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Posted: Fri Feb 14, 2014 12:23 am
KnightsRoyal Skills for the Shadowknight
Deathscythe Rite Rank: - Description:
A more advanced form of the Aura of Despair technique that is learned by all Shadowknights. By utilizing their despair, they can condense it to where it appears as a sphere of chaotic dark energy in their hands. The user then throws the sphere of darkness onto the ground before them, summoning up a circle of darkness and death that is 6ft in diameter. This has a variety of effects, and a special type of Death effect. Skeletons the Shadowknight summons in the specific area are well armed for fight, being more useful and more resilient the entire time they remain in the field.
At higher ranks, this field begins to grow, and it begins to gain a darker power over the foe. Novice: The field reaches out 8ft and has a darkly feel for it. Adept: The field reaches out 10ft diameter and begins to make any neutral being feel uncomfortable to be even in the area. Expert: The field now reaches 12 ft diameter and any neutral being entering the area will begin to feel a bit dizzy with their discomfort. Master: The field extends to 14 ft diameter and RPC's of 3 ranks below of neutral powers will begin to feel sick just by entering the area itself. Sage: The field maxes out at 16 ft diameter and RPC's of 2 ranks and below that enter this area foolishly will be feeling a different, much heavier form of darkness that acts like gravity, pulling them down into a stasis.
Note: This is a field, lasting for 10 posts upon activation, extended use will cause the inability to use any other skill besides Deathscythe skills. All deathscythe skills are now empowered a rank higher for each post, as long as the user stays in this field. It is recommended that the user takes a 3 post cool-off before using this aura safely. Any scythe blade summoned, is only a maximum of 3 ft.
Deathscythe: Side Arm Rank: D Limits: Can only be used if the user is in the Deathscythe Rite. Description:
The user thrusts their arm out to the side, from the side of their forearm, a scythe blade will come out, a small one hand handle at the center of the blunt side. The Scythe blade is reversed, so cuts will be from any back hand swings with it. The user performs a double spin towards the opponent, their hand in the back hand swing formation.
Deathscythe: Scythe guard Rank: C Limits: Can only be used if the user is in the Deathscythe Rite. Description: The user summons up the side arm of the Deathscythe form, using it to block any NORMAL weapon attack due to blade meeting other weapon. It can only be used to guard with the arm the side arm is on, and side arm cannot be used for both arms. Blocking one side, will leave your other areas exposed if you do not use a shield.
--> Deathscythe: Scissor Disarm Rank: C Limits: Can only be used if the user is in the Deathscythe Rite. Description: If a weapon were to hit the scythe blade guard, the user can chain it to summon another scythe blade. The user will force their arm forward, the blades clutching onto the weapon like a pincer. The surprise will be used for the shadowknight to kick or punch their opponent away and force them to leave behind whatever weapon was taken by the scythes.
Deathscythe: Full Gore Killer Rank: B Limits: Can only be used if the user is in the Deathscythe Rite. Description: The Shadowknight forces their arms out to the sides, two scythe blades appearing, one on each opposing side of the wrist. The handles appear near the 'beard' of the scytheblades and can be held like scissor blades. The user charges forward with both arms at their side before hopping into the air. Infusing their colored aura within the body, the shadowknight enters a sort of 'gliding' form to try and thrust the toes of the scythe into the enemy. On contact, the toes will only goe 3 inches deep before the turns the blads to where they face away from eachother and tear them out to the sides. This is not fatal, but it can cause fainting by bleed out.
Deathscythe: Onslaught formation Rank: A Limits: Can only be used if the user is in the Deathscythe Rite. Description:
The user channels all deathscythe energy into their body to force an overload. They soon transfer the overloaded energy into their fist, sliding forward with a swift uppercut with an extension of energy coming out, 2 ft max at extension of energy. If the energy were to touch the foe, a shocking sensation of guilt would distract the opponent as the user steps back, summoning a pole with a red bladed scythe at the top end. The user soon strikes and stabs the opponent 4 times, once in the back, pull it out, step back, once in the chest, pull it out, step back, again at the lower back, pull it out, step back, and finally in the abdomen. The user uses the agony remaining in the scythe to lift up the foe into the air before slamming them into the ground, scythe there to keep them pinned for a bit before it is removed.
Mirror Shield Rank: C Description:
The Shadowknight swipes the air before them, before thrusting their shield forward. The shield gains a very reflective surface, capturing the image of a single foe the user chooses. The Mirror lasts for 3 posts, but it can only reflect E rank projectile attacks back at the person who attacked it. This mirror serves a much darker purpose instead of using it to block weak attacks. If it comes in contact with D rank attacks or C rank attacks, the mirror will shatter, the fragments firing out of the shield towards the opponent, causing C rank damage.
Reaping Steed Charge Rank: A Description:
As an envoy of the deathscythe skillset, the shadowknight gains access to an eternally damned hell horse. Upon the skills use, the shadowknight will jump up as a horse comes riding out from underneath them. The shadowknight lands on the back of the horse while the horse charges forward with a death energy surrounding it. The death energy does not kill, but it is a physical priority that protects the hell horse itself. The shadowknight is NOT protected by the death energy and can be knocked off the horse.
Tendrils of Darkness Rank: B Description:
The user summons up a pair of tendrils of pure darkness out of their back. The tendrils will soon lash out from the user's back all at once with a reach of 8ft aiming to grab ahold of the foe. If it works, each tendril will be holding a wrist or an ankle to hold the foe up, bringing them close to the user. This is to keep the enemy in place for 2 posts, unless they have a strength of 8 or above. This can also be used to hold an opponent off to the side to keep them out of a fight.
Soul Art: Dying Knight Rank: S Limits: Can only be used prior to a death blow & must be Master Rank. Description:
The shadowknight who is in a near death state, can choose to embrace the closeness of the Grim reaper himself. The user will vanish from sight, re-appearing afterwards in a dodged state. The shadowknight will be stripped of their armor, with only their dark energy and an ancient looking scythe in their hands. The user quickly strikes the abdomen of the foe harshly to force them to bend over, rising up for a shadow knee and sending themselves, with the enemy, into the air. The user will then reach out and grab the face of the opponent, their dark energy transferring the user's life force with the opponent's own life force. They land with the back of the enemy's skull first into the ground before the user releases the grip. Due to the life force change, a choice comes to mind for the now revitalized Shadowknight, mercy or none. If the shadowknight chooses no mercy, he will simply raise the grim Reaper's scythe up and bring it down, splitting the skull of the enemy in two and sending their weak soul to the underworld along with the energy of the scythe. Hiro Hates Nothing Edits done, the skeleton skills were replaced, and if you liked those skeleton skills, you can add them in for the Necromancer's skill set. XD Edits are good. Approved.
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Posted: Fri Feb 14, 2014 12:48 am
A Stray Sheep xxxxxxxxxxTHE SUCCUBUS [ Lust for me. ]
xxxxxHISTORY Hundreds of years ago, on the first day the sin Lust emerged from her former self, a demon named Lukhan hunted her across the world to discover what she was. He had an interest in her body, and her power. He had an interest in what she could do for him if he were to control her. However, she made his lust control him instead, and managed to escape with her life. It is from his lust that a child was born, Eklopyter, the father of all Incubi and Succubi. He seduced a thousand young ladies and with his sinful energy, changed their bodies into your kind. They then became the first generation of Succubi, and their impact on the world was great. They rocked the ideas of pleasure and sin, bewitching thousands of men and creating massive fractures within even the greatest Empires. Eventually, however, a great purge of the Succubus was called. It was a holy war to regain stability in the empire, which was completely severed. Many thousands of the winged women died, but many still lived. From that point on, like the Incubus, they began to work in the shadows, only making their own fun and their own factions. Some of the women would eventually conceive, and from that, they'd create you.
From the moment you were born until now, you were always taught that men are evil. The first words from your mother were "protect yourself", before she left you in the dust. Sometimes you would be sent to an orphanage, sometimes a bordello, even as a babe, so that you could be trained in the art seduction for your entire life. However, unlike the Incubi who often don't, you will understand who you are. Inside of your body is a fraction of Her; Lust. And because of that, you will lust for bodies, and lust for control. You will want to stand over the world with an army of a thousand, and have them all leap from the sky-tearing cliffs just for the hell of it. You revel in control.
And with just a little patience, you will have it.
xxxxxDESCRIPTION Your matron is Lust. Because of your closer connection to her, your seductive powers are not as demonic as the Incubi, but more sinful and far more similar to Lust's own powers. The Succubi possess magic akin to enthrallment, and will use anything at their disposal to obtain that. They will use illusions, spells, and other things all for the purpose of controlling you. This is their true power.
xxxxxSTRENGTHS • Extremely seductive. Like Incubi, you possess the ability to instantly seduce others as long as they're two ranks below you. It's said that this becomes possible only due to their astounding beauty, but that is only a supplement. The Succubi are indeed far more beautiful than all other races, but their seduction lies in the magical energy they are born with. This energy flows around them and into the air like cells into a vein, bewitching any they seek. • Extremely high amounts of energy (1.5X the regular pool). • Ability to manifest certain aspects of the demon at will. They can extend wings, sharp fingernails, as well as horns when they please.
xxxxxWEAKNESS • Unholy creatures. (+1 Rank Weakness vs Holy Magic, +2 Upon becoming pure sin) • Against foes too powerful or too clever to fall into your schemes, your powers can be rendered almost useless. • Selfish creatures. Since Succubi are more open with their race than Incubi, they also have a bad reputation and are known for being users and manipulators. It is best to give people the impression that you're a human unless absolutely paramount that you reveal yourself. • Extremely weak early. Your bloodline is far below the tier of others until Master rank, and it only truly shines at Sage.
xxxxxPASSIVE ABILITIES • The Sonnet of Sin The way the Succubus seduces others with their charms. Regardless of rank, the affected will find it very difficult to deny them. If the subject is two ranks lower then the user, they're automatically seduced. The higher ranks can be seduced as well, but it'll be more difficult. Once captured the target focuses only on the Incubus, sort of like tunnel vision blocking out the surroundings. To clarify, seduction is energy. It is not eye-sight or hearing based. It's an aura that pushes outwards and seduces people. It can't be blocked by barriers/etc. People seduced will not attack you, and you can basically force them to do things depending on what you say. They won't hurt/kill themselves or attack another person.
• The Dance It's raining. You meet a girl, standing somewhere in the center of the road. She doesn't bother with an umbrella, she sings in the rain and dances with the wind. A free spirit. You can either choose to approach her, seeing as she seems such an open and enjoyable person, or leave her to her own devices. If you choose the first option, then you're falling into her claws. There are three signs to true seduction with The Dance: a visual sign, an audible sign, and a physical sign. The visual sign was the rain, and the audible sign can be many things. It can be her voice, it can be the sound of birds chirping, as long as it's something that you can clearly hear, that clings to your mind. The physical sign can be simple; she can shake your hand, or give you a hug. Anything, really.
With these signs, she sets everything up for the next time you meet. She will perform three different signs. The only requirement is that one of the signs remains exactly the same. For example, if you see her again underneath the rain, then that sign is the same. If she hums the same tune, that sign is the same. When these requirements are complete, anyone, and of any rank, can be seduced. It is best to ease into this ability, so that someone doesn't notice the signs. It is not a requirement for a Succubus to state they are using signs, or this passive, even in-character.
Rules - 1. The physical sign must involve physical contact between the Succubus and the target. 2. The visual sign cannot be something directly connected to or relating to the Succubi's body or their attire.
xxxxxTECHNIQUES • Clouds D Usually, a Succubus' wings can only glide and help reduce the impact from falling. With this ability, though, you coat your wings in energy and allow for full flight, for a time. This energy will remain on your wings for three posts, at which point you will have to re-apply it. You gain +2 speed while flying.
• Throats C With a bite deep into their neck, the target will lose all ability to resist your seduction. They will immediately go under heat, lusting and desiring for you. This feeling is described as being extremely sensual, for both the Succubi and the bitten. However, consecutive bites can quickly drain the target's energy away and leave them completely immobilized.
• Dreams C This requires the succubus to be within touching range of their target. It is similar to The Dance in the way that there are certain requirements to fulfill in order to activate this ability. The succubus must give an auditory cue pertaining to resting or sleeping, and then caress their target in some manner. The target will then grow tired and promptly fall asleep.
• Chains C-S The succubus has the ability to create manacles/ropes/chains out of their energy. These are launched out at an opponent and will immediately try to clasp onto them. The succubus can control how tight they are.
• Sins S Requires Master Rank, Requires Self-Performed Mission of 5000+ words in length. The mission should describe the process: 1. The inquisition of how to turn into a sin 2. Searching for a Succubus who has encountered lust, a man who has been controlled by lust, and a piece of the sin herself 3. Once you have gained all of the necessary information, you must go to the palace in Fraxen City. How you manage to infiltrate the palace is up to you. When you get there, wait. The creature known as Narathos will come, and create you. The eighth sin.
When you were born through a modest woman's womb, you must've found it unlikely that you could ever reach this point. The sins... they are creatures in power beyond all men and women, on a league of their own. They are deadly and terrifying, they are immortal and incomprehensible. And when you take this step, you become one of them. First of all, a Succubus who becomes a sin is capable of changing their features slowly, and outside of battle. They can change their hair, the color, their facial features, their body type. Second, they, like the Incubi who become demons, constantly emit an arousing scent that draws others desires to them.
When you become a sin, you give up what you once were. No longer are you that girl who was brought up into sex and need. You will become a creature far unlike your mother, one with ambitions only rivaled by their supreme power.
• Antonyms A Requires that you've become a full sin
After the succubus has managed to put someone underneath their seduction spell, they can instantly turn all pleasurable feelings into immense pain. Any form of pleasure the target was feeling would become so painful it could easily cause someone to pass out due to the stress.
• Souls A Requires that you've become a full sin
Once their target is lulled into a state of unconsciousness or otherwise subdued the succubus can pull the energy out of their target. It will appear as if both the mouth of the succubus and the target open, and the succubus seems to almost rip out their soul through a thread of energy. This will take away 1/3 of the target's energy every post. During this time, you must save them, or they are gone.
• Feelings A Requires that you've become a full sin
The Succubi can perform something paramount to telepathy. This is actually a form of demonic possession, but weakened. Channeling your energy into their body, you can make the target feel all sorts of things. Pleasure, elation, arousal, pain, sadness, anguish. There is only one specific feeling you can make any target feel at one time. You cannot make them feel multiple things. Combined with your seduction and charm, this can make people fall on their knees for you. Or, combined with your ability in battle, the pain or irritation can really make a difference.
• Threads A Requires that you've become a full sin
The succubus can create a link from their body to their opponents body. This link cannot be destroyed through any means other than removing oneself from its range. As long as the link is intact they will suck the life force out of their opponent. For each post they will siphon off 1 stat (speed/strength) point and it will be added to their own stat pool. Once the link is broken the succubus loses the added stats and the victim gains them back. The link has a range of 30 feet.
• Charades S Requires that you've become a full sin
This skill lasts for two posts. You don't have to say that you used it or even hint at it IRP. Instead, you must tell a VC or the Captain when you used it in a fight. If you did not tell either, then the skill never happened, and you can face the consequences of that in battle. This skill changes reality; the enemy will continue the fight as if all were regular, when it is not. It is an illusion, a fake world. Everything they do is meaningless. They could cut off your head, destroy you, it wouldn't matter. The energy they use in this dream world is still lost even though the spells were not performed. Anyone who enters this thread is also caught in the dream, including you. However, your spells do not cost you energy while this is active, meaning that you could easily pressure the opponent into defending themselves and blowing ridiculous amounts of energy without the same drawback. You can only use this once in a fight.
