
*) Sealing Jutsu's take - 2 posts to learn.


Jutsu's


Academy Student

Name: Dragon Spying Technique
Description: Upon drawing an animal,a human face,or some legendary creature in a specific spot the user will be able to ,through a drawing, see through the eyes of the drawing and spy on others. They will not only be able to see what's going on but also listen too.

Name: Seiji {Justice}
Description: Upon writing 'Justice' in Kanji in the air,a light reflective glass with appear in-front of the user only. Repelling of Taijutsu attacks of the users rank,and all Ninjutsu Attacks of the users rank. One hit of the 'glass' shatters it and it can only be used every other turn.

Name: Gensou {Illusion}
Description: The user will write 'Gensou' in the air and a 'box' of bending light will form over the user turning them invisible. It not good for fighting purposes as you cannot move after performing this technique and those with special chakra reading Dojutsu will be able to see through the glass.

Name: Chuujitsu {Loyalty}
Description: The user will write 'Chuujitsu' in the air which be fired at their opponent. If the word hits any part of the opponents body,it will merge with their skin and become one with their chakra flow;which is another reason why it will stay on. This technique does no damage nor does anything battle worthy at THIS level. But,it does have further uses later on for Tsuchigumo members.

Name: Chikara {Power}
Description: The user will write 'Chikara' in the air as a force of condensed chakra will fire from the user.[ At Academy Ranked,the chakra will be the size of a small fist. At Genin Ranked,the chakra will be the size of a small ball. At Chuunin sized the chakra will be further condensed and will have a little explosion after impact.(No size change.) At Jounin Ranked,the chakra will be the size of a beach ball and can split itself four times to widen the range of the attack. The explosion of the chakra is that of an explosive tag except without the burns.At Sannin level,the chakra is that of a small child and is fired off in higher speeds. The user will also be able to fire it into the air and let small condensed and unstable chakra balls rain down on the opponent for one post.

Name: Shinjitsu {Truth}
Description: This is an interrogation jutsu. It is not used for battle purposes as the Kanji sign is too slow;not to mention that it wouldn't really do the user good to do it in the first place. But,upon writing 'Shinjitsu' directly on the opponents head,the user's symbol will hit a restrained[Or hopefully you restrained] opponent in the head. The symbol will spread upon the users forehead and start to glow as if fuses with the users chakra system. As long as the symbol is on the opponents head,they will be unable to lie without feeling extreme pain.

Genin

Name: Souzou {Creation}
Description: The user is now able to manipulate the elements through Character binding. These,jutsu's although,are only at the power of Genin Level. Regardless of what rank you are.

*Souzou:Katon - The user can manipulate Fire through character binding. After the word are spelled,the symbols will turn red and fire a beam of flames at the opponent.

*Souzou:Suiton - The user can manipulate Water through character binding. After the words are spelled,the symbols will turn blue and fire a water torrent at the opponent.

*Souzou:Fuuton -The user can manipulate Wind through character binding. After the words are spelled,the symbols will turn green and 'bladed' winds will try to rip the opponent.

*Souzou biggrin oton - The user can manipulate the Earth through character binding. After the words are spelled,the user will shoot the words into the earth which will react,by firing up a small pedestal of earth to strike the opponent.

Name: Kuza {Bond}
Description: The user will write 'Kuza' in the air through Kanji and place it on a team mate and themselves. Once the symbols merge fully with their chakra,the two will be able to communicate telepathically. This will not work on opponents,as 'Kuza' only will work on those that are willing to have it to work.

Name: Kankyou Kuza {Environmental Bonding}
Description: Similar to the Doton:Shinjuu Zanshu no Jutsu, the user will,after writing 'Kankyou Kuza',merge into the ground as if it's 'water' or 'thin air.' This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks. Can still be detected if the opposing Nin. is two ranks higher than the user, or they have a Dojutsu which can help them see the user.

Name: Chouwa Kyouryoku {Harmony Cooperation}
*Prerequisites: Kuza{Bond},and Custom Acception
Description: The users,after performing the Kuza bond,will be able to sync their jutsu's together. Or better yet,they will be able to make collaboration jutsu together as long as the bond 'Kuza' is upon their orifice. Note:You will have to get the jutsu you wish to collaborate with the ONE person{Team Mate,Partner,etc.},and get it approved by our Custom Jutsu acceptor.

Name: Magen Genkaku {Demon Hallucination}
*Prerequisites: Gensou {Illusion}
Description: The user will perform 'Magen Genkaku' through Character Binding, and make a 'mirror' form over them. During this particular Genjutsu,the user will take on the image as the opponents worst fear.During which the opponent might feel their abilities have been halved because of their mind thinking of their fear coming to life. It will last up to 2 Posts. But,if the opponent,if they can overcome their worst fear, and put on a direct hit of equal ranking to the user,the mirrors will shatter and the Genjutsu will be broken.

