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Posted: Tue Jun 07, 2005 12:26 am
metaljesse I'm thinking that might be good. Perhaps something that isn't legendary to hold the fort whilst you're doing your epic thing, but I can't think of anything at the moment. Something that can bounce itself, or keep coming like Akuta. Wall of Junk biggrin mrgreen biggrin mrgreen
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Posted: Tue Jun 07, 2005 5:12 am
What does wall of junk do again?
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Posted: Tue Jun 07, 2005 7:25 am
Rabbi_MTGRock Elvish pipers are really good. Also, a combo deck could work. Splinter and Myr Landshaper can destroy all your opponent's lands so they can't play stuff either, but you have an epic. The helix will let you get two out, but they won't copy each other each turn because you didn't actually play them. I don't know if you knew that, but I was just pointing it out. it doesnt work, but not for that reason. you cant play spells once u play the first epic and spell weaver allows u to play the second w/out paying the mana cost which doesnt work.
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Posted: Tue Jun 07, 2005 5:54 pm
Caesious metaljesse I'm thinking that might be good. Perhaps something that isn't legendary to hold the fort whilst you're doing your epic thing, but I can't think of anything at the moment. Something that can bounce itself, or keep coming like Akuta. Wall of Junk biggrin mrgreen biggrin mrgreen I'm talking about making this type 2 legal. Besides, all of Junk wouldn't work very well here, since you can't recast it except with a Piper..and there are much better things to Piper out than a friggin Wall of Junk,.
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Posted: Tue Jun 07, 2005 10:37 pm
-why is everyone recommendin' wall of junk!!? lol
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Posted: Wed Jun 08, 2005 1:10 am
metaljesse Caesious metaljesse I'm thinking that might be good. Perhaps something that isn't legendary to hold the fort whilst you're doing your epic thing, but I can't think of anything at the moment. Something that can bounce itself, or keep coming like Akuta. Wall of Junk biggrin mrgreen biggrin mrgreen I'm talking about making this type 2 legal. Besides, all of Junk wouldn't work very well here, since you can't recast it except with a Piper..and there are much better things to Piper out than a friggin Wall of Junk,. lol, fair enough. But still, Wall of Junk is something to return to your hand whenever you need it off of play smile it's 0/7 or something like that anyways. Not an easy thing to break through. lol, your deck though.
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Posted: Wed Jun 08, 2005 1:15 am
Rabbi_MTGRock What does wall of junk do again? Only the best mechanic a wall can have. "Whenever Wall of Junk blocks, return it to it's owners hand" it's a 0/7 and plays for just 2. So, you can bring out a cheap 0/7, stop a huge thing they have, play it again during your turn -yadda yadda.
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Posted: Wed Jun 08, 2005 1:16 am
Caesious metaljesse Caesious metaljesse I'm thinking that might be good. Perhaps something that isn't legendary to hold the fort whilst you're doing your epic thing, but I can't think of anything at the moment. Something that can bounce itself, or keep coming like Akuta. Wall of Junk biggrin mrgreen biggrin mrgreen I'm talking about making this type 2 legal. Besides, all of Junk wouldn't work very well here, since you can't recast it except with a Piper..and there are much better things to Piper out than a friggin Wall of Junk,. lol, fair enough. But still, Wall of Junk is something to return to your hand whenever you need it off of play smile it's 0/7 or something like that anyways. Not an easy thing to break through. lol, your deck though. xd
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Posted: Wed Jun 08, 2005 3:14 pm
Well, since we're using Wall of Junk, we should put a playset of Sorrow's Paths in there.
Oh yeah, those'll work GREAT
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Posted: Wed Jun 08, 2005 3:36 pm
Quote: Rabbi_MTGRock Wrote: Elvish pipers are really good. Also, a combo deck could work. Splinter and Myr Landshaper can destroy all your opponent's lands so they can't play stuff either, but you have an epic. The helix will let you get two out, but they won't copy each other each turn because you didn't actually play them. I don't know if you knew that, but I was just pointing it out. it doesnt work, but not for that reason. you cant play spells once u play the first epic and spell weaver allows u to play the second w/out paying the mana cost which doesnt work. It doesn't work for both reasons You can't play the spell or copy it because you didn't play it.
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Posted: Wed Jun 08, 2005 6:05 pm
metaljesse Well, since we're using Wall of Junk, we should put a playset of Sorrow's Paths in there. Oh yeah, those'll work GREAT sweatdrop
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Posted: Thu Jun 23, 2005 4:34 pm
Major weakness to epic decks: Pithing Needle
Other than that flaw, I'd say use Panoptic Mirrors. With them, you can imprint the epics, and get multiple in a turn. Really fun trick is to use two or more of the green ones this way 3nodding
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Posted: Fri Jun 24, 2005 12:30 am
reiyo_oki Major weakness to epic decks: Pithing Needle Other than that flaw, I'd say use Panoptic Mirrors. With them, you can imprint the epics, and get multiple in a turn. Really fun trick is to use two or more of the green ones this way 3nodding -nice. thx. for the info. but will it work.? sweatdrop
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Posted: Wed Jul 06, 2005 10:12 pm
I have no idea if what I am gonna say would work but I am gonna say it any way xd What about the Green Kamahal that has the ability to put in creatures or the white enchatment that lets put soilder tokens into play. Don't flame me to bad just me proving my lack of knowledge in the subject area biggrin
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Posted: Wed Jul 06, 2005 10:16 pm
i think the obvious answer is soul foundry. like Lord Rand Al Thor said. your gonna need some tokens to protect yourself. so why not use an army of say. an infinite army of ornithopters or something. (umm. their are ways to tap an artifact to untap an artifact. and the seedborn muse) epic can be good...but only if you set the field up just right first
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