• Endings S Requires that you've become a full sin
Sins are strange creatures. They can't be described by words, music, or even the minds of both angels and demons. Even the sins don't understand themselves. They don't get what type of creatures they are -- why they can't truly be killed, why they can be held inside of mortals like a weapon and a trophy. However, the most powerful and ingenuitive of sins can use this against another. This can only be done by forcibly opening another's mouth and then basically ejecting your soul into them. The result is the Succubus entering the body of another, like a sin into a vessel. And then they corrupt them, fast. It only takes an instant, and the harvesting of their body will take place. With this, the Succubus will essentially own their body, and it will be similar to a bond between a sin host and a sin. You will keep your Succubus abilities and stats, as well as your three sin abilities, but you will be the 'sin' and therefore can only sometimes be present. The regular body of the 'host' will become your new playing ground. This can only be done once. You can't hold another sin, or obtain a mark past one, after this has been completed. You may rank up with the sin host, like with regular sins.
xxxxxADDITIONAL COMMENTS Explaining the Succubi's power What Lust always desired, when she was simply known as Princess Judie of Fronta, was just to control the world. She manipulated the hearts of men and women to do her bidding, and truly she was the one who started it all; she was the Eve of Axiom, who helped to craft sin into seven bodies. She was the first one to be twisted, followed by her sister, men who desired her, and so on. What caused all of this strife was the obsession with Judie: she was a woman who was beautiful and desirable, and whether you liked her or hated her, you knew of her. And you would go to any lengths to either help her, or bring her harm. That was the effect she had on people. That is the effect that you have on people.
Lust was a woman born with the imperial regalia, a golden crown and a handful of pearls. That is what many who knew her would say of her; that she was always prestigious, a true Queen amongst regular men and women. Many who knew her were exalted, unable to fathom her. She was so far beyond everyone else. She had the beauty of the sun, the mind of a diamond, and a true understanding of her peers. Everyone knew she would be the best Queen to ever lead the nation. You have this same, exalting effect on people.
Your father is a demon, and one of the most powerful of hell. His name is Lukhan, and he is a true, free spirit. He doesn't care about armies, power, ambitions, fate, or anything. He simply uses his power to do whatever he pleases, and understands that more power means more freedom. He sought out Lust with the intention to imprison her within his body, which would essentially make his ability to control others unstoppable. Lukhan is a Desire Demon, one of the more prestigious species of demon. They are also one of the least malevolent of them, usually basing their actions on what brings them entertainment, rather than what brings misery to others. If they were ever to hold Lust, their power would be boundless, as they would be able to completely indoctrinate all other creatures. That is why this entire race began: Lukhan sought to become the ultimate creature, and when that seemed impossible, he sought to create it.
Once you've become a sin Like with other sins, you gain certain powers upon ascending to this elevated status. They are rare and amazing abilities, and with them come some interesting extra skills to guide you through life's challenges.
1. You may create a set of [3] custom skills, known as your Post-Sin powers, that are extremely powerful. These are similar to the actual sins abilities, like omniscience, erase, etc. They are ridiculous compared to regular skills in their base energy : base power.
2. To clarify - #1. Post-Sin Succubi can still hold other sins, just like sin hosts. This means that, their maximum capacity for sins is two, themselves and another. It also means that you can skip Lust if you are trying to gain the seven sins, and make the wish. You would be using your own body to make the wish, though surely such a sacrifice would be highly compensated. #2. If the sin dies, your time playing her is over. However, other RPCs may venture out to find her spiritual essence, and could perhaps try and integrate her into their being. The Captain will have to be contacted for this.
3. When you've become a sin, your connection to Lust grows ever stronger. You emit a pheromone, like the Desire Demons, and use it to draw people's hearts towards you. They will see you as a creature purely of beauty, a fragile spirit. They are wrong on this. This doesn't actually increase the rank of seduction or anything of the like.
4. You unlock the final abilities of the sin. These are the powers that Succubi can never obtain unless they surpass their demon half.
xxxxxRESTRICTIONS • Your stats are 6/6
[ Bloodline created by Shane ]
Looks great. There are just a few vague aspects of this bloodline I wanna clear up. - Dreams: Does the target have to be captured by the Succubus? Because if not, simply being within touching distance and saying a word(s) is a bit much, The target falls asleep in a single touch. And it's a C Rank skill. I don't think this can really be fixed without messing around with it too much. - Feelings: Again, in order to make it a crippling pain, does the seduction have to actually work? Meaning, do they need to capture the target first? - Threads: How is the link established? - Charades: Ehhhh. Izanami v2. I can tell its like 10x better than Illusion World. I mean, you could essentially use it when you know you're ********. For two posts, no one can do s**t to you. The only thing I can say to make this balanced is that both parties use energy while in the skill and they DO have to state in the post that they used it. I wanna keep RP things in the RP. They shouldn't have to say something on the low to me or you. - Sin Boosts: They shouldn't get three abilities as strong as Erase or Omniscience. That's be a bit OP.
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Posted: Fri Feb 14, 2014 1:19 am
Hiro Hates Nothing A Stray Sheep xxxxxxxxxxTHE SUCCUBUS [ Lust for me. ]
xxxxxHISTORY Hundreds of years ago, on the first day the sin Lust emerged from her former self, a demon named Lukhan hunted her across the world to discover what she was. He had an interest in her body, and her power. He had an interest in what she could do for him if he were to control her. However, she made his lust control him instead, and managed to escape with her life. It is from his lust that a child was born, Eklopyter, the father of all Incubi and Succubi. He seduced a thousand young ladies and with his sinful energy, changed their bodies into your kind. They then became the first generation of Succubi, and their impact on the world was great. They rocked the ideas of pleasure and sin, bewitching thousands of men and creating massive fractures within even the greatest Empires. Eventually, however, a great purge of the Succubus was called. It was a holy war to regain stability in the empire, which was completely severed. Many thousands of the winged women died, but many still lived. From that point on, like the Incubus, they began to work in the shadows, only making their own fun and their own factions. Some of the women would eventually conceive, and from that, they'd create you.
From the moment you were born until now, you were always taught that men are evil. The first words from your mother were "protect yourself", before she left you in the dust. Sometimes you would be sent to an orphanage, sometimes a bordello, even as a babe, so that you could be trained in the art seduction for your entire life. However, unlike the Incubi who often don't, you will understand who you are. Inside of your body is a fraction of Her; Lust. And because of that, you will lust for bodies, and lust for control. You will want to stand over the world with an army of a thousand, and have them all leap from the sky-tearing cliffs just for the hell of it. You revel in control.
And with just a little patience, you will have it.
xxxxxDESCRIPTION Your matron is Lust. Because of your closer connection to her, your seductive powers are not as demonic as the Incubi, but more sinful and far more similar to Lust's own powers. The Succubi possess magic akin to enthrallment, and will use anything at their disposal to obtain that. They will use illusions, spells, and other things all for the purpose of controlling you. This is their true power.
xxxxxSTRENGTHS • Extremely seductive. Like Incubi, you possess the ability to instantly seduce others as long as they're two ranks below you. It's said that this becomes possible only due to their astounding beauty, but that is only a supplement. The Succubi are indeed far more beautiful than all other races, but their seduction lies in the magical energy they are born with. This energy flows around them and into the air like cells into a vein, bewitching any they seek. • Extremely high amounts of energy (1.5X the regular pool). • Ability to manifest certain aspects of the demon at will. They can extend wings, sharp fingernails, as well as horns when they please.
xxxxxWEAKNESS • Unholy creatures. (+1 Rank Weakness vs Holy Magic, +2 Upon becoming pure sin) • Against foes too powerful or too clever to fall into your schemes, your powers can be rendered almost useless. • Selfish creatures. Since Succubi are more open with their race than Incubi, they also have a bad reputation and are known for being users and manipulators. It is best to give people the impression that you're a human unless absolutely paramount that you reveal yourself. • Extremely weak early. Your bloodline is far below the tier of others until Master rank, and it only truly shines at Sage.
xxxxxPASSIVE ABILITIES • The Sonnet of Sin The way the Succubus seduces others with their charms. Regardless of rank, the affected will find it very difficult to deny them. If the subject is two ranks lower then the user, they're automatically seduced. The higher ranks can be seduced as well, but it'll be more difficult. Once captured the target focuses only on the Incubus, sort of like tunnel vision blocking out the surroundings. To clarify, seduction is energy. It is not eye-sight or hearing based. It's an aura that pushes outwards and seduces people. It can't be blocked by barriers/etc. People seduced will not attack you, and you can basically force them to do things depending on what you say. They won't hurt/kill themselves or attack another person.
• The Dance It's raining. You meet a girl, standing somewhere in the center of the road. She doesn't bother with an umbrella, she sings in the rain and dances with the wind. A free spirit. You can either choose to approach her, seeing as she seems such an open and enjoyable person, or leave her to her own devices. If you choose the first option, then you're falling into her claws. There are three signs to true seduction with The Dance: a visual sign, an audible sign, and a physical sign. The visual sign was the rain, and the audible sign can be many things. It can be her voice, it can be the sound of birds chirping, as long as it's something that you can clearly hear, that clings to your mind. The physical sign can be simple; she can shake your hand, or give you a hug. Anything, really.
With these signs, she sets everything up for the next time you meet. She will perform three different signs. The only requirement is that one of the signs remains exactly the same. For example, if you see her again underneath the rain, then that sign is the same. If she hums the same tune, that sign is the same. When these requirements are complete, anyone, and of any rank, can be seduced. It is best to ease into this ability, so that someone doesn't notice the signs. It is not a requirement for a Succubus to state they are using signs, or this passive, even in-character.
Rules - 1. The physical sign must involve physical contact between the Succubus and the target. 2. The visual sign cannot be something directly connected to or relating to the Succubi's body or their attire.
xxxxxTECHNIQUES • Clouds D Usually, a Succubus' wings can only glide and help reduce the impact from falling. With this ability, though, you coat your wings in energy and allow for full flight, for a time. This energy will remain on your wings for three posts, at which point you will have to re-apply it. You gain +2 speed while flying.
• Throats C With a bite deep into their neck, the target will lose all ability to resist your seduction. They will immediately go under heat, lusting and desiring for you. This feeling is described as being extremely sensual, for both the Succubi and the bitten. However, consecutive bites can quickly drain the target's energy away and leave them completely immobilized.
• Dreams C This requires the succubus to be within touching range of their target. It is similar to The Dance in the way that there are certain requirements to fulfill in order to activate this ability. The succubus must give an auditory cue pertaining to resting or sleeping, and then caress their target in some manner. The target will then grow tired and promptly fall asleep.
• Chains C-S The succubus has the ability to create manacles/ropes/chains out of their energy. These are launched out at an opponent and will immediately try to clasp onto them. The succubus can control how tight they are.
• Sins S Requires Master Rank, Requires Self-Performed Mission of 5000+ words in length. The mission should describe the process: 1. The inquisition of how to turn into a sin 2. Searching for a Succubus who has encountered lust, a man who has been controlled by lust, and a piece of the sin herself 3. Once you have gained all of the necessary information, you must go to the palace in Fraxen City. How you manage to infiltrate the palace is up to you. When you get there, wait. The creature known as Narathos will come, and create you. The eighth sin.
When you were born through a modest woman's womb, you must've found it unlikely that you could ever reach this point. The sins... they are creatures in power beyond all men and women, on a league of their own. They are deadly and terrifying, they are immortal and incomprehensible. And when you take this step, you become one of them. First of all, a Succubus who becomes a sin is capable of changing their features slowly, and outside of battle. They can change their hair, the color, their facial features, their body type. Second, they, like the Incubi who become demons, constantly emit an arousing scent that draws others desires to them.
When you become a sin, you give up what you once were. No longer are you that girl who was brought up into sex and need. You will become a creature far unlike your mother, one with ambitions only rivaled by their supreme power.
• Antonyms A Requires that you've become a full sin
After the succubus has managed to put someone underneath their seduction spell, they can instantly turn all pleasurable feelings into immense pain. Any form of pleasure the target was feeling would become so painful it could easily cause someone to pass out due to the stress.
• Souls A Requires that you've become a full sin
Once their target is lulled into a state of unconsciousness or otherwise subdued the succubus can pull the energy out of their target. It will appear as if both the mouth of the succubus and the target open, and the succubus seems to almost rip out their soul through a thread of energy. This will take away 1/3 of the target's energy every post. During this time, you must save them, or they are gone.
• Feelings A Requires that you've become a full sin
The Succubi can perform something paramount to telepathy. This is actually a form of demonic possession, but weakened. Channeling your energy into their body, you can make the target feel all sorts of things. Pleasure, elation, arousal, pain, sadness, anguish. There is only one specific feeling you can make any target feel at one time. You cannot make them feel multiple things. Combined with your seduction and charm, this can make people fall on their knees for you. Or, combined with your ability in battle, the pain or irritation can really make a difference.
• Threads A Requires that you've become a full sin
The succubus can create a link from their body to their opponents body. This link cannot be destroyed through any means other than removing oneself from its range. As long as the link is intact they will suck the life force out of their opponent. For each post they will siphon off 1 stat (speed/strength) point and it will be added to their own stat pool. Once the link is broken the succubus loses the added stats and the victim gains them back. The link has a range of 30 feet.
• Charades S Requires that you've become a full sin
This skill lasts for two posts. You don't have to say that you used it or even hint at it IRP. Instead, you must tell a VC or the Captain when you used it in a fight. If you did not tell either, then the skill never happened, and you can face the consequences of that in battle. This skill changes reality; the enemy will continue the fight as if all were regular, when it is not. It is an illusion, a fake world. Everything they do is meaningless. They could cut off your head, destroy you, it wouldn't matter. The energy they use in this dream world is still lost even though the spells were not performed. Anyone who enters this thread is also caught in the dream, including you. However, your spells do not cost you energy while this is active, meaning that you could easily pressure the opponent into defending themselves and blowing ridiculous amounts of energy without the same drawback. You can only use this once in a fight.
• Endings S Requires that you've become a full sin
Sins are strange creatures. They can't be described by words, music, or even the minds of both angels and demons. Even the sins don't understand themselves. They don't get what type of creatures they are -- why they can't truly be killed, why they can be held inside of mortals like a weapon and a trophy. However, the most powerful and ingenuitive of sins can use this against another. This can only be done by forcibly opening another's mouth and then basically ejecting your soul into them. The result is the Succubus entering the body of another, like a sin into a vessel. And then they corrupt them, fast. It only takes an instant, and the harvesting of their body will take place. With this, the Succubus will essentially own their body, and it will be similar to a bond between a sin host and a sin. You will keep your Succubus abilities and stats, as well as your three sin abilities, but you will be the 'sin' and therefore can only sometimes be present. The regular body of the 'host' will become your new playing ground. This can only be done once. You can't hold another sin, or obtain a mark past one, after this has been completed. You may rank up with the sin host, like with regular sins.
xxxxxADDITIONAL COMMENTS Explaining the Succubi's power What Lust always desired, when she was simply known as Princess Judie of Fronta, was just to control the world. She manipulated the hearts of men and women to do her bidding, and truly she was the one who started it all; she was the Eve of Axiom, who helped to craft sin into seven bodies. She was the first one to be twisted, followed by her sister, men who desired her, and so on. What caused all of this strife was the obsession with Judie: she was a woman who was beautiful and desirable, and whether you liked her or hated her, you knew of her. And you would go to any lengths to either help her, or bring her harm. That was the effect she had on people. That is the effect that you have on people.
