โฑโฐโฑI listened to Miki's words telepathically before responding through our mental connection. Copied. And don't worry about the Utamushi, they're expendable little bastards anyway." Miki disagreed with my attempts to bring Fuko into the fray but I didn't want to argue about much of anything at the moment. Miki seemed to have a more solid grasp of the plan than me anyway. I just kept trying to remember Miki's warning for me to be careful. I allowed it to echo in my head even as Fuko decided to join in against Miki's advice.
โฑโฐโฑI sensed Himitsu's arrival and smiled at the matatabi host's typical foolhardiness. Welcome to the fun, Himi. You know you're an idiot, right? I sent him a telepathic tongue-in-cheek message as soon as I detected his arrival.
โฑโฐโฑI could easily sense the Jashinist's immense power. It was wrathful and intimidating, enough so to put me on careful alert. That sentiment was blown away into ashes immediately when she brought up Takao. "Shut the ******** up!" I shouted angrily as I dispersed the cocoon in the heat of rage. I released her from the cocoon prison so that I and everyone else could get a better shot at her. I could feel Chomei shuddering at her mention of Takao. She hurt Chomei a lot and killed Takao. Chomei explained to me with the trauma of the Arashigakure attack coating his once cheery voice. "You don't know who you're ******** with, Jashinist b***h! I'm gonna make you pay for what you did to Takao and Chomei!" The supersonic cocoon melted away, it was no longer my goal to imprison her, now I wanted to kill her. I could feel the pain I felt from Takao's loss and Chomei's trauma coursing through me.
โฑโฐโฑScrew the plan, I say we get everyone over here and kill this b***h! I shouted in my head to the rest of the jinchuuriki across the world through the neural link. I made a simple handsign as a massive amount of neon green supersonic chakra formed over my entire body. My head was covered in chakra in the shape of Chomei's helmet and a kabutomushi horn formed on my back. I was covered in the supersonic armor of the beetle knight. A low hum could be heard by my teammates as a violent vibration. I was getting serious and everyone was going to know it. My blind eyes were covered by the visor of the supersonic armor. My supersonic chakra wings grew to hundreds of feet in size as I loomed above Takumi. Chomei's chakra swelled into the wings as I pulled them back before sending them forward in one powerful flapping motion. A massive torrent of supersonic wind that could rip the sturdiest of buildings off their foundations was directly squarely at Takumi. The technique was enormous and would completely eviscerate her on contact. I could feel my tightened fists trembling in rage as I directed my powerful signature wind technique at the world's arch-adversary.
โฑโฐโฑI sensed Himitsu's arrival and smiled at the matatabi host's typical foolhardiness. Welcome to the fun, Himi. You know you're an idiot, right? I sent him a telepathic tongue-in-cheek message as soon as I detected his arrival.
โฑโฐโฑI could easily sense the Jashinist's immense power. It was wrathful and intimidating, enough so to put me on careful alert. That sentiment was blown away into ashes immediately when she brought up Takao. "Shut the ******** up!" I shouted angrily as I dispersed the cocoon in the heat of rage. I released her from the cocoon prison so that I and everyone else could get a better shot at her. I could feel Chomei shuddering at her mention of Takao. She hurt Chomei a lot and killed Takao. Chomei explained to me with the trauma of the Arashigakure attack coating his once cheery voice. "You don't know who you're ******** with, Jashinist b***h! I'm gonna make you pay for what you did to Takao and Chomei!" The supersonic cocoon melted away, it was no longer my goal to imprison her, now I wanted to kill her. I could feel the pain I felt from Takao's loss and Chomei's trauma coursing through me.
โฑโฐโฑScrew the plan, I say we get everyone over here and kill this b***h! I shouted in my head to the rest of the jinchuuriki across the world through the neural link. I made a simple handsign as a massive amount of neon green supersonic chakra formed over my entire body. My head was covered in chakra in the shape of Chomei's helmet and a kabutomushi horn formed on my back. I was covered in the supersonic armor of the beetle knight. A low hum could be heard by my teammates as a violent vibration. I was getting serious and everyone was going to know it. My blind eyes were covered by the visor of the supersonic armor. My supersonic chakra wings grew to hundreds of feet in size as I loomed above Takumi. Chomei's chakra swelled into the wings as I pulled them back before sending them forward in one powerful flapping motion. A massive torrent of supersonic wind that could rip the sturdiest of buildings off their foundations was directly squarely at Takumi. The technique was enormous and would completely eviscerate her on contact. I could feel my tightened fists trembling in rage as I directed my powerful signature wind technique at the world's arch-adversary.
