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Posted: Sat Jul 23, 2005 12:25 pm
:EDIT: Will finish later when i have more time General Information____________________ Name: Adonis (no lats name known as of yet) Age: 18 Gender: Male Race: Human Occupation: Squire
Appearance____________________ Hair: brown, ear length, messy Eyes: Cerulean Blue Skin: Average White Build: Skinny, but has upper body strength and arm muscle Other: He's 5'7", a great height for a squire. Equipage at Start of Roleplay:
Skills/Abilities____________________
Public Background Info____________________
Secret Background Info____________________
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Posted: Tue Jul 26, 2005 5:37 pm
General Information____________________ Name: Aja Kaolin (Ah-sha Cow-lin) Age: 167 (Looks/behaves like a 19 year old) Gender: Female Race: Elf Occupation: Druid/Ranger
Appearance____________________ Hair: Curly, long brown hair that is kept in 1 braid. Eyes: Brown eyes that dazzle Skin: Pale Build: 5foot 3inches, 110lbs Other: Aja has 3 piercings in each ear, which is comparrable to those of LotR elves. She has a slight glow about her. She wears a white gold bracelet set with tanzanite shaped flowers. She braids her hair and keeps it clipped with a green ribbon given to her when she was a baby. She is not gorgeous, but she is not homely either. She prides herself on her long hair. Her eyes seem to dazzle with the stars. (Think Galadriel.) Equipage at Start of Roleplay: Aja set out in her best travelling clothes. These consisted of a rough green cloth tunic and smooth leather pants. She carries a Mighty Composite Longbow and a short sword, both given to her by the only people she could ever call family. Her two foxes walk with her, although when they are sick/sleeping she carries them in her backpack. Her leather boots are old and worn, but they are still good and she wears them everywhere. She also keeps a dagger hidden in her left boot. She wears leather gloves only when she is in/going to battle, to protect her hands from the bow.
Skills/Abilities____________________ Aja can talk to animals. She can heal light wounds, although nothing serious. She can also purefy water and food if needed. Since she was raised in the wilderness, she has a brilliant sense of direction, can track based on scent and footprints and she is very good at using her surroundings to her advantage. Since she is an elf, she requires very little sleep and can travel for up to 20 hours per day before needing to rest. She can also read, write and speak several different languages. Her education was by no means primitive. Her primary language is common. (The one everyone else speaks.) She is quite the accomplished archer. She can manipulate the plants around her to do her bidding with some limitations. (Ie. She can make vines ensnare her enemies.)
Public Background Info____________________ Aja was raised in the forrest by a ranger and his druid wife who found her crying by the river. She was a mere infant, no more than 2 at the time. She was raised like their own daughter and a parent couldn't show more love to a daughter. They taught her all they knew. She was taught to sew and to string her longbow. She knew how to cook and how to dodge an attack from an enemy. She can read, write and speak several different languages. The couple was so proud, but kept her past hidden from her. She did not discover the truth of her parentage until she was a grown woman. The couple reluctantly told her when she came of age. That is, turned 150.
Secret Background Info____________________
EDITING IN A FEW MOMENTS!
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Posted: Wed Aug 10, 2005 2:15 pm
General Information____________________ Name:Liliana Drakal Age: 22 Gender: female Race: Draconian Occupation: Runaway Princess
Appearance____________________ Hair:purple long with slight wave to it Eyes: Blue Skin: Fair Build: Tall, lean, busted Other: Equipage at Start of Roleplay: A blue traviling dress' leather boots, The fire gem (she wear it around her neck). and a small pruse with a fair amount gold coins in it. and a plain pair of gloves.
Skills/Abilities____________________
She able to hide her wings and apper human and a miron fire blast power . she is well eductaded but dosntr have many life experiance though
Public Background Info____________________
Not much Ids know about her. she travvels form town to town keeping preaty much to her self but, Is knowing to be kind, polite and mannerful.
Secret Background Info____________________
She is a runaway princess of a far of land called Dragceia . The gem around her neck is magickal and belongs to her people. her people dont even know about ther expet a nusremaid a few gruads and her father King Maximus Dragciea the Thrid. Lili dosnt use her real last name becouse she is hiding form her father and his few select grauds that he sent to find her. Lili dosnt know her if mother is dead or a live. she was told that her mother died when she was a baby but there is no grave or record of her mother death. The reason lili ranaway is becouse her father is on a war path. she been locke din her room all of her life expect the few times she found a way out, but she never got far.
