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Posted: Sun Dec 10, 2006 5:41 pm
Raven Stormrider Deck Name: Dragon's Wrath ! ! ! UPDATED ! ! !
Fusion Monsters
Blue Eyes Ultimate Dragon Five-Headed Dragon
Normal Monsters
Blue-Eyes White Dragon X 3 Red-Eyes Black Dragon X 2 Luster Dragon X 3 The Dragon Dwelling in the Cave X 3
Effect Monsters
Blue-Eyes Shining Dragon X 1 Red-Eyes Darkness Dragon X 2 Kaiser Glider X 1 Tyrant Dragon X 1 Armed Dragon Lv7 X 2 Horus the Black Flame Dragon Lv8 X 1 Amred Dragon Lv5 X 2 Horus the Black Flame Dragon Lv6 X 1 Armed Dragon Lv3 X 2 Horus the Black Flame Dragon Lv4 X 1 Red-Eyes Black Chick X 2 Spear Dragon X 2
Ritual Monsters
Paladin of White Dragon X 2
Spell Cards
Monster Reborn X 1 Polymerization X 1 Future Fusion X 1 Inferno Fire Blast X 1 Big Bang Shot X 1 Raigeki X 1 Pot of Greed X 1 Mountain X 1 Fusion Sage X 1 Swords of Revealing Light X 1 White Dragon Ritual x 2 Raregold Armor X 1 Metalsilver Armor X 1 Riryoku X 1 Magical Mallet X 1 A Wingbeat of Giant Dragon X 1
Trap Cards Dragon's Rage X 1 The Dragon's Bead X 1
Note: I realize that some of the cards listed aren't tournament legal, but I never get to go to any tournies. Okay, now it seems to be a lot better. Future Fusion will make getting Shinning Dragon out easier. There is a slightly more tribute monsters than non-trib., but I think it'll be fine. What I am a little iffy about are the Traps. There is practically nothing stopping a monster from attacking you, the only thing you can do is wait until your turn to attack back or use your Spells to destroy his monster(s). And there are no Traps like Trap Jammer or Magic Jammer to protect you from Spells/ Traps. Lukily, you have Horus to deal with Spells, but a Trap to counter your attack like Magic Cylinder will hurt. You do have a few Spells to get rid of s/t so that's good. Besides the Traps, everything looks great!
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Posted: Sun Dec 10, 2006 7:24 pm
BK90 Raven Stormrider Deck Name: Dragon's Wrath ! ! ! UPDATED ! ! !
Fusion Monsters
Blue Eyes Ultimate Dragon Five-Headed Dragon
Normal Monsters
Blue-Eyes White Dragon X 3 Red-Eyes Black Dragon X 2 Luster Dragon X 3 The Dragon Dwelling in the Cave X 3
Effect Monsters
Blue-Eyes Shining Dragon X 1 Red-Eyes Darkness Dragon X 2 Kaiser Glider X 1 Tyrant Dragon X 1 Armed Dragon Lv7 X 2 Horus the Black Flame Dragon Lv8 X 1 Amred Dragon Lv5 X 2 Horus the Black Flame Dragon Lv6 X 1 Armed Dragon Lv3 X 2 Horus the Black Flame Dragon Lv4 X 1 Red-Eyes Black Chick X 2 Spear Dragon X 2
Ritual Monsters
Paladin of White Dragon X 2
Spell Cards
Monster Reborn X 1 Polymerization X 1 Future Fusion X 1 Inferno Fire Blast X 1 Big Bang Shot X 1 Raigeki X 1 Pot of Greed X 1 Mountain X 1 Fusion Sage X 1 Swords of Revealing Light X 1 White Dragon Ritual x 2 Raregold Armor X 1 Metalsilver Armor X 1 Riryoku X 1 Magical Mallet X 1 A Wingbeat of Giant Dragon X 1
Trap Cards Dragon's Rage X 1 The Dragon's Bead X 1
Note: I realize that some of the cards listed aren't tournament legal, but I never get to go to any tournies. Okay, now it seems to be a lot better. Future Fusion will make getting Shinning Dragon out easier. There is a slightly more tribute monsters than non-trib., but I think it'll be fine. What I am a little iffy about are the Traps. There is practically nothing stopping a monster from attacking you, the only thing you can do is wait until your turn to attack back or use your Spells to destroy his monster(s). And there are no Traps like Trap Jammer or Magic Jammer to protect you from Spells/ Traps. Lukily, you have Horus to deal with Spells, but a Trap to counter your attack like Magic Cylinder will hurt. You do have a few Spells to get rid of s/t so that's good. Besides the Traps, everything looks great! I had Future Fusion in the deck before to use for the FHD, but it does work for Ultimate too. Yeah, I did a count just a second ago and there are indeed a few more tribute monsters than non tribute but it works out in the end. The number of traps in the deck are indeed extremely low and had this been a different deck, I'd be a little worried about it. To deal with the trap problem since the deck is basically centrilized around the Shining Dragon, I've added a useful little card called " Metalsilver Armor. " Most of the time I can have it in my hand by the time I summon the dragon, so I equip it onto the dragon.
