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Tags: Mermaids, Magic, Drama, Adventure, Sitcom 

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CrystBalfast
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PostPosted: Fri Aug 29, 2025 3:53 pm


Act 2: Moonlight Night 1st Interlude
Character Album Victory's Dawn - Echoes of the First War
Page 1: Introduction
===============================
Alliance Campaign: Second Draft Script (4 Stages, 1 Act)
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Alliance Crest
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Party Check Skill Level
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All Party Checks Successfully Autocalculated

Battle System Skill Level
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Fallen Grand Alliance Units quickly return to battle. (Next Player Phase or Next Battle Encounter)
PostPosted: Mon Sep 01, 2025 3:14 pm


Act 2: Moonlight Night 1st Interlude
Character Album Victory's Dawn - Echoes of the First War
Page 1-2: Draft Script 2 - Stormwind Party Members
===============================
King of Dragons Arcade OST - Attract Demo

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Grand Alliance Footman
HP: 60
Attack: Sword (D-20 Roll Per Unit)
Units: 13

1. Westfall = 3
2. Dead Mines = 5
3. Kyross = 3
4. Grand Hamlet: Orc King Boss = 2

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Grand Alliance Crossbowmen
HP: 60
Attack: Crossbow (D-20 Roll Per Unit)
Units: 8

1. Westfall = NA
2. Dead Mines = 5 (Plus 5 Addition to Rescue)
3. Kyross = 2
4. Grand Hamlet: Orc King Boss = 1

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Grand Alliance Clerics
HP: 40
Attack: Pearl Lance (D-20 Roll Per Unit)
Magic:
Heal (D-20 Roll = HP Restored per Alliance or Daemon Damaged),
Invisibility (D-20 Roll = Evade Increased for 3 Turns, Enemy D-20 = Miss Rate),
Far Sight (Passive)
Units:

1. Westfall = NA
2. Dead Mines = 3
3. Kyross = NA
4. Grand Hamlet: Orc King Boss = NA

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*Cleric Spells*
Pearl Lance (D-20 Roll Per Unit)
Heal (D-20 Roll = HP Restored per Alliance or Daemon Damaged),
Invisibility (D-20 Roll = Evade Increased for 3 Turns, Enemy D-20 = Miss Rate),
Far Sight (Passive)

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Grand Alliance Captain (Knight Champion Hero Class)
HP: 150 (+3 Mithril Shield DEF, After D-20 Roll for Enemy Attack, Subtract 3 shown on Dice)
Attack: +3 Mithril Sword (D-20 Roll = Damage, Add 3 Shown on Dice)
Units: 1

1. Westfall = NA
2. Dead Mines = 1
3. Kyross = NA
4. Grand Hamlet: Orc King Boss = NA

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*Knight Champion Hero Inventory*
1. Mithril Sword
2. Mithril Shield
3. Empty
4. Empty
5. Empty
6. Empty

CrystBalfast
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CrystBalfast
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PostPosted: Mon Sep 01, 2025 5:17 pm


Act 2: Moonlight Night 1st Interlude
Character Album Victory's Dawn - Echoes of the First War
Page 1-2: Draft Script 2 - Act 1-1 Enemy Encounters in Westfall
===============================


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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 5
Reward: 60 Gold Each


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Orc Spearman
HP: 60
Units: 3
Reward: 60 Gold Each


Stage Total: 480 Gold
PostPosted: Mon Sep 01, 2025 6:30 pm


Act 2: Moonlight Night 1st Interlude
Character Album Victory's Dawn - Echoes of the First War
Page 1-2: Draft Script 1-2 - Act 2 Enemy Encounters in Dead Mines
===============================
King of Dragons Arcade OST - Stage 2

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Ogre
HP: 60
Attack: Club (D-20 Roll Per Unit)
Units: 21
Reward: 60 Gold Each


Stage Total: 1,260 Gold

CrystBalfast
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CrystBalfast
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PostPosted: Mon Sep 01, 2025 6:56 pm


Act 2: Moonlight Night 1st Interlude
Character Album Victory's Dawn - Echoes of the First War
Page 1-2: Draft Script 2 - Act 1-3 Enemy Encounters in Kyross
===============================
King of Dragons Arcade OST - Stage 3