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Posted: Sun Oct 23, 2005 12:54 pm
General Information____________________ Name: Roxanne Merlin Age: 15 Gender: female Race: A witch, but slightly faerie on her mother's side. Occupation: none yet, but she sings in the courtyard and people throw money xd
Appearance____________________ Hair: brown with sevral blonde highlights Eyes: Amber Skin: tan, well the color of mine right now. Build: She has a super star's figure because witches can't have a single hair out of place though she wishes she could just have a cramp or something every once and a while. Other: Well she owns a match box of her fifteen lives (like a cat has nine) but a scorch mark from an eiternal flame on her right palm makes sure she never forgets it. Equipage at Start of Roleplay: A Purple cloak and an ankle length dark green dress, and a ruby amulet symbolizing flame.
Skills/Abilities____________________ Her father did not want to risk having all of her matches lit like her mom's did but she has taught herself magic. She likes to paint and then make the things fly out of her creations. She cannot see the future or anything but she can talk to animals and that's really it. Public Background Info____________________ She has a lot of men asking for her hand in marrage even if she took a witch's vow to never go in matrimony. Her friends are not magic but her best is a tiger she met in her yard. She is well mannered and stuff but if you really bug her she gets a tidbit mad, if turning your shoes into frogs is your version of mad 4laugh Secret Background Info____________________ Roxy has merlin as one of her ancestors but was cursed by an angry warlock named deseraih. The prophesy states she will go through great struggle but will become a hero just as great as Merlin. She has tried to fulfill her destiny for years but her dad is so over protective she hasn't had a chance.
I will get edits of her soon!!
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Posted: Mon Oct 24, 2005 2:12 pm
General Information____________________ Name:Amara (uh-MAR-uh ) Age:Around 70 (17 in human years) Gender:Female Race:Full Elf Occupation:Princess (whether she likes it or not)
Appearance____________________ Hair:Light Dirty Blonde with Natural Highlights and nice little curls Eyes:dark maroon Skin:pale but tanning Build:Fairly skinny, a pretty normal size figure Other: She always wears a beautiful necklace her mother gave her with a cresent moon saphire on it Equipage at Start of Roleplay: Long dark blue hooded cloak and wearing a light blue dress (not too fancy just in case) with her necklace on (as always)and her hair in a pony tail with two pieces in the front down shoes
Skills/Abilities____________________ Her magic which her necklace is the source of (which is why she always wears it) and she also has a staff with a dagger-like sword at the end of it. Public Background Info____________________ Not very popular with the other princesses mostly because they're human. She has an older sister named Emerelda (who is secretly only 3/4 elf but no one can tell the difference) Secret Background Info____________________ Sometimes has feelings that certain things are about to happen. She doesn't want to tell but she is in love with the person working at the Inn in Shoneya's kingdom.