Lust was a woman born with the imperial regalia, a golden crown and a handful of pearls. That is what many who knew her would say of her; that she was always prestigious, a true Queen amongst regular men and women. Many who knew her were exalted, unable to fathom her. She was so far beyond everyone else. She had the beauty of the sun, the mind of a diamond, and a true understanding of her peers. Everyone knew she would be the best Queen to ever lead the nation. You have this same, exalting effect on people.
Your father is a demon, and one of the most powerful of hell. His name is Lukhan, and he is a true, free spirit. He doesn't care about armies, power, ambitions, fate, or anything. He simply uses his power to do whatever he pleases, and understands that more power means more freedom. He sought out Lust with the intention to imprison her within his body, which would essentially make his ability to control others unstoppable. Lukhan is a Desire Demon, one of the more prestigious species of demon. They are also one of the least malevolent of them, usually basing their actions on what brings them entertainment, rather than what brings misery to others. If they were ever to hold Lust, their power would be boundless, as they would be able to completely indoctrinate all other creatures. That is why this entire race began: Lukhan sought to become the ultimate creature, and when that seemed impossible, he sought to create it.
Once you've become a sin Like with other sins, you gain certain powers upon ascending to this elevated status. They are rare and amazing abilities, and with them come some interesting extra skills to guide you through life's challenges.
1. You may create a set of [3] custom skills, known as your Post-Sin powers, that are extremely powerful. These are similar to the actual sins abilities, like omniscience, erase, etc. They are ridiculous compared to regular skills in their base energy : base power.
2. To clarify - #1. Post-Sin Succubi can still hold other sins, just like sin hosts. This means that, their maximum capacity for sins is two, themselves and another. It also means that you can skip Lust if you are trying to gain the seven sins, and make the wish. You would be using your own body to make the wish, though surely such a sacrifice would be highly compensated. #2. If the sin dies, your time playing her is over. However, other RPCs may venture out to find her spiritual essence, and could perhaps try and integrate her into their being. The Captain will have to be contacted for this.
3. When you've become a sin, your connection to Lust grows ever stronger. You emit a pheromone, like the Desire Demons, and use it to draw people's hearts towards you. They will see you as a creature purely of beauty, a fragile spirit. They are wrong on this. This doesn't actually increase the rank of seduction or anything of the like.
4. You unlock the final abilities of the sin. These are the powers that Succubi can never obtain unless they surpass their demon half.
xxxxxRESTRICTIONS • Your stats are 6/6
[ Bloodline created by Shane ]
Looks great. There are just a few vague aspects of this bloodline I wanna clear up. - Dreams: Does the target have to be captured by the Succubus? Because if not, simply being within touching distance and saying a word(s) is a bit much, The target falls asleep in a single touch. And it's a C Rank skill. I don't think this can really be fixed without messing around with it too much. - Feelings: Again, in order to make it a crippling pain, does the seduction have to actually work? Meaning, do they need to capture the target first? - Threads: How is the link established? - Charades: Ehhhh. Izanami v2. I can tell its like 10x better than Illusion World. I mean, you could essentially use it when you know you're ********. For two posts, no one can do s**t to you. The only thing I can say to make this balanced is that both parties use energy while in the skill and they DO have to state in the post that they used it. I wanna keep RP things in the RP. They shouldn't have to say something on the low to me or you. - Sin Boosts: They shouldn't get three abilities as strong as Erase or Omniscience. That's be a bit OP. 1- No, they don't have to be seduced. I can increase the rank if you want, to B or something. But just so you know, the Dim Mak can already do something about the same for the same rank. It's called 'sleep'. 2- They don't need to be seduced. There is no reason to inflict pain on them if you seduce them, you can already kill them. This is meant to be a slight debilitation. Pain is different than muscle strain/etc, so most of the time you can just ignore it. They might just use it, for example, right before their attack is about to land in hopes that it distracts. 3- Forgot to specify. It applies as long as they're within the range. It's based off of another skill from another fantasyverse. I can say that it has to pierce them, but I'd make it extremely fast if that were the case. 4- I don't think it's that bad. You use 250 at the start, you can only use it once per fight, and you can't bullshit out of it since you need confirmation from a VC/the Capt. Unless the enemy is dumb and loves blowing energy then it's really situational. It is a good get out of death ticket, but if you are pressured into using it for that situation, then you wasted it. Also, since it's a dream world, the Succubus can't hurt them either. With Izanami, they can basically kill you while you're stuck, because their real body is in the physical world. 5- I know. Their 3 skills are only going to be a bit above average. It's meant to be on par with the Incubus weapon enchantment.
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Posted: Fri Feb 14, 2014 2:03 am
A Stray Sheep Hiro Hates Nothing A Stray Sheep xxxxxxxxxxTHE SUCCUBUS [ Lust for me. ]
xxxxxHISTORY Hundreds of years ago, on the first day the sin Lust emerged from her former self, a demon named Lukhan hunted her across the world to discover what she was. He had an interest in her body, and her power. He had an interest in what she could do for him if he were to control her. However, she made his lust control him instead, and managed to escape with her life. It is from his lust that a child was born, Eklopyter, the father of all Incubi and Succubi. He seduced a thousand young ladies and with his sinful energy, changed their bodies into your kind. They then became the first generation of Succubi, and their impact on the world was great. They rocked the ideas of pleasure and sin, bewitching thousands of men and creating massive fractures within even the greatest Empires. Eventually, however, a great purge of the Succubus was called. It was a holy war to regain stability in the empire, which was completely severed. Many thousands of the winged women died, but many still lived. From that point on, like the Incubus, they began to work in the shadows, only making their own fun and their own factions. Some of the women would eventually conceive, and from that, they'd create you.
From the moment you were born until now, you were always taught that men are evil. The first words from your mother were "protect yourself", before she left you in the dust. Sometimes you would be sent to an orphanage, sometimes a bordello, even as a babe, so that you could be trained in the art seduction for your entire life. However, unlike the Incubi who often don't, you will understand who you are. Inside of your body is a fraction of Her; Lust. And because of that, you will lust for bodies, and lust for control. You will want to stand over the world with an army of a thousand, and have them all leap from the sky-tearing cliffs just for the hell of it. You revel in control.
And with just a little patience, you will have it.
xxxxxDESCRIPTION Your matron is Lust. Because of your closer connection to her, your seductive powers are not as demonic as the Incubi, but more sinful and far more similar to Lust's own powers. The Succubi possess magic akin to enthrallment, and will use anything at their disposal to obtain that. They will use illusions, spells, and other things all for the purpose of controlling you. This is their true power.
xxxxxSTRENGTHS • Extremely seductive. Like Incubi, you possess the ability to instantly seduce others as long as they're two ranks below you. It's said that this becomes possible only due to their astounding beauty, but that is only a supplement. The Succubi are indeed far more beautiful than all other races, but their seduction lies in the magical energy they are born with. This energy flows around them and into the air like cells into a vein, bewitching any they seek. • Extremely high amounts of energy (1.5X the regular pool). • Ability to manifest certain aspects of the demon at will. They can extend wings, sharp fingernails, as well as horns when they please.
xxxxxWEAKNESS • Unholy creatures. (+1 Rank Weakness vs Holy Magic, +2 Upon becoming pure sin) • Against foes too powerful or too clever to fall into your schemes, your powers can be rendered almost useless. • Selfish creatures. Since Succubi are more open with their race than Incubi, they also have a bad reputation and are known for being users and manipulators. It is best to give people the impression that you're a human unless absolutely paramount that you reveal yourself. • Extremely weak early. Your bloodline is far below the tier of others until Master rank, and it only truly shines at Sage.
xxxxxPASSIVE ABILITIES • The Sonnet of Sin The way the Succubus seduces others with their charms. Regardless of rank, the affected will find it very difficult to deny them. If the subject is two ranks lower then the user, they're automatically seduced. The higher ranks can be seduced as well, but it'll be more difficult. Once captured the target focuses only on the Incubus, sort of like tunnel vision blocking out the surroundings. To clarify, seduction is energy. It is not eye-sight or hearing based. It's an aura that pushes outwards and seduces people. It can't be blocked by barriers/etc. People seduced will not attack you, and you can basically force them to do things depending on what you say. They won't hurt/kill themselves or attack another person.
• The Dance It's raining. You meet a girl, standing somewhere in the center of the road. She doesn't bother with an umbrella, she sings in the rain and dances with the wind. A free spirit. You can either choose to approach her, seeing as she seems such an open and enjoyable person, or leave her to her own devices. If you choose the first option, then you're falling into her claws. There are three signs to true seduction with The Dance: a visual sign, an audible sign, and a physical sign. The visual sign was the rain, and the audible sign can be many things. It can be her voice, it can be the sound of birds chirping, as long as it's something that you can clearly hear, that clings to your mind. The physical sign can be simple; she can shake your hand, or give you a hug. Anything, really.
With these signs, she sets everything up for the next time you meet. She will perform three different signs. The only requirement is that one of the signs remains exactly the same. For example, if you see her again underneath the rain, then that sign is the same. If she hums the same tune, that sign is the same. When these requirements are complete, anyone, and of any rank, can be seduced. It is best to ease into this ability, so that someone doesn't notice the signs. It is not a requirement for a Succubus to state they are using signs, or this passive, even in-character.
Rules - 1. The physical sign must involve physical contact between the Succubus and the target. 2. The visual sign cannot be something directly connected to or relating to the Succubi's body or their attire.
xxxxxTECHNIQUES • Clouds D Usually, a Succubus' wings can only glide and help reduce the impact from falling. With this ability, though, you coat your wings in energy and allow for full flight, for a time. This energy will remain on your wings for three posts, at which point you will have to re-apply it. You gain +2 speed while flying.
• Throats C With a bite deep into their neck, the target will lose all ability to resist your seduction. They will immediately go under heat, lusting and desiring for you. This feeling is described as being extremely sensual, for both the Succubi and the bitten. However, consecutive bites can quickly drain the target's energy away and leave them completely immobilized.
• Dreams C This requires the succubus to be within touching range of their target. It is similar to The Dance in the way that there are certain requirements to fulfill in order to activate this ability. The succubus must give an auditory cue pertaining to resting or sleeping, and then caress their target in some manner. The target will then grow tired and promptly fall asleep.
• Chains C-S The succubus has the ability to create manacles/ropes/chains out of their energy. These are launched out at an opponent and will immediately try to clasp onto them. The succubus can control how tight they are.
• Sins S Requires Master Rank, Requires Self-Performed Mission of 5000+ words in length. The mission should describe the process: 1. The inquisition of how to turn into a sin 2. Searching for a Succubus who has encountered lust, a man who has been controlled by lust, and a piece of the sin herself 3. Once you have gained all of the necessary information, you must go to the palace in Fraxen City. How you manage to infiltrate the palace is up to you. When you get there, wait. The creature known as Narathos will come, and create you. The eighth sin.
When you were born through a modest woman's womb, you must've found it unlikely that you could ever reach this point. The sins... they are creatures in power beyond all men and women, on a league of their own. They are deadly and terrifying, they are immortal and incomprehensible. And when you take this step, you become one of them. First of all, a Succubus who becomes a sin is capable of changing their features slowly, and outside of battle. They can change their hair, the color, their facial features, their body type. Second, they, like the Incubi who become demons, constantly emit an arousing scent that draws others desires to them.
When you become a sin, you give up what you once were. No longer are you that girl who was brought up into sex and need. You will become a creature far unlike your mother, one with ambitions only rivaled by their supreme power.
• Antonyms A Requires that you've become a full sin
After the succubus has managed to put someone underneath their seduction spell, they can instantly turn all pleasurable feelings into immense pain. Any form of pleasure the target was feeling would become so painful it could easily cause someone to pass out due to the stress.
• Souls A Requires that you've become a full sin
Once their target is lulled into a state of unconsciousness or otherwise subdued the succubus can pull the energy out of their target. It will appear as if both the mouth of the succubus and the target open, and the succubus seems to almost rip out their soul through a thread of energy. This will take away 1/3 of the target's energy every post. During this time, you must save them, or they are gone.
• Feelings A Requires that you've become a full sin
The Succubi can perform something paramount to telepathy. This is actually a form of demonic possession, but weakened. Channeling your energy into their body, you can make the target feel all sorts of things. Pleasure, elation, arousal, pain, sadness, anguish. There is only one specific feeling you can make any target feel at one time. You cannot make them feel multiple things. Combined with your seduction and charm, this can make people fall on their knees for you. Or, combined with your ability in battle, the pain or irritation can really make a difference.
• Threads A Requires that you've become a full sin
The succubus can create a link from their body to their opponents body. This link cannot be destroyed through any means other than removing oneself from its range. As long as the link is intact they will suck the life force out of their opponent. For each post they will siphon off 1 stat (speed/strength) point and it will be added to their own stat pool. Once the link is broken the succubus loses the added stats and the victim gains them back. The link has a range of 30 feet.
• Charades S Requires that you've become a full sin
This skill lasts for two posts. You don't have to say that you used it or even hint at it IRP. Instead, you must tell a VC or the Captain when you used it in a fight. If you did not tell either, then the skill never happened, and you can face the consequences of that in battle. This skill changes reality; the enemy will continue the fight as if all were regular, when it is not. It is an illusion, a fake world. Everything they do is meaningless. They could cut off your head, destroy you, it wouldn't matter. The energy they use in this dream world is still lost even though the spells were not performed. Anyone who enters this thread is also caught in the dream, including you. However, your spells do not cost you energy while this is active, meaning that you could easily pressure the opponent into defending themselves and blowing ridiculous amounts of energy without the same drawback. You can only use this once in a fight.
• Endings S Requires that you've become a full sin
Sins are strange creatures. They can't be described by words, music, or even the minds of both angels and demons. Even the sins don't understand themselves. They don't get what type of creatures they are -- why they can't truly be killed, why they can be held inside of mortals like a weapon and a trophy. However, the most powerful and ingenuitive of sins can use this against another. This can only be done by forcibly opening another's mouth and then basically ejecting your soul into them. The result is the Succubus entering the body of another, like a sin into a vessel. And then they corrupt them, fast. It only takes an instant, and the harvesting of their body will take place. With this, the Succubus will essentially own their body, and it will be similar to a bond between a sin host and a sin. You will keep your Succubus abilities and stats, as well as your three sin abilities, but you will be the 'sin' and therefore can only sometimes be present. The regular body of the 'host' will become your new playing ground. This can only be done once. You can't hold another sin, or obtain a mark past one, after this has been completed. You may rank up with the sin host, like with regular sins.
xxxxxADDITIONAL COMMENTS Explaining the Succubi's power What Lust always desired, when she was simply known as Princess Judie of Fronta, was just to control the world. She manipulated the hearts of men and women to do her bidding, and truly she was the one who started it all; she was the Eve of Axiom, who helped to craft sin into seven bodies. She was the first one to be twisted, followed by her sister, men who desired her, and so on. What caused all of this strife was the obsession with Judie: she was a woman who was beautiful and desirable, and whether you liked her or hated her, you knew of her. And you would go to any lengths to either help her, or bring her harm. That was the effect she had on people. That is the effect that you have on people.
Lust was a woman born with the imperial regalia, a golden crown and a handful of pearls. That is what many who knew her would say of her; that she was always prestigious, a true Queen amongst regular men and women. Many who knew her were exalted, unable to fathom her. She was so far beyond everyone else. She had the beauty of the sun, the mind of a diamond, and a true understanding of her peers. Everyone knew she would be the best Queen to ever lead the nation. You have this same, exalting effect on people.
