|
|
|
|
|
|
Posted: Mon Dec 04, 2006 11:46 pm
I've been considering look at the Super Robot Wars wich are starting to slowly creep up on the Gameboy Advance and all that. The only Gundam game I have so far is MSG Federation vs Zeon Deluxe.
I've wanted to look in to some of the overseas titles, but I don't have a PS2 that can play games from that region OR have the mans how to get hold of those games as I beleive they'ld be hard to beleive. One day I'll do something. If only they'ld release some games overseas.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Dec 04, 2006 11:56 pm
Robin the elusive I've been considering look at the Super Robot Wars wich are starting to slowly creep up on the Gameboy Advance and all that. The only Gundam game I have so far is MSG Federation vs Zeon Deluxe. I've wanted to look in to some of the overseas titles, but I don't have a PS2 that can play games from that region OR have the mans how to get hold of those games as I beleive they'ld be hard to beleive. One day I'll do something. If only they'ld release some games overseas. There are 2 ways to solve your issue. 1 : Check out more of the Gameboy versions of SRW (Super Robot Wars) By downloading a gameboy emulator and then look for SRW, or SRT (Super Robot Tesion ( Or something along that line) .. And yeah.. I suggest SRW D.. 2 : .. Get a credit card.. and buy cheap copies of the games that you want from the exports in Hong Kong, land of Pirated Games.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 05, 2006 12:36 am
Hm if I looked in to them would have to get the right region free chip thing and all that I want to look in to those more recent adaptations that Capcom have done with Bandai they seem to do good with most of those joint made Gundam games, unless I'm wrong. Would like to try those SEED ones for PS2 and a few others I forget the name of.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Dec 05, 2006 2:27 am
You don't have to worry about regional lockouts on GBA; there are none. However, I think all the Japanese Super Robot War games are out of print, except maybe the most recent (J, which has G Gundam and Seed). In the meantime, the two all-original games have been released in English as Super Robot Taisen (apparently because there are a couple of games based off of Robot Wars, the British fighting robot show hosted by Red Dwarf's Chris Barrie).
As for the Gundam games that didn't make it to America...
-Zeta Gundam: AEUG vs Titans DX (PS2): Simply put, it's the home version of the same game. If you own Gundam vs Zeta Gundam, there's really no reason to get this one unless you REALLY want Campaign Mode (which features a spin on the classic "stolen Gundam" stage where you have to fight two captured Zetas at the same time. Still, it's actually lacking some MS that GvZG has, so I'd say to give it a pass.
-Gundam: Lost War Chronicles (PS2): If you've played Journey to Jaburo, imagine this game as a tighter, more refined version. Better control and improved graphics really make this one shine, and there's an improved selection of MS, including some rarities like the Efreet Kai from Blue Destiny and the Ground Gelgoog from the Dreamcast game. There's also an original character development mode. I haven't played it, but I hear it's good.
-Gundam Seed: Alliance vs ZAFT (PS2): Has faster-paced action than past Gundam vs games, but suffers from being a direct arcade port (IE you only get Story and Versus mode). In addition to everything notable from Seed, you get the original five Gundams and the various ZAKUs from Destiny.
-Gundam Seed Destiny: Alliance vs ZAFT II Plus (PS2): Sequel to the above game, with all of Seed and Destiny's MS (except the MSV cameos like the 105 Dagger) as well as the Strike Noir and Stargazer thrown in for good measure. The game also features Plus Mode, where you can play as Shinn and go on missions both original and from the anime, and even change events by building relationships with allies and enemies alike, possibly even charming big names like Sting and Athrun over to your side. I'm definitely picking this one up (though I think I'm getting it for Christmas).
-Climax UC (PS2): Essentially an update of the same engine Bandai has been using for years (see also: Encounters in Space, Journey to Jaburo), Climax UC actually has the rare distinction of focusing on MORE of the Univeral Century than just First Gundam and Zeta. However, in the process, just about all the series get shafted; they completely skip important events like Amuro and Ramba's battle, the attempted invasion of Jaburo, and so on. Though the game features MS up to and including Crossbone Gundam (units X1 and X2), there are several noteworthy omissions, including the Gouf, Apsaras III, and anything piloted by Jerid Mesa. On top of that, I hear the controls are...well, bad. All in all, I've been advised to avoid this one.
