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Posted: Thu May 26, 2005 8:28 pm
I have been thinking of Starting an Warhammer 40K ork army...I don't know though.
Mainly because of the computer game the Orks look so cool to me whee
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Posted: Thu May 26, 2005 9:30 pm
DemonHost I have been thinking of Starting an Warhammer 40K ork army...I don't know though. Mainly because of the computer game the Orks look so cool to me whee atm the feral orks are the only ones who get the squiggoth but other then that you need a sense of humor to play them they are a bit toony IMO...
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Posted: Thu May 26, 2005 11:06 pm
Lozt_1 DemonHost I have been thinking of Starting an Warhammer 40K ork army...I don't know though. Mainly because of the computer game the Orks look so cool to me whee atm the feral orks are the only ones who get the squiggoth but other then that you need a sense of humor to play them they are a bit toony IMO... Yup, otherwise it is A forgeworld product, and you have to have permission to use them. mrgreen
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Posted: Fri May 27, 2005 4:17 pm
DemonHost I have been thinking of Starting an Warhammer 40K ork army...I don't know though. Mainly because of the computer game the Orks look so cool to me whee you have to be able to laugh your bug off when your zzap gun overloads and turns one of your grots into a bucket of KFC blaugh blaugh blaugh blaugh blaugh or when one of your loota boyz gun go's off and kills his buddy redface blaugh blaugh blaugh but I love it cause you can make almost anything you want out of spare part I made a bionick arm the other night out of SM biker bits and a couple of chain choppas blaugh blaugh blaugh so my nod had a head light sticking out of his shoulder blaugh blaugh blaugh
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Posted: Sat May 28, 2005 9:15 pm
When starting an Ork army, it's best to Proxy out a few mock battles first till you deciide which tactics you'll probably use the most. Despite what other player might tell you, Orks have probably the broadest range of tactical variance of any 40K army. Thier low ballistic skill denies them the option of "sit back and shoot" other armies have an over abundance of. And because of most people thinking "Orks can only assault," they are almost guarenteed to adjust their normal tactics to a Sit n' Shoot army. This opens a very broad array of opportunities for you as an Ork player. The unit and vehicle combinations are incredibly wide, working together in very different ways for very different effects. And above every other army except Kroot Mercs, Orks are best suited for using terrain to their advantage. Winning strategies can vary immensely from army to army. Speed, strength, armor, etc. can be practically anything as suits your tastes. Have fun with the Codex, make a unit or two of each proxied and see what works best for you. You'll be very suprised with how many different combinations you can come up with. And you'll be suprised how often that noramlly pitiful BS2 will pull through for you.
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Posted: Thu Jun 02, 2005 6:30 am
Well, it is now official, I am going to be selling off some of my old metal models and creating new ones out of plastic to change my entire 3,500ish pt. Ork army into a Feral army. I've always used a "Shooty Army" with my Orks anyways, trusting in my piles o' dice to see me thru where tactics could not help (Can your HQ without a retinue walk thru the fire of 30 Tau Firewarriors for 2 turns unharmed? Mine can, no tactics and a lot of dice rolling). I already know what units I want to use, and I already have some great ideas for making old-fashioned Squigs out of balls of aluminum foil covered in greenstuff. Somewhere on this site I found the entire revised Feral Orks list and decided they are just stronger overall and more fun, even if they are freakishly worse at assaulting and have a total lack of invulnerable save. Tons of ideas for conversions already. Right now I am interested in acquiring the toys I will need to construct the Cyboars and Squiggoths of various sizes. I know, some of you are asking why I don't just buy the Fantasy Boars and modify them, but the answer is simple, I don't like those models. I find them ugly and not even sort of intimidating. So, who here wants to help me out with this? You all know the approximate size of models in the game, so you know how small some of the toys need to be. Dinosaurs people. 2 or 4 legged. PM me if you have some you want to sell to me, from there we can work out getting you an eBay account or something so you don't need to disclose to me your home address if you don't want to. I can't wait to get started on this, makes me feel like I'm collecting a whole new army ^_^
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Posted: Thu Jun 02, 2005 10:26 am
Elemantl Well, it is now official, I am going to be selling off some of my old metal models and creating new ones out of plastic to change my entire 3,500ish pt. Ork army into a Feral army. I've always used a "Shooty Army" with my Orks anyways, trusting in my piles o' dice to see me thru where tactics could not help (Can your HQ without a retinue walk thru the fire of 30 Tau Firewarriors for 2 turns unharmed? Mine can, no tactics and a lot of dice rolling). I already know what units I want to use, and I already have some great ideas for making old-fashioned Squigs out of balls of aluminum foil covered in greenstuff. Somewhere on this site I found the entire revised Feral Orks list and decided they are just stronger overall and more fun, even if they are freakishly worse at assaulting and have a total lack of invulnerable save. Tons of ideas for conversions already. Right now I am interested in acquiring the toys I will need to construct the Cyboars and Squiggoths of various sizes. I know, some of you are asking why I don't just buy the Fantasy Boars and modify them, but the answer is simple, I don't like those models. I find them ugly and not even sort of intimidating. So, who here wants to help me out with this? You all know the approximate size of models in the game, so you know how small some of the toys need to be. Dinosaurs people. 2 or 4 legged. PM me if you have some you want to sell to me, from there we can work out getting you an eBay account or something so you don't need to disclose to me your home address if you don't want to. I can't wait to get started on this, makes me feel like I'm collecting a whole new army ^_^ Well, I do not have any toys like that, but I can tell you where to get some. Go look in places like Toys-R0Us. They should have them, and they will not be much at all. Anyway, I am more of A Forgeworld guy for those anyway.