Start of Roleplay~

Ball Gown~
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Posted: Mon Nov 28, 2005 1:18 am
General Information____________________ Name:Red Shadow Age:20 Gender:Male Race:Human Occupation:Swordsman/mercenary Appearance____________________ Hair:Red Eyes:brown Skin:tan Build:normal build(not muscular but not skinny) Other:Scar over right eye Equipage at Start of Roleplay:sword and armor, combat boots, Street clothes, grenades (Old types like you see in Master and Commander) Fighting clothes regular clothes Skills/Abilities____________________ 1.Ominslash-Attacks a target and slashes the target three times and throws a grenade at the enemy's feet blasting them into the air. 2.Gaia killer slash-charges an enemy and slashes them at the end of the charge. 3.Healing rain-throws a healing potion bottle in the air and it shatters spreading its healing powers over everyone Public Background Info____________________ He was a soldier with a special unit of the military during the start of his adulthood and was promoted to squad leader of the special unit called the Dragon Squad. He fought and shed blood with the squad and the unit recieved many awards for their bravery. One night the squad was ordered to a village and told that there was a terrorist attacking a military base that was based near the village. When Red Shadow questioned the orders after a recon done by the squad he was removed from command and the squad was disbanded. The squad became a mercenary unit and worked hard to protect those that hired them Secret Background Info____________________He is followed by a guardian angel named Darkangel who comes to him in his sleep and speaks with him. The guardian angel also protects him and fights alongside him disguised as a knight or different type of fighter at different times. Also he is being tracked by assassins from the military that want to kill him for some reason that he is unaware of. I hope that it isn't too late to join the rp. ^^;
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Posted: Thu May 31, 2007 10:41 am
General Information____________________ Name: avarah Age: 20 Gender: female Race: half vampire and half human Occupation: student by day, demon hunter by night
Appearance____________________ Hair: has medium lenght lilac hair with two streaks of dark blue at the front just bellow her ears Eyes: firey orange Skin: light blue Build: athletetic build Other: she has two piercings in in one ear and has a medium sized tattoo of a blue flower with a red dragon pierced right through it with a blade and three small daggers hidden in under her trousers of her right leg Equipage at Start of Roleplay: she carries a bow and arrow with two spears and she wears black trousers and a top of the same colour. Skills/Abilities____________________ she can telleport, shape shift, can self heal and others. but she did not discover this until the age of 12 when she was kidnapped by secret agency called the dark hunters who trained her to be an assasin and never saw her family again. she later ran away. Public Background Info____________________ she now studies biology in uni but apart from that not much else really known. Secret Background Info____________________ when she was kidnapped by secret agency called the vampire hunters who trained her to be an assasin and never saw her family again. she later ran away and later joined a secret union called the dark hunters. she found love and now lives with her partner in a secret location. but it didnt stay secret for long because the vampire hunters tracked her down and now she is on the run as well as battling with her own personal demons.
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Posted: Mon Jun 30, 2008 3:34 pm
General Information____________________ Name: Tomlin, The Whistler Age: 27 Gender: Male Race: Human Occupation: Aquisitior of rare Artifacts
Appearance____________________
Hair: Short, Jagged Brown Hair (cropped around eyes and back of head) Eyes:Blue Skin: Pale Build: Athletic Other: Scars line his body, a testament to his travels. Three horizontal scars stand as a reminder of a bad barfight. Two slashes on each of his cheeks are the reminder to always get paid before you deliver the goods. [Image to come] Equipage at Start of Roleplay: Rapier Dagger Leather Clothing Small lighter Backpack filled with sleeping gear Lockpicks concealed inside his belt
Skills/Abilities____________________ Dagger Thrower Skilled at fencing and swordfighting Lock-picker & Trap-finder Acrobat Skilled at Tracking and Information Gathering
Public Background Info____________________ ~~Odd Job Man... Looks to be good with a knife or sword...~~
Secret Background Info____________________ Started life as a circus performer with his family. After the busniess went under (Due to shady dealings that the owner had on the side) Tomlin traveled all over, learning what he could from the streets. Learning to take what he needed when he couldn't earn it, he became more and more skilled in recovering items. Never staying in one place too long, he travels from town to town, looking for odd jobs and big scores. His identity has been changed several times over the years, due to some bad business dealings.. Once Known as Ashe the Tumbler, and Solice the Slasher ...Stone Background Info____________________ * Amber: allows the user to walk on water. * Cabochon garnet: allows the user to detect the use of stone magic. It is sometimes called a 'carbuncle' or 'Dragon's Sight'. * Celestine: can be thrown to create a firecracker-like explosion. Unlike other stones, a celestine is destroyed in creating its effect. * Chrysoberyl: allows the user to see in the dark. It is often called a 'cat's-eye'. * Clear quartz: allows the user to see as if he were in another place. * Diamond: projects light. * Emerald: allows the user to walk faster. * Graphite: creates a blast of lightning. * Hematite: the most powerful and versatile common stone, can create a variety of effects relating to the soul. It can be used to perform astral projection, letting the user's soul float free of its physical body. In that state, the user can instinctively possess the bodies of others or attack others in a sort of combat involving only sheer will power. Possessing a body is a difficult task especially if the host has a strong will. The hematite can also be used to heal injuries or fight diseases with a touch. However, fighting disease is dangerous to the user because the disease can very easily infect him. A hematite is often called a 'soul stone'. * Magnetite: allows the user to detect metal, repel metal, or create an incredibly strong attraction between the stone and any one metal object. The last function allows the magnetite to be used as a projectile weapon. * Malachite: creates an intangible energy field within which any matter becomes as light as air. * Ruby: creates a spherical blast of fire. The user is no less vulnerable to the fire than any other person. * Serpentine: creates an intangible green barrier that blocks fire and heat. * Smoky quartz: creates a false image that the user has imagined. * Sunstone: can nullify or diminish all other magic within an area. A sunstone can neutralize poison if the user is touching the poison victim. Inversely, it can inflict a magical poison upon someone if the user touches or uses the stone to touch broken skin on the victim. * Tiger's paw: turns the user partially into a tiger. Most users can only turn one arm into a tiger's foreleg, but some masters can make other changes, including turning entirely into an animal. * [Added]Saphire: Allows the production of a small quantity of water per day, or the freezing/controling of a body of water upon concentration. * [Added]Tourmaline: Give the user to change shape for a short amount of time. Process is painful and does not last more than a few minutes. * [Added]Onyx: Allows user to blend into shadows for a short period of time.