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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 10
Reward: 60 Gold Each


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Orc Spearman
HP: 60
Units: 3
Reward: 60 Gold Each

Encounter Total: 780 Gold

= Raids
*Orc Base - Kyross*
Town Hall
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Barracks
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War Mill
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Temple
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4 Pig Farms
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= Raids from Chest
1 Rare Chest & 250 Gold (Capital Main Building: Town Hall)
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3 Large Chests & 210 Gold (Large Building: Barracks, Temple, War Mill)
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4 Small Chests & 160 Gold (4 Pig Farms)
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Raid Total: 620 Gold

Stage Total: 1,400 Gold
PostPosted: Mon Sep 01, 2025 7:28 pm


Act 2: Moonlight Night 1st Interlude
Character Album Victory's Dawn - Echoes of the First War
Page 1-2: Draft Script 2 - Act 1-4 Enemy Encounters in Grand Hamlet
===============================
King of Dragons Arcade OST - Stage 4

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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 22
Reward: 60 Gold Each


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Orc Spearman
HP: 60
Units: 10
Reward: 60 Gold Each


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BOSS: Orc King
HP: 150
Attack: Morning Star Mace (D-20 Roll Per Unit)
Reward: 2,500 Gold

CrystBalfast
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CrystBalfast
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PostPosted: Tue Sep 02, 2025 12:45 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1: Introduction
===============================
Alliance Campaign: Full Script (12 Stages, 4 Acts)
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= Act 1: Champions from Another World
Westfall Regents
Grand Hamlet
Kyross

= Act 2: In Defense of Northshire
Dead Mines
Elwin Forest
Northshire Abby

= Act 3: The Wizard's Tower
Sunnyglade
Medivh
Black Morass

= Act 4: Prelude to Freedom
Temple of the Damned
Rockard and Stonard
Blackrock Spire

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Alliance Crest
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Party Check Skill Level
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All Party Checks Successfully Autocalculated

Battle System Skill Level
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Fallen Grand Alliance Units quickly return to battle. (Next Player Phase or Next Battle Encounter)
PostPosted: Tue Sep 02, 2025 12:53 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: First War Script - Stormwind Party Members
===============================
King of Dragons Arcade OST - Attract Demo

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Grand Alliance Footman
HP: 60
Attack: Sword (D-20 Roll Per Unit)
Act 1 Units: 8
Act 2 Units: 6
Act 3 Units: 6
Act 4 Units: 14

= Act 1
1. Westfall = 3
2. Grand Hamlet = 2
3. Kyross = 3
= Act 2
4. Dead Mines = 5
5. Elwyn Forest = 2
6. Northshire Abbey = 4
= Act 3
7. Sunnyglade = NA
8. Medivh = 5
9. The Black Morass = 1
= Act 4
10. Temple of the Damned = 10
11. Rockard & Stonard = 3
12. Backrock Spire = 1

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Grand Alliance Crossbowmen
HP: 60
Attack: Crossbow (D-20 Roll Per Unit)
Act 1 Units: 8
Act 2 Units: 11 (Later 16)
Act 3 Units: 11
Act 4 Units: 10

= Act 1
1. Westfall = NA
2. Grand Hamlet = 1
3. Kyross = 2
= Act 2
4. Dead Mines = 5 (+5 To Be Rescued)
5. Elwyn Forest = 2
6. Northshire Abbey = 4
= Act 3
7. Sunnyglade = 4
8. Medivh = 5
9. The Black Morass = 2
= Act 4
10. Temple of the Damned = 5
11. Rockard & Stonard = 2
12. Backrock Spire = 3

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Grand Alliance Clerics
HP: 40
Attack: Pearl Lance (D-20 Roll Per Unit)
Magic:
Heal (D-20 Roll = HP Restored per Alliance or Daemon Damaged),
Invisibility (D-20 Roll = Evade Increased for 3 Turns, Enemy D-20 = Miss Rate),
Far Sight (Passive)
Act 1 Units: None
Act 2 Units: 3
Act 3 Units: 4
Act 4 Units: 6