Name:Jinsui {Pure}
*Prerequisites: The user must be able to perform Medical Jutsu.
Description: The user will perform 'Jinsui' over a wounded area that has been poisoned,cursed,etc. and negate it's affects in 2 post time. This,does not heal wounds nor does it repair tissue,but it does take on as an immediate protector against foreign substances. But,if those foreign substances are higher than the user,than they may have more difficulties negating their affects.

Name: Uta Genkaku {Song Illusion}
Description: Upon writing Uta Genkaku in Kanjii,the user produce a musical tones happening throughout his/her vicinity. The Kanji symbol,unlike the other's,will not vanish from the air as it will slowly take rise within 3 posts. Upon which,if the enemy doesn't destroy the symbol within that time limit,they will be captured within a intricate Genjutsu that hits all five senses instantly. It will,to the opponent and those within the vicinity other than the user,will be replaced in a pleasant scene. In which they will be 'seeing,'feeling','touching',and 'tasting' what ever they see as their way of having peace. During this,the user can capitalize on their opponent's openings.
*)Note: The opponent DOES have a chance to disable this technique if they get trapped in the Genjutsu. If,the opponent has another person,who WASN'T in the vicinity during the third post they can use their chakra to snap the victim out.
- Another method would be to use the Post-Action Sequence[Random Number:1-2] And if the person gets a 2,they have broken from the jutsu.
-The last method is,if the opponent is higher than the user that used the technique,after the post with them being pulled into the Genjutsu they will be able to be released from the technique by utilizing 'Kai.'.



Chuunin

Name:Saisei no Bushin {Rebirth Clone}
Description: The user will write 'Saisei' in the air which will turn into a clone of the user. But,unlike the normal bushin clones,the Kanji Bushin cannot make physical attacks but it does make jutsu's. The Kanji clone can utilize the 'Character Binding' Jutsu's only one rank underneath the user. But make note that the clone is also one rank slower and one rank weaker than the user that created it. [Can only perform one Character Binding technique before dismissing.]

Name: Shukufuku Bunmei {Blessing Civilization}
Prerequisites: Jinsui {Pure},and must be able to perform Medical Jutsu
Description: Using the power a stronger form of Medical jutsu,a 'glass' of the users chakra will swirl around his/her team mates. During the time the user has them within the 'glass',they will start to recover from their injuries quickly. It would be almost as if returning what was damaged or injured back to it's original state.
@Chuunin Level: The user will be able to heal one user at a time. They can repair what was damaged in 5 full posts by the user. (Paragraph Posts)
@Jounin Level: The user will be able to heal two users at a time. They can repair what was damaged in 5 full posts (by the user) but also can fix and correct broken bones. (Paragraph Posts)
@Sannin Level: The user can now feel three users at a time. They can repair what was damaged in 5 full posts (by the user) but can also heal lost limbs,fix broken bones and reconstruct tissue and that of the like. (Paragraph Posts)
@Special Medical Level: For those that are Medical Nin only,plus using 'Character Binding',they will be able to do everything that Sannin can do with 'Character Binding' plus more. If they get a person,that has died,within two posts of the initial death,they will be able to revitalize them. Of course at a major cost. They will be performing the technique for 3 Days{In real life time} and must NOT be disturbed during the ceremony. If they are disturbed{Meaning someone is attacking} the one they attempt to bring back will die indefinitely.

Name: Hakken {Discovery}
Prerequisites: Chuujitsu {Loyalty}
Description: During this technique,after performing and having a successful completion of 'Chuujitsu the user will then be able to release out this technique called 'Hakken'. Upon writing 'Hakken the words will turn into an arrow that will point in the direction that the opponent is. For,as long as the seal is merged with the opponent,the arrow will point them out. [It takes 2 chakra points after initial release to keep the arrow up.]

Name: Magen:Shikarou {Mirage}
Prerequisites: Magen:Genkaku
Description biggrin uring this technique the user will write,after saying 'Magen', Shikarou in which the opponent will be surrounded by multiple 'mirrors' of illusion. These mirrors will make the 'captured' opponent see the user running away from them.If the opponent tried to give chase,they will continue to see the user simply running away from them,which will can become quite hazardous if the opponent isn't careful. In closed spaces they will bump into things or in some areas fall from great heights as the world outside of the 'mirrors' will be the true hazard for them. The only way to break this Genjutsu is to utilize a projectile Ninjutsu attack that is of the users rank.

