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The School of Dedicated Roleplayers [closed]

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A general roleplay guild with emphasis on improving RPers. 

Tags: Roleplaying, Tutoring, School, School of Dedicated Role Players, RPing 

Reply 06 General Archives (non-RP inactive threads)
Dedication, the downfall of many rp's Goto Page: [] [<] 1 2

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Kazoo_Kazoo

PostPosted: Fri Sep 22, 2006 7:45 pm


It's not just those who join that lose interest. It's the host most of the time. They usually play a key role in the thing, and they can keep it together and recruit people again if people leave. They could keep it going with new people, but they lose interest in their own roleplays.
PostPosted: Mon Oct 02, 2006 11:26 am


Kazoo_Kazoo
It's not just those who join that lose interest. It's the host most of the time. They usually play a key role in the thing, and they can keep it together and recruit people again if people leave. They could keep it going with new people, but they lose interest in their own roleplays.


Instead of *cough* revamping and mass-recruiting an RPG they really like twisted

MrsMica
Crew


Akut

PostPosted: Mon Oct 02, 2006 11:55 am


In my opinion, there is some lack in people who really enjoy RPing. If you take pleasure for what you're doing, you keep doing it. I agree when it was said that videogames and such drive more people away from this (GREAT) world of RPs. It's given and many times require no thought. But I think that's the beauty of RPs, they make you think.
PostPosted: Tue Oct 03, 2006 12:13 pm


a valid point.

AKA_Wobin


MrsMica
Crew

PostPosted: Tue Apr 10, 2007 3:19 pm


So how do you all keep interested in an RP? Do they die before you're ready for them to or do you lose interest first?
PostPosted: Mon Apr 23, 2007 4:03 pm


I take it with me.

See, I have this *tiny* blue notebook that I write down everything in now, and from time to time, I'll think of a new bridge to make battling easier, or scribble a map, think of skill trees, etc. to refine my skills. Even in school. I don't know, but sometimes writing things on paper first helps me hone in and perfect to the point of enjoyment, and having the convenience of availiability peaks my interest and makes me itch to return to Gaia.

I also write Kanji in it! 3nodding

folchinator


MrsMica
Crew

PostPosted: Tue May 01, 2007 3:21 pm


That's pretty cool. I keep records of my characters and take them with me, so to speak, to the next RP. xd So even if an RP dies in the fist few pages, it is not always a complete loss to me.
PostPosted: Tue May 01, 2007 4:37 pm


Gotcha, gotcha. What if the "next RP" is verrry different? I've always had trouble in that regard. My RP's are so varied that I can't keep a good character consistency. It sucks, because I get attached to certain characters.

folchinator


MrsMica
Crew

PostPosted: Wed May 02, 2007 6:47 am


folchinator
Gotcha, gotcha. What if the "next RP" is verrry different? I've always had trouble in that regard. My RP's are so varied that I can't keep a good character consistency. It sucks, because I get attached to certain characters.


Very good point. If you can use the exact same character in every RP you are in, then you are doing something horribly wrong. But my characters are one of the factors that keep me interested in an RP, and every time I have to create a new one, I risk that. I love creating new characters on the one hand, but I can't force myself to do it for every RP on the other hand. There are two things that help me with this:

1) knowing how much I'm willing to change the character, without getting rid of whatever makes that character work for me
2) having a good number to chose from, with a core of the most used, the most developed, and a periphery of characters that I know I like well enough but haven't gotten to play enough yet.

For me, character consistency consists of an elusive element called personality plus a few key history events that help explain that personality. The most important consistency is within an RP or story, not between stories. My oldest character, Austin, has undergone several major story line revisions to place him in different RPs. If I had always stuck to the original story line, this character concept would have never improved, because boy did it suck. He's still one of my favorites because he's one of my few non-fantasy characters. The story line always involves him working for an evil government and having the chance (but not always taking it) to realize this and try to get out from under them. That vague summary actually encompasses every single history/setup I've ever given him. whee
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06 General Archives (non-RP inactive threads)

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