Your father is a demon, and one of the most powerful of hell. His name is Lukhan, and he is a true, free spirit. He doesn't care about armies, power, ambitions, fate, or anything. He simply uses his power to do whatever he pleases, and understands that more power means more freedom. He sought out Lust with the intention to imprison her within his body, which would essentially make his ability to control others unstoppable. Lukhan is a Desire Demon, one of the more prestigious species of demon. They are also one of the least malevolent of them, usually basing their actions on what brings them entertainment, rather than what brings misery to others. If they were ever to hold Lust, their power would be boundless, as they would be able to completely indoctrinate all other creatures. That is why this entire race began: Lukhan sought to become the ultimate creature, and when that seemed impossible, he sought to create it.
Once you've become a sin Like with other sins, you gain certain powers upon ascending to this elevated status. They are rare and amazing abilities, and with them come some interesting extra skills to guide you through life's challenges.
1. You may create a set of [3] custom skills, known as your Post-Sin powers, that are extremely powerful. These are similar to the actual sins abilities, like omniscience, erase, etc. They are ridiculous compared to regular skills in their base energy : base power.
2. To clarify - #1. Post-Sin Succubi can still hold other sins, just like sin hosts. This means that, their maximum capacity for sins is two, themselves and another. It also means that you can skip Lust if you are trying to gain the seven sins, and make the wish. You would be using your own body to make the wish, though surely such a sacrifice would be highly compensated. #2. If the sin dies, your time playing her is over. However, other RPCs may venture out to find her spiritual essence, and could perhaps try and integrate her into their being. The Captain will have to be contacted for this.
3. When you've become a sin, your connection to Lust grows ever stronger. You emit a pheromone, like the Desire Demons, and use it to draw people's hearts towards you. They will see you as a creature purely of beauty, a fragile spirit. They are wrong on this. This doesn't actually increase the rank of seduction or anything of the like.
4. You unlock the final abilities of the sin. These are the powers that Succubi can never obtain unless they surpass their demon half.
xxxxxRESTRICTIONS • Your stats are 6/6
[ Bloodline created by Shane ]
Looks great. There are just a few vague aspects of this bloodline I wanna clear up. - Dreams: Does the target have to be captured by the Succubus? Because if not, simply being within touching distance and saying a word(s) is a bit much, The target falls asleep in a single touch. And it's a C Rank skill. I don't think this can really be fixed without messing around with it too much. - Feelings: Again, in order to make it a crippling pain, does the seduction have to actually work? Meaning, do they need to capture the target first? - Threads: How is the link established? - Charades: Ehhhh. Izanami v2. I can tell its like 10x better than Illusion World. I mean, you could essentially use it when you know you're ********. For two posts, no one can do s**t to you. The only thing I can say to make this balanced is that both parties use energy while in the skill and they DO have to state in the post that they used it. I wanna keep RP things in the RP. They shouldn't have to say something on the low to me or you. - Sin Boosts: They shouldn't get three abilities as strong as Erase or Omniscience. That's be a bit OP. 1- No, they don't have to be seduced. I can increase the rank if you want, to B or something. But just so you know, the Dim Mak can already do something about the same for the same rank. It's called 'sleep'. 2- They don't need to be seduced. There is no reason to inflict pain on them if you seduce them, you can already kill them. This is meant to be a slight debilitation. Pain is different than muscle strain/etc, so most of the time you can just ignore it. They might just use it, for example, right before their attack is about to land in hopes that it distracts. 3- Forgot to specify. It applies as long as they're within the range. It's based off of another skill from another fantasyverse. I can say that it has to pierce them, but I'd make it extremely fast if that were the case. 4- I don't think it's that bad. You use 250 at the start, you can only use it once per fight, and you can't bullshit out of it since you need confirmation from a VC/the Capt. Unless the enemy is dumb and loves blowing energy then it's really situational. It is a good get out of death ticket, but if you are pressured into using it for that situation, then you wasted it. Also, since it's a dream world, the Succubus can't hurt them either. With Izanami, they can basically kill you while you're stuck, because their real body is in the physical world. 5- I know. Their 3 skills are only going to be a bit above average. It's meant to be on par with the Incubus weapon enchantment. - 1: Dim Mak's version is stupid, they have to touch the shoulder to do it. The likeliness of that happening without godmodding is like 1/100000000000000000000000000000000000. - 2: Got it. - 3: If you say that they have to be pierced, that'd be better. - 4: I pity the classes that don't have a spell breaking skill. Can we at least say that if the opponent uses a certain amount of energy, they can basically 'overload' the skill? So either way, there is a way to combat the skill, you just will have to use more energy than the skill costs.
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Posted: Fri Feb 14, 2014 2:09 am
Hiro Hates Nothing A Stray Sheep Hiro Hates Nothing A Stray Sheep xxxxxxxxxxTHE SUCCUBUS [ Lust for me. ]
xxxxxHISTORY Hundreds of years ago, on the first day the sin Lust emerged from her former self, a demon named Lukhan hunted her across the world to discover what she was. He had an interest in her body, and her power. He had an interest in what she could do for him if he were to control her. However, she made his lust control him instead, and managed to escape with her life. It is from his lust that a child was born, Eklopyter, the father of all Incubi and Succubi. He seduced a thousand young ladies and with his sinful energy, changed their bodies into your kind. They then became the first generation of Succubi, and their impact on the world was great. They rocked the ideas of pleasure and sin, bewitching thousands of men and creating massive fractures within even the greatest Empires. Eventually, however, a great purge of the Succubus was called. It was a holy war to regain stability in the empire, which was completely severed. Many thousands of the winged women died, but many still lived. From that point on, like the Incubus, they began to work in the shadows, only making their own fun and their own factions. Some of the women would eventually conceive, and from that, they'd create you.
From the moment you were born until now, you were always taught that men are evil. The first words from your mother were "protect yourself", before she left you in the dust. Sometimes you would be sent to an orphanage, sometimes a bordello, even as a babe, so that you could be trained in the art seduction for your entire life. However, unlike the Incubi who often don't, you will understand who you are. Inside of your body is a fraction of Her; Lust. And because of that, you will lust for bodies, and lust for control. You will want to stand over the world with an army of a thousand, and have them all leap from the sky-tearing cliffs just for the hell of it. You revel in control.
And with just a little patience, you will have it.
xxxxxDESCRIPTION Your matron is Lust. Because of your closer connection to her, your seductive powers are not as demonic as the Incubi, but more sinful and far more similar to Lust's own powers. The Succubi possess magic akin to enthrallment, and will use anything at their disposal to obtain that. They will use illusions, spells, and other things all for the purpose of controlling you. This is their true power.
xxxxxSTRENGTHS • Extremely seductive. Like Incubi, you possess the ability to instantly seduce others as long as they're two ranks below you. It's said that this becomes possible only due to their astounding beauty, but that is only a supplement. The Succubi are indeed far more beautiful than all other races, but their seduction lies in the magical energy they are born with. This energy flows around them and into the air like cells into a vein, bewitching any they seek. • Extremely high amounts of energy (1.5X the regular pool). • Ability to manifest certain aspects of the demon at will. They can extend wings, sharp fingernails, as well as horns when they please.
xxxxxWEAKNESS • Unholy creatures. (+1 Rank Weakness vs Holy Magic, +2 Upon becoming pure sin) • Against foes too powerful or too clever to fall into your schemes, your powers can be rendered almost useless. • Selfish creatures. Since Succubi are more open with their race than Incubi, they also have a bad reputation and are known for being users and manipulators. It is best to give people the impression that you're a human unless absolutely paramount that you reveal yourself. • Extremely weak early. Your bloodline is far below the tier of others until Master rank, and it only truly shines at Sage.
xxxxxPASSIVE ABILITIES • The Sonnet of Sin The way the Succubus seduces others with their charms. Regardless of rank, the affected will find it very difficult to deny them. If the subject is two ranks lower then the user, they're automatically seduced. The higher ranks can be seduced as well, but it'll be more difficult. Once captured the target focuses only on the Incubus, sort of like tunnel vision blocking out the surroundings. To clarify, seduction is energy. It is not eye-sight or hearing based. It's an aura that pushes outwards and seduces people. It can't be blocked by barriers/etc. People seduced will not attack you, and you can basically force them to do things depending on what you say. They won't hurt/kill themselves or attack another person.
• The Dance It's raining. You meet a girl, standing somewhere in the center of the road. She doesn't bother with an umbrella, she sings in the rain and dances with the wind. A free spirit. You can either choose to approach her, seeing as she seems such an open and enjoyable person, or leave her to her own devices. If you choose the first option, then you're falling into her claws. There are three signs to true seduction with The Dance: a visual sign, an audible sign, and a physical sign. The visual sign was the rain, and the audible sign can be many things. It can be her voice, it can be the sound of birds chirping, as long as it's something that you can clearly hear, that clings to your mind. The physical sign can be simple; she can shake your hand, or give you a hug. Anything, really.
With these signs, she sets everything up for the next time you meet. She will perform three different signs. The only requirement is that one of the signs remains exactly the same. For example, if you see her again underneath the rain, then that sign is the same. If she hums the same tune, that sign is the same. When these requirements are complete, anyone, and of any rank, can be seduced. It is best to ease into this ability, so that someone doesn't notice the signs. It is not a requirement for a Succubus to state they are using signs, or this passive, even in-character.
Rules - 1. The physical sign must involve physical contact between the Succubus and the target. 2. The visual sign cannot be something directly connected to or relating to the Succubi's body or their attire.
xxxxxTECHNIQUES • Clouds D Usually, a Succubus' wings can only glide and help reduce the impact from falling. With this ability, though, you coat your wings in energy and allow for full flight, for a time. This energy will remain on your wings for three posts, at which point you will have to re-apply it. You gain +2 speed while flying.
• Throats C With a bite deep into their neck, the target will lose all ability to resist your seduction. They will immediately go under heat, lusting and desiring for you. This feeling is described as being extremely sensual, for both the Succubi and the bitten. However, consecutive bites can quickly drain the target's energy away and leave them completely immobilized.
• Dreams C This requires the succubus to be within touching range of their target. It is similar to The Dance in the way that there are certain requirements to fulfill in order to activate this ability. The succubus must give an auditory cue pertaining to resting or sleeping, and then caress their target in some manner. The target will then grow tired and promptly fall asleep.
• Chains C-S The succubus has the ability to create manacles/ropes/chains out of their energy. These are launched out at an opponent and will immediately try to clasp onto them. The succubus can control how tight they are.
• Sins S Requires Master Rank, Requires Self-Performed Mission of 5000+ words in length. The mission should describe the process: 1. The inquisition of how to turn into a sin 2. Searching for a Succubus who has encountered lust, a man who has been controlled by lust, and a piece of the sin herself 3. Once you have gained all of the necessary information, you must go to the palace in Fraxen City. How you manage to infiltrate the palace is up to you. When you get there, wait. The creature known as Narathos will come, and create you. The eighth sin.
When you were born through a modest woman's womb, you must've found it unlikely that you could ever reach this point. The sins... they are creatures in power beyond all men and women, on a league of their own. They are deadly and terrifying, they are immortal and incomprehensible. And when you take this step, you become one of them. First of all, a Succubus who becomes a sin is capable of changing their features slowly, and outside of battle. They can change their hair, the color, their facial features, their body type. Second, they, like the Incubi who become demons, constantly emit an arousing scent that draws others desires to them.
When you become a sin, you give up what you once were. No longer are you that girl who was brought up into sex and need. You will become a creature far unlike your mother, one with ambitions only rivaled by their supreme power.
• Antonyms A Requires that you've become a full sin
After the succubus has managed to put someone underneath their seduction spell, they can instantly turn all pleasurable feelings into immense pain. Any form of pleasure the target was feeling would become so painful it could easily cause someone to pass out due to the stress.
• Souls A Requires that you've become a full sin
Once their target is lulled into a state of unconsciousness or otherwise subdued the succubus can pull the energy out of their target. It will appear as if both the mouth of the succubus and the target open, and the succubus seems to almost rip out their soul through a thread of energy. This will take away 1/3 of the target's energy every post. During this time, you must save them, or they are gone.
• Feelings A Requires that you've become a full sin
The Succubi can perform something paramount to telepathy. This is actually a form of demonic possession, but weakened. Channeling your energy into their body, you can make the target feel all sorts of things. Pleasure, elation, arousal, pain, sadness, anguish. There is only one specific feeling you can make any target feel at one time. You cannot make them feel multiple things. Combined with your seduction and charm, this can make people fall on their knees for you. Or, combined with your ability in battle, the pain or irritation can really make a difference.
• Threads A Requires that you've become a full sin
The succubus can create a link from their body to their opponents body. This link cannot be destroyed through any means other than removing oneself from its range. As long as the link is intact they will suck the life force out of their opponent. For each post they will siphon off 1 stat (speed/strength) point and it will be added to their own stat pool. Once the link is broken the succubus loses the added stats and the victim gains them back. The link has a range of 30 feet.
• Charades S Requires that you've become a full sin
This skill lasts for two posts. You don't have to say that you used it or even hint at it IRP. Instead, you must tell a VC or the Captain when you used it in a fight. If you did not tell either, then the skill never happened, and you can face the consequences of that in battle. This skill changes reality; the enemy will continue the fight as if all were regular, when it is not. It is an illusion, a fake world. Everything they do is meaningless. They could cut off your head, destroy you, it wouldn't matter. The energy they use in this dream world is still lost even though the spells were not performed. Anyone who enters this thread is also caught in the dream, including you. However, your spells do not cost you energy while this is active, meaning that you could easily pressure the opponent into defending themselves and blowing ridiculous amounts of energy without the same drawback. You can only use this once in a fight.
• Endings S Requires that you've become a full sin
Sins are strange creatures. They can't be described by words, music, or even the minds of both angels and demons. Even the sins don't understand themselves. They don't get what type of creatures they are -- why they can't truly be killed, why they can be held inside of mortals like a weapon and a trophy. However, the most powerful and ingenuitive of sins can use this against another. This can only be done by forcibly opening another's mouth and then basically ejecting your soul into them. The result is the Succubus entering the body of another, like a sin into a vessel. And then they corrupt them, fast. It only takes an instant, and the harvesting of their body will take place. With this, the Succubus will essentially own their body, and it will be similar to a bond between a sin host and a sin. You will keep your Succubus abilities and stats, as well as your three sin abilities, but you will be the 'sin' and therefore can only sometimes be present. The regular body of the 'host' will become your new playing ground. This can only be done once. You can't hold another sin, or obtain a mark past one, after this has been completed. You may rank up with the sin host, like with regular sins.
xxxxxADDITIONAL COMMENTS Explaining the Succubi's power What Lust always desired, when she was simply known as Princess Judie of Fronta, was just to control the world. She manipulated the hearts of men and women to do her bidding, and truly she was the one who started it all; she was the Eve of Axiom, who helped to craft sin into seven bodies. She was the first one to be twisted, followed by her sister, men who desired her, and so on. What caused all of this strife was the obsession with Judie: she was a woman who was beautiful and desirable, and whether you liked her or hated her, you knew of her. And you would go to any lengths to either help her, or bring her harm. That was the effect she had on people. That is the effect that you have on people.
Lust was a woman born with the imperial regalia, a golden crown and a handful of pearls. That is what many who knew her would say of her; that she was always prestigious, a true Queen amongst regular men and women. Many who knew her were exalted, unable to fathom her. She was so far beyond everyone else. She had the beauty of the sun, the mind of a diamond, and a true understanding of her peers. Everyone knew she would be the best Queen to ever lead the nation. You have this same, exalting effect on people.