Name:Seika Souzou {Sacred Fire Creation}
Prerequisites: Souzou {Creation}
Description: After writing 'Seika Souzou' in the air,same as doing with the Souzou elemental techniques,a burst of flames will rage from the symbol. But unlike the ones before,the flames have an incredible heat intensity. It has been known to melt thin metals instantly and thicker metals will start to bend to it's engorging flames.

Name:Fukushuu {Revenge}
Description: As the opponent is attacking,if the user has the time,they will write 'Fukushuu' directed at the opponents attack. Upon contact [Be if a Taijutsu attack or a Weapon Attack] the opponent will be blasted back with double the force they applied.
Note:This only applies to Taijutsu/Weapon Attacks.
- Also,you will have to use the [Post-Action:Random Number Sequence to see if you have successfully performed the technique. The range will be between 1 & 2. If the user gets 1,they have successfully countered the technique and have blown the opponent back with tremendous force. If the user gets 2,they have just received the attack the opponent has done.]

Name:Meitou Bushi {Celebrated Sword Warrior}
Description: The user will write Meitou Bushin in Kanji,and the words will form into a black Katana. The blade itself has no special properties except that it is a sword,and will last until the user sees fit. [The max amount of swords summoned depends on the users Shinobi Type]
-Note: It takes -2 chakra,after the initial use of the Kanji sword to summon more swords.

Jounin

Name:Koton {Chaos}
Description: The user will write the word 'Koton' in Kanji which will levitate slowly in the air. The user,after the initial post,will start to glow white and their chakra will become rapidly sapped from out of the user and into the symbol. After a total of 5 posts,if the Kanju symbol hasn't been broken or attacked the user on the fifth post will be encased by a protective light,and the condensed chakra of fifth whole posts will come slamming down at the opponent like a small ball. The ball is small for the reason to have great speed and better increase the chance of hitting the opponent. The destruction of this technique will be rather massive and can be devastating to the opponent if they take direct or near contact to the blast.
-Note:After the initial performing of the technique,the Kanji symbol will take -3 chakra until the fifth post.

Name:Shinsei Kiri {Sacred Mist}
Prerequisites:Souzou{Creation},Chuujitsu{Loyalty},Hakken{Discovery}<-This is optional
Description: By utilizing the knowledge of Souzou{Creation} and adding Chuujitsu{Loyalty} and then utilizing Hakken{Discovery} to add direction the user will be able to perform a deathly combination within the Tsuchigumo Clan's 'Character Binding Technique.' After utilizing all that's stated above first,the user will then be able to use 'Shinsei Kiri' to its fullest after writing it in Kanji. Upon finishing the last slant,the word will start turning into a mist,forming around the user first and then spreading rapidly around the area.
[1st Post= Around the user and his/her vicinity
2nd Post= Around the user and lightly around the area they are fighting.
3rd post= The entire area is filled with mist.]

During during this,the user's chakra will be masked,because the entire mist is chakra doused,as well as any scent of the user is masked since they are the puppeteers of this misty deviance.
Sannin

Technique Name: Dohasuten (Fury)
Rank: S ( 30 CP) + 15 Posts of halved physical abilities. ( Physical Traits and benefits are knocked down 2 full Ranks.
Type: Ninjutsu~ Kinjutsu
Element: Highly condensed chakra and Nature.
Description: The Tsuchigumo Clan wasn't purely known off of the simple ability of creating intense abilities through Kanji.No, their deadliest ability was a Kinjutsu called Dohasuten. The move set the Caln above even the uchiha in standards of destructive force. A single man army could bring a village to a crumbling halt. Some call it the power of the heavens while other call it a plague from hell. Just depends which side of the spectrum of life the Clan Member chooses to be on.

Dohasuten was a Kinjutsu developed by the Tsuchigumo's during their prime of the Great Shinobi War. This technique was taught as a rite of passage to any member that has achieved Konin or Sannin Status in the world. It is in-fact their birthright as a Tsuchigumo Clan member to earn this technique carry on the tradition of the Clan. With this destructive power, it is just like a Jinchuuriki... Meant to bring peace to the villages of old... cease the needles wars that may wreak havoc upon the land. But... sadly not all those who obtain this ability utilized it as a method of peace.

How does Dohasuten even work?

Like any technique of this magnitude, you must be a specialist in the way of Ninjutsu or be something of it's equivalent as well as have medium high to high chakra reserves. Only the strongest Ninjutsu-ist of the Tsuchigumo Clan could even think about decently having the technique underneath their belt of skills. Similar to the fabled jutsu like Limelight ,but in this sense it is with one person, who has undergone training as harsh as learning Senjutsu to utilize this technique on their own.

