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BK90

PostPosted: Sun Dec 10, 2006 5:41 pm


Raven Stormrider
Deck Name: Dragon's Wrath ! ! ! UPDATED ! ! !

Fusion Monsters

Blue Eyes Ultimate Dragon
Five-Headed Dragon

Normal Monsters

Blue-Eyes White Dragon X 3
Red-Eyes Black Dragon X 2
Luster Dragon X 3
The Dragon Dwelling in the Cave X 3

Effect Monsters

Blue-Eyes Shining Dragon X 1
Red-Eyes Darkness Dragon X 2
Kaiser Glider X 1
Tyrant Dragon X 1
Armed Dragon Lv7 X 2
Horus the Black Flame Dragon Lv8 X 1
Amred Dragon Lv5 X 2
Horus the Black Flame Dragon Lv6 X 1
Armed Dragon Lv3 X 2
Horus the Black Flame Dragon Lv4 X 1
Red-Eyes Black Chick X 2
Spear Dragon X 2

Ritual Monsters

Paladin of White Dragon X 2

Spell Cards

Monster Reborn X 1
Polymerization X 1
Future Fusion X 1
Inferno Fire Blast X 1
Big Bang Shot X 1
Raigeki X 1
Pot of Greed X 1
Mountain X 1
Fusion Sage X 1
Swords of Revealing Light X 1
White Dragon Ritual x 2
Raregold Armor X 1
Metalsilver Armor X 1
Riryoku X 1
Magical Mallet X 1
A Wingbeat of Giant Dragon X 1


Trap Cards

Dragon's Rage X 1
The Dragon's Bead X 1

Note: I realize that some of the cards listed aren't tournament legal, but I never get to go to any tournies.
Okay, now it seems to be a lot better. Future Fusion will make getting Shinning Dragon out easier. There is a slightly more tribute monsters than non-trib., but I think it'll be fine.
What I am a little iffy about are the Traps. There is practically nothing stopping a monster from attacking you, the only thing you can do is wait until your turn to attack back or use your Spells to destroy his monster(s). And there are no Traps like Trap Jammer or Magic Jammer to protect you from Spells/ Traps. Lukily, you have Horus to deal with Spells, but a Trap to counter your attack like Magic Cylinder will hurt. You do have a few Spells to get rid of s/t so that's good. Besides the Traps, everything looks great!
PostPosted: Sun Dec 10, 2006 7:24 pm


BK90
Raven Stormrider
Deck Name: Dragon's Wrath ! ! ! UPDATED ! ! !

Fusion Monsters

Blue Eyes Ultimate Dragon
Five-Headed Dragon

Normal Monsters

Blue-Eyes White Dragon X 3
Red-Eyes Black Dragon X 2
Luster Dragon X 3
The Dragon Dwelling in the Cave X 3

Effect Monsters

Blue-Eyes Shining Dragon X 1
Red-Eyes Darkness Dragon X 2
Kaiser Glider X 1
Tyrant Dragon X 1
Armed Dragon Lv7 X 2
Horus the Black Flame Dragon Lv8 X 1
Amred Dragon Lv5 X 2
Horus the Black Flame Dragon Lv6 X 1
Armed Dragon Lv3 X 2
Horus the Black Flame Dragon Lv4 X 1
Red-Eyes Black Chick X 2
Spear Dragon X 2

Ritual Monsters

Paladin of White Dragon X 2

Spell Cards

Monster Reborn X 1
Polymerization X 1
Future Fusion X 1
Inferno Fire Blast X 1
Big Bang Shot X 1
Raigeki X 1
Pot of Greed X 1
Mountain X 1
Fusion Sage X 1
Swords of Revealing Light X 1
White Dragon Ritual x 2
Raregold Armor X 1
Metalsilver Armor X 1
Riryoku X 1
Magical Mallet X 1
A Wingbeat of Giant Dragon X 1


