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Posted: Sat Jan 03, 2009 9:50 am
My main in 64 was Link In Melee it was probably Young Link/Roy When I HAD Brawl, I probably used Pokemon Trainer/ Ivysaur the most.
So yeah, I like a mix of range and close up combat. I definitely kite my opponents- I'm not too great at the close ranged dodge-attack faggotry. I like to have room to move around.
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Posted: Sat Jan 03, 2009 9:53 am
Also, let me do a Diddy/ Pokemon Trainer guide. D<
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Posted: Sat Jan 03, 2009 10:12 am
Great stuff, CT (and whoever did the jigglypuff I already forgot)
Yeah, I played the 64 version like, three times. xD In Melee, I RAEP'd with Roy and Fox, but my real main was Mario and his donkey punch (forward air) In Brawl, I don't really have a main. I throw that b***h on random, but I usually use meta knight, 'cause he was my favorite character ever, even before I knew he was top tier or some s**t.
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Posted: Sat Jan 03, 2009 1:15 pm
Allegro, you may do diddy if you wish. 3nodding
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Posted: Sat Jan 03, 2009 2:37 pm
I thought it was pretty obvious but I didn't see it there, so somebody should add that you can turn around rollout up to three times, i think it might make it faster or stronger aswell, not sure.
And 64: Ness (coz people were suprised back then if you could hit yourself to recover) Melee: Falco (back when he was fast) Brawl: Best with Olimar, but he gets boring after a while, so random or my other faves: Meta Knight, Lucas, Wolf, Diddy, Toon or Sonic.
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Posted: Sat Jan 03, 2009 2:53 pm
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Posted: Sat Jan 03, 2009 2:58 pm
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Posted: Sat Jan 03, 2009 3:41 pm
One thing about the Jigglypuff guide. Jigglypuff changes gender too many times.
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Posted: Sat Jan 03, 2009 4:18 pm
Jiggy's rest was made into a Hyper Beam :/
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Posted: Sat Jan 03, 2009 7:42 pm
gutterball29 I thought it was pretty obvious but I didn't see it there, so somebody should add that you can turn around rollout up to three times, i think it might make it faster or stronger aswell, not sure. That is very commonly believed but incorrect. If you change direction while using Rollout, Jigglypuff will stay in one spot for about a half second, wasting time from the rollout. The power of the impact remains the same however. Please note that you cannot change directions in the air with Jiggles. @ AuS-e~ Heh...sorry..not quite sure what she is. I do think its a he though. 3nodding @Tonberry~Seriously. The first time I ever played as Jiggly and saw it go to sleep I thought 'Yes, I'm gonna use rest and heal!' but nothing happened. Weeks later i discovered how to use it though.
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Posted: Mon Jan 05, 2009 11:55 pm
Darn, now I can't say Do Jigglypuff Next.
*dramatic pose*
NOOOOOOOOOOOOooooooooooooooooooooooooooo.....................
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Posted: Tue Jan 06, 2009 1:55 pm
Rest is broken good in Melee. Especially on the Space Animals. >.>; Spacie Slayer is just not even ******** funny. But since it causes pain to Fox, I'm good. =D
ALSO, I see no Sawnik section. D:
ALSOALSO, pretty good Jiggles guide. =D
ALSOALSOALSO, Metaknight is worse than Melee Fox. >.>
Okay, I'm done.
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Posted: Tue Jan 06, 2009 4:21 pm
I understand Rest being powered down in Melee, I mean in the original is was a one hit kill no matter what, unless you really lucky or there were a lot of stage bumps.
But I like adding flowers to the mix. Its funneh.
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Posted: Thu Jan 08, 2009 6:29 am
 I've just updated Otawara's Olimar guide, complete with a pikmin color guide. Everyone enjoy! Oh, I'd also like to declare a minute of silence to pray for Otawara's Wii. May he return to the living.
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Posted: Thu Jan 08, 2009 7:10 am
Do a spell check, Olimar had like 7 mistakes in the first paragraph.
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