Upon meeting the requirements of being a Ninjutsu-ist or something of it's equivalent and having done the training ( Will Post Below ), they will employ the harsh jutsu upon the Village. As well, as them signing a blood oath prior to even gaining the knowledge of this Jutsu of Peace. One of the Tsuchigumo Clan members had noticed that some of those that were learning the jutsu were a little shady and may distribute the knowledge of this powerful technique to the other nations. So, to defeat treachery within their own ranks,the Tsuchigumo's made all those that were learning the jutsu to sign a contract in their blood and chakra. Similar to that of a Summoning Contract, except as their blood and chakra get poured onto the paper, the contract will place a seal on the user. The seal is invisible and will not be seen until the user either initiates the technique or worse... breaks the contract. Which is one reason why they called the obtainer of this jutsu becomes a 'Host'. The seal will signify that they will only reveal the secrets of this jutsu to those of the Tsuchigumo Clan. And, that if they should reveal any morsel of this jutsu to another person, they shall be stripped of their lives. In where the seal will break and consume the victim in a horrid death. Where their blood will forced out from every crevice of their bodies... And, as most would guess... or rather hope. The Tsuchigumo's secret technique has been held secret ever since that rule has been applied.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
*) It takes 10 Posts to deploy the jutsu. Every 2 posts the weather of the village will turn harsher... giving a warning to the citizen's that something isn't right:

-) 1st Two Posts: After remaining stationary for two posts, the Host of the technique will start to glow white. During this time, they must keep their hands continuously moving in the flow of the jutsu. Also the Host must stay stationary during the entire technique as they gather energy. The skies around the village will start to accelerate in an unusual rate.

-) 2nd Two Posts: The Host will glow a brighter white until the clothing he/she may be wearing will look purely white. This is from the fusion of chakra and nature's energy being obtained and morphed at a rapid rate while simultaneously being bottled up in an unstable ball. The clouds will continue the unusual pattern of speed whilst the wind around the village will pick up. If one is experienced enough and rather notices in time, the wind will actually be pushing away from where the Host is. Making a natural defense for the Host at this point an time. No, the wind won't be so strong that it can knock away Shinobi from attacking, but it will be strong enough that regularly thrown projectiles will lose any to all acceleration by the time it reaches the Host.

-) 3rd Two Posts: As the wind increases, making projectile weapons even more futile, the white light will start to slowly encase the Host of the jutsu as well as it starting to increase in size. Meaning that the power has become so unstable, that it can no longer be contained with the user and is starting to reach out into the environment. To an onlooker, a large beam of white light will be reaching up into the skies from where the host is standing.

-) 4th Two Posts: The wind at this time is quite violent. Shinobi that are two ranks underneath the user will be blown back at this level of the technique. Shinobi one rank will be able to get close but the force of the winds will reduce any Taijutsu attack by a half rank. Simply because of the force of energy and raw power being released from the user. Not only that, there will be an energy dome starting to form around the host. Producing highly condensed chakra as a form of a protective barrier for the host an attacker, if they manage to get through the wind, can penetrate the barrier. But at the cost of taking raw chakra damage to their bodies will be the penalty for attempting to attack the user at this level of the jutsu.

- 5th and final Two Posts: This is were the jutsu finally eradicates the village. When the user has retained enough of nature's energy, they will release all of what they have stored in one powerful blast. To protect the user from being damaged, and his/her comrades, the St.Pierre's utilized the chakra barrier that was utilized earlier as an offensive-defensive barrier to purely defensive barrier.to protect those within from the purification of the jutsu. (( About five feet from the user will be the total area of the barrier.))

Basically the jutsu is like an bomb. Once at this stage, raw chakra and the true power of nature will be released upon the village. Destroying anything and consuming every thing within the area.

Training

Now like any jutsu... it takes training to do this technique. But like the Sage's of summons, in which Tsuchigumo (Creator of the Clan) derived the idea from, the training is quite strenuous.

*) 10 Posts for training in the knowledge and control of Nature Energy.

*) 10 Posts for Chakra Control

*) 15 Posts for handling and controlling the magnitude of this magnificent jutsu.

*) 5 Posts for learning the long hand-seals that it takes to produce this jutsu.

Rules

-) The user must be completely stationary when performing this jutsu. They may move their upper body or duck, but the feet must be planted and the hand-seals cannot be broken or the jutsu is automatically canceled.

-) If the jutsu is canceled, the chakra is stripped from the user, as well as the user being unable to utilize the jutsu for TWO FULL DAYS. (This is in real life time)

-) Even if the justu is cast, the consequences of utilizing this massive technique will still apply. The inability of utilizing the technique for TWO FULL DAYS.

-) During those days, your chakra will be halved. [ For example, if you have 200 Chakra Points, you will only have 100 Chakra Points until the TWO DAYS have passed.

-) You must be a Tsuchigumo Clan Member. Either by marriage or through blood. Teaching the jutsu to anyone else, as stated above, will cause you the penalty instant death.