Trap Cards

Dragon's Rage X 1
The Dragon's Bead X 1

Note: I realize that some of the cards listed aren't tournament legal, but I never get to go to any tournies.
Okay, now it seems to be a lot better. Future Fusion will make getting Shinning Dragon out easier. There is a slightly more tribute monsters than non-trib., but I think it'll be fine.
What I am a little iffy about are the Traps. There is practically nothing stopping a monster from attacking you, the only thing you can do is wait until your turn to attack back or use your Spells to destroy his monster(s). And there are no Traps like Trap Jammer or Magic Jammer to protect you from Spells/ Traps. Lukily, you have Horus to deal with Spells, but a Trap to counter your attack like Magic Cylinder will hurt. You do have a few Spells to get rid of s/t so that's good. Besides the Traps, everything looks great!


I had Future Fusion in the deck before to use for the FHD, but it does work for Ultimate too. Yeah, I did a count just a second ago and there are indeed a few more tribute monsters than non tribute but it works out in the end. The number of traps in the deck are indeed extremely low and had this been a different deck, I'd be a little worried about it. To deal with the trap problem since the deck is basically centrilized around the Shining Dragon, I've added a useful little card called " Metalsilver Armor. " Most of the time I can have it in my hand by the time I summon the dragon, so I equip it onto the dragon.

The Armor's effect is that ALL spell, trap, and monster effects that target monsters must be targeted ONLY onto the equiped card, and since Shining's best effect is that if any spell, trap, or monster effects target it I can choose to negate it if I wish. I've added Raregold Armor as well to force all attacks to target the B.E.S.D. to keep my other monsters safe from attack. I can use Horus, as you already stated, to negate all spells that target only spells and traps to keep the equipments safe.

Raven Stormrider


Sepher Saints

PostPosted: Tue Dec 12, 2006 6:08 pm


This will be the [net-]deck I'll be using in this tournament. If it's as good as people say, then I might make it IRL. It, at least, certainly seems nice at first glance.

[Main Deck]
"Can't Touch This!"

Total Card # = 42
Monsters= 19
[3] Bountiful Artemis
[2] Banisher of the Light
[2] Banisher of the Radiance
[3] Skelengel
[3] Magical Merchant
[3] Maryokutai
[2] Lava Golem
[1] Morphing Jar

Spells= 4
[3] D. D. Borderline
[1] Graceful Charity

Traps= 19
[3] Solemn Judgment
[3] Secret Barrel
[3] Solar Ray
[3] Magic Jammer
[2] Magic Drain
[2] Forced Back
[2] Divine Wrath
[1] Ceasefire

[Side Deck]
Monsters= 12
[3] Voltanis the Adjudicator
[3] A-Team: The Disposable Unit
[3] Herald of Purple Light
[3] Stealth Bird

Spells= 0

Traps= 3
[3] Seven Tools of the Bandit
PostPosted: Sat Dec 30, 2006 10:59 am


ok, considering as how tourneys and cards aren't in my town anymore, here's my deck and i build it as i want.
Name: Promotional Fury

normal monsters:
Harpie's Brother-x2
Luster Dragon#2-x2
X-Head Cannon

Effect monsters:
Bubonic Vermin-x3
Armed Dragon lvl 3
" lvl 5
Spear Dragon
Protector of the Sanctuary
ShadowKnight Archfiend
Gearfried, the Iron Knight
Ninja Grandmaster Sasuke
Sanga of the Thunder
Cyber Jar
Sacred Pheonix of Nepthys (promo edition)
Cyber Harpie
Barrel Dragon

Spell/Magic Cards:
ScapeGoat
Dragon's Gunfire
Horn of the Unicorn
Fairy Meteor Crush
Final Flame-x2
Premature Burial
Hinotama
Axe of Despair
Goblins Secret Remedy
Change of Heart
Level Up!