The Armor's effect is that ALL spell, trap, and monster effects that target monsters must be targeted ONLY onto the equiped card, and since Shining's best effect is that if any spell, trap, or monster effects target it I can choose to negate it if I wish. I've added Raregold Armor as well to force all attacks to target the B.E.S.D. to keep my other monsters safe from attack. I can use Horus, as you already stated, to negate all spells that target only spells and traps to keep the equipments safe.
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Posted: Tue Dec 12, 2006 6:08 pm
This will be the [net-]deck I'll be using in this tournament. If it's as good as people say, then I might make it IRL. It, at least, certainly seems nice at first glance.
[Main Deck] "Can't Touch This!"
Total Card # = 42 Monsters= 19 [3] Bountiful Artemis [2] Banisher of the Light [2] Banisher of the Radiance [3] Skelengel [3] Magical Merchant [3] Maryokutai [2] Lava Golem [1] Morphing Jar
Spells= 4 [3] D. D. Borderline [1] Graceful Charity
Traps= 19 [3] Solemn Judgment [3] Secret Barrel [3] Solar Ray [3] Magic Jammer [2] Magic Drain [2] Forced Back [2] Divine Wrath [1] Ceasefire
[Side Deck] Monsters= 12 [3] Voltanis the Adjudicator [3] A-Team: The Disposable Unit [3] Herald of Purple Light [3] Stealth Bird
Spells= 0
Traps= 3 [3] Seven Tools of the Bandit
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Posted: Sat Dec 30, 2006 10:59 am
ok, considering as how tourneys and cards aren't in my town anymore, here's my deck and i build it as i want. Name: Promotional Fury
normal monsters: Harpie's Brother-x2 Luster Dragon#2-x2 X-Head Cannon
Effect monsters: Bubonic Vermin-x3 Armed Dragon lvl 3 " lvl 5 Spear Dragon Protector of the Sanctuary ShadowKnight Archfiend Gearfried, the Iron Knight Ninja Grandmaster Sasuke Sanga of the Thunder Cyber Jar Sacred Pheonix of Nepthys (promo edition) Cyber Harpie Barrel Dragon
Spell/Magic Cards: ScapeGoat Dragon's Gunfire Horn of the Unicorn Fairy Meteor Crush Final Flame-x2 Premature Burial Hinotama Axe of Despair Goblins Secret Remedy Change of Heart Level Up!
Trap Cards: Deal of Phantom Exchange of the Spirit Fiend Comedian Cemetary Bomb Trap Hole-x2 Shadow Spell InterDimensional Matter Transporter Chthonian Blast Solemn Wishes Coffin Seller Battle Scarred Embodiment of Apophis Blast with Chain
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Posted: Sun Dec 31, 2006 8:51 pm
Harpies Scorn
monster 3 Harpie Lady 2 Harpie Lady #1 1 Harpie Lady #2 2 Harpie Lady #3 3 Harpie Lady Sisters 3 Harpie's Brother 1 Harpie's Pet Baby Dragon 3 BirdFace 1 Simorgh, Bird Of Divinity 1 Swift Birdman Joe 1 Luster Dragon 1 Luster Dragon #2 1 Spear Dragon 1 Sangan 1 Slate Warrior 1 Lady Ninja YaE 1 Dancing Fairy 2 Magician Of Faith 1 Tornado Bird 2 Princess Of Tsurugi 2 Element Doom 2 Garuda The Wind Spirit 1 Whirlwind Prodigy 2 Flying Kamakiri #1 1 Roc from the valley of haze 1 Hane-Hane
magic 1 Harpie's Feather duster 2 Harpies' hunting ground 3 Elegant Egotist 1 Triangle ecstacy spark 1 Riryoku 1 heavy storm 1 pot of greed 1 swords of revealing light 1 chthonian alliance 1 gaint trunade 1 mystical space typhoon 1 reload 1 rising air current 1 heavy storm 1 monster reborn 1 change of heart 1 nobleman of crossout 1 black pendant 2 malevolent nuzzler
trap 1 Hysteric Party 1 trap dustshoot 1 waboku 1 spirtual wind art - Miyabe 1 Incarus attack 1 Reckless greed 1 Solemn Wishes 1 Wall of Reveling Light 1 Sakuretsu armor 1 Michizure 1 Aqua Chorus 1 Divine Wrath
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Posted: Mon Jan 01, 2007 1:25 pm
Dragon Fire
Fusion Monsters: Five-Headed Dragon
Ritual Monsters: Paladin of White Dragon
Monsters: Dark Blade Kaiser Sea-horse Blye Eyes white Dragon x3 The Dragon Dwelling in the cave Gray Wing Lord of D. Gren Maju Da Eiza Sabersaures Gagagigo