Head of Clan: ( Reserved for Panthers7)
1.
2.
((As you can see, because of the abilities and strength of this clan there will be very few people who will be able to bare the name of Tsuchigumo upon their last name.)) - (( Repost ))  

Panthers7
Crew


iMistah-kun

PostPosted: Wed Jan 05, 2011 1:04 pm


@Panthers
you're rules still say you will add more as you think of them. I need you to have the complete list before I judge it.

@Everyone else
I will edit this post momentarily with my rulings one your bloodlines.
PostPosted: Wed Jan 05, 2011 11:52 pm


Ongaku Clan


Lovely sound of music


User Image


Description: A small clan from the Music Country within a small town that made an anarchy there with the strongest in the clan always being the leader so they usually have noble families switch over an over. So there are many names for the clan but all fall into Ongaku. The Morinaga division of the family is the one that have been in power for the most part of the existence of the clan.

The Clan started off as a musical group of nomads as well as acrobats, often moving. Though they learn ninjutsu early on since the constant warfare learning a way to combine it with there musical abilities for attacking without no one realizing truly, though usually it was a small trance that would only last a few seconds, though for a highly physical able ninja it is the most vital part though most in the clan where mediocre when it came to that. Though they soon develop a way to amplify there abilities by using lightning or usually wind instruments; though some went with more creative ways depending on how they would use them to attack, then using a small lightning charge they would amplify the sound to extreme levels; the jutsu is for the clan are the most difficult to learn even the basics take a long time since it's not just singing songs, the person must also combine sound into the jutsu as well then form it into either Ninjutsu or Genjutsu. Through the years there children were more an more being born with the birth defect of being deaf and gaining the ability to see color placed for sound, so they develop a technique that they distinguish sound by a special color in the wind that they soon learn how to identify to define what something sounds and what not. Though they kept developing techniques to work with their weaknesses an lack of natural abilities from a bloodline they struggle to become stronger each day.




Rules/Common Physical Traits:
Cannot make a summoning pack.
Must make there own instruments
Must have lightning as one of your elements
Teal or greenish yellow eyes
There Voices are really soft
Deaf at a earlier age
Only members of Clan can learn jutsu

Strengths:
Clan is immune to genjutsu the requirs hearing
Using Genjutsu by their voice or Instrument
Learning Raiton or sound jutsu (-1 post)
Crafting instruments

Weaknesses:Singing too long they start to hurt there voice, passing the limits they aren't able to say jutsu out loud and most rest for one post if they keep it beyond one post they lose it for one day.
Genin: 4 post
Chunnin: 6 post
Jounin: 10 post
Sannin: 15 post

Not very good in close combat
Sight and their voices are major uses

Ability:They attack the nerves in a person body with sounds waves and use thier voice to trap others in a trance
Able to make instruments depending of there level.
Sounds looks like color to them So it's nearly impossible to sneak up on them as they will probably see your light steps as color though they are able to feel subtle vibrations in the bone behind there ear. The colour of the sound depends on the tone of the sound, like sad sounds will usually be dark, were as a happy sound would be a bright colour.

Bloodline/Clan Jutsus:

Kihonteki-onpu (Basic Music)
The user put there hands together making a seal concentrating there chakra to amplify there voice. At Genin it is just a loud noise, Chunnin it can be loud enough to cause deafness for a period of time , Jounin loss of hearing completely, Sannin damage to the ear canal must find medical attention.

Toransu (Trance)
Using the Kihonteki to amplify there voice they amplify there voice but not to much then start to sing, once the opponent hears they start hallucinating. Increasing the chakra usage makes this into a stronger genjutsu than before.

Yuusei Kai (Vocal Cut)
The person will concentrate there chakra into a high pitch difficult to be heard to the average person, then whistle as they cause a shock into the person system that they lose feeling in part of body, Genin just slight numbness, chunnin lose of an arm or leg, jounin loss of two arms, legs, or both, Sannin destruction of the nerve.


Chunnin

Kemonone (Beast of Sound)
A special genjutsu that the user is able to do by singing or playing a song, they must be in a certain area of the person, the genjutsu makes them hallucinate horrible beast while there body is numb. Though the Genjutsu also starts corroding there hearing the longer they try to listen it. Unable to be broken by casual kai as well hard to realize if you are caught by it, since as long as you hear the song vicinity it will put you back.

Chunnin: 25 meters
Higher Ranks is multiply by 2

Mizuhime Indou ((Requiem of the Water Princess))
The attack must use an instrument even if there singing since they must make a microphone. The attack is a normal song or so it seems each note is a special since it uses vibrato, using it would shake the water inside the person causing them to become disoriented, Jounin up are able to shake them up so much where a person would barf as well cause pain.

