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Posted: Tue May 24, 2022 4:46 pm
A Rose By Any Other Name . . . Username: Fea Line Mare: Cheerful Crystals Name: Tourmaline Meaning/Source:: A type of gem that can be yellow and pink Personality: Whimsical and enchanting Tourmaline has a flair for arts and performance as bewitching as a sparkling gem. Soft spoken yet not shy, Tourmaline, sometimes going as Lina, isn't afraid to speak her mind. She believes that futures and dreams can be seen within gemstones and views it as good luck to adorn oneself with them. Her and her mouse partner Halite spend long hours searching for, refining and crafting various good luck charms and trinkets with the gems they manage to scavenge.
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Posted: Tue May 24, 2022 5:08 pm
A Rose By Any Other Name . . . Username: Malikztiah Ankhwave Mare: Astounding Oracle Name: Narcisa Meaning/Source:: Variation of the Latin Narcissa, meaning "Numbness; sleep" Personality: Narcisa prefers to speak in rhyme- especially when she is playing the role of Fortune Teller, feeling that it adds a certain mystique to the readings she gives. She takes pride in her ability to study body language and seek out little tells from each soquili who comes to her for a fortune. For those who seek to test her, she lets her rhyming speech become more complex, testing them in turn.
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Posted: Tue May 24, 2022 5:11 pm
Three Free Tickets Please! Username: Odet Amo Ticket 1: Astounding Oracle Ticket 2: Alchemical Adept Ticket 3: Alchemical Adept
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Posted: Tue May 24, 2022 5:27 pm
Three Free Tickets Please! Username: Phail Ninja Ticket 1: Astounding Oracle Ticket 2: Astounding Oracle Ticket 3: Astounding Oracle
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Posted: Tue May 24, 2022 6:48 pm
Three Free Tickets Please! Username: StarshineAngel01 Ticket 1: Fabulous Fabrics Ticket 2: Cheerful Crystals Ticket 3: Fancy Florals
HH Newbie! Username: StarshineAngel01 Mare: Fancy Florals
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Posted: Tue May 24, 2022 7:18 pm
A Rose By Any Other Name . . . Username: mistalina13 Mare: Alchemical Adept Name: Aishe Meaning/Source:: Georgian and Romani form of Aisha - meaning "living" or "alive" in Arabic. Personality: They are an creative and curious observer who enjoys creating concoctions with their alchemical skill. It doesn't matter if it's a potion, healing salve or a beautiful perfume you seek. If you have a need for their skill Aishe is ready and eager to help. They are quite open and friendly and more than happy to chat your ear off, be it small talk or about the project they are working on. They feel that talking help keeps them focused on the task at hand and encourages positive results in their work.
They hold a great respect and love for their siblings, family both old and new and their herd. Coming back to the main herd has just drastically widened their world in their eyes.
Where I'm From Username: mistalina13 Mare: Alchemical Adept Background: They were raised together with their siblings, steeped in herd values. Growing up they learned the basics of several different trades until they began to show a special interest and a measure of talent in alchemy. They learned along with other young apprentices about herblore, perfumery and oil making and the basics of medicines. It took them years to hone their crafts through aiding their teacher with requests from inside and the occasional visitor outside the herd for them to be deemed ready. For the last few years Aishe had been working alongside their former teacher until the siblings decide to return to the main herd.
On the journey to rejoin the herd Aishe found herself with a mouse companion - though at this point in time they do not know much about them yet. But there is certainly a bond forming there.
Where I'm From Username: mistalina13 Mare: Alchemical Adept Plot 1: Who are you? - Aishe will have a good opportunity to find out about her mouse companion once they've settled. The primary focus would be on them living and working together and the dynamics surrounding that in the environment of their new home. Plot 2: This New Home - This place is familiar (the poeple) and also very different (the land). Aishe wants to spend lots of time exploring and collecting new ingredients for their work. This new region must have many things to offer that the old did not. There are so many trials to perform and new concoctions to make! They are very excited about the prospect of new and amazing things. Plot 3: Stranger - Aishe meets someone from outside the herd who most would consider to be scary or dangerous. They are wounded or ill and very lost. This stranger has shown them no ill will or intent to harm them so they believe it safe to provide them succor. They could care for them until they are well and help them along their way, forging the beginnings of a long friendship in the process.