Traps: DNA Transplant Judgment of Anubis Negate attack Waboku Fiend Comedian Fairy Box Magical Arm Shield Magic Cylinder Skull Lair A Hero Emerges Dragon's Rage
Magics: Stamping Destruction Heart of Clear Water Swords of Revealing Light White Dragon Ritual Card Destruction Lightning Vortex Raregold Armor The Flute of Summoning Dragon Polymerization Mountain Axe of Despair United We Stand Ekibyo Drakmord Dragonic Attack Stray Lambs Riryoku Diffrent Dimension Capsule
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Posted: Mon Jan 01, 2007 9:36 pm
i dont know where my post went so i'll post again
Deck
Monsters
Gren Maju Da Eiza x2 Great Angus x3 Battle Footballer Mr Volcano Charcoal Inpachi Solar Flare Dragon x3 Neo -Spacian Flare Scarab Command Knight x2 Spirt Of Flames UFO Turtle x3 Woodborg Inpachi Sacred Phoenix Of Nephthys Raging Flame Sprite The Thing In The Crater Inferno x2 Infernal Flame Emperor Ultimate Baseball Kid x 2 Gaia Soul The Combustable Collective Fox Fire Little Chimera x2 Thestalos The Firestrom Monarch Blazing Inpachi Blast Asmodian Barrier Statue Of The Inferno Nubian Guard A-Team Trap Disposal Unit Flame Ruler Tenkabito Shien x2
Magic Wicked-Breaking Flamberge - Baou Gravity Axe - Grarl Twin Swords Of Flashing Light - Tryce Shooting Star Bow - Ceal Meteor Of Destruction Pot Of Greed Hammer Shot Nobleman Of Crossout Mystical Space Typhoon Lightning Vortex Nightmare Steelcage Level Limit - Area B x2 Molten Destruction x2 Dark Room Of Nightmare Monster Reborn Flint x2 Reload (trying to replace with Magical Mallet) Axe Of Despair Metalsilver Armor Premature Burial
Traps Spell Shield Type-8 x2 Damage Condenser Hidden Book Of Spell Call Of The Haunted Spellbinding Circle Dust Tornado x2 Trap Hole Karma Cut Divine Wrath Blast with Chain Backfire x3 (using all 3 with Ultimate baseball Kid and Darkroom of nightmare thats 3200 life points) Magic Cylinder Sakuretsu Armor Needle Ceiling Gravity Bind Raigeki Break Shift
total cards 85 cards
not sure on banned rules or retrictions but all advice is appreciated p.s I dont play tournament rules because i never entered 1
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Posted: Thu Jan 04, 2007 1:30 pm
Violet_Valentine Harpies Scorn monster 3 Harpie Lady 2 Harpie Lady #1 1 Harpie Lady #2 2 Harpie Lady #3 3 Harpie Lady Sisters 3 Harpie's Brother 1 Harpie's Pet Baby Dragon 3 BirdFace 1 Simorgh, Bird Of Divinity 1 Swift Birdman Joe 1 Luster Dragon 1 Luster Dragon #2 1 Spear Dragon 1 Sangan 1 Slate Warrior 1 Lady Ninja YaE 1 Dancing Fairy 2 Magician Of Faith 1 Tornado Bird 2 Princess Of Tsurugi 2 Element Doom 2 Garuda The Wind Spirit 1 Whirlwind Prodigy 2 Flying Kamakiri #1 1 Roc from the valley of haze 1 Hane-Hane magic 1 Harpie's Feather duster 2 Harpies' hunting ground 3 Elegant Egotist 1 Triangle ecstacy spark 1 Riryoku 1 heavy storm 1 pot of greed 1 swords of revealing light 1 chthonian alliance 1 gaint trunade 1 mystical space typhoon 1 reload 1 rising air current 1 heavy storm 1 monster reborn 1 change of heart 1 nobleman of crossout 1 black pendant 2 malevolent nuzzler trap 1 Hysteric Party 1 trap dustshoot 1 waboku 1 spirtual wind art - Miyabe 1 Incarus attack 1 Reckless greed 1 Solemn Wishes 1 Wall of Reveling Light 1 Sakuretsu armor 1 Michizure 1 Aqua Chorus 1 Divine Wrath first of all you have way too many harpie ladies, just because they are under different names it doesn't mean you can have more than three per deck. (except sisters and brother, they don't count towards harpie lady limit) second of all pot of greed, harpies feather duster, change of heart and monster reborn are banned. finally: i don't you like pretending to be related to mai valentine... nothing against you and your deck though, just don't like the concept.