Jounin


Kemona-su ((Best of Earth))
By singing or playing a song the user is able to summon up a golem also known as a Colossi made of the earth and minerals they sprung forth from, as long as the user keeps playing the golem will keep fighting. This is there main summon and there may variations of this summon from almost any animal form or human. It only take a one time deal to summon this creature as he is like any regular summon except for the person has to keep playing a song for them.



Sannin

Tendou Zen (Paradise Complete)
The advance form of Toransu as it effects the victim worse than Toransu as well is able to be amplify with the amount chakra put into the attack, Toransu is also able to force the victim to move without realizing it as well the control on the mind is terrifying and tremendous, as it doesn't use air conduction only it also uses the temporal bone to put the user in the genjutsu. It takes a chunnin level jutsu to keep the jutsu going for prolong periods though to initiated it's necessary to use jounin no matter what, using a Supreme Masterpiece instruments you only need a genin level chakra. The jutsu is a very powerful one so the limit for any rank to use is four post Kage six post and afterward must take a small break from any type of sound clan jutsu's of two posts.

The Requiem of Michael
The hardest and strongest technique in the whole clan it takes a lot of chakra as well concentration, the user creates two or three clones that together they create "Gabriele's Horn" summoning up an entity from the heavens parting the clouds that looks like a golden angel in armor that is powerful in many different ways not just attacking. Michael is able to use powerful jutsu's an as long as there's a people playing he will still be there fighting. Nine posts then he will disappear only able to summon once in battle and takes a day of resting to be able to summon again.

Ode to Joy
The user will summon up a little animal with a song, the animal in turn would then take a break for three post then after that he will start to glow and a giant after-image of itself will appear in the air as the animal can't be attack anymore. The animal will then start singing and playing his own version of Ode to Joy, causing the summoner to go into a pseudo sage mode as he will absorb natural chakra so easily as well pour all of his out easily. In this mode the user is stronger, faster, and more flexible than any other shinobi as well it incredibly increases the strength of his ninjutsu into a much higher level making the summoner quite the power house now (Speed = a little slower than seki-reigan first stage, strength equal to a medic class one rank above them, flexibility un-match, ninjutsu as well, genjutsu is at it's strongest). The strength only last for ten post and the user becomes quite exhausted after using it. The amount of jutsu that they can use increases by a lot as well, chunnin are able to use 10 Sannin moves before reaching there limits, Jounin can use 15, Sannin like if they were Kage, and Kage just reach a level of chakra than more than rivals a demon or angel. This jutsu can only be use once per day an the user becomes very vulnerable after using the jutsu.

The Symphony of the Condemn
The user cast up a special song that puts the victim in a small trance that forces an hallucination of a demon appearing an ripping a part of there soul, if successful it causes the opponent to break down in tears and lose there will to fight.
Must have a Instrument and has seen someone close die in front of you (Rpc)
1 post: they just lose feeling in there body an are left vulnerable
2 post: they break down in tears an forget where they are at.


Clan Members:
-
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o_Starlight_


Panthers7
Crew

PostPosted: Thu Jan 06, 2011 3:36 am


(( Finished ^^ ))
PostPosted: Thu Jan 06, 2011 10:13 pm


Eris5
Koyuki clan

User Image

Description: In the land of stone the people of a small brewing village constantly came under attack by enemies. The beers, wine, spiits, and etc. where thought to have healing properties. After constant attack and plundering of supplies the fine brewers of this vlilage developed a system to defend what was sacred to them. A mighty taijutsu style which was actually adaptable to the drunkeness of the villagers. Over time through the introduction of the ninja wisdom of chakra control the villagers were able to produce a fighting style that was powerful enough to defend their secret recipe. The clan eventually made a name for themselves in the land of stone: people recognized the Koyuki clan for their unusually high tolerance and goofy yet effective fighting style. The clans prosperity hit an all time high before the members of the villlage just got too drunk and lazy. Nobody remembered their special healing recipe and thus no attacks on the village came for generation after generation. Over time the clan was reduced to simple brewers with some hidden notion inside them that they are meant to do something greater than just brew a killer lager.

Requirements:
-Must brew a premium Spirit, wine, or beer (10-posts minimum)
-Must be Taijutsu or Medical Ninja.

