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Posted: Tue Apr 26, 2016 6:23 am
+5 weaponsmith
New skill total: 419
Gloomweave OHSS stats: damage: 20 roll1: 29 durability: 21 upgrade: 0/13
plus 4 others.
New arte:
Weaponsmith Arte: Refine Weapon Paying either the ingot/monster part cost of crafting the target weapon or sacrificing a whole weapon, one can strengthen the target weapon at a level 1 Forge. The weapons do not need to be the same type to be combined in this way, and no special qualities will be carried from the sacrificed weapon to the target weapon.
Arte upgrade:
Weaponsmith Arte: Rookie Monster One Hand Weapon using one refined monster weapon materials from Floor 1-5 and 1 post of work, one can create a One Handed Weapon at a level 1 Forge.
becomes
Weaponsmith Arte: Advanced Rookie Monster One Hand Weapon using one refined monster weapon materials from Floor 1-5 and 1 post of work, one can create a One Handed Weapon at a level 1 Forge.
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Posted: Tue Apr 26, 2016 8:07 am
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Posted: Tue Apr 26, 2016 10:26 am
+13 weaponsmith
New skill total: 432 LEVEL UP!!!! New level: 20
Arte upgraded:
Weaponsmith Arte: Refine Weapon Paying either the ingot/monster part cost of crafting the target weapon or sacrificing a whole weapon, one can strengthen the target weapon at a level 1 Forge. The weapons do not need to be the same type to be combined in this way, and no special qualities will be carried from the sacrificed weapon to the target weapon.
becomes
Weaponsmith Arte: superior Refine Weapon Paying either the ingot/monster part cost of crafting the target weapon or sacrificing a whole weapon, one can strengthen the target weapon at a level 1 Forge, with +10 to the quality roll. The weapons do not need to be the same type to be combined in this way, and no special qualities will be carried from the sacrificed weapon to the target weapon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +50 roll1 +16 damage +2 poison for 6 rounds durability: 16/16 Upgrade: 0/54
upgraded to:
Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I'm pretty sure I want to punch Alyx in the d**k right now. ******** egg nog. ******** the holiday event. ******** everything. I'm going to bed to try and figure out how to balance this s**t. At his full power, Alyx would get +170 roll1 and +153 damage, with 15 poison per round for 6 rounds. That's 90 poison damage per ******** hit.
I'm going to ban this ******** that is on the upper end of a level 20 weapon... So... ********.
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Posted: Sat Apr 30, 2016 12:22 am
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Posted: Sat Apr 30, 2016 12:56 am
+12 armorsmith New skill total: 447
Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1
Arte upgrade:
Armorsmith Arte: Refine Armor Paying either the ingot/monster part cost of crafting the target armor or sacrificing a whole armor, one can strengthen the target armor at a level 1 Forge. The equipment does not need to be the same type to be combined in this way, and no special qualities will be carried from the sacrificed armor to the target armor.
becomes
Armorsmith Arte: Superior Refine Armor Paying either the ingot/monster part cost of crafting the target armor or sacrificing a whole armor, one can strengthen the target armor at a level 1 Forge. The equipment does not need to be the same type to be combined in this way, and no special qualities will be carried from the sacrificed armor to the target armor.
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Posted: Sun May 01, 2016 2:59 am
Gifting to Alyxandeyr
1 augmented gloomdeer trophy: (2 preserving oil)
2 gloomweave beetle trophy: (4 preserving oils to process)
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Posted: Mon May 30, 2016 3:24 am
Quest/experience/loot: refining monster parts: 8 gloomcat weapon packs and 2 leech weapon packs first page: http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=24933223#377019709 last page: same other important pages:
Does character possess skinning knife: yes Hunting skill points: 14+5 Total skill points: 435 Mentored Level: N/A Utility Pet: N/A
unmodified loot rolls (sorted by monster):
gloomcat claws: 28, 35, 35, 28, 23, 22, 27, 62 leech fangs: 76, 45
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Posted: Mon May 30, 2016 4:11 am
Emily Marneth Quest/experience/loot: refining monster parts: 8 gloomcat weapon packs and 2 leech weapon packs first page: http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=24933223#377019709last page: same other important pages:Does character possess skinning knife: yes Hunting skill points: 14+5 Total skill points: 435 Mentored Level: N/A Utility Pet: N/A unmodified loot rolls (sorted by monster):gloomcat claws: 28, 35, 35, 28, 23, 22, 27, 62 leech fangs: 76, 45
+6 monstercraft new skill total: 441
gloomcat: 2 regular gloomcat claw kits 1 durable gloomcat claw kit 0/1 3 strong gloomcat claw kits 1/0 1 flawless gloomcat claw kit 1/1 1 transcendent gloomcat claw kit 9/9
leech: 1 legendary leech fang kit 5/5 1 infinity leech fang kit 11/11
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Posted: Thu Jun 02, 2016 4:44 pm
Quest/experience/loot: forging ten daggers. first page: http://www.gaiaonline.com/guilds/viewtopic.php?t=24933223&page=2 last page: same other important pages: N/A
Does character possess skinning knife: yes Hunting skill points: 14+5 Total skill points: 441 Mentored Level: N/A Utility Pet: N/A
unmodified loot rolls (sorted by monster):
60, 2, 14, 89, 28, 46, 83, 81, 61, 34
2 regular gloomcat claw kits 1 durable gloomcat claw kit 0/1 3 strong gloomcat claw kits 1/0 1 flawless gloomcat claw kit 1/1 1 transcendent gloomcat claw kit 9/9
1 legendary leech fang kit 5/5 1 infinity leech fang kit 11/11
working in room 1. +5 forge, +5 anvil, +5 Tinkerer's Hammer, +5 Tinkerer's Ring
Weaponsmith Arte: Advanced Rookie Monster One Hand Weapon using one refined monster weapon materials from Floor 1-5 and 1 post of work, one can create a One Handed Weapon at a level 1 Forge, with +5 to quality.