-Gundam: Path of the Soldiers (Gamecube): A friend of mine has this, and according to him, it's pretty darn good. It plays like an improved version of Lost War Chronicles, and the AI is actually challenging. There are drastic differences in MS performance (the GM Ground is nowhere near the Alex, for example), and there's lots of MS choices. The game has story modes for several characters, notably Norris (08th Team) and Bernie, and has quite a few original and what-if missions.
-SD Gundam: Gashapon Senshi (Gamecube): This one is sorta fun...it's an action title using SD mobile suits with the general motif of gashapon toys (the little plastic egg capsules in front of grocery stores). I haven't played it, but I hear it's got some fun cross-universe moments like Char hijacking the Strike Rouge because it's in his colors (he later does the same with the Akatsuki, citing his use of the Hyaku-Shiki).
And games that aren't all Gundam...
-Super Robot Wars Alpha 2 and 3 (PS2): The last two chapters in the five-year saga of Alpha. Both games use the squad system, where you can arrange a team of up to four machines, which share defensive abilities and benefit from a bonus based off of their leader. Both also feature the following Gundam series: 0083, Zeta, ZZ, Char's Counterattack, and Endless Waltz. Alpha 2 has Crossbone Gundam (with some elements of F91 as well), while Alpha 3 has Gundam Seed. Of course, both games have a rather large and fun selection of other shows, including Ideon, Gaogaigar, Macross (TV through M7), and naturally, Banpresto's trademark original characters.
-Super Robot Wars MX (PS2): Programmed by a different team than the Alphas, MX is noticably different. For one, several of the series involved have already ended, so their characters are mainly along for the ride. The graphics are also different, and attacks are a tad more dynamic in my opinion. Instead of the Squad System, MX uses a more traditional support system, where up to four nearby allies can aid you. Series featured include the "Holy Trinity" (Zeta, ZZ, CCA) and G Gundam, all of which are post-series, as well as shows like Grendizer, Rahxephon, Evangelion, and Nadesico: Prince of Darkness. Also, the game's originals aren't quite as memorable as Alpha's.
-Super Robot Wars GC (Gamecube): Something of a rarity, this one's a 3D SRW game. As there's a rather large number of Real Robot series, the game introduces some new mechanics, like the ability to damage different sections of enemy machines (head/arms/legs or whatever), and the ability to capture them, either to scrap for cash, turn into parts, or in some cases to use yourself. Gundam is entirely UC here, covering the original series and the Trinity, but using the One-Year War as the backdrop for the whole thing (so you get 15-year-old Amuro in the Nu Gundam, for example). Other noteworthy shows include L-Gaim, Dragonar, the Mazinkaiser OVA, and Shin Getter Robo vs Neo Getter Robo.
-Another Century's Episode (PS2): Ah, now this is more my speed. Nothing against, SRW, but I'm no good with SRPGs. ACE is what you'd get is SRW had a baby with Zone of the Enders; it's an action game where you hop in the cockpit of machines from nine different Real Robot anime and save the world from evil. When I first played it, the game was awesome, but since the sequel came out, it's lost a bit of its luster. This one features Zeta, CCA, and Wing, with our favorite getting quite a bit of focus (such as recreations of Heero and Zechs' Antarctic duel, the Sanc Kingdom invasion, and the final battle at Libra). Other shows in the mix include Dunbine, Brain Powered, and Layzner.
-Another Century's Episode 2 (PS2): Whoo. This one's my baby, as my sig image can attest. Compared to the original, ACE2 is a lot faster and the controls are much tighter. Each machine can have up to eight weapons total, and the melee combos are much more in-depth. The game is also much longer and just plain more fun to play. CCA returns, while Wing gets upgraded to Endless Waltz (but doesn't get a whole lot of plot). Joining the mix for Gundam are 0083 and G, while the other shows include Macross, Nadesico TV, and Dragonar. I definitely recommend this one. If you check the YouTube topic, I linked to several gameplay videos that can give you an idea of how it runs.