Strengths:

- Taijutsu learnt quicker (-1 posts)
- Taijutsu hits harder (half rank higher)
- Taijutsu is faster (one rank higher)
-Chakra is golden (The color of a lager or ale)
- Able to Learn the style Drunken Fist
-Hard to read movements
-Brewing creativity
-Turns low chakra levels to medium

Weaknesses:
- Ninjutsu is more difficult to learn (+1 posts)
- Genjutsu is impossible to learn
- If done wrong, the nin can become drunk and somewhat worthless
-Abilities take up lots of Chakra (+2 higher than usual)
-When drunk could attack friend or foe or just break stuff or punch air. unreliable.
-Unable to summon when drunk
-

Abilities:

(Taijutsu) Drunken Fist Style: This style is great at close range. It sort of mimics the wing chun style of martial art mixed with the capoeira style. There is no surprise that the style is a wavering, stumbling version of both wing chun and capoeira. If one doesn't know; wing chun is a style which employs hitting while blocking using open palm strikes and knife hand. Caoeira is a style that uses break dance looking movements in order to create a free-flowing form which is very effective for confusing opponents and making movements nearly unreadable. The addition of alcohol to the style makes the moves even more unreadable and adaptable to change. When aggrivated the Koyuki clan member using their drunken style gets erratic and can deliver even more powerful rage type punches.

Jutsu for Drunken fist:

Gennin
Drunken Fist: Drunken open palm transfer- using an open palm strike the user is able to transfer drunkness to their opponent through chakra control. This transfer will confuse the enemy or blur their vision for a limited time (2 posts)

Rage punch- Drunken fury- When mad the user is able to deliver rage punches and kicks which are undoubtely messy, and sluggish, yet quite powerful. Enough to create craters in the ground or turn a concrete wall into rubble.Rage punch follows the rank of the user. (When user is gennin- rage punch gennin level. when sannin- its sannin level)

Sobering truth- Same as drunken fist transfer except backwards. Can easily sober anybody up with a simple strike. This technique can only be used when Koyuki member is sober.

Chuunin
Drunken Fist- 3 point stumble- Using a knife hand strike the user is able transfer even more drunknen effects to the opponent this one however unlike the first ability requires 3 quick knife hand strikes. These 3 strikes deliver a drunken stuppor to the balance system only. This causes stumbling and for some people of lower rank or less tolerance cause the inability to stand up for a short time. (3 posts)

Drunken fist- Bubbly release- When the user is hit the section of body effected by cut, smack, or smash turns to a bubbly form and lets items pass through it.Once the technique is used it can't be used again for another minute or two (3 posts)

Jounin
Drunken Fist- 5 point stagger- Using a knife hand strike the user is able to transfer yet more drunken effects to the opponent. This taijutsu released jutsu requires 5 quick succession knife hand strikes. If the strikes hit high up on the opponent it will cause massive amounts of double vision and mind-numbing confusion for a short time. (3 posts) If the hand strikes hit low down or on the arms or legs of the opponent they will either lose control of the arms hit or legs hit or just lose control of balance for a short time (4 posts)

Kage/Sannin
Drunken Fist- 7 strike combo - Using a combo of interchanging open palm strikes and knife palms in quick succession. This technique if done properly will cause the opponent to become completely drunk for a short time (5 posts) Once the user has successfully done this technique over and over again (to 20 people) They will unlock the ability to make a person completely pass out drunk for a short time, providing a quick escape when needed (3 posts)


The Drinks!

Most importantly of all is the brews! The Koyuki brew is as unique as its many brewers. The whole reason this clan has even found a purpose for living was to protect their precious brews. As beer is made with yeast, a living culture: ninja have found a way to cultivate the yeast among chakra to give the beers special attributes . The beers yeast takes on a quality that either replenishes stamina slightly or replenishes health. The alcohol content of these beers have greatly increased as well making them quite potent.


Koyuki brew - Gennin level - This beer is a simple ale that replenishes 1 chakra point upon drinking. only 5 can be ingested per battle before the user passes out drunk. It would take about 1 glass for a non koyuki family member to get drunk off this brew and about 2 or 3 for the clan member.

Chuunin level- The simple ale replenishes 2 chakra points upon drinking. limit 5 drinks.

Jounin level- The simple ale becomes quite complex in its flavor profiles. Replenishes 4 chakra points upon drinking. only 4 can be drank before the user passes out. 1 drink will get a Koyuki clan member drunk, a half will get a non-clan member drunk.

Kage/Sannin level- The complex ale replenishes 6 chakra points. Only 4 can be drank before the user passes out.


Sharp and Stout- Gennin level- This dark beer has tones of chocolate which replenishes the bodies health. If a user takes too many hits in battle they could use some numbing goodness and quickened medical treatment which this brew provides. 1/16th of the users health will be replenished basically ernough to handle small scrapes and bruises. a large cut though will only be lessened to a slightly more minor cut.(same rules for Koyuki brew drunken levels apply)

Chuunin level- This dark beer replenishes 1/8th the bodies health enough to heal a large cut, any more will only be lessened.