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Posted: Fri Jun 03, 2005 9:19 am
Elemantl Lately I have finally succumbed to my curiosity and have been searching as hard as possible for these mythical Ork Klans rules in the White Dwarfs. I've done literally hundreds of searchs on the internet but no one has reprinted them illegally. Thousands of web pages have been found that have a vague sembiance to Clans, but my search has been fruitless. I finally cracked down and bought (thru eBay) the two White Dwarfs most frequently mentioned as possessing the rules. White Dwarf #290 is now here, and not only does it not have the rules I crave, but it doesn't have a single Ork in it. Ok, it does have one of an Ork on an island with a tentacle monster behind him for Warhammer Fantasy. Hopefully #280 will be better, I'll see when it arrives in the next day or two. It may have taken much longer than a day or two, but I have now a copy of WD#280. It as well gives no mentioning of Ork Klans, or has any information or even pictures of Orks in it. Update completed. The search goes on.
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Posted: Sun Jun 05, 2005 12:37 pm
okay, Feral Orks.. I got an idea for the warboss' Super Cyboar. Fantasy Ogre Kingdoms Rhinox. Its big, furry, and oxen-like.
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Posted: Wed Jun 08, 2005 7:53 pm
Which do you think would be better suited to a 2000 point army with 120 slugga boyz and 6 killer kanz: A looted basilisk or 3 rocket launcha buggies?
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Posted: Thu Jun 09, 2005 7:49 am
Tableau Which do you think would be better suited to a 2000 point army with 120 slugga boyz and 6 killer kanz: A looted basilisk or 3 rocket launcha buggies? 3 buggies. Store staff suggestion for feral ork players: Krootox for Cyboars, and for any "cannon fodder" that accompany the unit, mount them on Kroothounds.. Mix that with the Rhinox for the super Cyboar... xd Three sizes of cavalry!
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Posted: Fri Jun 10, 2005 9:13 am
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5207364652&rd=1&sspagename=STRK:MESE:IT&rd=1A friend convinced me that since I was going to be doing a rediculous amount of remodelling on my old Warboss anyways, that I should just sell him and use the proceeds to buy a new Warboss and other things as well to finish him up nice. So that's what I'm doing. Heck knows if anyone will actually buy him, but the pictures are made and the auction is up. Said friend told me he's seen such models go for more than this, so this is the appropriate price. I found a local buyer for most of the rest of my Orks that I wanted to sell. No worries tho, my Ferals are coming along quite nicely. Perhaps pictures next weekend somewhere on the site of them. I never did an introductions post... I'll put them there once I get enough of the army done to my satidfaction. In the meantime, take a look at my Warboss, the first model I ever made, and the first one I ever painted. I'm told for a first attempt it's alright. I'm much better now tho, so my second Warboss should blow this first one out fo the water. And yes, he's white skinned. He was Grite; my blue-eyes, white Warboss. Those are Tau legs and such there beneath him in the sand.
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Posted: Mon Jun 13, 2005 1:12 am
Ok, i have a question. Im a noob to 40k, and i was wondering if someone could tell me about feral orks. All I've ever really heard is they are Orks from abandoned planets.
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Posted: Mon Jun 13, 2005 3:08 am
Lorpon Ok, i have a question. Im a noob to 40k, and i was wondering if someone could tell me about feral orks. All I've ever really heard is they are Orks from abandoned planets. http://uk.games-workshop.com/orks/feral-ork-list/1/
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Posted: Mon Jun 13, 2005 8:43 am
Lorpon Ok, i have a question. Im a noob to 40k, and i was wondering if someone could tell me about feral orks. All I've ever really heard is they are Orks from abandoned planets. Well, fluff-wise Feral Orks aren't that different from normal Orks. They use large pieces of metal to cut up everyone around them, and have guns that are effectively looted from Space Marines and improved to make more noise. All Ork groups start off as Feral Tribes and eventually when enough of them get together their racial memory kicks in and they start a Waaagh! to kill, maim, or enslave everything around them. The real difference with Feral Orks is their unit selections and the general stat line. They are supposed to be slightly smaller and cleverer than normal Orks because they are younger and have had to be cunning to survive. As such they have a lower WS and do not benefit from the precious base A2 that Orks as a race receive, but they do have a BS3. This means you have to use drastically different tactics with them. Their basic troops are no longer close combat monsters, but more akin to a T4 Imperial Guardsman with less body armor and a far superior gun. A key difference being that instead of cheap vehicles galore Ferals get tons of beasts for use in combat and for burden. Squigs, Boars, and Squiggoths are all very enjoyable additions to the Ork force and have certain ways that they are used most effectively. Overall the Feral army is slower, freakishly less armored, under armed, and harder to use than a standard Ork force. But they do have a whole new selection of models and conversions to try out, as well as a number of slightly different units from normal Orks while retaining the dreaded powerful Nobs and Warboss killing machines. To sum it up, Feral Orks are an optional army for more experienced Ork players to try out and play around with. Well used they can stronger than normal Orks, but as an army they have gaping holes that are easy for other experienced players to exploit. The largest one being that a Heavy Bolter will kill each and every last model in the army quickly and efficiently.
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