I THINK that covers it...at least I hope it does. My hands are tired. neutral
|
 |
 |
|
|
Preventer Void Vice Captain
|
|
|
|
|
|
|
|
Posted: Tue Dec 05, 2006 2:44 am
Preventer Void You don't have to worry about regional lockouts on GBA; there are none. However, I think all the Japanese Super Robot War games are out of print, except maybe the most recent (J, which has G Gundam and Seed). In the meantime, the two all-original games have been released in English as Super Robot Taisen (apparently because there are a couple of games based off of Robot Wars, the British fighting robot show hosted by Red Dwarf's Chris Barrie). As for the Gundam games that didn't make it to America... -Zeta Gundam: AEUG vs Titans DX (PS2): Simply put, it's the home version of the same game. If you own Gundam vs Zeta Gundam, there's really no reason to get this one unless you REALLY want Campaign Mode (which features a spin on the classic "stolen Gundam" stage where you have to fight two captured Zetas at the same time. Still, it's actually lacking some MS that GvZG has, so I'd say to give it a pass. -Gundam: Lost War Chronicles (PS2): If you've played Journey to Jaburo, imagine this game as a tighter, more refined version. Better control and improved graphics really make this one shine, and there's an improved selection of MS, including some rarities like the Efreet Kai from Blue Destiny and the Ground Gelgoog from the Dreamcast game. There's also an original character development mode. I haven't played it, but I hear it's good. -Gundam Seed: Alliance vs ZAFT (PS2): Has faster-paced action than past Gundam vs games, but suffers from being a direct arcade port (IE you only get Story and Versus mode). In addition to everything notable from Seed, you get the original five Gundams and the various ZAKUs from Destiny. -Gundam Seed Destiny: Alliance vs ZAFT II Plus (PS2): Sequel to the above game, with all of Seed and Destiny's MS (except the MSV cameos like the 105 Dagger) as well as the Strike Noir and Stargazer thrown in for good measure. The game also features Plus Mode, where you can play as Shinn and go on missions both original and from the anime, and even change events by building relationships with allies and enemies alike, possibly even charming big names like Sting and Athrun over to your side. I'm definitely picking this one up (though I think I'm getting it for Christmas). -Climax UC (PS2): Essentially an update of the same engine Bandai has been using for years (see also: Encounters in Space, Journey to Jaburo), Climax UC actually has the rare distinction of focusing on MORE of the Univeral Century than just First Gundam and Zeta. However, in the process, just about all the series get shafted; they completely skip important events like Amuro and Ramba's battle, the attempted invasion of Jaburo, and so on. Though the game features MS up to and including Crossbone Gundam (units X1 and X2), there are several noteworthy omissions, including the Gouf, Apsaras III, and anything piloted by Jerid Mesa. On top of that, I hear the controls are...well, bad. All in all, I've been advised to avoid this one. -Gundam: Path of the Soldiers (Gamecube): A friend of mine has this, and according to him, it's pretty darn good. It plays like an improved version of Lost War Chronicles, and the AI is actually challenging. There are drastic differences in MS performance (the GM Ground is nowhere near the Alex, for example), and there's lots of MS choices. The game has story modes for several characters, notably Norris (08th Team) and Bernie, and has quite a few original and what-if missions. -SD Gundam: Gashapon Senshi (Gamecube): This one is sorta fun...it's an action title using SD mobile suits with the general motif of gashapon toys (the little plastic egg capsules in front of grocery stores). I haven't played it, but I hear it's got some fun cross-universe moments like Char hijacking the Strike Rouge because it's in his colors (he later does the same with the Akatsuki, citing his use of the Hyaku-Shiki). And games that aren't all Gundam... -Super Robot Wars Alpha 2 and 3 (PS2): The last two chapters in the five-year saga of Alpha. Both games use the squad system, where you can arrange a team of up to four machines, which share defensive abilities and benefit from a bonus based off of their leader. Both also feature the following Gundam series: 0083, Zeta, ZZ, Char's Counterattack, and Endless Waltz. Alpha 2 has Crossbone Gundam (with some elements of F91 as well), while Alpha 3 has Gundam Seed. Of course, both games have a rather large and fun selection of other shows, including Ideon, Gaogaigar, Macross (TV through M7), and naturally, Banpresto's trademark original characters. -Super Robot Wars MX (PS2): Programmed by a different team than the Alphas, MX is noticably different. For one, several of the series involved have already ended, so their characters are mainly along for the ride. The graphics are also different, and attacks