Jounin level- The dark beer gains a bit of of power at this time. healing 1/6th of the users ailments. Multiple large cuts will be easily healed. Also at this stage a nice numbing sensation is added to the beer to help the user deal with the pain of the damage.

Kage/Sannin level- This stout replenishes 1/4th the users health upon drinking. This can deal a flurry of damages taken. Even lessen the effects of broken bones to accelerate healing.


Clan Head: Lana Koyuki (eris5)
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I promised to do this one myself, so I will do it. I'm not the bloodline acceptor, so you other guys dont get your hopes up too high.

Other than infusing the chakra with yeast, you havent made any mention as to how the beer is created. That, and the land of stone is not exactly the best place for brewers (Solid rock=no agriculture=no crops=no beer). So how they brew a beer is beyond me.

All clans grant medium chakra, so that benefit is a bit redundant.

Seeing as these will probably be the only brewers in the guild, brewing creativity is unnecessary.

"Hard to read movements" is unclear. Could you better describe it?

For a clan that is drunk all the time, I dont think their taijutsu would be any faster. Stronger, maybe, but not faster.

Could you put a specific level for drunkenness stages?

Drunken fist will have to be a whole other Taijutsu Style, not simply a few maneuvers here.

All the weaknesses seem rather easy to avoid by not drinking, which would destroy the aspect of this clan.

"If done wrong, the nin can become drunk and somewhat worthless"- Could you explain this better?

Can you describe how the beers are made? (as in, where the materials come from)

Honestly, this seems like this clan could become very complicated very fast. I need a well written and completely detailed description of everything before I make another judgment.

Gregar828
Vice Captain


Panthers7
Crew

PostPosted: Thu Jan 06, 2011 11:54 pm


(( Hey the Lothar Clan and the Koyuki Clan is sorta along the same lines. ))
PostPosted: Fri Jan 07, 2011 12:00 am


Panthers7
(( Hey the Lothar Clan and the Koyuki Clan is sorta along the same lines. ))


I'm well aware of this, thats specifically why I said I would look at it.

Gregar828
Vice Captain


lVate

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PostPosted: Fri Jan 07, 2011 12:05 am


Hey, just curious even if you're not mods (haven't looked) what do you think the bloodline I put up? cool or lame.
PostPosted: Fri Jan 07, 2011 2:10 pm


No one is allowed to answer Hakora question, at least not in here. This isn't an OoC Thread. Please take that somewhere else.

Now that that is out of the way, Tha Mistah shall begin his analysis on each of the bloodlines.

@Fallen
-Remove Bushin Instincts
-Edit the second sentence in Turning Swallow cut
-List the size and the strength of the Bushin Charka Net
-Reduce the max distance in Drying Pole. Six feet is the size of an average basketball player. That's definitely too long.
-Alright now on the Bushin Mind Alteration, could the drain be fixed with medical chakra? Also with the whole coma thing, how long does the coma last and once again can it be fixed with medical chakra?
-What is the damaging power of the Chakra Scabbard? How must does it increase the power of the sword as this is very important if used on a custom weapon.
-Edit the spelling in Bushin Barrier. Lower the power of the jutsu. If it is a chuunin ranked attack it shouldn't take a A Ranked attack to break it.
-Pressure Wave says it can travel up to 50 ft but the max distance says 100 ft. Edit that please so it makes sense. Also I'm not gonna let you make it that high up in distance. That's definitely too much.
-Add more description to Two as One. Is it two slashes really fast? is it a sword and a chakra slash? How wide is the chakra saber?


@Panthers
Damn you...damn you and your long bloodline!!!
-When you say learn ten jutsu does that mean ten of the jutsu here?
-Truth, Bond, has to be written directly on the targets head.
-Kankyou Kuza; you need to state that their chakra signature will still be detectable.
-Pure's effects can not be instant.
-Song Illusions I don't like techniques like this at all. It gives you too much of an opening to basically auto-kill your opponent. Remove it.
-Rebirth clone needs to be at least a Chuunin ranked jutsu.
-Special Medical Level, does that mean a chuunin who is a med will be able to use that. And if they get disturbed then they must die too. Bringing back the dead is serious business. And two of who's post? two posts can be made very randomly by anyone in any thread. And the time can't decrease in the levels if they are going to be able to do more and to more people.
-How long does Loyalty last as a seal on the opponent?
-Mirage needs to be removed. It's a very subjective genjutsu and won't be able to work since RPers control their environment. It will lead to sticky situations.
-Revenge needs to be edited. Slammed by a freight train? No...and I don't like using anything other than a RPer's ability to decide where a move is effective. Not in a guild like this anyway.
-Change the font in Fury, Training, and rules. Reading it hurts my eyes >.<


@everyone else
you have to wait a minute for me to do yours....I'm starving and my head is spinning.

iMistah-kun

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