I gotta agree with some about the Palla's artwork. The armor is bulky. Her feet are small. And the crotch shot, WTF?! Why are some artists wanted to show panty shots?
I'm okay with the pose as well as having no issue about the thigh. However, her "pants" annoys me since I feel like she's following the same fashion as DLC Elincia. >>; In addition, the clothes she's wearing look more like she's a Ground Knight or Halbedier than a Falcon Knight to me.
Posted: Thu Sep 13, 2012 11:39 am
Never the less, Palla IS a Falcon Knight and so is Elincia.
That's apparently the trending fashion for Falcon Knights in FE13. Half pants XP. Guess the artists were just to incorporate the game class design into their own artwork which yea, I can totally understand. I still say it looks more like a Griffon Knight XD. Just change those pants into a tight mini skirt and you could really think she was a Griffon Knight, lol!
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Posted: Thu Sep 13, 2012 1:24 pm
I like the artwork, overall. It's very nicely colored and shaded.
But her thigh is major broked... like... wtf, artist.
Posted: Thu Sep 13, 2012 2:50 pm
Lady Arieta
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I have been requested into this thread LOL. Well not really, but since I've played FE13 so...yea...
Giving my 2 cents on Palla's artwork XP. I actually kind of like it. Though there are a few awkward parts yea like the thigh and the...funny...tiny...feet....I mean I know women have small feet but NOT THAT SMALL. The armor looks more like the Griffon Knight's armor instead of Falcon Knight >_>;; not sure what's up with that but then again there's Catria's artwork who feels the need to show off some cleavage *Not that I have a problem cause hot dayum dat dress LOL*
In some cases I'm okay with the small feet. In the case of characters like DLC Lyn I can let it slide because that portrayal of Lyn is very stylized. That goes for the general FE13 style as well. but when people go for a more realistic style, people expect more realistic proportions. So here it looks more derpy to me.
I guess it just depends on the angle, style and how its drawn to make things work in that way XD.
Also, am I a pervert for impatiently waiting for the release of the rest of the resort? Lol >_>;; I mean..kinda excited about the challenges since some of them look wicked hard and near impossible. But.....Beach..hot spring...>_> <_<;;
You're not the only one looking forward to the beach and hot spring maps. I just want to see what outfits they'll come up with for the characters. (I really hope they don't just have them in their normal outfits.)
Male Marc? Male Ma- Oh god spoilers don't tell me I don't wanna know. Needless to say I've been skirting around spoilers like this for a while. Darnit, FE13, come out in America already so that I don't have to keep skirting around them and risk tripping over one before it comes out! I've already tripped over some!
Since I don't know exactly what each level of difficulty in FE13 feels like I can't really talk about the difficulty too much. But from here at least it looks like it isn't a complete compromise of the game's difficulty. Then again, with how much you can power up your characters in the game and really slam the difficulty into the dust, I can see how all but the highest difficulty might come across as a bit of a letdown. Especially if you have the children characters already and have buffed them up just a much... If that is the case, and they do retain their stats.
Posted: Thu Oct 04, 2012 10:37 am
Please either put it in the spoiler section when posting about new info or at least a warning about spoilers, Celice. There are some people who don't want to be spoiled about the game, even if it is from DLC.
To be fair, I have never heard of this boss before, nor the countries he was from. I'm guessing those are the names from FE13. And I have to agree with Tiki about the difficulties. I can't say anything about the level since I haven't play the game.
Since I don't know exactly what each level of difficulty in FE13 feels like I can't really talk about the difficulty too much. But from here at least it looks like it isn't a complete compromise of the game's difficulty. Then again, with how much you can power up your characters in the game and really slam the difficulty into the dust, I can see how all but the highest difficulty might come across as a bit of a letdown. Especially if you have the children characters already and have buffed them up just a much... If that is the case, and they do retain their stats.
My concern on the difficulty stems from the preview. They heralded the appearance of enemies that are above-and-beyond anything (A Hero with 70s for stats (The game's caps are ~40-50 normally 50-60 with Limit Breaker)) and numerous powerful skills (Evil Dragon Scale, Luna+... (On the aforementioned hero)).
Those kind of enemies would necessitate the the "All Green, Perfectly Built Army", where stat-capping isn't a means to an end, but the small glimmer of hope that you have (as a normal team with the ideals built around LTCing just will die straight up). You'd have to use every single advantage you can get, and abuse every exploit- you'd have hit a realm where PvE is harder than theoretical PvP (as a note: PvP is absent from FE:A, except Streetpassing where you can give people evil skirmishes against your units, which keep their stats, skills, weapons, etc. (And they get harder on the higher difficulties) but there is talk of what it'd be like (and the answer of course, is "awesome", but as FE is an RNG game with some hard caps... there's a limit to where Players can get... the CPU has no such limitation.)), the absolute pinnacle of difficulty in its purest form.
Then the set that these enemies should be appearing in... do we get 5-star difficulty and the appearance of that Hero? No, we get 4-star. (4-star enemies are on the likes of the Light-vs-Dark set: They're all 20/20s with 5 skills yes, capping several stats, but not all.) 5-stars so far have been 20/20s, 5 skills, fully green in all relevant stats for class, some modifiers in place. (TheOthin said that in theory that it can get up to 6 or 7 star difficulty, where we'd be seeing the preview Dark Peg (60s in stats on average) and the preview Hero (70s in stats) respectively.)... but while Ultimate Training is everything it's supposed to be (5-star set, mind breaking difficulty with special challenges tacked on.) (Other-world Resort is MIA, but those are supposed to be "breather episodes" for characterization (all 1-star difficulty (Read: stuff you could take right out of the prologue))) the Future of Despair set has been 4-star. It could spike though.
Nintendo promised insanity, and they're not quite delivering, thus my concern. With the Spotpass content having come to its end (Others (villains) is fully released, Narga was the last Spotpass Weapon.. there was no no spotpass content on the "New Spotpass Day"... it's over), Grandmaster will likely be it for new content and if they don't deliver on their promise to give a challenge, and a reason for the "All Green, Perfectly Built Army", I'd be kinda disappointed. (I suppose there's streetpassing, but PvPE is kinda lame, as you can deploy up to 20 units (depends on map) and there will only ever be 10 enemies on those.)