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Xandrei
Vice Captain

PostPosted: Tue May 30, 2006 3:42 pm
User Image
[T]he [L]ast [C]etra



Gaia Username: hikariangel426
LJ Username: xlflower_girlxl
Character AIM: whitemagixhealer

Character Name: Aeris Aerith Gainsborough
Gender: female
Age: 22

Appearance:
DEADLOL! Aeris is a fairly young woman who is generally kind in nature. She has long brown hair which is pulled back into a fine long braid. Two smaller braids of hair fall just over her ears, under her odd bangs that stick out from her forehead a bit. Her clothing runs various styles dresses, but the color scheme is all the same, pink and red. In kingdom hearts she had a long, buttoned down pink dress with a purple belt and a red ribbon in her hair. kinda like in Final Fantasy 7...minus the red jacket!

In kingdom hearts 2, Aerith was sporting a much different outfit. This showed more red on the halter top and a long layered pink and white skirt. Her hair still being tied by the same red ribbon and silver braclets always on hand.

Personality: Aerith has a very kind and generous soul, always ready to help her friends when they need it. Though, she isn't a pushover, and can get a bit scary when invoked. (Leon is afraid of her anger LOL!)

She is can be quite playful at times, especially around Cloud...she likes to joke around with him. Though she is mostly quiet and courious.

Abilities/Weapons:
a pole used for hitting people on the head Aerith doesn't really have any weapons, though she is very good at white magic. She can use Curaga very well and gives the ability to Sora in Kingdom Hearts. This cureing ability makes her a helpful alley on the battlefield.

Strengths/Weaknesses:
Aerith has a very strong, almost unbreakable will and sense of Justice. She's a good guy if there ever was one. This is definatly a major strength, considering she isn't really a fighter and all.

A weakness would have to be that she is often too trusting, and oblivious at times like when she was shanked from behind by Sephiroth she will immideatly trust and take a liking to people, this can sometimes cause trouble for her.

History: Aerith was born in Raident Garden, the land that later became Hollow Bastion. She was still young when the world was invaded by heartless, her, Leon, and Yuffie escaped with the gummi ship poilt and engineer, Cid Highwind. They landed in Traverse Town, a world for refugees from the destoryed worlds.

She discovered that Cloud Strife had also made his way to Traverse Town. Aerith had known him and they were very close( yes, I'm a CloudXAeris fan ) in Hollow Bastion. Unfourunatly, shortly after she had foudn him, Cloud had taken off after Sephiroth. The man he considered the imbodiment of his darkness.

While in Traverse town, Aerith ran into Donald and Goofy and helped direct them to Sora. She helped Sora out on occasion with his journey and continued to do so in Kingdom Hearts 2. When the great heartless war came, Aerith stayed on the sidelines and healed anyone who needed it. Aerith also helped Leon with Ansem's computer, while Sora was in Space Paranoids. She was the one who uploaded the program created by Cid, to stop the MCP.

After that, Aerith stayed home in the newly renamed Radient Garden and waited for news from Sora.  
PostPosted: Mon Jun 26, 2006 11:52 pm
User Image
[E]x-OLDIER



Gaia Username:
xWhisperingxDismayx
LJ Username: xMakoEYESx
Character AIM: OutOfSOLDIER

Character Name: Cloud Strife
Gender: Male
Age: 21

Appearance: Ice blue eyes. That is one of Cloud�s most harsh, drastic, and stunning features. [[MAKO LOL]] They are bright beyond what seems human, though there is no doubt that he is. His head is covered with straw-colored blonde spires, spiky as they are interesting. His facial expressions usually consist of scowls or serious expressions; a smile rarely finding its way into that mixture.

Dark colors. That's the main garb one would find Cloud in now-a-days. His right arm, covered by a black, shapeless cloth attached to a shoulder-guard. It's obvious that something is hidden under there besides a single pink ribbon around his upper arm, but what that secret is, only he knows.

The shoulder-guard on his right arm is black and [obviously] hard. There is a silver decoration on it of a wolf with a ring through its nose. This silver ornament appears to be shaped almost like a belt buckle.

Much like the sheet covering Cloud's left arm, there is a black cloth that hangs around his left leg. The cloth is attached to a belt, hanging loosely around him. Black, leather gloves cover each hand, as to make gripping the extraordinarily large sword he wields easier.

Cloud wears a sleeve-less navy sweater, vertical strips running down the length of it. It has a turtle neck collar. There is a silver zipper that runs down the middle of the sweater, making it possible to leave the collar unzipped all the time. Comfortable black pants are ended with slick, black leather boots.

Cloud stands at 5 foot 8 inches.

Personality: Cloud's personality is very unique: both complex and simple. He is a hard fellow to understand sometimes...or even a lot of the times. He doesn't favor talking to most people, though the people he considers friends may hold a conversation with him. But even if a conversation is started, it mat not last long.

Cloud is a very serious person. He doesn't smile very much, and he may have laughed more as a child, but that is even unclear. He has a strong sense of justice, if anything, though. He fights the heartless, nobodies, Sephiroth, or any enemy with the intention to whip it off the map. Though at one point, he was on the side of the darkness. This has changed and he is attempting to free himself of his own darkness.

Cloud also had a taste for odd, generally undesired, jobs.

Abilities/Weapons: Cloud is not one for a taste in magic, as others are. He prefers just trusting his buster sword and his skills with it. His buster sword, an absolutely enormous weapon, is wrapped in what appears to be ancient, un-used, bandages. Regardless of the sheer size of the weapon, the weapon is wielded with accuracy and strength when in Cloud�s hands. Agility and forceful strikes. Those are some of the traits one would have to worry about when fighting this blonde.

