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NaturesProfit rolled 2 20-sided dice: 3, 15 Total: 18 (2-40)

NaturesProfit

PostPosted: Wed Oct 04, 2006 3:27 pm


((Rolling.))

Me: 2+1=3
Roukan: 15+2=17
PostPosted: Wed Oct 04, 2006 3:44 pm


*Remus suddenly slips on some water.*

What the heck.......... oomph!

xp

*Roukan nuzzles Remus and starts barking at the unknown entity.*

NaturesProfit

druid_spirit_invoker rolled 1 20-sided dice: 16 Total: 16 (1-20)

druid_spirit_invoker

PostPosted: Wed Oct 04, 2006 3:49 pm


( search check for the guard I brought Kinto )
..."where IS he?"
xzero900 rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Wed Oct 04, 2006 3:52 pm


2+4 Initiative=6

xzero900

Gloshuan Ithilgalad rolled 1 20-sided dice: 10 Total: 10 (1-20)

Gloshuan Ithilgalad

PostPosted: Wed Oct 04, 2006 5:44 pm


((Here's mine: Initiative = 10 + 3 = 13))
PostPosted: Wed Oct 04, 2006 6:45 pm


Initiative"
Dessirris-29
Kinto-27
Brendon-24
Gear-23
Demitrius-16
Crimson-22 AC 15
Roukan-17
Kyte-13
Kiske-6
Remus-3

Since the old man and Crimson are engaged in melee all ranged attack roll suffer a -4 penalty. Foregoing the penalty means that the player that fail to hit Crimson automatically hits the old man.

((As a note anyone can post their moves anytime, but it won't take place until it's their turn. If the action can't be accomplished do to prior event a pm will be sent. For example: Kiske wants to heal the old man and post such, but on Crimson's turn he killed the old man. A notice will be sent and I will allow an edit. If possible edit your roll on the same post, it makes it easier for me to read.))

MT the Clown

Beloved Lunatic

10,125 Points
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Velris the Blade

PostPosted: Wed Oct 04, 2006 10:53 pm


On his turn, Gear will infuse his weapon with magic weapon, then move into a position so that his shot won't be blocked by any melee attackers that go in after Crimson.
PostPosted: Thu Oct 05, 2006 12:58 pm


Initiative
Dessirris-29
Kinto-27
Brendon-24
Gear-23
Demitrius-16
Crimson-22 AC 15
Roukan-17
Kyte-13
Kiske-6
Remus-3

A very general map.
[]DC[]
[][][][]
[][][][]
[][][][]
[][][][]
[][][][]
[][][][]
[][][][]
B[][][]
RkKDKG

The battle field is an alleyway. Each space is about 5ft.
D-Demitrus
B-Brendon
C-Crimson
R-Remus+Roukan
k-Kinto
K-Kiske
D-Dessirris
G-Gear
K-Kyte
[]-Empty alley space
()-inn  

MT the Clown

Beloved Lunatic

10,125 Points
  • Bunny Spotter 50
  • Bunny Hunter 100
  • Bunny Hoarder 150

druid_spirit_invoker

PostPosted: Thu Oct 05, 2006 1:29 pm


(takes a 15 ft step and casts "daze" at the monster, an thx for the map btw
PostPosted: Sat Oct 07, 2006 12:04 am


*Roukan tries to get Remus up, not wanting to go through this battle without his master's help.*

*Remus feels a minor headache from the fall, but was slowly getting up, steadily gaining perception of his surroundings.*

((I.E. Roukan skips his turn, rather attacking with Remus, then alone.))

NaturesProfit


Gloshuan Ithilgalad

PostPosted: Mon Oct 09, 2006 12:54 pm


Kyte pulls out an arrow and sights on Crimson, in case any help is needed.

((There, happy?^^))
PostPosted: Thu Oct 12, 2006 1:11 pm


Since Kiske's sword is already drawn he advances himself by 30 feet and tries to keep from doing anything too rash.

xzero900

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_.-~* Dungeons and Dragons *~-._

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