_______________
๐ฃOut Of Context๐ฃ
ยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏ
๐ฃOut Of Context๐ฃ
ยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏยฏ
ใรใใTITLE: JoninใโฐใRANK: S+ใโฐใSTRENGTH: 08ใโฐใSPEED: 12ใโฐใAGILITY: 09ใโฐใENDURANCE: 02ใโฐใCHAKRA: 4,265 || 4,665ใโฐใSTAMINA: 2,515 || 2,515ใโฐใINSECTS: 1,000 || 1,000ใโฐใSONIC CHAKRA: 875 || 1,200ใโฐใCHOMEI CHAKRA: 4,360 || 5,000ใใCHOMEI STAMINA: 5,000 || 5,000ใ
Technique Used:
โฐ Supersonic: Beetle Knight Armor [ Chล Onsoku: Kabutomushi Kishi no Yoroi ] | Rank S+ Overwhelming | Demon [ Speed Release ] | Spiritual
Nimure covers his entire body in violently vibrating neon green sonic chakra. This chakra then forms into a silhouette of chomei with a spiked knight helmet over Nimure's head. Spiked knight pauldrons appear over each shoulder. Finally, a four-foot kabutomushi horn forms over his upper back and neck. This horn is long and sharp and is able to be used as a weapon in combat. This technique requires sonic chakra to use. The armor lasts for two posts per rank applied to the technique. Nimure's speed is boosted by two during this duration.
โฐ Supersonic: Tempest of the Hivemind [ Chล Onsoku: Shลซgล Seishin no Arashi | Rank S+ Overwhelming | Ninjutsu | Fuuton | Keystone | Demon | Spiritual
The Chomei jinchuuriki creates a powerful gust of supersonic wind by flapping the insectoid winds granted to him by a demonic cloak. The wind is neon green in color and uses sonic chakra while vibrating at a violent frequency. The wind is powerful enough to level structures within the range of any given topic if Nimure chooses. The wind can be a wind-ranging gust or a more concentrated wind stream depending on how the wings are flapped. The vibration of the sonic wind is so strong that it gains a one-rank advantage against metal armors. The wind also impacts a target with fourth-tier vertigo and fourth-tier jamming. Finally, a sensory technique can be imbued into the tempest to gather information back to the hivemind as it travels over a distance.
Techniques Active:
Active Effects
Demon Cloak Stage 1: A cloak of vibrating neon green chakra forms around the user and manifests four of Chomei's tails as wings allowing for flight. Additionally, the cloak forms a knight helmet and armor shape over the jinchuuriki, resembling Chomei's body.
โข The user's speed and agility are elevated to 10 for the duration of their transformation while strength and endurance remain unchanged.
โข The user's speed and agility increase by [2] each while flying.
โข Speed release techniques are considered overwhelming during the transformation.
โข Wind techniques are considered overwhelming during the transformation.
Specialized Breeds:
โข Utamushi: The Utamushi (ๆญ่ซ, Song Bug) are neon green flying crickets with orange wings. Because of these traits the Utamushi generally resemble Chomei. They release their characteristic chirps that can sound beautifully melodious or like a high-pitched screech. Because of this ability, they are also known as echo crickets. The Utamushi's song can be used as a sound-based trigger for the host's genjutsu and applies tiered jamming based on the rank of the technique. The Utamushi are capable of causing their bodies to glow neon green like fireflies. Utamushi consume chakra and therefore can be used for most Aburame insect techniques. Finally, the bugs are able to violently vibrate their wings to add vertigo to the user's fuuton.
Status Effects:
โข None
Personal Attributes
โฑโฐโฑ Cricket Chorus | Some of the kikaichu who fed from Chomei's supersonic chakra evolved into a new species of Aburame insect that is entirely unique to Nimure called the Utamushi. The Utamushi feed on small amounts of Chomei's chakra to survive so without the demon's chakra present in some form in the body through fuuinjutsu or otherwise, the species cannot survive. The Utamushi consume the specialized breed slot.
Utamushi: The Utamushi (ๆญ่ซ, Song Bug) are neon green flying crickets with orange wings. Because of these traits the Utamushi generally resemble Chomei. They release their characteristic chirps that can sound beautifully melodious or like a high-pitched screech. Because of this ability, they are also known as echo crickets. The Utamushi's song can be used as a sound-based trigger for the host's genjutsu and applies tiered jamming based on the rank of the technique. The Utamushi are capable of causing their bodies to glow neon green like fireflies. Utamushi consume chakra and therefore can be used for most Aburame insect techniques. Finally, the bugs are able to violently vibrate their wings to add vertigo to the user's fuuton.
