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Mat

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PostPosted: Thu Nov 15, 2007 7:36 pm


Yes I find GW space wolves grey much more appealing than the Testors Light Blue in currently using. I has a more Icy feel to it. Ans since my troop are ice worlders decked out for urban combat.

man my grahmer is deplorable somtimes
oh and check these rumors out.


None of this has dates

- Codex: Imperial Guard.
New miniatures are ready, the Codex is still undergoing the brainstorming phase
It is almost certain that the Combat Doctrines will remain in the Codex.
New plastic soldiers with great coats and different heads: we'll have Death Korps of Krieg and Valhallans!!! ~edit: ( Doubtful maybe steel legion)
Possible new Valkyrie in plastic.
New bits for the Sentinel in order to be able to field all of the four patterns in plastic!
New bits for Rough Riders.
PostPosted: Thu Nov 15, 2007 7:39 pm


HEY Y'ALL , I DIN'T ASK FOR PERMISSION TO PROMOTE MAH GUILD

Lord Inquisitor McGraw


Hoxtalicious

Greedy Partner

PostPosted: Thu Nov 15, 2007 10:58 pm


Mat
- Codex: Imperial Guard.
New miniatures are ready, the Codex is still undergoing the brainstorming phase
It is almost certain that the Combat Doctrines will remain in the Codex.
New plastic soldiers with great coats and different heads: we'll have Death Korps of Krieg and Valhallans!!! ~edit: ( Doubtful maybe steel legion)
Possible new Valkyrie in plastic.
New bits for the Sentinel in order to be able to field all of the four patterns in plastic!
New bits for Rough Riders.
I am finding this a little hard to believe, all in all. While the IG has had it's codex released six or so years ago now, the current codex is pretty much perfect. Don't ******** bull s**t me with the doctrines, they are good as they are people!

Only reason for a revision would be to add stuff, possibly some new doctrines. The main thing however would be the promotion of new stuff. WHile I can say that plastic greatcoat Guard are a much wanted thing, I sincerely doubt that plastic Krieg or Steel Legion will be the spotlight army. Valhallans! Or some new regiment. Plus, the Rough Riders could use a new model line, not just new bits.
PostPosted: Thu Nov 15, 2007 11:19 pm


I was saying doubtful to the Death Korp I just failed to make it clear enough. I put my faith into getting some Valhallans I need to round out that red army of mine.

So right now as i stand I need

Plastic Baneblade
Stuff to make my custom rough riders
Paint enough to redo my whole army

thanks fully not all my guardsmen had taken more than a basecoat yet

Mat

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PostPosted: Fri Nov 16, 2007 4:28 am


Hm, I hope they don't fudge this one up. I also hope they keep Cadians in the spotlight, or even better, make them the "centrefold" for GW produce rather than Marines.

Even if they are made better than sex and heroin, I doubt I'll be able to stick with it. Seems the boffins at GW have the idea that raising prices will help make money, because they lost customers from raising prices.


-Mykal
PostPosted: Fri Nov 16, 2007 10:37 am


A.R.G.U.S Mykal
Hm, I hope they don't fudge this one up. I also hope they keep Cadians in the spotlight, or even better, make them the "centrefold" for GW produce rather than Marines.

Even if they are made better than sex and heroin, I doubt I'll be able to stick with it. Seems the boffins at GW have the idea that raising prices will help make money, because they lost customers from raising prices.


-Mykal
That's the whole point of a codex book, it centers around a single army and gives insights into others. So Chaos is now Red Corsairs (correct?), Space Marines focuses on Ultra Marines and Tau Empire spotlights T'au. Cadians are the trademark IG regiment and one of the most exported regiments in the galaxy, save for maybe penal legions and the Death Korps of Krieg, whose sole purpose is to produce troops for massive wars of attrition where people will die, only to be replaced by thousands more. Only too bad that GW almost let Cadia fall during the Eye of Terror campaign, depriving their then soon to be released army of their home world. D'oh!

Guard is supposed to be more mainstream than Astartes. Marines can't defend every ball of dust and mud. The Imperial Guard does that, they are the first and last line of defence who dig in, face the brunt of the assault and fight back. Not like Marines who rely heavily on artsy special attacks to throw the enemy off-balance.