Strengths/Weaknesses: Darkness. This matter plays a very controversial role for Cloud in this category. Once, darkness was a strong aid. Now, it is something to be over-thrown. Something to be killed with the light he wishes to wield as strongly as his fellows.

One strength that Cloud finds very helpful was a person he was very close to in his home town, Hollow Bastion: Miss Aerith Gainsborough. [[CloudxAeris/th all the way man! *shoves Tifa out of the way*]]

History: Cloud used to be a resident of Radiant Garden. Though, when it was torn apart, turned into Hollow Bastion, he went to other worlds, instead of Traverse Town like most of his friends. That was when he left one of his best friends, probably the one he had a closest tie to. He made a solemn promise to himself: Once he felt like he was free of the darkness in his heart, he'd return. It was a search, a search for his own light.

As it was true that Cloud had set out to destroy his darkness of heart, the being Sephiroth as he thought it was, he then found it taking a small hold on him. While he was traveling, he stopped at the Olympus Coliseum.

Being a mercenary as he used to be, Cloud took a job there. Simple, really: Enter a few Coliseum Cups, make it to top ranks, when there kill opponent Hercules. He was, of course, going to be paid. But while he was in the cup, the darkness had left him most of the way.

When Cloud got to a match against a boy named Sora, a battle along the way. There was a small twinkle of light. He then refused to kill the boy, which meant he couldn't kill Hercules. This infuriated Hades, but he simply walked out of the arena.

Cloud stayed in the world a bit longer, and faced Sora other times. He let the kid win, because he didn't want to kill him. He faced him alone one more time, in the Hades Cup. Then again, this time with friend Leon, in the Hercules Cup.

After a brief confrontation and fight with Sephiroth, he's on his way again, this time tailing the One Winged Angel.

It took Cloud another year before he found Sephiroth again, this time in his own hometown. Though, the name was still iffy when he fought him. It was half Hollow Bastion, half Radiant Garden. Regardless, he fought, though not alone. Sora and his companions Donald and Goofy were now helping. But so was his childhood best friend, still a very dear friend indeed, Tifa Lockheart. The battle was one, and he remained at Radiant Garden.  

Xandrei
Vice Captain


Skwinky
Vice Captain

PostPosted: Thu Jun 29, 2006 1:45 pm
[7]th [H]eaven

Gaia username: queen_qing
LJ username: tifalockhart19
AIM: Garnettears2045

Character Name: Tifa Lockhart
Gender: Female
Age: 20

Appearance: Standing at 1.63 cm, Tifa possesses a conventional charm, most striking of all being her champagne red eyes. Although her outward appearance gives off the impression that she is but a normal, beautiful young woman, do not let her appearance fool you.

Slender and lithe, she moves with a fighter's grace. She wears a sleeveless leather vest over a white top, form-fitting shorts with a makeshift 'cape' at her waist, emphasizing her trim figure as well as allowing her ample space to maneuver easily during battles.


Personality: Bright, optimistic and unselfish, Tifa Lockhart is a very easy-going young woman. Fiercely loyal to her friends and with a love for children, she is gentle and genuinely supportive of the ones she cares about. However, she is fierce, almost deadly in battle, and would fight to the death if it meant that her loved ones would be safe.
With a strong sense of right and wrong, the young woman does not let wrongdoers off lightly. However, despite her strong exterior, Tifa is emotionally vulnerable, as can be expected from a woman who wears her emotions on her sleeve most of the time.

Abilities/Weaponry: Unlike most others, Tifa uses her own fists to fight. Equipped with her gloves, Premium Heart, and naturally gifted with superhuman strength, she is a formidable opponent indeed.

Her limit breaks:

Level 1: Beat Rush-Somersault

Tifa punches her opponent for a rapid combo attack, then flips after nine combos, kicking out at her opponent as she does so.

Level 2: Meteordrive

Tifa backdrops her opponent.

Level 3: Meteor Strike

Tifa grabs an enemy, jumps into the air with it, and slams it down hard on the ground.

Level 4: Final Heaven

Tifa focuses massive energy into her fist and slams it into an enemy to cause a huge explosion.


Strength: An excellent and resilient fighter, she is fast on her feet and is able to dodge most attacks. Polite and sensitive, she has a tendency to think of others before herself.

Weaknesses: Her tendency to withdraw completely when she is hurt serves as one of her flaws. She is relatively short tempered as well, and she has a habit of getting too personally involved into other people’s businesses, especially where her love interest is concerned. Also, her blind courage in entering battles to save her friends puts her in danger on more than one occasion. Even though she is more than capable of taking care of herself, it puts those she cares for at risk as well.

History: A resident of Radiant Garden, nothing very much is known about her past, only that she is close friends with Cloud, Aerith, and the rest of them. When the Radiant Garden was torn apart and Cloud had left to destroy the darkness in his heart, Tifa set off after him, unwilling to let the one person she was closest to leave alone.

She first met Sora in her long search for Cloud, and appeared once again when Cloud was fighting Sephiroth. After entering the battle and going a few rounds with El SwordoSephiroth – essentially to buy time - Cloud finally took over, having found his light – it is but a speculation of whether Tifa was his ‘light’, or that he’d simply found it – and continued the battle, disappearing with Sephiroth into the skies.