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Posted: Mon Jun 30, 2008 9:40 pm
General Information____________________ Name: Leana Dienvall (lee-AH-nah DEE-ehn-vahl) Age: 19 Gender: Female Race: Half Elf, Half Human Occupation: Nightblade (but is also known to be a thief)
Appearance____________________
Hair: Red Eyes: Green Skin: Pale Build: Athletic but curvy Other: She has some light scarring from her encounters in the past, but nothing major. However on her body, hidden by her clothes, she has icy blue markings on her skin, but she doesn't know what they symbolize. Equipage at Start of Roleplay: Typically this is what she goes around in, but also does have a coat for colder temperatures, and formal clothes for events she may sneak into. The ribbon on her leg is the only thing she has in memory of her mother. Her weapon is a set of katars, and she always carries a pouch with a bit of money, and also hidden somewhere on her person are a few lockpicks.
Skills/Abilities____________________ She knows quite a bit of magic used for movement, but is better using her raw skills to get around. She can steal things quite easily, and is sneaky. But when she's not up to her shady acts, she's as clumsy as an ox and breaks things a lot or spills stuff. And it's not an act to make people drop suspicions of her or anything. She can pick locks better with tools than magic and does it skillfully, but if the lock is enchanted she finds herself quite stuck. She also has a bit of a temper when she gets started up, and also has a great weakness to any magic based off of Ice elements. She's also a bit too daring and it's landed her in trouble a lot.
Public Background Info____________________ Leana is a known thief, but avoids popular cities who know who she is. Sometimes she does help people out, but only if she feels they truly deserve it.
Secret Background Info____________________ Leana was raised in a monastery full of monks, where they kept her safe from the world and taught her many things. One monk in particular was the one who completely raised her from infancy, but he was not her father, nor was he related to her.
Despite what the monks tried to teach her about martial arts, Leana was more suited for stealth. She learned quickly that yes, stealing was wrong, but she was very good at it, and usually if she stole something she returned it before the person realized it was gone.
Eventually Leana knew she'd have to leave the monastery to explore the world outside. She had one main reason for doing so, and that was after discovering a very old note, written by someone she had to find.
Since then she's been out in the world for three years, searching but not quite finding what she wanted. In that time she's learned the tricks of the world and has discovered the thrill of stealing for keeps.
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Posted: Sat Jul 05, 2008 5:02 pm
General Information____________________ Name: Sentelle ZhaDurn Ne'Havareruil (Sen-tell, Za-Durn, Nay-ha-var-ee-rule) Age: 21 Gender: Female Race: Human with a celestial bloodline Occupation: Paladin with some training in rogue—she can pick a lock (typically will do so to gain access to knowledge that is locked away), but she's not going to pick your pocket.