Your father is a demon, and one of the most powerful of hell. His name is Lukhan, and he is a true, free spirit. He doesn't care about armies, power, ambitions, fate, or anything. He simply uses his power to do whatever he pleases, and understands that more power means more freedom. He sought out Lust with the intention to imprison her within his body, which would essentially make his ability to control others unstoppable. Lukhan is a Desire Demon, one of the more prestigious species of demon. They are also one of the least malevolent of them, usually basing their actions on what brings them entertainment, rather than what brings misery to others. If they were ever to hold Lust, their power would be boundless, as they would be able to completely indoctrinate all other creatures. That is why this entire race began: Lukhan sought to become the ultimate creature, and when that seemed impossible, he sought to create it.
Once you've become a sin Like with other sins, you gain certain powers upon ascending to this elevated status. They are rare and amazing abilities, and with them come some interesting extra skills to guide you through life's challenges.
1. You may create a set of [3] custom skills, known as your Post-Sin powers, that are extremely powerful. These are similar to the actual sins abilities, like omniscience, erase, etc. They are ridiculous compared to regular skills in their base energy : base power.
2. To clarify - #1. Post-Sin Succubi can still hold other sins, just like sin hosts. This means that, their maximum capacity for sins is two, themselves and another. It also means that you can skip Lust if you are trying to gain the seven sins, and make the wish. You would be using your own body to make the wish, though surely such a sacrifice would be highly compensated. #2. If the sin dies, your time playing her is over. However, other RPCs may venture out to find her spiritual essence, and could perhaps try and integrate her into their being. The Captain will have to be contacted for this.
3. When you've become a sin, your connection to Lust grows ever stronger. You emit a pheromone, like the Desire Demons, and use it to draw people's hearts towards you. They will see you as a creature purely of beauty, a fragile spirit. They are wrong on this. This doesn't actually increase the rank of seduction or anything of the like.
4. You unlock the final abilities of the sin. These are the powers that Succubi can never obtain unless they surpass their demon half.
xxxxxRESTRICTIONS • Your stats are 6/6
[ Bloodline created by Shane ]
Looks great. There are just a few vague aspects of this bloodline I wanna clear up. - Dreams: Does the target have to be captured by the Succubus? Because if not, simply being within touching distance and saying a word(s) is a bit much, The target falls asleep in a single touch. And it's a C Rank skill. I don't think this can really be fixed without messing around with it too much. - Feelings: Again, in order to make it a crippling pain, does the seduction have to actually work? Meaning, do they need to capture the target first? - Threads: How is the link established? - Charades: Ehhhh. Izanami v2. I can tell its like 10x better than Illusion World. I mean, you could essentially use it when you know you're ********. For two posts, no one can do s**t to you. The only thing I can say to make this balanced is that both parties use energy while in the skill and they DO have to state in the post that they used it. I wanna keep RP things in the RP. They shouldn't have to say something on the low to me or you. - Sin Boosts: They shouldn't get three abilities as strong as Erase or Omniscience. That's be a bit OP. 1- No, they don't have to be seduced. I can increase the rank if you want, to B or something. But just so you know, the Dim Mak can already do something about the same for the same rank. It's called 'sleep'. 2- They don't need to be seduced. There is no reason to inflict pain on them if you seduce them, you can already kill them. This is meant to be a slight debilitation. Pain is different than muscle strain/etc, so most of the time you can just ignore it. They might just use it, for example, right before their attack is about to land in hopes that it distracts. 3- Forgot to specify. It applies as long as they're within the range. It's based off of another skill from another fantasyverse. I can say that it has to pierce them, but I'd make it extremely fast if that were the case. 4- I don't think it's that bad. You use 250 at the start, you can only use it once per fight, and you can't bullshit out of it since you need confirmation from a VC/the Capt. Unless the enemy is dumb and loves blowing energy then it's really situational. It is a good get out of death ticket, but if you are pressured into using it for that situation, then you wasted it. Also, since it's a dream world, the Succubus can't hurt them either. With Izanami, they can basically kill you while you're stuck, because their real body is in the physical world. 5- I know. Their 3 skills are only going to be a bit above average. It's meant to be on par with the Incubus weapon enchantment. - 1: Dim Mak's version is stupid, they have to touch the shoulder to do it. The likeliness of that happening without godmodding is like 1/100000000000000000000000000000000000. - 2: Got it. - 3: If you say that they have to be pierced, that'd be better. - 4: I pity the classes that don't have a spell breaking skill. Can we at least say that if the opponent uses a certain amount of energy, they can basically 'overload' the skill? So either way, there is a way to combat the skill, you just will have to use more energy than the skill costs. I'll accept this. My changes - Threads will require piercing, but it will move at rl bullet speed. Lul Sure . . . 500 energy? Also, you didn't give me a clear solution regarding dreams.
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Posted: Fri Feb 14, 2014 2:16 am
A Stray Sheep Hiro Hates Nothing A Stray Sheep Hiro Hates Nothing A Stray Sheep xxxxxxxxxxTHE SUCCUBUS [ Lust for me. ]
xxxxxHISTORY Hundreds of years ago, on the first day the sin Lust emerged from her former self, a demon named Lukhan hunted her across the world to discover what she was. He had an interest in her body, and her power. He had an interest in what she could do for him if he were to control her. However, she made his lust control him instead, and managed to escape with her life. It is from his lust that a child was born, Eklopyter, the father of all Incubi and Succubi. He seduced a thousand young ladies and with his sinful energy, changed their bodies into your kind. They then became the first generation of Succubi, and their impact on the world was great. They rocked the ideas of pleasure and sin, bewitching thousands of men and creating massive fractures within even the greatest Empires. Eventually, however, a great purge of the Succubus was called. It was a holy war to regain stability in the empire, which was completely severed. Many thousands of the winged women died, but many still lived. From that point on, like the Incubus, they began to work in the shadows, only making their own fun and their own factions. Some of the women would eventually conceive, and from that, they'd create you.
From the moment you were born until now, you were always taught that men are evil. The first words from your mother were "protect yourself", before she left you in the dust. Sometimes you would be sent to an orphanage, sometimes a bordello, even as a babe, so that you could be trained in the art seduction for your entire life. However, unlike the Incubi who often don't, you will understand who you are. Inside of your body is a fraction of Her; Lust. And because of that, you will lust for bodies, and lust for control. You will want to stand over the world with an army of a thousand, and have them all leap from the sky-tearing cliffs just for the hell of it. You revel in control.
And with just a little patience, you will have it.
xxxxxDESCRIPTION Your matron is Lust. Because of your closer connection to her, your seductive powers are not as demonic as the Incubi, but more sinful and far more similar to Lust's own powers. The Succubi possess magic akin to enthrallment, and will use anything at their disposal to obtain that. They will use illusions, spells, and other things all for the purpose of controlling you. This is their true power.
xxxxxSTRENGTHS • Extremely seductive. Like Incubi, you possess the ability to instantly seduce others as long as they're two ranks below you. It's said that this becomes possible only due to their astounding beauty, but that is only a supplement. The Succubi are indeed far more beautiful than all other races, but their seduction lies in the magical energy they are born with. This energy flows around them and into the air like cells into a vein, bewitching any they seek. • Extremely high amounts of energy (1.5X the regular pool). • Ability to manifest certain aspects of the demon at will. They can extend wings, sharp fingernails, as well as horns when they please.
xxxxxWEAKNESS • Unholy creatures. (+1 Rank Weakness vs Holy Magic, +2 Upon becoming pure sin) • Against foes too powerful or too clever to fall into your schemes, your powers can be rendered almost useless. • Selfish creatures. Since Succubi are more open with their race than Incubi, they also have a bad reputation and are known for being users and manipulators. It is best to give people the impression that you're a human unless absolutely paramount that you reveal yourself. • Extremely weak early. Your bloodline is far below the tier of others until Master rank, and it only truly shines at Sage.
xxxxxPASSIVE ABILITIES • The Sonnet of Sin The way the Succubus seduces others with their charms. Regardless of rank, the affected will find it very difficult to deny them. If the subject is two ranks lower then the user, they're automatically seduced. The higher ranks can be seduced as well, but it'll be more difficult. Once captured the target focuses only on the Incubus, sort of like tunnel vision blocking out the surroundings. To clarify, seduction is energy. It is not eye-sight or hearing based. It's an aura that pushes outwards and seduces people. It can't be blocked by barriers/etc. People seduced will not attack you, and you can basically force them to do things depending on what you say. They won't hurt/kill themselves or attack another person.
• The Dance It's raining. You meet a girl, standing somewhere in the center of the road. She doesn't bother with an umbrella, she sings in the rain and dances with the wind. A free spirit. You can either choose to approach her, seeing as she seems such an open and enjoyable person, or leave her to her own devices. If you choose the first option, then you're falling into her claws. There are three signs to true seduction with The Dance: a visual sign, an audible sign, and a physical sign. The visual sign was the rain, and the audible sign can be many things. It can be her voice, it can be the sound of birds chirping, as long as it's something that you can clearly hear, that clings to your mind. The physical sign can be simple; she can shake your hand, or give you a hug. Anything, really.
With these signs, she sets everything up for the next time you meet. She will perform three different signs. The only requirement is that one of the signs remains exactly the same. For example, if you see her again underneath the rain, then that sign is the same. If she hums the same tune, that sign is the same. When these requirements are complete, anyone, and of any rank, can be seduced. It is best to ease into this ability, so that someone doesn't notice the signs. It is not a requirement for a Succubus to state they are using signs, or this passive, even in-character.
Rules - 1. The physical sign must involve physical contact between the Succubus and the target. 2. The visual sign cannot be something directly connected to or relating to the Succubi's body or their attire.
xxxxxTECHNIQUES • Clouds D Usually, a Succubus' wings can only glide and help reduce the impact from falling. With this ability, though, you coat your wings in energy and allow for full flight, for a time. This energy will remain on your wings for three posts, at which point you will have to re-apply it. You gain +2 speed while flying.
• Throats C With a bite deep into their neck, the target will lose all ability to resist your seduction. They will immediately go under heat, lusting and desiring for you. This feeling is described as being extremely sensual, for both the Succubi and the bitten. However, consecutive bites can quickly drain the target's energy away and leave them completely immobilized.
• Dreams C This requires the succubus to be within touching range of their target. It is similar to The Dance in the way that there are certain requirements to fulfill in order to activate this ability. The succubus must give an auditory cue pertaining to resting or sleeping, and then caress their target in some manner. The target will then grow tired and promptly fall asleep.
• Chains C-S The succubus has the ability to create manacles/ropes/chains out of their energy. These are launched out at an opponent and will immediately try to clasp onto them. The succubus can control how tight they are.
• Sins S Requires Master Rank, Requires Self-Performed Mission of 5000+ words in length. The mission should describe the process: 1. The inquisition of how to turn into a sin 2. Searching for a Succubus who has encountered lust, a man who has been controlled by lust, and a piece of the sin herself 3. Once you have gained all of the necessary information, you must go to the palace in Fraxen City. How you manage to infiltrate the palace is up to you. When you get there, wait. The creature known as Narathos will come, and create you. The eighth sin.
When you were born through a modest woman's womb, you must've found it unlikely that you could ever reach this point. The sins... they are creatures in power beyond all men and women, on a league of their own. They are deadly and terrifying, they are immortal and incomprehensible. And when you take this step, you become one of them. First of all, a Succubus who becomes a sin is capable of changing their features slowly, and outside of battle. They can change their hair, the color, their facial features, their body type. Second, they, like the Incubi who become demons, constantly emit an arousing scent that draws others desires to them.
When you become a sin, you give up what you once were. No longer are you that girl who was brought up into sex and need. You will become a creature far unlike your mother, one with ambitions only rivaled by their supreme power.
• Antonyms A Requires that you've become a full sin
After the succubus has managed to put someone underneath their seduction spell, they can instantly turn all pleasurable feelings into immense pain. Any form of pleasure the target was feeling would become so painful it could easily cause someone to pass out due to the stress.
• Souls A Requires that you've become a full sin
Once their target is lulled into a state of unconsciousness or otherwise subdued the succubus can pull the energy out of their target. It will appear as if both the mouth of the succubus and the target open, and the succubus seems to almost rip out their soul through a thread of energy. This will take away 1/3 of the target's energy every post. During this time, you must save them, or they are gone.
• Feelings A Requires that you've become a full sin
The Succubi can perform something paramount to telepathy. This is actually a form of demonic possession, but weakened. Channeling your energy into their body, you can make the target feel all sorts of things. Pleasure, elation, arousal, pain, sadness, anguish. There is only one specific feeling you can make any target feel at one time. You cannot make them feel multiple things. Combined with your seduction and charm, this can make people fall on their knees for you. Or, combined with your ability in battle, the pain or irritation can really make a difference.
• Threads A Requires that you've become a full sin
The succubus can create a link from their body to their opponents body. This link cannot be destroyed through any means other than removing oneself from its range. As long as the link is intact they will suck the life force out of their opponent. For each post they will siphon off 1 stat (speed/strength) point and it will be added to their own stat pool. Once the link is broken the succubus loses the added stats and the victim gains them back. The link has a range of 30 feet.
• Charades S Requires that you've become a full sin
This skill lasts for two posts. You don't have to say that you used it or even hint at it IRP. Instead, you must tell a VC or the Captain when you used it in a fight. If you did not tell either, then the skill never happened, and you can face the consequences of that in battle. This skill changes reality; the enemy will continue the fight as if all were regular, when it is not. It is an illusion, a fake world. Everything they do is meaningless. They could cut off your head, destroy you, it wouldn't matter. The energy they use in this dream world is still lost even though the spells were not performed. Anyone who enters this thread is also caught in the dream, including you. However, your spells do not cost you energy while this is active, meaning that you could easily pressure the opponent into defending themselves and blowing ridiculous amounts of energy without the same drawback. You can only use this once in a fight.
• Endings S Requires that you've become a full sin
Sins are strange creatures. They can't be described by words, music, or even the minds of both angels and demons. Even the sins don't understand themselves. They don't get what type of creatures they are -- why they can't truly be killed, why they can be held inside of mortals like a weapon and a trophy. However, the most powerful and ingenuitive of sins can use this against another. This can only be done by forcibly opening another's mouth and then basically ejecting your soul into them. The result is the Succubus entering the body of another, like a sin into a vessel. And then they corrupt them, fast. It only takes an instant, and the harvesting of their body will take place. With this, the Succubus will essentially own their body, and it will be similar to a bond between a sin host and a sin. You will keep your Succubus abilities and stats, as well as your three sin abilities, but you will be the 'sin' and therefore can only sometimes be present. The regular body of the 'host' will become your new playing ground. This can only be done once. You can't hold another sin, or obtain a mark past one, after this has been completed. You may rank up with the sin host, like with regular sins.
xxxxxADDITIONAL COMMENTS Explaining the Succubi's power What Lust always desired, when she was simply known as Princess Judie of Fronta, was just to control the world. She manipulated the hearts of men and women to do her bidding, and truly she was the one who started it all; she was the Eve of Axiom, who helped to craft sin into seven bodies. She was the first one to be twisted, followed by her sister, men who desired her, and so on. What caused all of this strife was the obsession with Judie: she was a woman who was beautiful and desirable, and whether you liked her or hated her, you knew of her. And you would go to any lengths to either help her, or bring her harm. That was the effect she had on people. That is the effect that you have on people.
Lust was a woman born with the imperial regalia, a golden crown and a handful of pearls. That is what many who knew her would say of her; that she was always prestigious, a true Queen amongst regular men and women. Many who knew her were exalted, unable to fathom her. She was so far beyond everyone else. She had the beauty of the sun, the mind of a diamond, and a true understanding of her peers. Everyone knew she would be the best Queen to ever lead the nation. You have this same, exalting effect on people.