Following the event, a thoughtful (read: emobrooding) Tifa had given Sora the Fenrir Keyblade. In addition to that encounter with her, Tifa Lockhart had fought alongside him in Radiant Garden, as well as against him in the Olympus Coliseum.  
PostPosted: Thu Jun 29, 2006 1:47 pm
[T]he uperior

-Player banned, position open.-  

Skwinky
Vice Captain


Skwinky
Vice Captain

PostPosted: Thu Jun 29, 2006 2:27 pm
[W]hirlwind [L]ancer

-Character Dropped, position open-  
PostPosted: Thu Jul 13, 2006 7:42 am
[T]he [W]hite [K]night

Gaia Username: gothicangelfarore
LJ Username: krazyknightmare
Character AIM: exkrazyknight

Character Name: Seifer Almasy
Gender: Male
Age: 16

Appearance: On first glance, one would expect Seifer to be the high school heartthrob, not its chief bully. He is already quite tall for a teen, and can possibly grow more in the next few years, as well as rather muscular, though not to the extent of his friend Rai. His blond hair is cut close to his attractive face, which would be flawless if it wasn’t for a long, diagonal scar that runs from left to right across his forehead, starting just below his right eye and ending at his hairline. His bright green eyes often betray his cocky demeanor, and he usually sports an insolent smirk.
When he’s out of school, he usually wears a black knit cap with a foreign symbol on it to cover his very conspicuous scar. He often wears a sleeveless, tight-fitting, navy blue zip-up shirt with a thin but prominent white cross on the front, and baggy, dark purple drawstring pants with a waistline that falls a few inches below his shirt. To top it off, he wears black, lace-up boots, and a long, light blue coat with no sleeves.

Personality: Seifer can be aptly described as being two people in one. Externally, he is inordinately cocky, hot-headed, and, quite simply, rude. He lacks respect for authority, and, although he possess above-average intelligence, is the bane of his high school teachers. Ironically, he is the leader and founding member of the Twilight Town Disciplinary Committee, a group consisting of him and his friends that picks on other supposed rule-breakers. What he is most known for, however, is being perhaps the biggest bully Twilight Town has ever seen. In order to feed his overly inflated ego, he picks on younger and/or weaker kids, using them as a means to train for the Struggle Tournaments he is so fond of. However, his ultimate goal is to find and eventually triumph over a worthy rival. Whenever he sees someone that could pose a challenge, it triggers his volatile temper and he becomes increasingly consumed with a violent anger and obsession to defeat this person. The greater a challenge the rival poses, the more he is consumed until he eventually beats him or her.

His internal nature is another story entirely. Despite his many exploits in the battle arena, Seifer often has issues with his self-worth. No matter what he does, he is eventually left with feelings of inadequacy and, occasionally, depression. He is also exceedingly innocent to the ways of the worlds outside his hometown, and can easily be turned to darkness without even knowing it. However, this doesn’t mean he is completely without moral direction. Ever since he was a small child he has been fascinated by the stories of classical knights, and he constantly strives to meet their elevated ideals.

Abilities/Weapons: Seeing as though he is merely a street punk, Seifer’s main weapon of choice is a Struggle Tournament attack club, which in reality is a wooden dowel rod that is mostly covered by padding and blue fabric to prevent severe injury to combatants. Although he is unable to fully vanquish a foe with such a device, he is still able to inflict massive blows, bringing any rival to their knees quickly. His greatest ability, however, is his battle experience, honed by bulling every kid and teen in sight and by participating in the Struggle Tournaments. He may not own a top-of-the-line weapon, but he can block and evade almost any attack and can get a hit in even when it seems downright impossible.

Strengths/Weakness: Seifer’s flaws can be put into two categories: overconfidence and naivete. His inflated ego leads him to believe he can triumph in any battle, leading him to get involved in conflicts that are way over his head. He is also surprisingly innocent to the ways of the world, and, with the right means of persuasion, can be easily tricked into following the path of darkness.

Conversely, he subscribes to the lofty ideals of traditional knighthood, and all of his actions are motivated by this benevolent purpose, whether it is obvious or not. This, in turn with his incredible fighting ability, can make him a great hero, provided he’s actually on the right side.

History: Seifer was born and raised in Twilight Town, and therefore knows nothing about the Heartless, Organization XIII, or any other worlds outside his own. Very little is known about his childhood, as he doesn’t like to talk about himself other than his prowess on the battlefield. There are various mysteries surrounding him, such as why he is so obsessed with fighting and how the heck he got that scar, but he is otherwise a seemingly ordinary young man.

As the head of the Twilight Town Disciplinary Committee, he bosses around his peers and picks on outsiders, with the help of brainy Fuu and brawny Rai, his longtime best friends. Whenever Sora was in Twilight Town, looking for Kairi or otherwise, the blond teen would focus his efforts solely on the Key-Bearer. Interestingly enough, the double DiZ created of him for the second Twilight Town would do the same towards Roxas. Seifer is also famous for participating and, most recently, winning the annual Struggle Tournament.

Very recently, his ordinary life was shattered when groups of Nobodies attacked his home. Although he prides himself on being a competent warrior, he was unable to defeat the invaders and reluctantly gave up his Struggle trophy to those who could: Sora, Donald, and Goofy. Now he trains so he can defeat Sora and regain his trophy, in addition to trying to learn what it was that attacked.  