Appearance____________________
Hair: Coppery Blonde Eyes: Green Skin: Fair Build: 5'8" & 180 lbs. She appears quite fair (thanks to her celestial bloodline). Her features are soft, and her figure, while not overly curvaceous, is clearly feminine. Other: She has an aura (or glow) about her that hints at her celestial bloodline. She can choose to dim this aura when needed, but it does take effort/concentration. Equipage at Start of Roleplay: A light shirt spun of a soft, but durable, moss protects her skin from the chain shirt she wears under her sapphire-blue tunic. Over the tunic she wears plate chest and shoulder guards. Plate gauntlets adorn her wrists and something similar to large plate beads are set about half way down two ponytails (each one falling over either of her shoulders). On her forehead rests a sapphire-colored jewel into which has been etched a surprisingly detailed symbol of C'vesia. At her waist a belt holds a number of small pouches in which she keeps belongings that she may need easy access to. White leggings cover her legs and Plate guards cover her boots. Her backpack contains essential adventuring gear such as rations, flint and steel, a waterskin... strapped to the bottom of the pack in a roll are a sleeping mat and blanket. Sewn to her pack by means of a cloth casing is a quiver of arrows and on the other side of her pack is slung a composite shortbow. Her glaive, to encumbering to strap to her pack she carries in her left hand. To be noted among her belongings are also a Holy Symbol of C'vesia and two signet rings. One belonging to the family she was born to, the other belonging to the family she married into.
Skills/Abilities____________________ Sentelle is an accomplished diplomat, good in negotiations and very good at reading people. She has a knack for tracking down information be it from a book or from a person. She has a way of putting people around her at ease and as such people often confide in her. Valuing this ability when she is after some particular information and cursing it when it leads to people confiding things she would rather not konw. Either way people's trust in her is not often misplaced; confidences are not hers to betray unless they put another in danger. She has a love of old tales, both historical and fanciful. Easily able to recall many of them she enjoys reciting them. A celestial tinge to her voice makes it quite pleasant and when she recites these tales the listener is often drawn into her tale almost magically. Through C'vesia's grace she is granted the ability to heal wounds. Her deity also grants her immunity to a number of ailments, and through prayer she is able to offer some protection to her companions should they fall into battle. She is trained in the use of polearms, favoring the glaive, and is a fair shot with bow and arrow. She speaks Common, Celestial, and Elven
Public Background Info____________________ It is well known that she is a devoted follower of C'vesia, and is often on an errand of faith. Most commonly she is sent on a diplomatic errand. A ZhaDurn by birth, Sentelle was born into nobility. She neither resents nor embraces her birthright—to her it is who she was born as and not who she is. Her signet ring is kept in her belongings rather than displayed on her finger for she prefers to be approachable and not judged by her title. Married to Avery Ne'Havareruil (an elf) at 17. The unexpected, and apparently hasty, wedding was explained as Avery's decision to evoke the betrothal agreement that had been arranged at Sentelle's bith. After the wedding Sentelle took up residence in the elven community. She has not been home since. She has never felt comfortable in the limelight and prefers to work in the background. She can not abide evil acts, but has no love of the law as she has seen it used to oppress as often as she has seen it used to allow people their freedom.
Secret Background Info____________________ Please remember that this is information that your character would not know.
Unknown to Sentelle the truth is that she had indeed, at her birth, been betrothed to Avery–the second son, and third child–of the house of Ne'Havareruil. Avery, 48 at the time of Sentelle's birth (and ever the hopeless romantic) asked the betrothal to be kept secret from Sentelle for he wanted her to love him of her own accord. Avery made arrangements for Sentelle's education among his people so that the two could "meet" at school. Enamored of the graceful fey, Sentelle was thrilled to be given the opportunity to live among the elves for a time while furthering her education. She met Avery for the first time in a history class and the two quickly became friends as they shared a love of the subject. To Avery's great disappointment it seemed that was all she would ever view him as. Though it was not how Avery would have liked things to have gone, an opportunity presented itself when Sentelle became pregnant after having been raped by a fellow student whom she had been dating. Nayadin (human & one year Sentelle's senior), on ruse of showing Sentelle some historic artifact, had lured her away to a private room of the building where the dance was being held. When Sentelle refused his advances he took by force what could never be replaced. Avery, whom she thought she loved only as a friend, married her when she refused to abort the pregnancy. Avery Truly loved her and promised to wait until she was ready to consummate the marriage. Shortly after the birth of the baby boy, whom Sentelle gave up to an adoptive family (without looking upon for feat she would be unable to give the child up), Avery was killed and that is when Sentelle realized that she truly loved Avery. At times Sentelle blames herself for his death "If I had just been there..." Their wedding bands were bestowed with the magical ability to protect the wearer of the other ring. However Avery had gone down into an old cairn looking for historical artifacts before Sentelle was fully recovered from the birth of the child. Avery's friend who had accompanied him on this expedition returned the ring to Sentelle and offered his condolences. When Sentelle lets the sorrow of this loss weigh heavy on her heart her celestial aura fades. During these times of deep sorrow her abilities as a paladin ebb as she doubts herself and her faith. Chosing to dam up her sorrows and drown herself in the selfless service of her faith Sentelle hung the two wedding bands from a thong around her neck. To explain her loss to the world was more than she could take. “I will love you always” kissing her rings she secured the thong and returned it to rest between her bosoms.
