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Reply [D&D 4e] The Earth's Upheaval
Dungeons & Dragons - The Orb of Kendar Goto Page: [] [<<] [<] 1 2 3 ... 18 19 20 21 22 23 ... 42 43 44 45 [>] [>>] [»|]

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Kowsauni
Crew

PostPosted: Tue Jan 05, 2016 12:07 am


Ambra Goldstar
Mage in Training

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Between the child speak and orc accent Ambra was only half following the conversation but she would eventually chime in. "Right, let us investigate this goblin fellow then." Ambra would then follow after Aelgeirr. "
PostPosted: Wed Jan 13, 2016 2:05 pm


Mercy could only laugh happily and shake her head at the child's antics. A child's adoration was too pure for logic and inspirational speeches. This was love; her goddess shining through the heart of a child to remind her that there was more to love than lust and romance. So it was that she could only leave happy, if still concerned for everyone's well-being.

"Volunteer." she corrected again. "But yes, this is as good a lead as we've gotten all day. Sounds worth a look to me."

Paidi tou Selini
Crew

Adorable Abductee


Rain Yupa
Captain

Enduring Member

PostPosted: Thu Jan 14, 2016 11:44 pm


The boy shook his head at Thork. "I didn't know she wasn't... wait, goblin?" His eyes went wide. "Aren't goblins dangerous? Why was one here? He didn't do any mean things that I saw. Are you sure that-

Suddenly, there was a loud crash, perhaps drawing your attention. A quartet of riders (if Tafiir was still around, he'd recognize them from before) broke out of a stable and took off at a full gallop - too far away to do anything about, but close enough for you to observe. They rode through the fields along the outskirts of town, towards one of the roads out. However, the militia at that point quickly rallied, and their longspears seemed to deter the riders.

They would change direction and attempt to ride elsewhere, but would once again be deterred from their destination by the gathering of more guards. They would regroup several times, and before they could find a good way to get past the militia, several of them would be spotted on horses of their own, riding towards the apparent horsethieves.

Seemingly in a panic, they turned and fled northwest, towards the woods you were heading towards. The militia's horsemen rode hard to try to catch up, and closed quickly, but the thieves made it past the woodline, whereas the militia stopped just short, their horses rearing back. They rode along the woodline for half a minute, before dispersing back to town, not riding in after them. One horseman would remain patrolling the woodline, and that would be all that would remain by the time you lot arrived, even if you hurried.
PostPosted: Thu Jan 21, 2016 8:08 pm


"Lady Jane and Spar....?" The silent elf muttered

"Is a wolf dangerous? A goldfish? A friend? A Human? A priestess? Choose your answer wisely, your life may be ended by the least of these." Tafiir blurted out quickly, before bolting in the direction of the woods.

Skull Dres


Plainsfox

Romantic Paladin

10,600 Points
  • Battle Hardened 150
  • Team Jacob 100
  • Bunny Hunter 100
PostPosted: Sat Jan 23, 2016 11:34 am


Aelgeirr muttered to himself as things looked to get more difficult. The high elf would wave to the rider and speak, "Hail! Who was your quarry that you chased to this point?"
PostPosted: Sat Jan 23, 2016 4:19 pm


"Hail and well met, Eladrin," the rider, a bearded older human in militia wear would respond, stopping his horse. "It appears to be some horse thieves, apparently trying to escape Clearwell. A certain... item of significance has gone missing, and it's entirely likely they are the culprits."

He would pause, looking back towards the woods. "If they went that way though, they probably won't make it very far. The canopy is thick and many dangerous creatures wander those woods, even during daylight hours. If they don't break from the woodline along the road, we'll have to put together a search and recovery team to search for the item." The tone in his voice sounds almost certain that that's what will be required of him.

Rain Yupa
Captain

Enduring Member


Kowsauni
Crew

PostPosted: Sun Jan 24, 2016 11:19 am


Ambra Goldstar
Mage in Training

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At this point Ambra would speak up. "We are part of the task force assembled to look for the missing item." She would show her papers to the mounted soldier though it was difficult for her to reach them up to him with her short stature. "Perhaps we could head into the forest now to go after them and see what we can find."
PostPosted: Sun Jan 31, 2016 10:24 am


The man would reach down to take hold of the papers, reading them, thinking for a few moments before returning them. "I... don't recommend it, but you lot do look like you might be able to handle yourselves. I heard of some out-of-towners helping keep the monsters at bay last night, and I suspect it may have been you."