โฑโฐโฑ Demonic Metamorphosis | All the Utamushi insects in Nimure's body die and instantly regenerate when they come into contact with Chomei's chakra during a demon transformation. After regenerating, the Utamushi are supercharged by Chomei's chakra. This allows them to remember up to five of their past technique resistances through the innate adaptation ability of the Aburame clan. These adaptations must have actually happened in the past and must be noted on the modifiers section of the profile to be used. This metamorphosis of the Utamushi requires a demon transformation and thus all adaptations are lost when the demon transformations end.
โฑโฐโฑ Sonic Hellion | The jinchuuriki receives 200 sonic chakra per body rank rather than 100 for a total of 1,200 at S+ rank. Additionally, sonic chakra can be used to pay for a wind technique to add vertigo to any fuuton at [1] tier above the rank of the technique.
โฑโฐโฑ High Frequency | Sonic chakra causes wind, taijutsu, bukijutsu, and speed release techniques to vibrate violently. Doing so allows them to greatly damage bones and cause [1] tier higher trauma than the rank of the technique on contact. Additionally, these techniques gain a [1] rank advantage against armor, shattering the metal instantly.
โฑโฐโฑ Sensory Overload | Sensory techniques cost [1] rank less for the jinchuuriki to cast. Additionally, whenever sonic chakra is used jamming is applied at [1] tier higher than the technique's rank. A loud buzzing sound can also emit from sonic techniques and cause deafness within 20 feet per rank of the technique.
โฑโฐโฑ Supersonic | The user receives an extra 200 to their Sonic chakra reserves. The user is able to break the sound barrier while using Sonic techniques causing a concussive chakra blast that is [2] ranks lower than the sonic technique used (minimum of D-Rank) and the deafness status is inflicted. This blast costs no combat action or resource and can only happen once per post.
โฑโฐโฑ Swarm of Pestillence | By applying 10 chakra at no action cost, Nimure's insects inflict tiered disease status on contact based on the rank of the Aburame technique.
โฑโฐโฑ Swarm of Acidity | By applying 10 chakra at no action cost, Nimure's insects become acidic and inflict tiered corrosion status on contact based on the rank of the Aburame technique.
โฑโฐโฑ Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance.
โฑโฐโฑ Give and Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra.
โฑโฐโฑ Hive Meister | The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost.
โฑโฐโฑ Elusive Echoes | Sound manipulation techniques may cast a sound-based genjutsu simultaneously with these techniques for no additional activation with the sound technique acting as the trigger. Genjutsu cast this way must be kai'd and cannot be released through pain. These techniques require a kai above the rank of the technique to release, up to S, not stacking with any genjutsu discipline. Sound-based maruton techniques may be added to the bloodline list without taking up slots.
โฑโฐโฑ Clairvoyance | Sensory techniques cost one rank less in resource to use. Sensory techniques can be korabo'd with bloodline techniques for no additional activation. The user's passive radius of detailed information is increased to 100 meters.
โฑโฐโฑ Gale | The user gains +2 agility. In addition, the user may pick one fuuton technique per body rank to make variable, though this requires moderator approval. Also, wind techniques with vertigo have that status effect increased by [1] tier at a maximum of tier 4.
โฑโฐโฑ Plague Doctor | Nimure's mask has been electronically enhanced to resist the effects of gas-based poison. When this effect is active his voice becomes highly distorted and buzzing to further conceal his identity as a JUEI agent. This effect can only occur when Nimure is wearing his plague doctor mask with the goggles attachment that obscures the top half of his face.
โฑโฐโฑ Cloak and Dagger | Once a shinobi has completed 50 missions without gaining any fame or infamy, a shinobi is able to erase their presence almost entirely. For 5 posts, the shinobi is considered to have tier 2 jamming preventing sensory techniques from sensing them. Once these five posts are over, this PA is put on cooldown for 3 posts. This cooldown cannot be reduced. Additionally they are considered to be invisible. Dojutsu simply do not acknowledge their existence unless they are in their advanced forms. I.e. Mangekyou sharingan, Tenseigan, etc. The user may choose to activate this PA at any point for no activation or cost. The invisiblity be broken by a shinobi with Infinite perception using a technique at least one rank below the shinobi's body rank. I.e. The cloak and dagger shinobi is B rank, the infinite perception shinobi must use an C rank technique. Finally, the shinobi unlocks access to this exclusive technique:
Class Information
First Class: Bloodline [ Aburame and Kenzen ]
โฑโฐโฑ Dual Ancestry โ Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
Second Class: Ninjutsu
โฑโฐโฑ Genius Keystone โ You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques.