= Act 1
1. Westfall = NA
2. Grand Hamlet = NA
3. Kyross = NA
= Act 2
4. Dead Mines = 3
5. Elwyn Forest = NA
6. Northshire Abbey = NA
= Act 3
7. Sunnyglade = 2
8. Medivh = 2
9. The Black Morass = NA
= Act 4
10. The Temple of the Damned = 4
11. Rockard & Stoneard = 1
12. Blackrock Spire = 1
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*Cleric Spells*
Pearl Lance (D-20 Roll Per Unit)
Heal (D-20 Roll = HP Restored per Alliance or Daemon Damaged),
Invisibility (D-20 Roll = Evade Increased for 3 Turns, Enemy D-20 = Miss Rate),
Far Sight (Passive)

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Grand Alliance Captain (Knight Champion Hero Class)
HP: 150 (+3 Mithril Shield DEF, After D-20 Roll for Enemy Attack, Subtract 3 shown on Dice)
Attack: +3 Mithril Sword (D-20 Roll = Damage, Add 3 Shown on Dice)
Act Units: 1

= Act 1
1. Westfall = NA
2. Grand Hamlet = NA
3. Kyross = NA
= Act 2
4. Dead Mines = 1
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*Knight Champion Hero Inventory*
1. Mithril Sword
2. Mithril Shield
3. Empty
4. Empty
5. Empty
6. Empty

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Grand Alliance Knights
HP: 90
Attack: Morning Star Mace (D-20 Roll Per Unit)
Act 1 Units: NA
Act 2 Units: 5
Act 3 Units: 11

= Act 1
1. Westfall = NA
2. Grand Hamlet = NA
3. Kyross = NA
= Act 2
4. Dead Mines = NA
5. Elwyn Forest = 1
6. Northshire Abbey = 4
= Act 3
7. Sunnyglade = 4
8. Medivh = 4
9. The Black Morass = 3

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Grand Alliance Catapult
HP: 120
Attack: Ore Projectiles (D-20 Roll Per Unit)
Act 1 Units: NA
Act 2 Units: NA
Act 3 Units: 1
Act 4 Units: 7

= Act 1
1. Westfall = NA
2. Grand Hamlet = NA
3. Kyross = NA
= Act 2
4. Dead Mines = NA
5. Elwyn Forest = NA
6. Northshire Abbey = NA
= Act 3
7. Sunnyglade = 1
8. Medivh = NA
9. The Black Morass = NA
= Act 4
10. The Temple of the Damned = 4
11. Rockard & Stoneard = 1
12. Blackrock Spire = 2

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Grand Alliance Conjurers
HP: 40
Attack: Elemental Burst (D-20 Roll Per Unit)
Act 1 Units: NA
Act 2 Units: NA
Act 3 Units: NA
Act 4 Units: 6

= Act 1
1. Westfall = NA
2. Grand Hamlet = NA
3. Kyross = NA
= Act 2
4. Dead Mines = NA
5. Elwyn Forest = NA
6. Northshire Abbey = NA
= Act 3
7. Sunnyglade = NA
8. Medivh = NA
9. The Black Morass = NA
= Act 4
10. Temple of the Damned = 4
11. Rockard & Stoneard = 1
12. Blackrock Spire = 1
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*Conjurer Spells*
Elemental Burst (D-20 Roll Per Unit)
Summon Scorpions (D-4 Roll = Scorpions Summoned, 4 Turns),
Rain of Fire (D-20 Roll = Per Unit, Firaga, Fire Magic Level 3),
Summon Water Elemental (4 Turns)

CrystBalfast
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CrystBalfast
Captain

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PostPosted: Thu Sep 04, 2025 4:47 am


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: First War Script - Stormwind Summons
===============================
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Scorpion
HP: 30
Attack: Stinger (D-20 Roll Per Unit)
Units Summoned: 4
Active Turns: 4


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Water Elemental
HP: 250
Attack: Water Magic (D-20 Roll Per Unit)
Units Summoned: 1
Active Turns: 4
PostPosted: Thu Sep 04, 2025 9:17 am


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: First War Script - Stormwind Item Collection Gallery
===============================
*Attract Mode 1*

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Innkeeper: The Orcish Horde has crushed the peace of Azeroth with their Arcanite Black Art Magic from the Underworld. They must be stopped.