Skwinky
Vice Captain


Xandrei
Vice Captain

PostPosted: Fri Jul 28, 2006 3:17 pm
[E]xperiment [626]


Gaia Username: queen_qing
LJ Username: impishfuzzball
Character AIM: keybladeanagram

Character Name: Stitch
Gender: Male
Age: Not known

Appearance: Stitch is a blue…furball, evil koala…thing with lots of teeth, large ears which are able to pick up on the slightest of sounds and dark eyes. Barely 2 feet tall, he scampers around on all four legs – he has six, originally - but he likes moving around on four. Or two. Basically, he’s cute and evil and destructive, with the genes of a puppy running rampant inside him. No pun intended.

Personality: Stitch only as one personality. Evil. Also destructive. He comes in a bundle of otherworldly cuteness, and even though his inherent nature is mischievous, Stitch’s little heart is in the right place; he protects the ones he recognizes as his friends and family, and although the creature has a very bad temper sometimes, it fades away quickly after he hatches a diabolic prank and random bouts of general mayhem on the offender and his surroundings. A good laugh, a good destruction rampage, and everything’s done.
Cheeky and rude, Stitch doesn’t care for manners as he gambols around wherever he wishes, doing whatever he likes, and generally being both a great help and a nuisance.

Abilities/Weapons: He uses his little plasma guns and the use of an ukulele attack – when teamed up with Sora. Being a bundle of rambunctious energy, Stitch cannot keep still during battles.

Strengths/Weaknesses: Stitch, evidently, is exceedingly resilient. He is only briefly stunned by a fall of several thousand feet, and has to be run over by three tractor-trailers in succession to be knocked out. As for fireproof, he does drive a tanker truck of gasoline into a volcano and ends up only a little singed. Thinking faster than a super computer is harder to quantify, but he does figure out how to escape from captivity fairly interestingly, builds a model of San Francisco after only glancing at a postcard, learns to play guitar in just a few minutes, builds a bomb out of a doll and a roller-skate, and generally picks up quick on what is happening around him. However, his ability to lift objects 3,000 times his own size and stops an 18-wheeled tanker of gasoline dead in its tracks. He also has very sensitive eardrums; when exposed to loud noises can cause temporary deafness.
His claws are able to grip to anything, pads on his feet and paws contain a sticky, suction-like substance allowing him to stick to almost any surface, and his skeletal system is very flexible, allowing him to put his feet into his mouth and becoming a rolling ball. His eyes can pick up infrared and ultraviolet light as well as visible light and he can filter out one or the other if necessary. He also can act as an audio amplifier and/or microphone.
But his greatest weakness is his inability to float or swim in water.


History: Stitch was originally a failed experiment. He was created with the genes of the galaxy's strongest and most ferocious creatures, but somehow the genes of a puppy got mixed into the batch. Stitch was created using the so-called "Jumbatron 6000", and had proceeded to cause mayhem all over again. Stitch lived in Hollow Bastion – but where, exactly, no one knows. He was indirectly responsible for getting Sora and gang into the alternate Tron world of Space Paranoids by accidentally catching the attention of the MCP, and eventually becomes a summon for Sora to use after that. He was later found helping Leon and the others defend Hollow Bastion in the Heartless attack.  
PostPosted: Wed Aug 02, 2006 12:44 pm
[M]ister [T]urner


Gaia Username: Hikariangel426
LJ Username: xPiratetoBootx
Character AIM: xNotaPiratex

Character Name: William Turner (Will)
Gender: Male
Age: 20

Appearance: It's been said that Will is the spitting image of his father, he wouldn't know of course. (and for those of you who have seen Dead Man's chest, I don't believe he looks too much like his daddy. Whoops! Spoilers! So Sorry...) He is a very handsome youth with brown, slightly curled, hair reaching just under his ears; beautiful dark eyes and a very muscular build...being a blacksmith and all. Will always tries to dress in his best, especially when going to see Elizabeth Swann; her being the governor’s daughter and all.

Personality: Will is very much a gentleman. He's the type that would lay his cape over a puddle of mud for a woman, then watch her completely ruin it with her heels. Ah, C'est la Vie. (I hope I spelled that right. xD)
A bit of a romantic, Will will go to any lengths for someone he loves. This often gets him into trouble, but he manages to turn the situation around. He's a bit too naive, and makes choices without thinking, but hey. That's why we love him : )
Pirates. Let's just say Willy doesn't particularly like them. In fact, he practices with his swordies 3 hours a day, just so he can kill them. Unless of course they ignore the rules of engagement and spare him with powder, and/or hit him with a flying sail. That would be cheating.

Abilities/Weapons: Will, as a blacksmith, knows how to use a sword. He pratices with them 3 hours a day and it a very good swordsman, and he's quite proud of this. He's not too well with a gun, though....
Will also has makeshift weaponry! Like an oar, to hit the seemingly drunken pirates over the head, so he can something incredibly stupid!

Strengths/Weaknesses: Will often charges in without thinking, which leads to trouble. He's naive and often finds himself making rash decisions for the people he loves. This loyalty to them is also a strength, he has a lot of morals and prefers going things the right way. He's a smart boy...just...lacking in the decision department.