Your father is a demon, and one of the most powerful of hell. His name is Lukhan, and he is a true, free spirit. He doesn't care about armies, power, ambitions, fate, or anything. He simply uses his power to do whatever he pleases, and understands that more power means more freedom. He sought out Lust with the intention to imprison her within his body, which would essentially make his ability to control others unstoppable. Lukhan is a Desire Demon, one of the more prestigious species of demon. They are also one of the least malevolent of them, usually basing their actions on what brings them entertainment, rather than what brings misery to others. If they were ever to hold Lust, their power would be boundless, as they would be able to completely indoctrinate all other creatures. That is why this entire race began: Lukhan sought to become the ultimate creature, and when that seemed impossible, he sought to create it.
Once you've become a sin Like with other sins, you gain certain powers upon ascending to this elevated status. They are rare and amazing abilities, and with them come some interesting extra skills to guide you through life's challenges.
1. You may create a set of [3] custom skills, known as your Post-Sin powers, that are extremely powerful. These are similar to the actual sins abilities, like omniscience, erase, etc. They are ridiculous compared to regular skills in their base energy : base power.
2. To clarify - #1. Post-Sin Succubi can still hold other sins, just like sin hosts. This means that, their maximum capacity for sins is two, themselves and another. It also means that you can skip Lust if you are trying to gain the seven sins, and make the wish. You would be using your own body to make the wish, though surely such a sacrifice would be highly compensated. #2. If the sin dies, your time playing her is over. However, other RPCs may venture out to find her spiritual essence, and could perhaps try and integrate her into their being. The Captain will have to be contacted for this.
3. When you've become a sin, your connection to Lust grows ever stronger. You emit a pheromone, like the Desire Demons, and use it to draw people's hearts towards you. They will see you as a creature purely of beauty, a fragile spirit. They are wrong on this. This doesn't actually increase the rank of seduction or anything of the like.
4. You unlock the final abilities of the sin. These are the powers that Succubi can never obtain unless they surpass their demon half.
xxxxxRESTRICTIONS • Your stats are 6/6
[ Bloodline created by Shane ]
Looks great. There are just a few vague aspects of this bloodline I wanna clear up. - Dreams: Does the target have to be captured by the Succubus? Because if not, simply being within touching distance and saying a word(s) is a bit much, The target falls asleep in a single touch. And it's a C Rank skill. I don't think this can really be fixed without messing around with it too much. - Feelings: Again, in order to make it a crippling pain, does the seduction have to actually work? Meaning, do they need to capture the target first? - Threads: How is the link established? - Charades: Ehhhh. Izanami v2. I can tell its like 10x better than Illusion World. I mean, you could essentially use it when you know you're ********. For two posts, no one can do s**t to you. The only thing I can say to make this balanced is that both parties use energy while in the skill and they DO have to state in the post that they used it. I wanna keep RP things in the RP. They shouldn't have to say something on the low to me or you. - Sin Boosts: They shouldn't get three abilities as strong as Erase or Omniscience. That's be a bit OP. 1- No, they don't have to be seduced. I can increase the rank if you want, to B or something. But just so you know, the Dim Mak can already do something about the same for the same rank. It's called 'sleep'. 2- They don't need to be seduced. There is no reason to inflict pain on them if you seduce them, you can already kill them. This is meant to be a slight debilitation. Pain is different than muscle strain/etc, so most of the time you can just ignore it. They might just use it, for example, right before their attack is about to land in hopes that it distracts. 3- Forgot to specify. It applies as long as they're within the range. It's based off of another skill from another fantasyverse. I can say that it has to pierce them, but I'd make it extremely fast if that were the case. 4- I don't think it's that bad. You use 250 at the start, you can only use it once per fight, and you can't bullshit out of it since you need confirmation from a VC/the Capt. Unless the enemy is dumb and loves blowing energy then it's really situational. It is a good get out of death ticket, but if you are pressured into using it for that situation, then you wasted it. Also, since it's a dream world, the Succubus can't hurt them either. With Izanami, they can basically kill you while you're stuck, because their real body is in the physical world. 5- I know. Their 3 skills are only going to be a bit above average. It's meant to be on par with the Incubus weapon enchantment. - 1: Dim Mak's version is stupid, they have to touch the shoulder to do it. The likeliness of that happening without godmodding is like 1/100000000000000000000000000000000000. - 2: Got it. - 3: If you say that they have to be pierced, that'd be better. - 4: I pity the classes that don't have a spell breaking skill. Can we at least say that if the opponent uses a certain amount of energy, they can basically 'overload' the skill? So either way, there is a way to combat the skill, you just will have to use more energy than the skill costs. I'll accept this. My changes - Threads will require piercing, but it will move at rl bullet speed. Lul Sure . . . 500 energy? Also, you didn't give me a clear solution regarding dreams. Yupity yup yup yup. As long as someone's not like, "Haha, I poked you. Go dafuq to sleep."... then I'm fine. How about this: In the previous post, the Succubus states that it is used, or ready to be used. So that in the next post, if contact is made, then it works. This way, you don't have to increase it to B Rank.
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Posted: Fri Feb 14, 2014 2:44 am
Hiro Hates Nothing A Stray Sheep Hiro Hates Nothing A Stray Sheep Hiro Hates Nothing A Stray Sheep xxxxxxxxxxTHE SUCCUBUS [ Lust for me. ]
xxxxxHISTORY Hundreds of years ago, on the first day the sin Lust emerged from her former self, a demon named Lukhan hunted her across the world to discover what she was. He had an interest in her body, and her power. He had an interest in what she could do for him if he were to control her. However, she made his lust control him instead, and managed to escape with her life. It is from his lust that a child was born, Eklopyter, the father of all Incubi and Succubi. He seduced a thousand young ladies and with his sinful energy, changed their bodies into your kind. They then became the first generation of Succubi, and their impact on the world was great. They rocked the ideas of pleasure and sin, bewitching thousands of men and creating massive fractures within even the greatest Empires. Eventually, however, a great purge of the Succubus was called. It was a holy war to regain stability in the empire, which was completely severed. Many thousands of the winged women died, but many still lived. From that point on, like the Incubus, they began to work in the shadows, only making their own fun and their own factions. Some of the women would eventually conceive, and from that, they'd create you.
From the moment you were born until now, you were always taught that men are evil. The first words from your mother were "protect yourself", before she left you in the dust. Sometimes you would be sent to an orphanage, sometimes a bordello, even as a babe, so that you could be trained in the art seduction for your entire life. However, unlike the Incubi who often don't, you will understand who you are. Inside of your body is a fraction of Her; Lust. And because of that, you will lust for bodies, and lust for control. You will want to stand over the world with an army of a thousand, and have them all leap from the sky-tearing cliffs just for the hell of it. You revel in control.
And with just a little patience, you will have it.
xxxxxDESCRIPTION Your matron is Lust. Because of your closer connection to her, your seductive powers are not as demonic as the Incubi, but more sinful and far more similar to Lust's own powers. The Succubi possess magic akin to enthrallment, and will use anything at their disposal to obtain that. They will use illusions, spells, and other things all for the purpose of controlling you. This is their true power.
xxxxxSTRENGTHS • Extremely seductive. Like Incubi, you possess the ability to instantly seduce others as long as they're two ranks below you. It's said that this becomes possible only due to their astounding beauty, but that is only a supplement. The Succubi are indeed far more beautiful than all other races, but their seduction lies in the magical energy they are born with. This energy flows around them and into the air like cells into a vein, bewitching any they seek. • Extremely high amounts of energy (1.5X the regular pool). • Ability to manifest certain aspects of the demon at will. They can extend wings, sharp fingernails, as well as horns when they please.
xxxxxWEAKNESS • Unholy creatures. (+1 Rank Weakness vs Holy Magic, +2 Upon becoming pure sin) • Against foes too powerful or too clever to fall into your schemes, your powers can be rendered almost useless. • Selfish creatures. Since Succubi are more open with their race than Incubi, they also have a bad reputation and are known for being users and manipulators. It is best to give people the impression that you're a human unless absolutely paramount that you reveal yourself. • Extremely weak early. Your bloodline is far below the tier of others until Master rank, and it only truly shines at Sage.
xxxxxPASSIVE ABILITIES • The Sonnet of Sin The way the Succubus seduces others with their charms. Regardless of rank, the affected will find it very difficult to deny them. If the subject is two ranks lower then the user, they're automatically seduced. The higher ranks can be seduced as well, but it'll be more difficult. Once captured the target focuses only on the Incubus, sort of like tunnel vision blocking out the surroundings. To clarify, seduction is energy. It is not eye-sight or hearing based. It's an aura that pushes outwards and seduces people. It can't be blocked by barriers/etc. People seduced will not attack you, and you can basically force them to do things depending on what you say. They won't hurt/kill themselves or attack another person.
• The Dance It's raining. You meet a girl, standing somewhere in the center of the road. She doesn't bother with an umbrella, she sings in the rain and dances with the wind. A free spirit. You can either choose to approach her, seeing as she seems such an open and enjoyable person, or leave her to her own devices. If you choose the first option, then you're falling into her claws. There are three signs to true seduction with The Dance: a visual sign, an audible sign, and a physical sign. The visual sign was the rain, and the audible sign can be many things. It can be her voice, it can be the sound of birds chirping, as long as it's something that you can clearly hear, that clings to your mind. The physical sign can be simple; she can shake your hand, or give you a hug. Anything, really.
With these signs, she sets everything up for the next time you meet. She will perform three different signs. The only requirement is that one of the signs remains exactly the same. For example, if you see her again underneath the rain, then that sign is the same. If she hums the same tune, that sign is the same. When these requirements are complete, anyone, and of any rank, can be seduced. It is best to ease into this ability, so that someone doesn't notice the signs. It is not a requirement for a Succubus to state they are using signs, or this passive, even in-character.
Rules - 1. The physical sign must involve physical contact between the Succubus and the target. 2. The visual sign cannot be something directly connected to or relating to the Succubi's body or their attire.
xxxxxTECHNIQUES • Clouds D Usually, a Succubus' wings can only glide and help reduce the impact from falling. With this ability, though, you coat your wings in energy and allow for full flight, for a time. This energy will remain on your wings for three posts, at which point you will have to re-apply it. You gain +2 speed while flying.
• Throats C With a bite deep into their neck, the target will lose all ability to resist your seduction. They will immediately go under heat, lusting and desiring for you. This feeling is described as being extremely sensual, for both the Succubi and the bitten. However, consecutive bites can quickly drain the target's energy away and leave them completely immobilized.
• Dreams C This requires the succubus to be within touching range of their target. It is similar to The Dance in the way that there are certain requirements to fulfill in order to activate this ability. The succubus must give an auditory cue pertaining to resting or sleeping, and then caress their target in some manner. The target will then grow tired and promptly fall asleep.
• Chains C-S The succubus has the ability to create manacles/ropes/chains out of their energy. These are launched out at an opponent and will immediately try to clasp onto them. The succubus can control how tight they are.
• Sins S Requires Master Rank, Requires Self-Performed Mission of 5000+ words in length. The mission should describe the process: 1. The inquisition of how to turn into a sin 2. Searching for a Succubus who has encountered lust, a man who has been controlled by lust, and a piece of the sin herself 3. Once you have gained all of the necessary information, you must go to the palace in Fraxen City. How you manage to infiltrate the palace is up to you. When you get there, wait. The creature known as Narathos will come, and create you. The eighth sin.
When you were born through a modest woman's womb, you must've found it unlikely that you could ever reach this point. The sins... they are creatures in power beyond all men and women, on a league of their own. They are deadly and terrifying, they are immortal and incomprehensible. And when you take this step, you become one of them. First of all, a Succubus who becomes a sin is capable of changing their features slowly, and outside of battle. They can change their hair, the color, their facial features, their body type. Second, they, like the Incubi who become demons, constantly emit an arousing scent that draws others desires to them.
When you become a sin, you give up what you once were. No longer are you that girl who was brought up into sex and need. You will become a creature far unlike your mother, one with ambitions only rivaled by their supreme power.
• Antonyms A Requires that you've become a full sin
After the succubus has managed to put someone underneath their seduction spell, they can instantly turn all pleasurable feelings into immense pain. Any form of pleasure the target was feeling would become so painful it could easily cause someone to pass out due to the stress.
• Souls A Requires that you've become a full sin
Once their target is lulled into a state of unconsciousness or otherwise subdued the succubus can pull the energy out of their target. It will appear as if both the mouth of the succubus and the target open, and the succubus seems to almost rip out their soul through a thread of energy. This will take away 1/3 of the target's energy every post. During this time, you must save them, or they are gone.
• Feelings A Requires that you've become a full sin
The Succubi can perform something paramount to telepathy. This is actually a form of demonic possession, but weakened. Channeling your energy into their body, you can make the target feel all sorts of things. Pleasure, elation, arousal, pain, sadness, anguish. There is only one specific feeling you can make any target feel at one time. You cannot make them feel multiple things. Combined with your seduction and charm, this can make people fall on their knees for you. Or, combined with your ability in battle, the pain or irritation can really make a difference.
• Threads A Requires that you've become a full sin
The succubus can create a link from their body to their opponents body. This link cannot be destroyed through any means other than removing oneself from its range. As long as the link is intact they will suck the life force out of their opponent. For each post they will siphon off 1 stat (speed/strength) point and it will be added to their own stat pool. Once the link is broken the succubus loses the added stats and the victim gains them back. The link has a range of 30 feet.
• Charades S Requires that you've become a full sin
This skill lasts for two posts. You don't have to say that you used it or even hint at it IRP. Instead, you must tell a VC or the Captain when you used it in a fight. If you did not tell either, then the skill never happened, and you can face the consequences of that in battle. This skill changes reality; the enemy will continue the fight as if all were regular, when it is not. It is an illusion, a fake world. Everything they do is meaningless. They could cut off your head, destroy you, it wouldn't matter. The energy they use in this dream world is still lost even though the spells were not performed. Anyone who enters this thread is also caught in the dream, including you. However, your spells do not cost you energy while this is active, meaning that you could easily pressure the opponent into defending themselves and blowing ridiculous amounts of energy without the same drawback. You can only use this once in a fight.
• Endings S Requires that you've become a full sin
Sins are strange creatures. They can't be described by words, music, or even the minds of both angels and demons. Even the sins don't understand themselves. They don't get what type of creatures they are -- why they can't truly be killed, why they can be held inside of mortals like a weapon and a trophy. However, the most powerful and ingenuitive of sins can use this against another. This can only be done by forcibly opening another's mouth and then basically ejecting your soul into them. The result is the Succubus entering the body of another, like a sin into a vessel. And then they corrupt them, fast. It only takes an instant, and the harvesting of their body will take place. With this, the Succubus will essentially own their body, and it will be similar to a bond between a sin host and a sin. You will keep your Succubus abilities and stats, as well as your three sin abilities, but you will be the 'sin' and therefore can only sometimes be present. The regular body of the 'host' will become your new playing ground. This can only be done once. You can't hold another sin, or obtain a mark past one, after this has been completed. You may rank up with the sin host, like with regular sins.
xxxxxADDITIONAL COMMENTS Explaining the Succubi's power What Lust always desired, when she was simply known as Princess Judie of Fronta, was just to control the world. She manipulated the hearts of men and women to do her bidding, and truly she was the one who started it all; she was the Eve of Axiom, who helped to craft sin into seven bodies. She was the first one to be twisted, followed by her sister, men who desired her, and so on. What caused all of this strife was the obsession with Judie: she was a woman who was beautiful and desirable, and whether you liked her or hated her, you knew of her. And you would go to any lengths to either help her, or bring her harm. That was the effect she had on people. That is the effect that you have on people.