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Posted: Mon Jul 07, 2008 8:28 pm
General Information____________________ Name: Nova Orion Age: Several centuries as it would seem. Gender: Female Race: Ferret/Elf Hybrid Occupation: N/A
Appearance____________________ -Hybrid Form- Hair: - Black with cream streaks Eyes: - Raspberry Fur: - Cream with segments of black. Build: - Lean and Athletic Other: - Irises and whites in her eyes are not distinguishable, they appear to be similar to just two glistening dark raspberry gems in the sockets. Equipage at Start of Roleplay: A bottomless magical bag of various equipment and treasures she has acquired in her journeys.
Skills/Abilities____________________ Extreme agility, endless energy, great speed, and ability to make most people squee with delight at the sight of her small fuzzy self.
Public Background Info____________________ Named for her insane amount of energy, Nova Orion appears to be nothing more than just a regular, run-of-the-mill, ferret. Like the normal species, she has a soft coat that covers her entire body; the pattern consists of white and black segments on her arms, torso, and legs. She also harbors the typical "bandit mask" marking across her eyes. Her tail is all black with a white tip and a bit fluffier than normal, especially when she's excited. Not to mention her eyes are a deep raspberry coloration, fairly rare among the species.
Secret Background Info____________________ Present - Upon nightfall every few days, Nova must expel a stored reservoir of gathered energy. Her seemingly perfect ferret form is flawed with the fact that she can not release enough of her energy in such a small body when it was stored at levels only her humanoid self can release. When she is in her altered form, she still harbors the traits and features of a ferret, making her quite a spectacle among the average towns people if ever seen. She hides this secret knowing that if she is spotted out in the open with her animal appearance, she risks her life and sanity.
Past - Nova is a very aged creation of a marriage between magic and alchemy research. During this historic event, the magically preserved remains of a Druid Goddess had been injected into an animal for maximum acceptance. That creature's body was then broken down by ways of alchemy and merged with a humanoid race (Nova just happens to be a mix of ferret and elf). Many, many failed attempts of this homunculus shell experiment caused rifts within the schools of magic and powerful religious figures. With so much controversy, the project was ordered to be shut down and all evidence and research was to be destroyed. The very powerful head of the group was none too thrilled with the idea of all his hard work being tossed into a pile of twigs and burned from existence.
Before the board could order a seizure of the documents, the man had made off with a bulk of the core research and hidden himself away in a place where he could continue his work without interference. From his diligence, 3 perfect specimens had been made; Nova was the first of homunculus trio. Being prized fruits of his labor, he kept them stored in tubes of liquid magic that preserved them in their natural perfect state. Since having a world shaking discovery was next to nothing without someone to brag about it to, the mage made a critical error and had been ratted out to the authorities by one of his former colleagues. His hidden laboratory was seized and the mage was sentenced to death for his inability to abide to the common decency of humanity and life. The specimens were ordered to be destroyed along with the entire building that housed them.
During the eradication process, the mage let forth a powerful display of apocalyptic magic that nearly decimated a portion of the country in it's wake. Some say the mage destroyed himself due to the overload, some still believe he's alive, planning his revenge on the world for rejecting his belief in controversial success. Those people tend to refer to him as "The Mage of Tainted Reality."