A pause. "Okay. I'll go report this to Lieutenant Zathers. Be careful, and please, pull back if it's too much for you to handle." He would then turn to ride back towards Clearwell proper.

ADVENTURERS!


The woods before you look dark and foreboding - the deeper you peer into it, the more ominous the trees look, twisted and barren of foilage beneath the dark canopy that blocks out all sun. Despite it being before noon, any of you without low-light vision might feel obliged to have a light source - It is all dim lighting within.

You have two possible paths to follow - the mysterious garbed goblin's, and the horsethieves'. They both head northwest, though whether or not that's a coincidence is up to you to decide.

Steel yourselves, and give me perception rolls to follow the tracks.

It is approximately 11 AM. Can you recover the Orb of Kendar before nightfall?

(Also, we are having one last-minute addition; the player Ironheild is joining, and we're mostly done character creation. She's playing an Eladrin Bard, and is going to be retroactively added. I hope you guys don't mind.)

Rain Yupa
Captain

Enduring Member


Plainsfox

Romantic Paladin

10,600 Points
  • Battle Hardened 150
  • Team Jacob 100
  • Bunny Hunter 100
PostPosted: Mon Feb 01, 2016 8:49 pm


Aeilgeirr drew one of his throwing axes and wielded it as a hatchet to clear away any underbrush that may impeded his path. He mentally groaned as the universe seemed to be aiming at his weaknesses. He tried to follow the tracks as best he could though.

OOC:
Perption +1= 9
PostPosted: Sun Feb 14, 2016 3:27 pm


Ambra Goldstar
Mage in Training

User Image


Ambra clears her mind of the sounds of the forest as she tries to detect any latent magical energy that might have been left behind by a powerful magic item being brought through the area recently. Perhaps it could signal to which trail to follow.

(Detect Magic Arcana Check 22)

Kowsauni
Crew


Rain Yupa
Captain

Enduring Member

PostPosted: Wed Feb 17, 2016 10:41 pm


@ Aelgeirr: You get a bit of a mixed result. Four horses riding through here isn't terribly difficult to spot the tracks of. But you do lose the trail as you head further in - a mix of assorted other footprints from assorted beasties makes it hard to pick out hoofprints until you realize you've lost them completely.

@ Ambra: Where you currently stand, you don't think the Orb bearer took this exact path, but you feel a distant tug that, if you head in a more-or-less straight line, you should home in on it. Northwest is definitely the direction to go.

Southern Cross Nemesis

Paidi tou Selini

Skull Dres


Do any of the rest of you want to make any checks before we proceed?
Paidi tou Selini rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Tue Feb 23, 2016 10:13 am


Mercy cast her spirit self into the real world and violently attacked all the things preventing her author from posting, and FINALLY returned to a conscious state to make that perception check, assuming we didn't pass the point of being able to follow the tracks (sorry!).


[Roll Perception +9 = 23 to follow tracks, or find a "right way" if there were none]

Paidi tou Selini
Crew

Adorable Abductee


Rain Yupa
Captain

Enduring Member

PostPosted: Tue Feb 23, 2016 7:47 pm


@ Mercy: You very easily are able to follow the tracks. Though it... becomes a confusing path.

At the point where you might expect horse riders to slow down when there was no pursuit, especially in a wooded area like this, they seemed to ride harder, pushing their horses for more speed. Was there a pursuit after all? You could find no tracks indicating as such.

At one point, they seem to break up, in what seems to be a state of panic. The horse tracks stall and double back in this one open area, as there are hoofprints legitimately everywhere. In addition to that, there's lot of debris, which seem to be bits and pieces of the terrain all around you scattered about.

But they seem to split up, all four horses going different directions. One does seem to be in the general direction Ambra keeps glancing, at least.
PostPosted: Sat Mar 05, 2016 9:15 pm


If any of the information is communicated to him, Aelgeirr will start moving down the direction that Ambra is glancing.He'll switch to his sword to hack any obstructing vegetation out of the way as needed, and he will try to move as quickly as possible.

Plainsfox

Romantic Paladin

10,600 Points
  • Battle Hardened 150
  • Team Jacob 100
  • Bunny Hunter 100
SCN_ Grey_fox rolled 2 20-sided dice: 20, 2 Total: 22 (2-40)

SCN_ Grey_fox
Crew

PostPosted: Sun Mar 13, 2016 7:07 am


After a brief parting, Thork returned with a small pack, dressed in his battle garb and with a lit sunrod(for Mercy ).

(+2 perception following the goblin's tracks )
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[D&D 4e] The Earth's Upheaval

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