History: As a boy, he was shipwrecked and later found by young Elizabeth Swann, who took the aztec gold his father sent him. Will was taken back to Port Royal with Elizabeth and later became a blacksmith's apprentice. (though, he does most of the work while his master gets drunk)
One day, Pirates ransacked Port Royal and captured Elizabeth. Will enlisted the help of Jack Sparrow and Sora (who appeared at the perfectly right moment...odd) to go after them. Along the journey he discovered more about his father, Bootstrap Bill Turner, and slowly descended into a life of piracy.(though he denies it completely.)
A little while after this adventure, Will was on the Interceptor to make sure the cursed gold was gone for good, he was attacked by Luxord and left for dead. He was the only one of his crew that survived. Elizabeth, Jack and Sora found him and went to stop the nobody and his grim reaper heartless. After that, things have been pretty quiet for Mr. Turner. Him and Elizabeth are planning their wedding. (everyone say "AWW")  

Skwinky
Vice Captain


Skwinky
Vice Captain

PostPosted: Sun Aug 06, 2006 8:24 pm
[T]he [G]oggles [T]urk


Gaia Username: Skwinky
LJ Username: sharpgogglesman
Character AIM: sharpgogglesman

Character Name: Reno
Gender: Male
Age: Never mentioned in the game/movie, but I like to believe he is in his mid 20’s.

Appearance: Reno’s appearance is all essence of ‘laid-back’. Though he sticks to the traditional Turk’s uniform (which consists of a black suit and pants with a white collared shirt and black tie), Reno likes to… be sure he is comfortable. He ditches the tie completely and both unbuttons his shirt and unzips his jacket.
The man, however, is extremely lanky and agile. He has unkempt hair that is colored a prominent red and is pulled back into a long ponytail. He is always found wearing goggles on his forehead which could be used to keep his ragtag hair out of his face (this is only half successful). Reno has dark blue eyes and two red tattoos beneath said eyes. His facial structure is angular and is capable of an unlimited amount of expressions.

Personality: Reno certainly is the cynical type, isn’t he? He doesn’t really expect much from others and mainly relies only on himself and his friends. Reno is also extremely lazy and prefers to not do work if he can help it. That doesn’t mean he is the type to leave others to do his dirty work. If he has a job to do, he’ll do it. The Turk is also a little more than cocky. He is confident in his skills and doesn’t let the actions of others get to him (Well… most of the time). He isn’t afraid to crack jokes (even if they may offend others) or speak whatever is on his mind (mostly without thinking before hand). Reno is still clever though and can generally think his way out of most situations.
There is also one very noticeable trait of Reno’s: his speech patterns. We see in the Japanese versions of the game and movie that Reno ends most of his sentences with either “zo to” or “yo to”. It is almost impossible to translate this into English but we have found his infamous “yo” at the end of a sentence to work very nicely. This helps to portray how laid back he is.

Abilities/Weapons: Despite his personality… well actually… including his personality, Reno is a good fighter and knows it. His skills are far above the average person. Reno is more lithe than he would be strong and wields an extendable rod that can be used both for bludgeoning and can perform an electric shock attack which can sometimes paralyze. He knows many advanced but traditional Turk moves and tactics but generally shines away from any magic (aka- Materia).

Strengths/Weaknesses: Though Reno may be good in combat, that doesn’t mean that he’s careful. He tends to look before he leaps and this generally lands him (and any of his friends nearby) in a very awkward situation.
But Reno is not the type to give up. He keeps perusing whatever his goal or mission may be and he is extremely loyal to his comrades.
Oh yeah. And Ice attacks don’t affect him. ffviihuhwhut?

History: Note: The following will contain spoilers for Final Fantasy VII and Advent Children.
For all his life Reno had wanted to be a Turk. When he was finally accepted by the Shinra Electric Power Company, history was made. Well, his anyway. He continued to climb through the ranks of the Turks until he was almost at the very top. He participated in important missions and even training rookies.
Soon the Turk ran into trouble. The eco-terrorist group AVALANCHE became a bigger and bigger problem until they destroyed two Mako Reactors an infiltrated the Shinra Headquarters. But of course that was when the Sephiroth Clones began gathering for the reunion.
It was a large and tough battle (mostly for AVALANCHE) and Reno (with the rest of the Turks) found themselves constantly clashing with Cloud and is group. During this time Shinra fell apart completely when its very new President, Rufus Shinra, almost died in an explosion. Soon enough though, Sephiroth was defeated and the world returned to its normal state.
Reno remained hidden with Rufus and the remaining Turks (Rude, Elena, and Tseng) for the following two years. Then remnants of Sephiroth appeared that were named Kadaj, Loz, and Yazoo. These three men searched desperately for “mother” (Jenova) and their “reunion”. Reno and the Turks found themselves constantly clashing with Kadaj and his gang whenever Kadaj came to speak with Rufus.
Rufus ordered the Turks to enlist the help of Cloud (who had been mysteriously disappearing in and out for quite some time). Cloud refused until he found he needed to stop the gang with the help of the Turks… or so they would like to think and did exactly that.
For the second time, life returned to normal. No Sephiroth… no remnants… unless you counted the dark manifestations of the Lifestream that were later dubbed Heartless. The Heartless began overrunning the planet and forced many people to flee and seek haven or help in other worlds, including Rufus, Reno, and the other Turks.  
PostPosted: Mon Aug 07, 2006 6:59 pm
[F]lawless [O]bsession


Gaia Username: queen_qing
LJ Username: sublime_quixote
Character AIM: flawedabsolution

Character Name: Kadaj
Gender: Male
Age: 17, 18ish

Appearance: Straight, silver hair that barely brushes his shoulders frames his deceptively cherubic countenance, and brilliant cat-like eyes are his most striking feature. His features – when he's not agitated – are gentle and almost child-like, however, he is definitely not a person to be messed with.

Dressed in a full black leather outfit that shows off his well-formed physique almost perfectly, Kadaj had a cloak-like fabric that flares out behind his pants. With gloves and heavy boots to complete the look, Kadaj cuts an almost menacing figure – something which will actually depend on his mood.

The clothes, in this instance, do not make the man so much so as the man who makes the clothes.