Trap Cards:
Deal of Phantom
Exchange of the Spirit
Fiend Comedian
Cemetary Bomb
Trap Hole-x2
Shadow Spell
InterDimensional Matter Transporter
Chthonian Blast
Solemn Wishes
Coffin Seller
Battle Scarred
Embodiment of Apophis
Blast with Chain

Dracomancer Barrelex


Violet_Valentine

PostPosted: Sun Dec 31, 2006 8:51 pm


Harpies Scorn



monster
3 Harpie Lady
2 Harpie Lady #1
1 Harpie Lady #2
2 Harpie Lady #3
3 Harpie Lady Sisters
3 Harpie's Brother
1 Harpie's Pet Baby Dragon
3 BirdFace
1 Simorgh, Bird Of Divinity
1 Swift Birdman Joe
1 Luster Dragon
1 Luster Dragon #2
1 Spear Dragon
1 Sangan
1 Slate Warrior
1 Lady Ninja YaE
1 Dancing Fairy
2 Magician Of Faith
1 Tornado Bird
2 Princess Of Tsurugi
2 Element Doom
2 Garuda The Wind Spirit
1 Whirlwind Prodigy
2 Flying Kamakiri #1
1 Roc from the valley of haze
1 Hane-Hane



magic
1 Harpie's Feather duster
2 Harpies' hunting ground
3 Elegant Egotist
1 Triangle ecstacy spark
1 Riryoku
1 heavy storm
1 pot of greed
1 swords of revealing light
1 chthonian alliance
1 gaint trunade
1 mystical space typhoon
1 reload
1 rising air current
1 heavy storm
1 monster reborn
1 change of heart
1 nobleman of crossout
1 black pendant
2 malevolent nuzzler


trap
1 Hysteric Party
1 trap dustshoot
1 waboku
1 spirtual wind art - Miyabe
1 Incarus attack
1 Reckless greed
1 Solemn Wishes
1 Wall of Reveling Light
1 Sakuretsu armor
1 Michizure
1 Aqua Chorus
1 Divine Wrath
PostPosted: Mon Jan 01, 2007 1:25 pm


Dragon Fire

Fusion Monsters:
Five-Headed Dragon

Ritual Monsters: Paladin of White Dragon

Monsters:
Dark Blade
Kaiser Sea-horse
Blye Eyes white Dragon x3
The Dragon Dwelling in the cave
Gray Wing
Lord of D.
Gren Maju Da Eiza
Sabersaures
Gagagigo

Traps:
DNA Transplant
Judgment of Anubis
Negate attack
Waboku
Fiend Comedian
Fairy Box
Magical Arm Shield
Magic Cylinder
Skull Lair
A Hero Emerges
Dragon's Rage

Magics:
Stamping Destruction
Heart of Clear Water
Swords of Revealing Light
White Dragon Ritual
Card Destruction
Lightning Vortex
Raregold Armor
The Flute of Summoning Dragon
Polymerization
Mountain
Axe of Despair
United We Stand
Ekibyo Drakmord
Dragonic Attack
Stray Lambs
Riryoku
Diffrent Dimension Capsule

DJ Twissta

O.G. Gaian

26,090 Points
  • Seasoned Warrior 250
  • Jolly Roger 50
  • Survivor 150

Prince Silverhand

Lonely Gatekeeper

13,625 Points
  • Senpai's Notice 100
  • Perfect Attendance 400
  • Invisibility 100
PostPosted: Mon Jan 01, 2007 9:36 pm


i dont know where my post went so i'll post again

Deck

Monsters

Gren Maju Da Eiza x2
Great Angus x3
Battle Footballer
Mr Volcano
Charcoal Inpachi
Solar Flare Dragon x3
Neo -Spacian Flare Scarab
Command Knight x2
Spirt Of Flames
UFO Turtle x3
Woodborg Inpachi
Sacred Phoenix Of Nephthys
Raging Flame Sprite
The Thing In The Crater
Inferno x2
Infernal Flame Emperor
Ultimate Baseball Kid x 2
Gaia Soul The Combustable Collective
Fox Fire
Little Chimera x2
Thestalos The Firestrom Monarch
Blazing Inpachi
Blast Asmodian
Barrier Statue Of The Inferno
Nubian Guard
A-Team Trap Disposal Unit
Flame Ruler
Tenkabito Shien x2