Lust was a woman born with the imperial regalia, a golden crown and a handful of pearls. That is what many who knew her would say of her; that she was always prestigious, a true Queen amongst regular men and women. Many who knew her were exalted, unable to fathom her. She was so far beyond everyone else. She had the beauty of the sun, the mind of a diamond, and a true understanding of her peers. Everyone knew she would be the best Queen to ever lead the nation. You have this same, exalting effect on people.
Your father is a demon, and one of the most powerful of hell. His name is Lukhan, and he is a true, free spirit. He doesn't care about armies, power, ambitions, fate, or anything. He simply uses his power to do whatever he pleases, and understands that more power means more freedom. He sought out Lust with the intention to imprison her within his body, which would essentially make his ability to control others unstoppable. Lukhan is a Desire Demon, one of the more prestigious species of demon. They are also one of the least malevolent of them, usually basing their actions on what brings them entertainment, rather than what brings misery to others. If they were ever to hold Lust, their power would be boundless, as they would be able to completely indoctrinate all other creatures. That is why this entire race began: Lukhan sought to become the ultimate creature, and when that seemed impossible, he sought to create it.
Once you've become a sin Like with other sins, you gain certain powers upon ascending to this elevated status. They are rare and amazing abilities, and with them come some interesting extra skills to guide you through life's challenges.
1. You may create a set of [3] custom skills, known as your Post-Sin powers, that are extremely powerful. These are similar to the actual sins abilities, like omniscience, erase, etc. They are ridiculous compared to regular skills in their base energy : base power.
2. To clarify - #1. Post-Sin Succubi can still hold other sins, just like sin hosts. This means that, their maximum capacity for sins is two, themselves and another. It also means that you can skip Lust if you are trying to gain the seven sins, and make the wish. You would be using your own body to make the wish, though surely such a sacrifice would be highly compensated. #2. If the sin dies, your time playing her is over. However, other RPCs may venture out to find her spiritual essence, and could perhaps try and integrate her into their being. The Captain will have to be contacted for this.
3. When you've become a sin, your connection to Lust grows ever stronger. You emit a pheromone, like the Desire Demons, and use it to draw people's hearts towards you. They will see you as a creature purely of beauty, a fragile spirit. They are wrong on this. This doesn't actually increase the rank of seduction or anything of the like.
4. You unlock the final abilities of the sin. These are the powers that Succubi can never obtain unless they surpass their demon half.
xxxxxRESTRICTIONS • Your stats are 6/6
[ Bloodline created by Shane ]
Looks great. There are just a few vague aspects of this bloodline I wanna clear up. - Dreams: Does the target have to be captured by the Succubus? Because if not, simply being within touching distance and saying a word(s) is a bit much, The target falls asleep in a single touch. And it's a C Rank skill. I don't think this can really be fixed without messing around with it too much. - Feelings: Again, in order to make it a crippling pain, does the seduction have to actually work? Meaning, do they need to capture the target first? - Threads: How is the link established? - Charades: Ehhhh. Izanami v2. I can tell its like 10x better than Illusion World. I mean, you could essentially use it when you know you're ********. For two posts, no one can do s**t to you. The only thing I can say to make this balanced is that both parties use energy while in the skill and they DO have to state in the post that they used it. I wanna keep RP things in the RP. They shouldn't have to say something on the low to me or you. - Sin Boosts: They shouldn't get three abilities as strong as Erase or Omniscience. That's be a bit OP. 1- No, they don't have to be seduced. I can increase the rank if you want, to B or something. But just so you know, the Dim Mak can already do something about the same for the same rank. It's called 'sleep'. 2- They don't need to be seduced. There is no reason to inflict pain on them if you seduce them, you can already kill them. This is meant to be a slight debilitation. Pain is different than muscle strain/etc, so most of the time you can just ignore it. They might just use it, for example, right before their attack is about to land in hopes that it distracts. 3- Forgot to specify. It applies as long as they're within the range. It's based off of another skill from another fantasyverse. I can say that it has to pierce them, but I'd make it extremely fast if that were the case. 4- I don't think it's that bad. You use 250 at the start, you can only use it once per fight, and you can't bullshit out of it since you need confirmation from a VC/the Capt. Unless the enemy is dumb and loves blowing energy then it's really situational. It is a good get out of death ticket, but if you are pressured into using it for that situation, then you wasted it. Also, since it's a dream world, the Succubus can't hurt them either. With Izanami, they can basically kill you while you're stuck, because their real body is in the physical world. 5- I know. Their 3 skills are only going to be a bit above average. It's meant to be on par with the Incubus weapon enchantment. - 1: Dim Mak's version is stupid, they have to touch the shoulder to do it. The likeliness of that happening without godmodding is like 1/100000000000000000000000000000000000. - 2: Got it. - 3: If you say that they have to be pierced, that'd be better. - 4: I pity the classes that don't have a spell breaking skill. Can we at least say that if the opponent uses a certain amount of energy, they can basically 'overload' the skill? So either way, there is a way to combat the skill, you just will have to use more energy than the skill costs. I'll accept this. My changes - Threads will require piercing, but it will move at rl bullet speed. Lul Sure . . . 500 energy? Also, you didn't give me a clear solution regarding dreams. Yupity yup yup yup. As long as someone's not like, "Haha, I poked you. Go dafuq to sleep."... then I'm fine. How about this: In the previous post, the Succubus states that it is used, or ready to be used. So that in the next post, if contact is made, then it works. This way, you don't have to increase it to B Rank. I'd rather just increase it to B. Now approve dis s**t, nygga.
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Posted: Fri Feb 14, 2014 3:16 am
A Stray Sheep Hiro Hates Nothing A Stray Sheep Hiro Hates Nothing A Stray Sheep 1- No, they don't have to be seduced. I can increase the rank if you want, to B or something. But just so you know, the Dim Mak can already do something about the same for the same rank. It's called 'sleep'. 2- They don't need to be seduced. There is no reason to inflict pain on them if you seduce them, you can already kill them. This is meant to be a slight debilitation. Pain is different than muscle strain/etc, so most of the time you can just ignore it. They might just use it, for example, right before their attack is about to land in hopes that it distracts. 3- Forgot to specify. It applies as long as they're within the range. It's based off of another skill from another fantasyverse. I can say that it has to pierce them, but I'd make it extremely fast if that were the case. 4- I don't think it's that bad. You use 250 at the start, you can only use it once per fight, and you can't bullshit out of it since you need confirmation from a VC/the Capt. Unless the enemy is dumb and loves blowing energy then it's really situational. It is a good get out of death ticket, but if you are pressured into using it for that situation, then you wasted it. Also, since it's a dream world, the Succubus can't hurt them either. With Izanami, they can basically kill you while you're stuck, because their real body is in the physical world. 5- I know. Their 3 skills are only going to be a bit above average. It's meant to be on par with the Incubus weapon enchantment. - 1: Dim Mak's version is stupid, they have to touch the shoulder to do it. The likeliness of that happening without godmodding is like 1/100000000000000000000000000000000000. - 2: Got it. - 3: If you say that they have to be pierced, that'd be better. - 4: I pity the classes that don't have a spell breaking skill. Can we at least say that if the opponent uses a certain amount of energy, they can basically 'overload' the skill? So either way, there is a way to combat the skill, you just will have to use more energy than the skill costs. I'll accept this. My changes - Threads will require piercing, but it will move at rl bullet speed. Lul Sure . . . 500 energy? Also, you didn't give me a clear solution regarding dreams. Yupity yup yup yup. As long as someone's not like, "Haha, I poked you. Go dafuq to sleep."... then I'm fine. How about this: In the previous post, the Succubus states that it is used, or ready to be used. So that in the next post, if contact is made, then it works. This way, you don't have to increase it to B Rank. I'd rather just increase it to B. Now approve dis s**t, nygga. Alright, but this skill is being kept under review. Just saying, fgt. Approved.
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Posted: Fri Feb 14, 2014 7:23 am
Hiro Hates Nothing KnightsRoyal Skills for the Shadowknight
Deathscythe Rite Rank: - Description:
A more advanced form of the Aura of Despair technique that is learned by all Shadowknights. By utilizing their despair, they can condense it to where it appears as a sphere of chaotic dark energy in their hands. The user then throws the sphere of darkness onto the ground before them, summoning up a circle of darkness and death that is 6ft in diameter. This has a variety of effects, and a special type of Death effect. Skeletons the Shadowknight summons in the specific area are well armed for fight, being more useful and more resilient the entire time they remain in the field.
At higher ranks, this field begins to grow, and it begins to gain a darker power over the foe. Novice: The field reaches out 8ft and has a darkly feel for it. Adept: The field reaches out 10ft diameter and begins to make any neutral being feel uncomfortable to be even in the area. Expert: The field now reaches 12 ft diameter and any neutral being entering the area will begin to feel a bit dizzy with their discomfort. Master: The field extends to 14 ft diameter and RPC's of 3 ranks below of neutral powers will begin to feel sick just by entering the area itself. Sage: The field maxes out at 16 ft diameter and RPC's of 2 ranks and below that enter this area foolishly will be feeling a different, much heavier form of darkness that acts like gravity, pulling them down into a stasis.
Note: This is a field, lasting for 10 posts upon activation, extended use will cause the inability to use any other skill besides Deathscythe skills. All deathscythe skills are now empowered a rank higher for each post, as long as the user stays in this field. It is recommended that the user takes a 3 post cool-off before using this aura safely. Any scythe blade summoned, is only a maximum of 3 ft.
Deathscythe: Side Arm Rank: D Limits: Can only be used if the user is in the Deathscythe Rite. Description:
The user thrusts their arm out to the side, from the side of their forearm, a scythe blade will come out, a small one hand handle at the center of the blunt side. The Scythe blade is reversed, so cuts will be from any back hand swings with it. The user performs a double spin towards the opponent, their hand in the back hand swing formation.
Deathscythe: Scythe guard Rank: C Limits: Can only be used if the user is in the Deathscythe Rite. Description: The user summons up the side arm of the Deathscythe form, using it to block any NORMAL weapon attack due to blade meeting other weapon. It can only be used to guard with the arm the side arm is on, and side arm cannot be used for both arms. Blocking one side, will leave your other areas exposed if you do not use a shield.
--> Deathscythe: Scissor Disarm Rank: C Limits: Can only be used if the user is in the Deathscythe Rite. Description: If a weapon were to hit the scythe blade guard, the user can chain it to summon another scythe blade. The user will force their arm forward, the blades clutching onto the weapon like a pincer. The surprise will be used for the shadowknight to kick or punch their opponent away and force them to leave behind whatever weapon was taken by the scythes.
Deathscythe: Full Gore Killer Rank: B Limits: Can only be used if the user is in the Deathscythe Rite. Description: The Shadowknight forces their arms out to the sides, two scythe blades appearing, one on each opposing side of the wrist. The handles appear near the 'beard' of the scytheblades and can be held like scissor blades. The user charges forward with both arms at their side before hopping into the air. Infusing their colored aura within the body, the shadowknight enters a sort of 'gliding' form to try and thrust the toes of the scythe into the enemy. On contact, the toes will only goe 3 inches deep before the turns the blads to where they face away from eachother and tear them out to the sides. This is not fatal, but it can cause fainting by bleed out.
Deathscythe: Onslaught formation Rank: A Limits: Can only be used if the user is in the Deathscythe Rite. Description:
The user channels all deathscythe energy into their body to force an overload. They soon transfer the overloaded energy into their fist, sliding forward with a swift uppercut with an extension of energy coming out, 2 ft max at extension of energy. If the energy were to touch the foe, a shocking sensation of guilt would distract the opponent as the user steps back, summoning a pole with a red bladed scythe at the top end. The user soon strikes and stabs the opponent 4 times, once in the back, pull it out, step back, once in the chest, pull it out, step back, again at the lower back, pull it out, step back, and finally in the abdomen. The user uses the agony remaining in the scythe to lift up the foe into the air before slamming them into the ground, scythe there to keep them pinned for a bit before it is removed.
Mirror Shield Rank: C Description:
The Shadowknight swipes the air before them, before thrusting their shield forward. The shield gains a very reflective surface, capturing the image of a single foe the user chooses. The Mirror lasts for 3 posts, but it can only reflect E rank projectile attacks back at the person who attacked it. This mirror serves a much darker purpose instead of using it to block weak attacks. If it comes in contact with D rank attacks or C rank attacks, the mirror will shatter, the fragments firing out of the shield towards the opponent, causing C rank damage.
Reaping Steed Charge Rank: A Description:
As an envoy of the deathscythe skillset, the shadowknight gains access to an eternally damned hell horse. Upon the skills use, the shadowknight will jump up as a horse comes riding out from underneath them. The shadowknight lands on the back of the horse while the horse charges forward with a death energy surrounding it. The death energy does not kill, but it is a physical priority that protects the hell horse itself. The shadowknight is NOT protected by the death energy and can be knocked off the horse.
Tendrils of Darkness Rank: B Description:
The user summons up a pair of tendrils of pure darkness out of their back. The tendrils will soon lash out from the user's back all at once with a reach of 8ft aiming to grab ahold of the foe. If it works, each tendril will be holding a wrist or an ankle to hold the foe up, bringing them close to the user. This is to keep the enemy in place for 2 posts, unless they have a strength of 8 or above. This can also be used to hold an opponent off to the side to keep them out of a fight.
Soul Art: Dying Knight Rank: S Limits: Can only be used prior to a death blow & must be Master Rank. Description:
The shadowknight who is in a near death state, can choose to embrace the closeness of the Grim reaper himself. The user will vanish from sight, re-appearing afterwards in a dodged state. The shadowknight will be stripped of their armor, with only their dark energy and an ancient looking scythe in their hands. The user quickly strikes the abdomen of the foe harshly to force them to bend over, rising up for a shadow knee and sending themselves, with the enemy, into the air. The user will then reach out and grab the face of the opponent, their dark energy transferring the user's life force with the opponent's own life force. They land with the back of the enemy's skull first into the ground before the user releases the grip. Due to the life force change, a choice comes to mind for the now revitalized Shadowknight, mercy or none. If the shadowknight chooses no mercy, he will simply raise the grim Reaper's scythe up and bring it down, splitting the skull of the enemy in two and sending their weak soul to the underworld along with the energy of the scythe. Hiro Hates Nothing Edits done, the skeleton skills were replaced, and if you liked those skeleton skills, you can add them in for the Necromancer's skill set. XD Edits are good. Approved.  You all know this and who I am now. >w>
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Posted: Sat Feb 22, 2014 9:07 pm
Elemental Blade Class A strange type of class, some would call it the abandoned Seul class, but it seemed as though these people left that type of class to become their own. They trained their magic and swordsmanship to rely on the aid of their own techniques, becoming more prominent in Range control than their predecessors. Ever since the Seuls died out and most strayed from being a Seul to be something else, some mages have since seeked out their own painful training amongst these people. Elemental Blades grant discipline and guidance to allow the users to not rely on those for magical expertise. Unfortunately, they are seen as unholy classes due to the things they have done to become these people. +2/+2 Strengths-Truth of the Elements: The user naturally knows the elemental techniques by heart, allowing the user to learn another Element as it's own. -Sword's of the Clan: The user, like the Knight, are well-known with a variety of blades, usually the katana due to how easy it is to manipulate the blade itself. (-2 Learning posts) -Due to the natural magic talent Elemental Blades have, they have a 1/4 of their energy added into their base Energy pool. -All-Rounder: The Elemental Blade is no stranger to the range of combat, so they practice themselves to protect themselves from both at a distance, and up close. -Waves: The user can manipulate their energy into their sword so easily it generates waves that are made into techniques. -Destiny Energy: The class can start using their techniques with their limbs instead of weapons at Expert rank. Weaknesses-Alteration: Your body will reject these and their effects will have a big damage done to it. Any adjustments you make to your body(I.E. Potion effects that change the physical body) will be rejected and only damage the user. -Mage Killers: Your just as subsceptible to any anti-mage attacks as a mage is, so be weary of mage killers.(+1 in any Anti-Mage attacks.) -Blade Effects: Any type of elemental attacks you perform on your blade, can damage your blade to make it ineffective. -You can only learn a maximum of 4 weapon styles, 2 hand to hand, and 1 range style. -You cannot sub-class into Berzerkers, Swordmasters, or Mages. -Weak Class at starting ranks. Skill List
Glyph Blade: Rank: - Requires: Rank Equivalent Description: Depending on the element the user decides to learn 2nd, will decide what kind of Glyph Blade hovers behind them. These are slight allies as Ghost blades since they only harm flesh, but not anything inanimate. The strength of the weapon relies on the user's rank, getting stronger with each rank up. The user can summon this blade at will as it takes little to nothing to summon the weapon with ease.(E rank each time) This weapon does not attack on it's own unless the user attacks someone with a sword. Fire: The blade is pure red and any strikes from this blade coiterizes the wound on the spot without fail. The blade can be blocked by water however and will have a two strike cool down before it can attack again. Wind: The blade is almost see through but thrusts forward at the opponent every attack. This cannot pass through earth easily and will be knocked by by any steel or Earth based shield. Earth: The sword does not attack, but instead increases Basic striking power, making any non-energy consuming attack deal growing rank Damage. (E at Trainee, D at Adept, C at Master) Water: The blade will only move if the user is attacked to intercept the blade as best as they possibly can. This cannot block any fire-coated blades.