Abilities/Weapons: With his fascination for materia, Kadaj is known for using that in addition to his sword – one that consists of two blades in one hilt. A potentially deadly weapon, a single slash with it is known to open nasty twin wounds that would not be closed easily. With incredible speed and a charismatic demeanor – which can be seen when he rallies the children to his cause – Kadaj can be a formidable opponent, indeed.

Strengths/Weaknesses: Kadaj's unwavering single-mindedness blinds him to other things that are happening around him, and quite frankly, he's not the sharpest crayon in the box. Kadaj is very much used to having his way, and he can be quite…nasty when he doesn't get it. Relatively short tempered about the things that really matter to him, Kadaj is much like a spoilt child who has yet to learn the true ways of the world.
However, he does have a strong sense of justice – albeit a misguided one – and has the tendency to be very much devoted to his loved ones. He's willing to go to any lengths to make sure that they are all right. Calm on the surface, Kadaj is rather cunning for his age, with an uncanny ability to manipulate people.


History: Kadaj himself doesn't have very much of a history, only that he and his brothers, Loz and Yazoo, appeared after the demise of Sephiroth. Influenced by Sephiroth's intense desire for Jenova, Kadaj and his brothers embarked on the search for the evil being.

Their findings led to ShinRa, where they ambushed Tseng and Elena on a reconnaissance mission. After inflicting a significant amount of torture on the pair – who were later rescued by Vincent Valentine – the brothers headed to search for Cloud, under the impression that they knew where Mother was.

A fight broke out, and Kadaj realized that Cloud really didn't possess Jenova, and so it was back to square one. Eventually, after an entire series of fights as well as turning the Geostigma-afflicted children to his side, Kadaj realized that the one who possessed Mother was Rufus ShinRa all along.

Enraged at being tricked, Kadaj then lost his temper, resulting in Rufus ShinRa being pushed off a constructed building, together with the box that held Jenova's essence. Jumping down after it, Kadaj managed to snag a box and made a swift getaway, but not without the President damaging the box in the process. Cloud then went after Kadaj, who later found out that most of Jenova's essence was gone.

After a few more fights, Kadaj eventually morphed into Sephiroth. Sephiroth was defeated by Cloud, which meant that Kadaj – as a result – was killed in the process. However, he's now back, having been returned by the Lifestream. However, this time, he has no memories to call his own.  

Xandrei
Vice Captain


Xandrei
Vice Captain

PostPosted: Mon Aug 07, 2006 7:01 pm
mall [W]inged [A]ngel

Gaia Username:
queen_qing
LJ Username: notaprincess01
Character AIM: missheartilly19

Character Name: Rinoa Heartilly
Gender: Female
Age: 17, 18?

Appearance: More...cute than drop-dead gorgeous, Rinoa Heartilly is blessed with expressive coffee-brown eyes and delicate features. Dressed in black with a bright blue duster, Rinoa wears Squall's ring in a silver necklace around her neck, and has a tendency to toy with it whenever she's uneasy or afraid. With a faint brush of gold on her fringe, Rinoa's dark hair brushes just past her shoulders, and she's quite happy to leave it that way.

Personality: Outgoing, cheerful, rash, and emotional, the spirited Rinoa is the polar opposite of Squall Leonhart. She is compassionate - especially when it comes to her friends and the ones she has sympathy for - and has a tendency to be a little outspoken at times. Occasionally rebellious, Rinoa hates being forced to act in certain, expected mannerisms.

She's rather short-tempered at times, and has a tendency to be a little impatient in addition to having a knack of getting into trouble like a duck gets into water. However, her optimism and never-say-die attitude - as well as Squall - manages to somehow get her out of those scrapes.

Abilities/Weapons: Rinoa wields a projectile device called the Blaster Edge. It's a chakram-like bladed ring that's mounted to her wrist, acting very much like her boomerang. In addition to that, she has help with her faithful dog, Angelo, during battles.

Also, Rinoa requires a secondary limit break as well, called Angel Wing, where she casts spells in her inventory with greatly increased power.

Strengths/Weaknesses:
Most of Rinoa's strengths lie in her personality. She's an optimistic, bright young woman who would not hesitate to stand up for what's right, even though it would get her into trouble. Her insatiable curiosity proves as one of her weak points, since it almost always lands her in hot water.

Rash and naive, she runs headlong into trouble without any thought for consequences, and although she could hold her own most of the time, she requires outside help when the enemies are too strong for her, but unfortunately would be too stubborn to admit that until the situation gets alot worse.

With a knack for drawing out even the most hardassed men - Squall Leonhart, for one - Rinoa's bubbly and flirtatious nature assures that she would almost always be surrounded by friends and loved ones alike.

History: Rinoa Heartilly was born Rinoa Caraway, only daughter of General Caraway and Julia Heartilly, Laguna Loire's ex-love interest. Julia Heartilly was killed in an automobile accident when she was 5, and General Caraway, aggrieved by the loss, cut himself off from her emotionally, leaving her to her own devices.

As a result, Rinoa has no real ties to her father, adopting her mother's maiden name as her last name, and addressing her father as 'Caraway' instead of 'Dad'.

The years passed, and Rinoa blossomed into a fine young woman. She also became a member of the Forest Owls, a small resistance faction that sought to liberate a small nation named Timber from Galbadian occupation.

It was during this period that she first met Squall Leonhart at a SeeD ball in Balamb Garden. During her short visit, she had managed to charm - using many little tricks that included mock hypnosis - the unfriendly lone wolf of Balamb into a dance with her. Her purpose had been to speak to Cid, and to hire Squall, Zell Dincht, and Selphie Tilmitt as mercenaries to help in her cause.