As it was, Nova's preservation container had been rocketed from it's location after a large explosion when one of the mage's attacks on the soldiers, hit the tower by misfire. She was the only surviving specimen from the ordeal and was fostered by a couple that lived near her landing point. They were unaware of what she was, but never discriminated her for being who she was and loved her like she was their own. She was protected and hidden from the rest of society for several years of peace and tranquility with her family.
When she was in her "teens" her family's home was set ablaze one night when they were resting in their beds. Her father battled the burning wood and heat to rescue her and her mother. Upon reaching the outside of the blazing timber she once called home, both of her parents were murdered in cold blood before her eyes while a band of mages bound her in twine and hauled her off. This group of mages were apparently followers of "The Great Mage of the Era" for his dedication to his cause and loyalty to embrace the magic arts, no matter the cost. Nova was obviously nothing more than a test subject for them to attempt a recreation of the man's work. Luckily for her, her father had been a locksmith and taught her well on the mechanics of how they worked, what their strengths were, and their weaknesses. She was able to escape the clutches of the Mystic Organization and has been running for many many years since then. She's learned many things about her body and abilities in her travels across the known world, one being the ability to morph into a small ferret and avoid detection with ease.
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Posted: Thu Jul 10, 2008 9:33 pm
General Information____________________ Name: Vartan Agar’en I’erec Age: Somewhere between 3190 to 4190 Gender: Male Race: Elf Occupation: Wanderer
Appearance____________________
Hair: Black - short and unruly (Ashton Kutcher) Eyes: Smokey Gray Skin: A healthy tan with black elven tribal tattoos Build: Toned - hint of muscle definition Other: His ears are pierced three times (lobe, inner cartilage, and upper tip) Equipage at Start of Roleplay: He carries a simple rapier, nothing really overly fancy compared to his clothing. His threads are of high quality, typically dark blues, reds, or grays that are embroidered with silver or gold stitching (which he matches his earrings to). He is even seen with a cane at hand, appearing very much like a gentleman.
Skills/Abilities____________________ Slight magical ability that is focused more towards healing, skill with a sword as well as his hands (*coughcough*), very charismatic
Public Background Info____________________ Vartan comes from a society of elves that are known to associate with the Aenklesus and that was how he met his bond, Evelyn (Blackburn) Nyth. It was common for the youth of both races to have lessons together, from theory to swordsmanship. When Evelyn was assigned the task as an adviser to the new king of Thilacc, Rolland. Feeling like an older brother in charge of a soft-hearted sister, that was when Vartan had his life bonded with Evelyn (he can actually sense her pain and general direction when they're far away). After Evelyn's husband, Sir Godwin Nyht, died in battle, he brought her back home only for her to be banished from her people's lands. He journeyed with her through many adventures, but she's frequently vanish and so he'd be off in search of her. They still cross paths, but he's always looking for his ward.
Secret Background Info____________________ -Unknown- (Because Eve hasn't written his history. ;w; Evelyn is the only one with most of her history done.)
FULL PROFILE
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Posted: Thu Jul 10, 2008 10:56 pm
General Information____________________ Name: Korix the Lightning Guru! Age: 24 Gender: Male Race: Human Occupation: Lightning Guru (aka sorceror)
Appearance____________________
Hair: Blonde hair always standing on end as if by static electricity (which it is) Eyes: Stormy Blue Skin: Caucasian Build: Tall and Lean Other: Always wears blue Equipage at Start of Roleplay: A blue cloak. A rapier. A shocker-lizard familiar. A little gold and a lot of trouble.
Skills/Abilities____________________ Spells using electricity. Very good at being loud and obnoxious.
Public Background Info____________________ Corix is basically a wandering adventurer for hire. He never stays in any one place long enough to gain any reputation other than those who know him as "the Lightning Guru."
Secret Background Info____________________ When Korix was 19 he accidentally killed another young man from his village in a fight over the girl they both had a crush on. Korix at this time was just beginning to discover his innate talents for electrical sorcery and could not fully control his powers, and did not fully control his temper, which led to the accidental killing As a result Korix is wanted in and around his hometown for murder and cannot return there without risking being arrested. This is why Korix never uses his family name while traveling.
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