E-D - None
C-B - 1
A-S - 2
S+ - 3
Third Class: Scholar
โฑโฐโฑ Infinite Perception โ Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemyโs ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the userโs sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
โฑโฐโฑ Cross Class: โ Bloodline โ Ninjutsu: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.
Technique Used:
โฐ Supersonic: Beetle Knight Armor [ Chล Onsoku: Kabutomushi Kishi no Yoroi ] | Rank S+ Overwhelming | Demon [ Speed Release ] | Spiritual
Nimure covers his entire body in violently vibrating neon green sonic chakra. This chakra then forms into a silhouette of chomei with a spiked knight helmet over Nimure's head. Spiked knight pauldrons appear over each shoulder. Finally, a four-foot kabutomushi horn forms over his upper back and neck. This horn is long and sharp and is able to be used as a weapon in combat. This technique requires sonic chakra to use. The armor lasts for two posts per rank applied to the technique. Nimure's speed is boosted by two during this duration.
โฐ Supersonic: Tempest of the Hivemind [ Chล Onsoku: Shลซgล Seishin no Arashi | Rank S+ Overwhelming | Ninjutsu | Fuuton | Keystone | Demon | Spiritual
The Chomei jinchuuriki creates a powerful gust of supersonic wind by flapping the insectoid winds granted to him by a demonic cloak. The wind is neon green in color and uses sonic chakra while vibrating at a violent frequency. The wind is powerful enough to level structures within the range of any given topic if Nimure chooses. The wind can be a wind-ranging gust or a more concentrated wind stream depending on how the wings are flapped. The vibration of the sonic wind is so strong that it gains a one-rank advantage against metal armors. The wind also impacts a target with fourth-tier vertigo and fourth-tier jamming. Finally, a sensory technique can be imbued into the tempest to gather information back to the hivemind as it travels over a distance.
Techniques Active:
Active Effects
Demon Cloak Stage 1: A cloak of vibrating neon green chakra forms around the user and manifests four of Chomei's tails as wings allowing for flight. Additionally, the cloak forms a knight helmet and armor shape over the jinchuuriki, resembling Chomei's body.
โข The user's speed and agility are elevated to 10 for the duration of their transformation while strength and endurance remain unchanged.
โข The user's speed and agility increase by [2] each while flying.
โข Speed release techniques are considered overwhelming during the transformation.
โข Wind techniques are considered overwhelming during the transformation.
Specialized Breeds:
โข Utamushi: The Utamushi (ๆญ่ซ, Song Bug) are neon green flying crickets with orange wings. Because of these traits the Utamushi generally resemble Chomei. They release their characteristic chirps that can sound beautifully melodious or like a high-pitched screech. Because of this ability, they are also known as echo crickets. The Utamushi's song can be used as a sound-based trigger for the host's genjutsu and applies tiered jamming based on the rank of the technique. The Utamushi are capable of causing their bodies to glow neon green like fireflies. Utamushi consume chakra and therefore can be used for most Aburame insect techniques. Finally, the bugs are able to violently vibrate their wings to add vertigo to the user's fuuton.
Status Effects:
โข None
Personal Attributes
โฑโฐโฑ Cricket Chorus | Some of the kikaichu who fed from Chomei's supersonic chakra evolved into a new species of Aburame insect that is entirely unique to Nimure called the Utamushi. The Utamushi feed on small amounts of Chomei's chakra to survive so without the demon's chakra present in some form in the body through fuuinjutsu or otherwise, the species cannot survive. The Utamushi consume the specialized breed slot.
Utamushi: The Utamushi (ๆญ่ซ, Song Bug) are neon green flying crickets with orange wings. Because of these traits the Utamushi generally resemble Chomei. They release their characteristic chirps that can sound beautifully melodious or like a high-pitched screech. Because of this ability, they are also known as echo crickets. The Utamushi's song can be used as a sound-based trigger for the host's genjutsu and applies tiered jamming based on the rank of the technique. The Utamushi are capable of causing their bodies to glow neon green like fireflies. Utamushi consume chakra and therefore can be used for most Aburame insect techniques. Finally, the bugs are able to violently vibrate their wings to add vertigo to the user's fuuton.
โฑโฐโฑ Demonic Metamorphosis | All the Utamushi insects in Nimure's body die and instantly regenerate when they come into contact with Chomei's chakra during a demon transformation. After regenerating, the Utamushi are supercharged by Chomei's chakra. This allows them to remember up to five of their past technique resistances through the innate adaptation ability of the Aburame clan. These adaptations must have actually happened in the past and must be noted on the modifiers section of the profile to be used. This metamorphosis of the Utamushi requires a demon transformation and thus all adaptations are lost when the demon transformations end.