Quake Cutter: Rank: D-C Description: A self explaning technique as the user performs what appears to be a simple upper slash. However, the energy flowing through their body shoots out, making the earth 3 ft away from the user break and make stones move up as opening spikes to hit the opponent away. The user can increase the energy output to perform the technique, unfortunately, as strong as it is, the blade will have some stones appearing around it to make it apparent that a technique will be on-coming for a distance strike.
Upper Wave: Rank: D Description: The user slashes upward like in the previous Quake Cutter technique, but this time it creates an up-lifting force to send the opponent into the air. The lifting force is delayed for a moment after the initial cut to hit the opponent un-expectedly. It's great for a fake-out as an opponent might block the blade and find themselves lifted into the air.
Forceful Ram: Rank: D Description: A quick technique, taking the breath of the earth inside of their body and their weapon as they strike down with the sword, hitting the earth and making a small crack in the ground. As the blade is swinging down, it can disarm a foe who isn't prepared for such a stronger attack than expected. The user soon holds the blade to their side as they charge forward with their elbow forward. This is the main course of the attack, capable of sending an opponent flying backwards at a max of 4 ft before falling onto their back.
Summoned Blade(Element): Rank: C Description: A blade that is summoned to attack at a range, reaching 8 to 15 feet away depending on the user's 2nd element that have chosen. Fire: The blade flies off 10 feet from where the user faces, exploding on impact with whatever it comes in contact with. The explosive force matches that of being hit with a car if it is direct, if it isn't direct, it's the force of a car door from a stopped car. Wind: The user summons up a total of five blades as they all shoot forward at the max of 8 feet before dispersing into the wind to feel like a gentle breeze. If the blades were to hit directly, it would match that of being stabbed with a spear five times. Earth: A blade of pure stone emerges and flies out quickly, due to the momentum of the blade and it's sleek flight, it will go a maximum of 15 feet distance. If it collides with anything, it will send them flying back and into a wall if they were to collide with anything 8 feet away after being hit with the stone blade. Collision will feel like a rock cannon. Water: The blade shoots out from the hilt to a maximum of 13 feet, where it would be at it's thinnest before dropping onto the ground. If it connects, it will be pushing the enemy back to the tip before the handle and hilt fly forward to make the water burst and send the enemy back 2 ft.
Valmanway: Rank: C Requires: Adept Rank Description: The user enchants their blade to create a single clone to strike with. The energy blade follows the sword after every swing, making a single hit two now. The blade is just as blockable as the regular sword but it only follows after cutting strikes. This lasts for 4 posts however, and can cause a blade to break if used too often.
Flame Cutter: Rank: C Requires: Adept Rank Description: Similar to the Quake cutter and Upper Wave technique, the user performs an upper slash. However, they have to pause for a moment before performing the slash as to enrage the blade with their energy. As they slash up, a wave of fire flies out of the blade in an arc, landing 5 ft away from the user and exploding in a 4 ft radius.
Rising Fire: Rank: C Description: Similar to an upper cut of a berzerker class, the user jumps up into the air while slashing upward. The small catch to this skill is that it may count as a C rank attack, but the attack does 5 D rank attacks in total. The flames coat the blade to leave a trail of fire behind during thise, thus the rising fire name. This is a very narrow skill and can only attack straight up, no moving forward or backwards.
Forceful Wave Blast: Rank: C-A Description: A variable attack technique that can be used with vast amounts of energy to create a devastating physical force blast infront of the user. Depending on the energy input, the user can cause an enemy to be knocked back, knocked down, or sent flying with a possible broken rib. C: Knock back of 4 ft; B: Knock down sending the opponent back 5 ft; A: sends the opponent back 7 ft and breaks the lower left rib.
Ice Cutter: Rank: B Requires: Expert Rank Description: A strong wave of energy, matching the coldness of the user's heart and mind as they perform the same upper slash. The attack itself can literally cut through ice, but the chill from the blade also sends forth an icy sickle about as big as the blade forward. The sickle moves forward and down into the ground, being as gastly as Liquid nitrogen. The moving of the sickle causes the ground to break and fracture, summoning up spikes of pure ice moving forward slowly. They reach a total of 8 ft from where the user cuts, and the sickle's coldness does not harm the enemy.
Storm Quake: Rank: B Description: The user raises their hand up above them before punching the ground underneath them, their weapon set upon their shoulders. This creates a small field of electrical energy, reaching 10 ft in diameter as any caught foes will be covered in an electrical sphere. It shocks them with B rank energy before bursting into blue flames and sends them back 3 feet.
Raging Wave Slash: Rank: B Description: A rather aggressive attack that can only work if the first slash connects. If it does, a wave of energy is left in place to keep the enemy pinned to their spot as 3 more slashes appear. The user soon places their sword onto their back as they placed their hand out before them. They soon slowly touched the chest of the opponent as the wave slashes shoot out of the opponent and vanish quickly.
Pentagram Braver: Rank: A Requires: Expert Rank Description: A rather unusual technique of the user as they placed their hand out before them, summoning up a 12 ft diameter pentagram underneath them. If any enemies were caught at the instance this technique was summoned, they'd be lifted up by a reverse in gravity before being held in place as five spheres of energy floated up and begin to spin rapidly. The enemies will take 5 hits each from the spheres before the user forces them to explode, causing B rank damage for each attack.
Ancient Eye: Rank: S Requires: Master Rank Description: Sacrificing the user's eyesight, they become blind to the world via their sight, but their aura around them becomes a grand feeling eye. It allows the user to exert their energy in higher amounts in 3 special attacks. The user cannot use any other attack while in this state except for the special techniques. The aura around them spreads out, reacing a cylinder appearance of 14 ft diameter and 7 ft height. This technique lasts for 6 posts with a 10 post cool down after being finished. The Ancient attacks done in this skill set are unseen outside of the field, but inside are as clear as day as they all only affect those inside of the circle.
Ancient Wing Spear: Rank: A Requires: Master Rank, Ancient Eye Description: The user stands firm as they summon up dark red energy at their backs to bring forth wings and soon swing them forward. Any enemies struck by the wings are singed with flames as they are pushed away quickly. This doesn't do any physical damage aside from the singe except for where the enemies hit after being pushed back 10 feet from where they were.
Ancient Wheel: Rank: B Requires: Master Rank, Ancient Eye Description: A swift downward slash attack as the user protrudes and shapes their energy from where the slash occured, using the trace of the blade to create a circular saw. The blade travels forward towards the opponent, hitting 5 times like the actual circular saw technique. It only goes as far as the radius of the Ancient Eye technique goes, 7 ft.
Ancient Wave: Rank: B Requires: Master Rank, Ancient Eye Description: The attack starts at 7 ft away, shooting out waves of energy-like pillars that angle towards him. Any enemy hit by one of the energy pillars will be followed by two more until they are point blank with the user. The pillars only work inside of the Ancient Eye circle, and thus could be avoided as easily as a slash would.
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Posted: Fri Mar 21, 2014 6:14 pm
xxxxxxxxxxANIMA [ ]
xxxxxHISTORY
xxxxxDESCRIPTION
xxxxxSTRENGTHS • Rapid growth in Speed/Strength • Ability to gain knowledge through killing. (Memories not Skills.) • If their weapons require ammo it's unlimited, but it costs 5 Energy per shot.
xxxxxWEAKNESS • May only use their Exodus weapon • May not summon anything but their Exodus • May not be any class that relies heavily upon magic. • Susceptible to elemental attacks by 1.25% • If the core of their exodus breaks they die • Only two characters of this species allowed at a time
xxxxxPASSIVE ABILITIES • Exodus: Soul Eater The most basic and natural skill for the Anima. When they have made the killing blow to an opponent their sword naturally feeds upon the dying bodies soul, absorbing it's power nutrients and dispersing it between itself and its Anima owner. If the person killed was more skilled in Speed, they gain a rank in speed. If the person killed was more skilled in Strength, they gain a rank in strength.
xxxxxTECHNIQUES •
xxxxxMEMBERS • •
[ Bloodline created by Squishy Havoc, modified by E. Kageryuu ]
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Posted: Tue Jun 03, 2014 2:20 am
Bam! A rework of Weapon Master Class and skills. ▰ ▰ ▰ ▰ ▰ ▰ ▰ ▰ ▰ [WEAPON MASTER] Devoted to their blade they have mastered each and every way of wielding their weapon.
Strengths • Can master all weaponry to their maximum potential, and can learn any and all melee weapon skills. • Takes 2 posts less to learn any weapon based skill. • Unlocks weaponry skills unique only to the weapons master class • Their energy flows through their weapon thus making them sharper. • At Adept, can wield heavy weapons such as a greatsword with one hand. • Blocking and parrying attacks are easy.
Weaknesses • Can not learn ranged weapon or gun skills. • Separate them from their weapon and they are almost useless. • Can only carry at most 6 weapons at a time. • One hand to hand style.
Zenith PassiveIt's a common saying that anything is a weapon in the hands of a master, this concept is made real by the Weapon Master as they naturally coat any and all weapons they wield with energy. This results in two things, the weapons are made stronger by a rank, and they can strike things they normally shouldn't be able to, such as Shades. Altered Edge EA simple technique that becomes passive once learned. The user alters the energy surrounding the edge of the blade, so that in effectively makes it blunt. This allows the user to train against an ally with their favored weapon, or capture a target without killing them. Reverse Grip DA simple technique that becomes passive once learned. With some practice, the user can fight and use skills with any type of weapon while holding it in the reverse position. Skills come at 1.5x the cost, which lowers to 1.25x the cost at Expert, and at Master there is no additional cost. Empower DA simple skill that allows the user to unleash a burst of concussive force from their weapon. The blast has enough force to blow the target away 5 feet, or can be used to knock them up or smash them onto their knees. Phantom Edge CBy modifying the energy surrounding the business end of their weapon, they can effectively extend the physical range of the weapon by up to an inch without any visible alterations. Though this doesn't sound like much, it makes it much harder to judge the actually strike zone, so something that might have missed by a fraction of an inch could potentially be lethal. Lasts for 5 posts, at Expert the cost is reduced to E, at Sage this turns into a Passive skill. Weapon Toss CWith Practice, the user can throw their weapon with surprising accuracy and power, even if it’s as large as a Greatsword. Weapon toss has a maximum range of 50 feet, 30 feet if it’s a “Heavy” weapon. Heavy Dual-Wielding CLimits: Adept A skill that becomes passive once learned. It allows the user to dual-wield heavy weapons such as greatswords or two handed axes. Skills used with this passive skill cost 1.5x the energy they normally would. This lowers to 1.25x the cost at expert and once the user is of master rank, there are no additional costs. Infuse CBy infusing their element into the energy that coats their weapon, the user can create powerful and unique effects based on their element. Fire – Arcs of fire will be released with every strike; thin jets with stabs (max distance of 5 feet), and wide crescents with slashes/swings (3 feet max distance) Air – Spiraling blades of wind surround the weapon’s business end (Blades, hammer heads, ends of staffs, etc…) Earth – Attracts chunks of earth to the weapon, which temporally fuses and replicates the materials of the weapon. Modified weapons hit with more force and have more weight behind them, but the user does not feel the difference. Water – Coats the weapon in water, which can extend out from the weapon to double it's normal length, this only can cause blunt impacts. The Weight of a Blade CLimits: Adept Skill description: By undergoing training to fully master a weapon of their choice, the individual's ability to draw out the maximum potential increases drastically. Strikes from the user feel impossibly heavy, and gain a +1 strength modifier. This must be retrained with each new weapon, as they all vary in size, weight and balance, however there is no limit to how many weapons the user can train and master for this effect. Phantom Blade CA mid-tier technique that allows the user to create a energy replica of any weapon of their choosing. This can also create entirely new weapons in nearly any shape or size within reason. Once the weapon is formed, it can not be altered, and lasts for a maximum of 5 posts. Wraith Edge BLimits: Phantom Edge An advance technique that builds on "Phantom Edge." The user overloads the energy coating their weapon to the point that it effectively triples the size of the business end of a weapon. The user doesn't feel any difference in size or balance, but whatever is stroke with the weapon will feel the full force of the over-sized weapon. Wraith Edge is visible due to how much energy is put into it, and only lasts for a single hit. Boomerang Blade BLimits: Weapon Toss A mid-tier skill that expands on the basic Weapon Toss. The user hurls their weapon with extreme prejudice at a target while adding an intense spin top that. The result is a wide arc on the weapon's trajectory, so it can potentially come back to where it was thrown from. Beast ALimits: Requires Empower A complete upgrade from "Empower," Beast allows the user to unleash a devastating 5 foot wave of force with a swing of their weapon. It has enough power to launch the target up to 15 feet away, smash them sky-high or straight into the ground. Beast can also disrupt skills of lower rank, and deflect projectiles. Expertize ALimits: Expert Through hard work and experience, the user is capable of expanding on their ability to dodge, block or parry blows by recognizing various movements and patterns in their opponent’s attacks. This grants a passive situational modifier to the user’s speed, increasing it by 2 ranks only when blocking, dodging or parrying. Keen Eye SLimits: Expert, Requires Expertize Description: A highly advanced skill that allows the user to break down the techniques of their opponent to finest detail. This allows them to memorize and copy those techniques. Cannot copy bloodline or talent related techniques. Exalted Blades: SSLimits: Master, Requires Phantom Weapon A highly advanced technique that generates seemingly endless amounts of phantom weapons which appear as though they've risen up from the very earth itself, with a minimum distance of five feet between each weapon. For the duration of the technique, all weapon related skills have no cost, and the user will also benefit from "The Weight of the Blade" with any of the phantom weapons if they have learned it at least once. Weapons made with this technique can only be handled by the user, and will only interact with the world if the user is holding them. The technique lasts for 15 posts, can not be disrupted, and literally fills the thread that it's used in with the phantom weapons. Notes: >Weapon Master Stats remain +3/+1 >Blade Works Unlimited replaced with Exalted Blades to be a little less rip-offy >Took out some pointless stuff and reworked a lot of the remaining stuff a bit.
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Posted: Tue Jun 03, 2014 4:59 pm
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