Magic
Wicked-Breaking Flamberge - Baou
Gravity Axe - Grarl
Twin Swords Of Flashing Light - Tryce
Shooting Star Bow - Ceal
Meteor Of Destruction
Pot Of Greed
Hammer Shot
Nobleman Of Crossout
Mystical Space Typhoon
Lightning Vortex
Nightmare Steelcage
Level Limit - Area B x2
Molten Destruction x2
Dark Room Of Nightmare
Monster Reborn
Flint x2
Reload (trying to replace with Magical Mallet)
Axe Of Despair
Metalsilver Armor
Premature Burial

Traps
Spell Shield Type-8 x2
Damage Condenser
Hidden Book Of Spell
Call Of The Haunted
Spellbinding Circle
Dust Tornado x2
Trap Hole
Karma Cut
Divine Wrath
Blast with Chain
Backfire x3 (using all 3 with Ultimate baseball Kid and Darkroom of nightmare thats 3200 life points)
Magic Cylinder
Sakuretsu Armor
Needle Ceiling
Gravity Bind
Raigeki Break
Shift

total cards 85 cards

not sure on banned rules or retrictions but all advice is appreciated
p.s I dont play tournament rules because i never entered 1
PostPosted: Thu Jan 04, 2007 1:30 pm


Violet_Valentine
Harpies Scorn



monster
3 Harpie Lady
2 Harpie Lady #1
1 Harpie Lady #2
2 Harpie Lady #3
3 Harpie Lady Sisters
3 Harpie's Brother
1 Harpie's Pet Baby Dragon
3 BirdFace
1 Simorgh, Bird Of Divinity
1 Swift Birdman Joe
1 Luster Dragon
1 Luster Dragon #2
1 Spear Dragon
1 Sangan
1 Slate Warrior
1 Lady Ninja YaE
1 Dancing Fairy
2 Magician Of Faith
1 Tornado Bird
2 Princess Of Tsurugi
2 Element Doom
2 Garuda The Wind Spirit
1 Whirlwind Prodigy
2 Flying Kamakiri #1
1 Roc from the valley of haze
1 Hane-Hane



magic
1 Harpie's Feather duster
2 Harpies' hunting ground
3 Elegant Egotist
1 Triangle ecstacy spark
1 Riryoku
1 heavy storm
1 pot of greed
1 swords of revealing light
1 chthonian alliance
1 gaint trunade
1 mystical space typhoon
1 reload
1 rising air current
1 heavy storm
1 monster reborn
1 change of heart
1 nobleman of crossout
1 black pendant
2 malevolent nuzzler


trap
1 Hysteric Party
1 trap dustshoot
1 waboku
1 spirtual wind art - Miyabe
1 Incarus attack
1 Reckless greed
1 Solemn Wishes
1 Wall of Reveling Light
1 Sakuretsu armor
1 Michizure
1 Aqua Chorus
1 Divine Wrath


first of all you have way too many harpie ladies, just because they are under different names it doesn't mean you can have more than three per deck. (except sisters and brother, they don't count towards harpie lady limit) second of all pot of greed, harpies feather duster, change of heart and monster reborn are banned. finally: i don't you like pretending to be related to mai valentine... nothing against you and your deck though, just don't like the concept.