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Posted: Fri Jun 10, 2016 9:05 pm
Emily Marneth Quest/experience/loot: forging ten daggers. first page: http://www.gaiaonline.com/guilds/viewtopic.php?t=24933223&page=2last page: same other important pages: N/A Does character possess skinning knife: yes Hunting skill points: 14+5 Total skill points: 441 Mentored Level: N/A Utility Pet: N/A unmodified loot rolls (sorted by monster): 60, 2, 14, 89, 28, 46, 83, 81, 61, 34 2 regular gloomcat claw kits 1 durable gloomcat claw kit 0/1 3 strong gloomcat claw kits 1/0 1 flawless gloomcat claw kit 1/1 1 transcendent gloomcat claw kit 9/9 1 legendary leech fang kit 5/5 1 infinity leech fang kit 11/11 working in room 1. +5 forge, +5 anvil, +5 Tinkerer's Hammer, +5 Tinkerer's Ring Weaponsmith Arte: Advanced Rookie Monster One Hand Weapon using one refined monster weapon materials from Floor 1-5 and 1 post of work, one can create a One Handed Weapon at a level 1 Forge, with +5 to quality.
+13 weaponsmith
new skill total: 454
8 gloomcat daggers: 85, +0/+0 27, +0/+0 39, +0/+1 114, +1/+0 53, +1/+0 76, +1/+0
leech dagger: roll1: +7 dam: +8 crit: 1.1x on 90+ drain: up to 5 points a round, max 15 points. 1x damage when released. dur: +7 upgrade: 0/4
leech dagger: roll1: +13 dam: +13 crit: 1.1x on 90+ drain: up to 5 points a round, max 15 points. 1x damage when released. dur: 13/13 upgrade: 0/9
gloomcat dagger: roll1: +13 dam: +15 crit: 1.1x on 90+ bleed: 2 for 2 dur: 10/10 upgrade: 0/7
gloomcat dagger: roll1: 5 dam: 7 crit: 1.1x at 90+ bleed: 2 for 2 dur: 6/6 upg: 0/6
~New special effect discovered!~
Drain: a special quality on weapons that allows them to drink the life force of an enemy, convert it into toxin, and then discharge it back into an opponent. These weapons will absorb up to a certain amount of hit points from an opponent when they strike, and will store them indefinitely. Once the reservoir is filled, (and only once it is filled) the weapon can discharge the toxin at will on a strike, dealing direct, instantaneous damage to the opponent. Hit points can be stored indefinitely in the weapon, even persisting between fights.
The three stats that define drain are as follows:
drain per strike: the maximum number of hit points absorbed from an enemy in a single strike. The player will use the weapon as normal, but will deal no extra damage from drain. The points that they deal as damage will be stored in the weapon until later. This means that if you only deal 2 damage to an opponent, and your drain per strike is 5, you will only store 2 points of health. If you deal 10 damage, with the same drain per strike, you will store 5 points.
reservoir size: this stat defines the maximum number of points that a weapon can store at any given time. Once this reservoir is full, the light will be converted into harmful energy and can then be discharged. The reservoir will store damage indefinitely, but can only be discharged when full. When wielding a weapon with drain as a feature, you will list current reservoir capacity with your HP, AP, and LP.
Discharge Multiplier: the last metric for drain is the most difficult to improve. The discharge multiplier directly affects the damage that is dealt when the reservoir is discharged. A multiplier of 2 will cause the discharge to deal damage at 2*[reservoir size]. Discharge multipliers with decimal places are calculated at the decimal value, rather than being treated as whole numbers.