She stayed with them as they were forced to flee Timber, and ended up as their travelling companion.

One thing led to another, and their new mission was to assassinate the Sorceress Edea. However, that failed, and Rinoa had to be rescued from the Sorceress' power. That had ended up in Squall being pierced through the shoulder by Edea's limit break.

The group had managed to pull through, and eventually, they were sent to search for a woman named Ellone, as well as to fight a war between Balamb and Galbadia Gardens.

A battle with Edea, who was Ultimecia's unwilling puppet, had forced Ultimecia to transfer her powers to Rinoa, something that allowed Edea to survive, but had left Rinoa frozen in a deep coma. In order to save her, Squall sought the help of Dr. Odine, a scientist in Esthar. However, while Rinoa was being treated on Esthar's space station, Ultimecia used her to free Adel, a sorceress that was responsible for the war 17 years ago.

Adel, who was released, abandoned Rinoa in the void of outer space, and Squall had gone after her. After they were rescued, Rinoa was taken away once again by Estharians who had locked her away in fear of her abilities. After rescuing Rinoa yet again, a plan was devised to let Ultimecia use Ellone to compress time, and allow Squall's group to confront Ultimecia in her own era.

Once Ultimecia was defeated, the universe returned to normal, but Squall was nearly lost in the flow of time as he wtinessed the origins of the game's entire story. When a dying Ultimecia travelled back in time to pass her powers to Edea thirteen years back, Squall informed Edea of the SeeD and Garden, and is warped away in the timestream.

This time, unable to find his own way back, Rinoa rescues him.  
PostPosted: Mon Aug 07, 2006 7:07 pm
[Z]anarkand [D]reamer

-Character dropped, position open-  

Xandrei
Vice Captain


Skwinky
Vice Captain

PostPosted: Mon Aug 07, 2006 8:52 pm
[P]resident [O]f hinra


Gaia Username: Xandrei
LJ Username: shotgunxcripple
Character AIM: shotgunxcripple

Character Name: Rufus ShinRa
Gender: Male
Age: Probably early to mid-20s. I'm guessing 23.

Appearance:
Rufus' defining features are his stark blue eyes and sun-blonde hair. Said hair is cut stylishly, parted on one side and partially slicked so as not to fall too much into his eyes. The back is cropped short to his nape. As for clothing, the now President of ShinRa Inc. wears a white ensemble. This includes a white trenchcoat, pants, and vest. Underneath the vest is a black turtle neck tank and his shoes are black leather. On his hands are black cutoff gloves, probably also made of leather. He stands at a normal 5' 9''-5' 10'' and has a rather pale complexion. There is a small beauty mark under his right eye.

Personality: In FFVII, he is seen as cold, cruel, and demanding. He's ruthless and tries to run Midgar with fear, tossing aside anyone who stood against him. However, it seems that after the near-death experience he had with Weapon and the (then) looming apocalypse, he's changed just a little. In Advent Children, he is portrayed as sneaky, rather underhanded, and secretive. Yet, he has a quirky sense of humor and has lightened up considerably. Just try not to get on his bad side, and you should be fine.

Abilities/Weapons: Being the son of the wealthiest man in Midgar sure had its perks, and it's been rumored that he was trained by the Turks themselves how to fight. This would indicate vast knowledge in weaponry, sharpshooting, various styles of hand-to-hand combat, and espionage. In addition, he is apt in using a double barreled shotgun, which we've seen used in battle scenes in FFVII and in the one scene in Advent Children when the faker falls out of his wheelchair, clutching some unknown piece of Jenova-in-a-box.

Strengths/Weaknesses: Rufus is a born leader and is able to make reasonable decisions even under extreme pressure. He's calculating and normally doesn't let his emotions get in the way of things. Lastly, he's got connections. Lots of 'em. Don't mess.

Rufus' main weakness would probably be his overconfidence. Yes, he's cocky. He knows he does a good job, and sometimes that tends to piss off all the wrong people. Yeah, he was trained by the Turks, but one skinny blonde smartass can only do so much damage.

History: In FFVII, Rufus started out as the Vice-President to the megalomaniacal company named ShinRa Inc. His father ran the show for only a short period of time before he was killed by Sephiroth, who lovingly left behind a signature of sorts (read: Masamune). Thus, after a short battle with you Cloud, he flees off to the helicopter that has been prepared for him by the Turks. For a while, he sort of disappears off the radar, waiting for things to settle again in Midgar. When he comes back, he steps in as President of ShinRa Inc., promising to run the company completely different from the way his cowardly father did.

He doesn't break his promise.

Once in office, he starts ruling Midgar with an iron fist, not taking "no" for an answer and scaring people into submission. Think of him as a little dictator. His character fades in and out, causing problems for you every now and again. Cloud and Co. don't really see him again until Midgar is about to be smashed to pieces by Weapon. Too bad they don't kill said Weapon before it laserbeams the 70th floor of the ShinRa building, where there is a cutscene of Rufus looking on in complete shock and then dying.


Or so we thought!