axean


angel_raziel

PostPosted: Sat Jan 13, 2007 8:39 pm


Deck Name: We Three Kings
Monsters:
Cyber Dragon
Cyber Dragon
Cyber Dragon
Granmarg the Rock Monarch
Zaborg the Thunder Monarch
Zaborg the Thunder Monarch
Thestalos the Firestorm Monarch
Thestalos the Firestorm Monarch
Old Vindictive Magician
Old Vindictive Magician
Apprentice Magician
Apprentice Magician
Sangan
Spirit Reaper
Treeborn Frog
Don Zaloog
Breaker the Magical Warrior
Exiled Force
Exiled Force
D.D. Warrior Lady
Magician of Faith
Spells:
Nobleman of Crossout
Pot of Avarice
Last Will
Dark World Lightning
Fissure
Fissure
Mystical Space Typhoon
Reinforcements of the Army
Graceful Charity
Heavy Storm
Enemy Controller
Premature Burial
Brain Control
Traps:
Sakuretsu Armor
Sakuretsu Armor
Bottomless Trap Hole
Bottomless Trap Hole
Mirror Force
Ring of Destruction
Torrential Tribute

For having 8, counting the Cyber Dragons, tribute monsters, the deck seems to flow fairly well. My only problem is that six out of ten times, the deck is slow. I end up not drawing any of my monarchs, or I end up drawing few low level monsters, or few monsters period. I know this could be because of a bad shuffle, but, it happens too often for me to actually believe that.
PostPosted: Sun Jan 14, 2007 4:46 pm


I don't think one person here knows how to run a EHero deck. There has not been one reply to a Hero deck AT ALL. And don't say that it's not worth your time, because if it WAS, you would have comments on how to fix it, no? Post if you agree.

Space Cadet Hero


DJ Twissta

O.G. Gaian

26,090 Points
  • Seasoned Warrior 250
  • Jolly Roger 50
  • Survivor 150
PostPosted: Sun Jan 14, 2007 6:32 pm


angel_raziel
Deck Name: We Three Kings
Monsters:
Cyber Dragon
Cyber Dragon
Cyber Dragon
Granmarg the Rock Monarch
Zaborg the Thunder Monarch
Zaborg the Thunder Monarch
Thestalos the Firestorm Monarch
Thestalos the Firestorm Monarch
Old Vindictive Magician
Old Vindictive Magician
Apprentice Magician
Apprentice Magician
Sangan
Spirit Reaper
Treeborn Frog
Don Zaloog
Breaker the Magical Warrior
Exiled Force
Exiled Force
D.D. Warrior Lady
Magician of Faith
Spells:
Nobleman of Crossout
Pot of Avarice
Last Will
Dark World Lightning
Fissure
Fissure
Mystical Space Typhoon
Reinforcements of the Army
Graceful Charity
Heavy Storm
Enemy Controller
Premature Burial
Brain Control
Traps:
Sakuretsu Armor
Sakuretsu Armor
Bottomless Trap Hole
Bottomless Trap Hole
Mirror Force
Ring of Destruction
Torrential Tribute

For having 8, counting the Cyber Dragons, tribute monsters, the deck seems to flow fairly well. My only problem is that six out of ten times, the deck is slow. I end up not drawing any of my monarchs, or I end up drawing few low level monsters, or few monsters period. I know this could be because of a bad shuffle, but, it happens too often for me to actually believe that.

I see, you don't have any regular strong monsters

Like a four star monster with about say 1750-1900 atk
and maybe 1500-2000 defence or so like that.
They basically stall so that you can be able to use all thoughs cool monarchs you have. 3nodding
PostPosted: Sun Jan 14, 2007 6:32 pm


Space Cadet Hero
I don't think one person here knows how to run a EHero deck. There has not been one reply to a Hero deck AT ALL. And don't say that it's not worth your time, because if it WAS, you would have comments on how to fix it, no? Post if you agree.

Do you have a elemental hero deck?

DJ Twissta

O.G. Gaian

26,090 Points
  • Seasoned Warrior 250
  • Jolly Roger 50
  • Survivor 150

Space Cadet Hero

PostPosted: Sun Jan 14, 2007 8:24 pm


Yeah I do. I come here looking for tips and I see I'm the only one who knows how do run one.
Reply
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