Grand Alliance - First War
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Iron Weapons & Armor = Base Weapons & Armor
NOTE: Swords, Shields, Crossbows, etc
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Steel Weapons & Armor (ATK & DEF +2) = 75 Gold Each or Found
NOTE: Bandit King Boss (Northshire Abbey)
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Mithril Weapons & Armor (ATK & DEF +3) = 150 Gold Each or Found
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Fast Horses (SPD +1, Coin Flip for Extra Turn) = 75 Gold Each or Found
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Faster Horses (SPD +2, Coin Flip 2x for 2 Extra Turns) = 150 Gold Each or Found
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CrystBalfast
Captain

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CrystBalfast
Captain

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PostPosted: Thu Sep 04, 2025 4:52 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: First War Script - Treasure Bonuses Gallery
===============================
*Attract Mode 2*
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Tavern Master: "I've heard that many villages are being decimated by the bandit king and his warriors who sided with the Orcish Horde.
The folk of the Northshire Abbey are especially in trouble."


Orchish Horde - First War
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Steel Weapons & Armor = Orc Base Weapons & Armor
NOTE: Axe, Shields, Spears
Bosses: Orc King, Turok (Beastmaster Class)
Party Inventory Bonus: +1 ATK, Ranged ATK & DEF
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Thorium Weapons & Armor = Orc Act 2 Weapons & Armor
NOTE: Axe, Shields, Spears
Bosses: Medivh (Warlock Class)
Party Inventory Bonus: +2 ATK, Ranged ATK & DEF
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Arcanite Weapons & Armor = Orc Act 3 Weapons & Armor
NOTE: Axe, Shields, Spears
Bosses: Garona (Assassin Class)
Party Inventory Bonus: +3 ATK, Ranged ATK & DEF
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PostPosted: Thu Sep 04, 2025 5:12 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 1-1 Enemy Encounters in Westfall
===============================


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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 5
Reward: 60 Gold Each


User Image User Image
Orc Spearman
HP: 60
Units: 4
Reward: 60 Gold Each

Encounter Total:

CrystBalfast
Captain

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CrystBalfast
Captain

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PostPosted: Thu Sep 04, 2025 5:14 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 1-2 Enemy Encounters in Grand Hamlet
===============================


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Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 7
Reward: 60 Gold Each


User Image User Image
Orc Spearman
HP: 60
Units: 9
Reward: 60 Gold Each

Encounter Total: 960 Gold

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BOSS: Orc King
HP: 150
Attack: Morning Star Mace (D-20 Roll Per Unit)
Reward: 2,500 Gold
PostPosted: Thu Sep 04, 2025 5:20 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 1-3 Enemy Encounters in Kyross
===============================
King of Dragons Arcade OST - Stage 3

User Image User Image
Orc Grunt
HP: 60
Attack: Axe (D-20 Roll Per Unit)
Units: 10
Reward: 60 Gold Each


User Image User Image
Orc Spearman
HP: 60
Units: 3
Reward: 60 Gold Each

Encounter Total: 780 Gold

= Raids
*Orc Base - Kyross*
Town Hall
User Image
Barracks
User Image
War Mill
User Image
Temple
User Image
4 Pig Farms
User Image

= Raids from Chest
1 Rare Chest & 250 Gold (Capital Main Building: Town Hall)
User Image - Blocked by "Display Image" Settings. Click to show.
3 Large Chests & 210 Gold (Large Building: Barracks, Temple, War Mill)
User Image - Blocked by "Display Image" Settings. Click to show.
4 Small Chests & 160 Gold (Pig Farms)
User Image - Blocked by "Display Image" Settings. Click to show.
Raid Total: 620 Gold

Stage Total: 1,400 Gold

CrystBalfast
Captain

Devoted Admirer

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CrystBalfast
Captain

Devoted Admirer

11,050 Points
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PostPosted: Thu Sep 04, 2025 5:51 pm


Act 3: Starry Night 1
Character Album Victory's Dawn - The First War
Page 1-2: Final Script - Act 1-4 Enemy Encounters in Deadmines
===============================


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Ogre
HP: 60
Attack: Club (D-20 Roll Per Unit)
Units: 21
Reward: 60 Gold Each

Encounter Total: 1,260 Gold

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Turok (Mok'Nathal Beastmaster)
HP: 150
Attack: Double Axe (D-20 Roll Per Unit)

Reward: 2,500 Gold
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