My main boon for a revised codex is, what more can you add? The current line of doctrines is solid. The addition of restricted troops balances things out to a maximum. While there is always room for new regiments of Guardsmen to bulk out the Imperium, I can safely say that the codex doesn't need much else.

Oh wait! I know: a Griffon (Whirlwind), Exterminator (Predator) and Vanquisher maybe! Gimme back those tanks you marine c*nts!

Hoxtalicious

Greedy Partner


A.R.G.U.S Mykal

PostPosted: Fri Nov 16, 2007 11:05 am


Lt. Brookman
A.R.G.U.S Mykal
Hm, I hope they don't fudge this one up. I also hope they keep Cadians in the spotlight, or even better, make them the "centrefold" for GW produce rather than Marines.

Even if they are made better than sex and heroin, I doubt I'll be able to stick with it. Seems the boffins at GW have the idea that raising prices will help make money, because they lost customers from raising prices.


-Mykal
That's the whole point of a codex book, it centers around a single army and gives insights into others. So Chaos is now Red Corsairs (correct?), Space Marines focuses on Ultra Marines and Tau Empire spotlights T'au. Cadians are the trademark IG regiment and one of the most exported regiments in the galaxy, save for maybe penal legions and the Death Korps of Krieg, whose sole purpose is to produce troops for massive wars of attrition where people will die, only to be replaced by thousands more. Only too bad that GW almost let Cadia fall during the Eye of Terror campaign, depriving their then soon to be released army of their home world. D'oh!

Guard is supposed to be more mainstream than Astartes. Marines can't defend every ball of dust and mud. The Imperial Guard does that, they are the first and last line of defence who dig in, face the brunt of the assault and fight back. Not like Marines who rely heavily on artsy special attacks to throw the enemy off-balance.

My main boon for a revised codex is, what more can you add? The current line of doctrines is solid. The addition of restricted troops balances things out to a maximum. While there is always room for new regiments of Guardsmen to bulk out the Imperium, I can safely say that the codex doesn't need much else.

Oh wait! I know: a Griffon (Whirlwind), Exterminator (Predator) and Vanquisher maybe! Gimme back those tanks you marine c*nts!


Maybe they'll introduce a few new characters, a few Russ variants where you switch the turret for x points, and like...I dunno. An aesthetic update for the new Codex style and the rumoured 40k V5?


-Mykal
PostPosted: Sat Nov 17, 2007 7:27 am


well some of the rumors ive heard flying around indicate that their will be no more sub-list AKA Armoured Company but rather they will be included in the new dex. That said it would make sense for them to include the existing Leman Russ variants included in the AC.pdf list.

Mat

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PostPosted: Sat Nov 17, 2007 7:35 am


Mat
well some of the rumors ive heard flying around indicate that their will be no more sub-list AKA Armoured Company but rather they will be included in the new dex. That said it would make sense for them to include the existing Leman Russ variants included in the AC.pdf list.


Do you think there'll be an inclusion of the Baneblade, Stormsword, Stormblade, Shadowsword, Shadowbane and Banebane in the new Codex? Apocalypse is out and in full swing, and it'd make sense for 5th ed Codecies to include those things, seeing as it'd help players and it'd keep things concise and simple, as well as publicise and promote the super-heavies afterwards.

Maybe 5th Ed will be a sort of mini apocalypse, with rules for flyers and super-heavies so long as both armies include them...


-Mykal
PostPosted: Sat Nov 17, 2007 10:09 am


A.R.G.U.S Mykal
Mat
well some of the rumors ive heard flying around indicate that their will be no more sub-list AKA Armoured Company but rather they will be included in the new dex. That said it would make sense for them to include the existing Leman Russ variants included in the AC.pdf list.


Do you think there'll be an inclusion of the Baneblade, Stormsword, Stormblade, Shadowsword, Shadowbane and Banebane in the new Codex? Apocalypse is out and in full swing, and it'd make sense for 5th ed Codecies to include those things, seeing as it'd help players and it'd keep things concise and simple, as well as publicise and promote the super-heavies afterwards.

Maybe 5th Ed will be a sort of mini apocalypse, with rules for flyers and super-heavies so long as both armies include them...