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Posted: Sat Jan 13, 2007 8:39 pm
Deck Name: We Three Kings Monsters: Cyber Dragon Cyber Dragon Cyber Dragon Granmarg the Rock Monarch Zaborg the Thunder Monarch Zaborg the Thunder Monarch Thestalos the Firestorm Monarch Thestalos the Firestorm Monarch Old Vindictive Magician Old Vindictive Magician Apprentice Magician Apprentice Magician Sangan Spirit Reaper Treeborn Frog Don Zaloog Breaker the Magical Warrior Exiled Force Exiled Force D.D. Warrior Lady Magician of Faith Spells: Nobleman of Crossout Pot of Avarice Last Will Dark World Lightning Fissure Fissure Mystical Space Typhoon Reinforcements of the Army Graceful Charity Heavy Storm Enemy Controller Premature Burial Brain Control Traps: Sakuretsu Armor Sakuretsu Armor Bottomless Trap Hole Bottomless Trap Hole Mirror Force Ring of Destruction Torrential Tribute
For having 8, counting the Cyber Dragons, tribute monsters, the deck seems to flow fairly well. My only problem is that six out of ten times, the deck is slow. I end up not drawing any of my monarchs, or I end up drawing few low level monsters, or few monsters period. I know this could be because of a bad shuffle, but, it happens too often for me to actually believe that.
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Posted: Sun Jan 14, 2007 4:46 pm
I don't think one person here knows how to run a EHero deck. There has not been one reply to a Hero deck AT ALL. And don't say that it's not worth your time, because if it WAS, you would have comments on how to fix it, no? Post if you agree.
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Posted: Sun Jan 14, 2007 6:32 pm
angel_raziel Deck Name: We Three Kings Monsters: Cyber Dragon Cyber Dragon Cyber Dragon Granmarg the Rock Monarch Zaborg the Thunder Monarch Zaborg the Thunder Monarch Thestalos the Firestorm Monarch Thestalos the Firestorm Monarch Old Vindictive Magician Old Vindictive Magician Apprentice Magician Apprentice Magician Sangan Spirit Reaper Treeborn Frog Don Zaloog Breaker the Magical Warrior Exiled Force Exiled Force D.D. Warrior Lady Magician of Faith Spells: Nobleman of Crossout Pot of Avarice Last Will Dark World Lightning Fissure Fissure Mystical Space Typhoon Reinforcements of the Army Graceful Charity Heavy Storm Enemy Controller Premature Burial Brain Control Traps: Sakuretsu Armor Sakuretsu Armor Bottomless Trap Hole Bottomless Trap Hole Mirror Force Ring of Destruction Torrential Tribute For having 8, counting the Cyber Dragons, tribute monsters, the deck seems to flow fairly well. My only problem is that six out of ten times, the deck is slow. I end up not drawing any of my monarchs, or I end up drawing few low level monsters, or few monsters period. I know this could be because of a bad shuffle, but, it happens too often for me to actually believe that. I see, you don't have any regular strong monsters Like a four star monster with about say 1750-1900 atk and maybe 1500-2000 defence or so like that. They basically stall so that you can be able to use all thoughs cool monarchs you have. 3nodding
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Posted: Sun Jan 14, 2007 6:32 pm
Space Cadet Hero I don't think one person here knows how to run a EHero deck. There has not been one reply to a Hero deck AT ALL. And don't say that it's not worth your time, because if it WAS, you would have comments on how to fix it, no? Post if you agree. Do you have a elemental hero deck?
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Posted: Sun Jan 14, 2007 8:24 pm
Yeah I do. I come here looking for tips and I see I'm the only one who knows how do run one.
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