โฑโฐโฑ Sonic Hellion | The jinchuuriki receives 200 sonic chakra per body rank rather than 100 for a total of 1,200 at S+ rank. Additionally, sonic chakra can be used to pay for a wind technique to add vertigo to any fuuton at [1] tier above the rank of the technique.
โฑโฐโฑ High Frequency | Sonic chakra causes wind, taijutsu, bukijutsu, and speed release techniques to vibrate violently. Doing so allows them to greatly damage bones and cause [1] tier higher trauma than the rank of the technique on contact. Additionally, these techniques gain a [1] rank advantage against armor, shattering the metal instantly.
โฑโฐโฑ Sensory Overload | Sensory techniques cost [1] rank less for the jinchuuriki to cast. Additionally, whenever sonic chakra is used jamming is applied at [1] tier higher than the technique's rank. A loud buzzing sound can also emit from sonic techniques and cause deafness within 20 feet per rank of the technique.
โฑโฐโฑ Supersonic | The user receives an extra 200 to their Sonic chakra reserves. The user is able to break the sound barrier while using Sonic techniques causing a concussive chakra blast that is [2] ranks lower than the sonic technique used (minimum of D-Rank) and the deafness status is inflicted. This blast costs no combat action or resource and can only happen once per post.
โฑโฐโฑ Swarm of Pestillence | By applying 10 chakra at no action cost, Nimure's insects inflict tiered disease status on contact based on the rank of the Aburame technique.
โฑโฐโฑ Swarm of Acidity | By applying 10 chakra at no action cost, Nimure's insects become acidic and inflict tiered corrosion status on contact based on the rank of the Aburame technique.
โฑโฐโฑ Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance.
โฑโฐโฑ Give and Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra.
โฑโฐโฑ Hive Meister | The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost.
โฑโฐโฑ Elusive Echoes | Sound manipulation techniques may cast a sound-based genjutsu simultaneously with these techniques for no additional activation with the sound technique acting as the trigger. Genjutsu cast this way must be kai'd and cannot be released through pain. These techniques require a kai above the rank of the technique to release, up to S, not stacking with any genjutsu discipline. Sound-based maruton techniques may be added to the bloodline list without taking up slots.
โฑโฐโฑ Clairvoyance | Sensory techniques cost one rank less in resource to use. Sensory techniques can be korabo'd with bloodline techniques for no additional activation. The user's passive radius of detailed information is increased to 100 meters.
โฑโฐโฑ Gale | The user gains +2 agility. In addition, the user may pick one fuuton technique per body rank to make variable, though this requires moderator approval. Also, wind techniques with vertigo have that status effect increased by [1] tier at a maximum of tier 4.
โฑโฐโฑ Plague Doctor | Nimure's mask has been electronically enhanced to resist the effects of gas-based poison. When this effect is active his voice becomes highly distorted and buzzing to further conceal his identity as a JUEI agent. This effect can only occur when Nimure is wearing his plague doctor mask with the goggles attachment that obscures the top half of his face.
โฑโฐโฑ Cloak and Dagger | Once a shinobi has completed 50 missions without gaining any fame or infamy, a shinobi is able to erase their presence almost entirely. For 5 posts, the shinobi is considered to have tier 2 jamming preventing sensory techniques from sensing them. Once these five posts are over, this PA is put on cooldown for 3 posts. This cooldown cannot be reduced. Additionally they are considered to be invisible. Dojutsu simply do not acknowledge their existence unless they are in their advanced forms. I.e. Mangekyou sharingan, Tenseigan, etc. The user may choose to activate this PA at any point for no activation or cost. The invisiblity be broken by a shinobi with Infinite perception using a technique at least one rank below the shinobi's body rank. I.e. The cloak and dagger shinobi is B rank, the infinite perception shinobi must use an C rank technique. Finally, the shinobi unlocks access to this exclusive technique:
Class Information
First Class: Bloodline [ Aburame and Kenzen ]
โฑโฐโฑ Dual Ancestry โ Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
Second Class: Ninjutsu
โฑโฐโฑ Genius Keystone โ You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques.
E-D - None
C-B - 1
A-S - 2
S+ - 3
Third Class: Scholar
โฑโฐโฑ Infinite Perception โ Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemyโs ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the userโs sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
โฑโฐโฑ Cross Class: โ Bloodline โ Ninjutsu: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.
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