-Mykal
The previous rumour mill of years back mentioned the option for Russ tanks to have turret upgrades such as the battle cannon, twin-linked autocannon and Vanquisher cannon, so who knows what might come in the next edition. But I am dead on sure that the "new" codex will be for the Infantry Company, just like the previous incarnations. All tank armies are not something normally done in 40k, those formations are now more for Apocalypse than anything else.

But I sincerely hope that there will be NO super-heavies included in the new edition. They are Apocalypse only material and should be handled through the Apocalypse book and the Imperial Armour Apocalypse book plus any datasheets released online and in the White Dwarf.

In fact, all super-heavies made by FW are now covered in their latest production, made up to date to Apocalypse terms. Even contains a handy guide on how to use each model for what.

Still, the reintroduction of some old tank patterns (Griffon, Exterminator and Vanquisher) and maybe finally Rough Rider recasts (with option for lasguns, shotguns and hunting lances would be really grand). With those out of the way most models have been revised, save for those awful Ratlings. Maybe some more Guard-like priests.

Hoxtalicious

Greedy Partner


BloodyMary76

Witty Conversationalist

PostPosted: Sun Nov 18, 2007 10:34 pm


A.R.G.U.S Mykal
Mat
well some of the rumors ive heard flying around indicate that their will be no more sub-list AKA Armoured Company but rather they will be included in the new dex. That said it would make sense for them to include the existing Leman Russ variants included in the AC.pdf list.


Do you think there'll be an inclusion of the Baneblade, Stormsword, Stormblade, Shadowsword, Shadowbane and Banebane in the new Codex? Apocalypse is out and in full swing, and it'd make sense for 5th ed Codecies to include those things, seeing as it'd help players and it'd keep things concise and simple, as well as publicise and promote the super-heavies afterwards.

Maybe 5th Ed will be a sort of mini apocalypse, with rules for flyers and super-heavies so long as both armies include them...


-Mykal


Well you can already use flyers and super heavies in regular games. You just have to make sure it's all right with the other player or check the tournament rules to see what's allowed.

Remember though, 40k is centered on squad combat.
PostPosted: Sun Nov 18, 2007 10:58 pm


OB i thought you were dead or somthing. (adds killing back on to-do list)

But really like the did with Chaos I here what they are doing is streamlining it.

Mat

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BloodyMary76

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PostPosted: Mon Nov 19, 2007 3:31 am


Mat
OB i thought you were dead or somthing. (adds killing back on to-do list)

But really like the did with Chaos I here what they are doing is streamlining it.


Nah. I'm everwhere I want to be.

There isn't much to streamline with 'Guard. I'm sure they have a new codex in the works but I doubt it'd be at the top of their priorities.
PostPosted: Mon Nov 19, 2007 6:54 am


Dare I say, Dark Eldar? Bahahaha, as if!

However, if they streamline the Imperial Guard they are basically taking a big step back in terms of customization and flavour. Before the current codex all armies were the same with just different uniforms. Now you can decide the build up of the regiment, something a hundred times better than those Space Marine chapter traits.

Hoxtalicious

Greedy Partner


Xenos Mortium

PostPosted: Mon Nov 19, 2007 6:56 am


Lt. Brookman
My main boon for a revised codex is, what more can you add? The current line of doctrines is solid. The addition of restricted troops balances things out to a maximum. While there is always room for new regiments of Guardsmen to bulk out the Imperium, I can safely say that the codex doesn't need much else.

Oh wait! I know: a Griffon (Whirlwind), Exterminator (Predator) and Vanquisher maybe! Gimme back those tanks you marine c*nts!
Well, I'd certainly like to see more doctrines, just to get greater diversity and more unique armies. Also, I personally think that the Ratlings and Ogryns could be done away with, gone the way of the Beastmen. They may have some fluff for 'em, but I think as the game develops and gets further away from "Orks in Space" that they will find less reason for their existance. A new alien race or two might be nice as well, though it'd take a Hell of a lot to develop them.

Oh, and the addition of the Adeptus Mechanicus, as a part of the Guard, the Inquisition, or as their own army. I don't really care how they do it, but I'd absolutely love to see them get in on the action with all of their archaic yet advanced technology. Perhaps if they were to have a codex like the Inquisitorial armies where they could take Allies, that would be nice.
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