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Posted: Mon Jun 13, 2016 2:07 am
Quest/experience/loot: refining 17 weapons, then crafting another one and putting that into Illfang, too. first page: http://www.gaiaonline.com/guilds/viewtopic.php?page=2&t=24933223#377180615 last page: same other important pages: N/A
Does character possess skinning knife: yes Hunting skill points: 14+5 Total skill points: 454 Mentored Level: N/A Utility Pet: N/A
unmodified loot rolls (sorted by monster):
refine weapon: 48, 98, 76, 23, 92, 54, 35, 79, 92, 70, 42, 5, 66, 14, 94, 56, 24,
refine gloomcat parts: 21,
craft gloomcat dagger: 32
refine weapon: 61
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Posted: Fri Jun 17, 2016 7:02 am
Quest/experience/loot: Crafting ((Rota)) first page:Alyx and Rota's Home page 2last page: Same other important pages:N/A Does character possess skinning knife:Yes, Harvester's Hunting skill points: 17 Total skill points: 382 Mentored Level: N/A Utility pet:Little One(alchemical Golem)
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Posted: Mon Jun 20, 2016 7:53 pm
Rota gifting 1 Focusing Crystal to Anna Mia
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Posted: Mon Jun 20, 2016 8:08 pm
rotabyss Quest/experience/loot: Crafting ((Rota)) first page:Alyx and Rota's Home page 2last page: Same other important pages:N/A Does character possess skinning knife:Yes, Harvester's Hunting skill points: 17 Total skill points: 382 Mentored Level: N/A Utility pet:Little One(alchemical Golem)
+15 metalworking New skill total: 397
Gloomiron Golem rewards: -23 iron ore, -23 mysterious stone. +23 silvered gloomiron ore. A shimmering metal ore. Can be substituted for gloomiron ore in any recipe.
~Congratulations!~
You have completely mastered an arte! At this point, no matter how much more you use it, it can never become more powerful. You have two options: you may choose to keep the arte at this level, and continue to enjoy the benefits of a maxed out arte; or you can reset the arte to level 1 and gain a new mastery bonus which will give the arte a new and exciting ability, but return it to its original quality with the addition of the special quality.
With this arte, you have a choice of two mastery bonuses:
1: Innate Talent: this mastery will allow you to draw out the hidden qualities of an iron ore, and allow those qualities to manifest in your crafted equipment. Some irons have different qualities than others, so this arte has a range of uses.
2: Master's Touch: this mastery will allow you to enhance the basic statistics of the iron ore that you are working. Your ingots will produce stronger, sharper, more durable weapons, but they will not possess the hidden qualities of the iron that you work.
Once you choose a mastery, your arte will be upgraded and then returned to level 1, so that you may start your journey of discovery over again with your new talents.
Choose wisely.
Metalwork Arte: Unparalleled Iron Ingot 1 unit iron ore and 1 unit charcoal produce 1 iron ingot, with +50 to the quality roll of each ingot
~Congratulations!~
You have completed the Broken Demon Iron Greatsword, in the fashion of its creator! You have unlocked the true hidden powers of this weapon, and not only have restored it to its original quality, but have at the same time awoken the blade's slumbering spirit.
Before:
Broken Demon Iron Greatsword: An utterly massive THSS, left behind by the Demon Blacksmith. In the fight that lead to his death, the sword was broken, and is useless in its current state. Rebuilding the cracked and chipped blade would be an arduous task, and most would say that it wasn't worth it. The blade is dangerously close to being broken in half, and the entire thing weighs almost twice as much as a typical THSS. Durability: 0/100
After:
Demon Iron Greatsword: An utterly massive THSS, left behind by the Demon Blacksmith as a broken, incomplete artifact. Repaired and completed by Rota Emptiet Abyssian, this blade has been given new life. At twice the thickness of a normal THSS, and longer than a greatsword, this weapon is an impossibly heavy monstrosity, but its black blade, decorated with weaving lines of deep red demon blood has an unmistakably powerful edge. The reforging has restored the body of the weapon, but it has awoken a slumbering spirit of hunger within the blade. The warm iron calls out for blood, and as it moves through the air the vibrating blade almost moans, crying out to slake its bloodthirst. This weapon has a bottomless hunger, and, if one can control the unease that they feel around such an artifact, they might begin to wonder what would ever happen if its unholy desire was ever truly quenched. Type: Two Handed Straight Sword +50 roll1 +130 damage Durability: 100/100 Upgrade: 0/10 Thirst: 100/100
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Posted: Mon Jun 20, 2016 8:14 pm
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