The bugger was tougher than expected and he ends up popping up in Advent Children, pretending to be a cripple in a wheelchair. Cloud yet again meets up with him, but doesn't trust the sheet-hidden man as far as he can throw him. Yet again, Rufus fades into the background, appearing once and a while to say something to advance the plotline and lead Kadaj on. His character culminates as a good guy when he throws off that idiotic sheet and "falls" off the side of a building, smirking and clutching the previously mentioned Jenova-in-a-box. Of course, his faithful Turks are there to catch him via net and everything is good.  
PostPosted: Tue Aug 08, 2006 10:43 am
[T]he [E]x-[T]urk


Gaia Username: Xandrei
LJ Username: gunnerchaotic
Character AIM: gunnerchaotic

Character Name: Vincenzo Valentino Vincent Valentine
Gender: Male
Age: Mid-twenties, but should actually be around 70.

Appearance: Move over Leon, Vincent has you beat in the tall, dark, and brooding department by just 50 years. At first glance, Mr. Valentine is a very scary man. He has straight jet-black hair with bangs that hang at every angle and that tapers off to about his tail-bone. His eyes are a deep crimson, set beneath long eyelashes. If one were to describe the shade of skin he possesses, the answer would be akin to something like "rather undead", "pale like the moon", or even the winning phrase "holy shi--- VAMPIREZZZZ." By way of clothing, Vincent dons a black military-cut shirt and pant combination underneath a bright red cape that seems to have had a bad run-in with scissors. On his feet are black boots covered by brass fitted wall scaling tips. Both hands have black leather gloves, only one has an odd looking brass claw set onto it. A tattered red bandanna-esque piece of cloth threads across his forehead and ties back into the web of mess he calls hair.

Last and never least are the various belts that seem to hover around his mid-section/hip/thigh area, one equipped with a custom-made gun holster.

Personality: Have I mentioned dark and brooding? If I haven't, I will do so now. Vincent is the epitomy of dark and brooding. He is a living, breathing, walking, eating, kickassing, sobbing ball of pitiful angst. This man carries around so much angst that if angst took a form, it would follow him around like a dark cloud of eternal rain and wind and maybe the occasional wet leaf. However, aside from the brooding thing that makes up just 78% of his personality, Vincent is a dedicated friend. Once past his barriers (read: fortress), he will stand by you till the end, even if he makes some pessimistic comments on the side. Deep down, he really cares for those he's close to and will do close to anything to protect them. Heck, if he didn't like the person, he wouldn't even give so much as a glance to them.

Yet, underneath the vulnerable angst-ball that he can be, Vincent carries a destructive force with him. If one decides to piss him off at all the wrong times, Chaos will most likely rear it's ugly head and will very likely rip off yours. Chaos is, in a sense, everything Vincent is not. It's primal to the core, loud, horrific, cold, and well---chaotic. Do not get in the way when Chaos is in town. You will die.

Abilities/Weapons: Vincent was (and really, still is) a Turk at heart. He's a cunning marksman, supposedly holding the title for most people sniped while with the Turks. As such, he was also trained in varying forms of combat, espionage, explosives, and plain old murder. As an ally, he has much to offer, and it goes unsaid that one would not want him as an enemy.

The unleashed form of Chaos is also a weapon, but Vincent chooses to have control within battles and as such--- this form does not appear often when he can help it.

Strengths/Weaknesses: Vincent is very dependable in a battle and has an almost uncanny ability to synch with the different people he battles alongside with. He doesn't judge others, and usually is very helpful in understanding people. He's an observer more than a speaker, but when he does say something, it is always something important to the task at hand.

His inner battle with Chaos is weakening for him, and one can only hope that when he goes into battle that Vincent isn't dead tired from trying to tell Chaos to go to hell all night. Also, although he is not one to judge, he does hold grudges. Bad ones. Like the kind that will end up with someone dying (hint, it won't be him.) Lastly, he has a soft spot for the woman he loved and lost: Lucrecia. This does rub off on him, meaning he is a bit more gentle with ladies, even if they're an enemy.

History: Vincent Valentine had it all. He had a top-notch position within ShinRa as a member of the esteemed Turks. Not only that, but talent, good looks, and a wicked personality to boot. However, things started to fall apart when he got involved with the research of Jenova through his crush on a woman named Lucrecia Crescent. It started off slowly, all the strangeness of the ShinRa mansion located in Nibelheim. Vincent, however, stuck around as one of the assigned body-guards to the research team. After gathering up the courage, he finally confessed his love to Lucrecia. In turn, she not only turned him down, but stated that she loved the head scientist, Hojo. Vincent was, of course, rather heartbroken, and withdrew--- only sticking around to do his job and nothing more.

That's what he wanted, at least. Until all Hell broke loose with the research team, causing the death of Lucrecia during childbirth, the inherent insanity of one Dr. Hojo, the "death" of Vincent, and the "birth" of Chaos. Vincent's body was shut away in a coffin, left to rot in the damned ShinRa mansion.

Enter Cloud and Co. Cloud opened the coffin after spending painstaking hours trying to find the clues for the combination, doing the combination 30 times just to beat the timer, and having to do it over because the boss inside totally owned your a**, Vincent angstily tells him the story, decides he doesn't want to talk to the blonde anymore and closes it back up. Then he changes his mind you leap for joy and joins Cloud at the front door.

Cue FF7 storyline here.

After the events of Final Fantasy VII, Vincent once again shows up in Advent Children. This time, he makes a brief appearance to shield Marlene from the big, bad Cloud tell Cloud about the going-ons of the Geostigma and it's effects. The caped crusader disappears for a while, but comes back just in time to help launch Cloud to impossible heights so he can defeat Bahamut was it just me or did it look like the sky was shitting that summon out?

And that is where this story begins.  

Skwinky
Vice Captain

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Kingdom Hearts II: [A] [H]eart [R]eborn

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