are a tad more dynamic in my opinion. Instead of the Squad System, MX uses a more traditional support system, where up to four nearby allies can aid you. Series featured include the "Holy Trinity" (Zeta, ZZ, CCA) and G Gundam, all of which are post-series, as well as shows like Grendizer, Rahxephon, Evangelion, and Nadesico: Prince of Darkness. Also, the game's originals aren't quite as memorable as Alpha's. -Super Robot Wars GC (Gamecube): Something of a rarity, this one's a 3D SRW game. As there's a rather large number of Real Robot series, the game introduces some new mechanics, like the ability to damage different sections of enemy machines (head/arms/legs or whatever), and the ability to capture them, either to scrap for cash, turn into parts, or in some cases to use yourself. Gundam is entirely UC here, covering the original series and the Trinity, but using the One-Year War as the backdrop for the whole thing (so you get 15-year-old Amuro in the Nu Gundam, for example). Other noteworthy shows include L-Gaim, Dragonar, the Mazinkaiser OVA, and Shin Getter Robo vs Neo Getter Robo. -Another Century's Episode (PS2): Ah, now this is more my speed. Nothing against, SRW, but I'm no good with SRPGs. ACE is what you'd get is SRW had a baby with Zone of the Enders; it's an action game where you hop in the cockpit of machines from nine different Real Robot anime and save the world from evil. When I first played it, the game was awesome, but since the sequel came out, it's lost a bit of its luster. This one features Zeta, CCA, and Wing, with our favorite getting quite a bit of focus (such as recreations of Heero and Zechs' Antarctic duel, the Sanc Kingdom invasion, and the final battle at Libra). Other shows in the mix include Dunbine, Brain Powered, and Layzner. -Another Century's Episode 2 (PS2): Whoo. This one's my baby, as my sig image can attest. Compared to the original, ACE2 is a lot faster and the controls are much tighter. Each machine can have up to eight weapons total, and the melee combos are much more in-depth. The game is also much longer and just plain more fun to play. CCA returns, while Wing gets upgraded to Endless Waltz (but doesn't get a whole lot of plot). Joining the mix for Gundam are 0083 and G, while the other shows include Macross, Nadesico TV, and Dragonar. I definitely recommend this one. If you check the YouTube topic, I linked to several gameplay videos that can give you an idea of how it runs. I THINK that covers it...at least I hope it does. My hands are tired. neutral Lmao... You'd get along with a friend that I have. But anyway, Considering that I've only played about 50% of the above said titles, I'm currently in the works of ordering as many as possible as I speak. *nods* So i must thank you for the unknown titles.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Dec 06, 2006 4:24 am
Yeah Void that is the handy thing I knew with the GBA regions aren't an issue for the games.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Dec 06, 2006 12:36 pm
Droping my 2 cents in:
The best Street Fighter Gundam game is Gundam Wing Endless Duel. I've only play MS Saga: A New Dawn for RPG Gundam games. If anyone knows of another ones let me know. The best follow the story Gundam game was Mobile Suit Gundam Seed: Never Ending Tomorrow, it was addicting.
I've played alot of the American released PS2 gundam games. I've also played the first Z.O.E. game, and it is very addicting.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Mar 06, 2007 6:51 pm
I'm just honnestly thinking of getting my slim PS2 modded makes life easier and then a convertor thing wich would solve the problem for colour images and the like?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Apr 09, 2007 5:25 pm
well the only game i played with gundams was moble suit gundam federation vs zeon that such a good game i want to play the new game with wing zero because thats my favorite gundam
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Apr 24, 2007 3:33 pm
you do know that there are 9 gundam games that are for the ps2 that have come over to the states. jouny to jaburo, zeonic front, federation vs zeon, encounters in space, gundam battle assault 3, gundam vs zeta gundam, seed never ending tomorow, ms saga. damn i can't remeber the other one. but i own all of these and they are awsome. also i would recomend battle assault 1 and 2 for ps1. oh and did you all know that they realeased a z.o.e. game in the us for gba
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat May 05, 2007 11:54 am
I'd rather had more Super Robot Wars/Taisen than all of that other stuff you just mentioned, myself. Giant Robots are heart , and someday maybe they'll even have some mechs from Eureka 7.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue May 08, 2007 2:27 pm
uh yeah i love giant robots too but ignoring good giant robot games that you don't have to import is just plain stupid.
|
 |
 |
|
|
|
|
|
|
|
 |
|
|
|
|
|