(In your forms background and plots both have the same heading.)
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Posted: Tue May 24, 2022 10:33 pm
Three Free Tickets Please! Username: Rein_Carnation Ticket 1: Fancy Florals Ticket 2: Cheerful Crystals Ticket 3: Alchemical Adept
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Posted: Tue May 24, 2022 10:37 pm
Three Free Tickets Please! Username: Fayt_of_Redemption Ticket 1: Cheerful Crystals Ticket 2: Cheerful Crystals Ticket 3: Cheerful Crystals
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Posted: Wed May 25, 2022 1:10 am
Three Free Tickets Please! Username: Pollack Ticket 1: Fabulous Fabrics ) Ticket 2: Fabulous Fabrics
Ticket 3: Fabulous Fabrics
HH Newbie! Username: Pollack Mare: Fabulous Fabrics
A Rose By Any Other Name . . . Username: Pollack Mare: Fabulous Fabrics Name: Vairya Mainyu Meaning/Source:: Mainyu is the name of an evil spirit in Persian culture. Vairya comes from Persian texts. Personality:
Cunning, mysterious, and alluring are typically the words most use to describe Vairya. She has been described as a sunset: Beautiful and inspiring why you are basking in its warmth. But all too quickly gone leaving only the dark emptiness of night leaving you wanting for more.
As a Diva'no she takes great pride in her work. She is a master of body language and negotiation. There is no place more comfortable for her to be than in the middle of a complicated political dance as she weaves her own narrative and personal goals into the ear of her rivals. Politics and creating alliances is a great game and she enjoys winning it. She wants to see the best for the Baxt vai' datha and feels that it's one reason she was given life by the spirits was to be a civil servant to the herd and improve the lives of others.
Vairya though is extremely closed off to actual personal connections and deals with extreme trust issues when it comes to letting people see under her mask. She places the entirety of her self-worth on how well she can perform at her job and is rattled with anxiety about not performing up to the unhealthy standards she has set for herself even if it is killing her. She hides her own personal weakness and troubles with her breathing. Only a very select few Drabengro know of the extent of the aliments that she struggles with on a daily basis.
Where I'm From Username: Pollack Mare: Fabulous Fabrics Background: Vairya's insecurity and fear of others comes directly from her very own birth.
Her mother during her late stages of pregnancy fell ill with a mysterious illness. Nothing that the Drabengros nor her frantic family tried helped bring relief to the suffering and weakness her mother was quickly succumbing to.
Finally, her mother went into labor and delivered three foals. Two stillborn and one cold, lifeless, but yet breathing still. As the last foal came into this world, her mother exited and returned back to the spirits.
Quickly they ushered the small filly into her basket with the hope that the magical wicker would provide the safety and shelter that she desperately needed.
Begging for answers and reassurance that their child's last sacrifice was not in vain they brought the basket to the Vetha Chivihani to learn if they predicted the foal would survive.
The vision the Vetha Chivihani saw was not what the family was expecting.
Fire, smoke, darkness, and pain gripped her heart in a terrible manner with death as an ever-present companion looming over her shoulder. And yet amongst these bad omens, a sprout of a great tree sat waiting to grow under the right conditions.
The family was terrified of the vision that the Vetha Chivihani saw. First, this foal had taken their beloved child, and now the spirits foretell of fire and pain? Despite the warnings of self-fulfilling prophecy as they left the Vetha Chivihani the family could not help but look at the basket with contempt and fear.
And so they cursed the child with a cruel name Vairya Mainyu for to them she was nothing more than an evil spirit sent to curse their family.
Yet, she would grow to outshine and strive to prove her name and her family's beliefs wrong.
Where I'm From Username: Pollack Mare: Fabulous Fabrics Plot 1: I Make Peace - Vairya is on another diplomacy mission to establish new connections for food sources for the herd when traveling through harsher environments. Along this mission, she meets a band of violent and rough mercenaries or warmongers. They mistake her soft appearance and honeyed words for weakness. Vairya shows them that just because she makes peace doesn't mean that she's defenseless. Along the way, respect is gained on both sides and Vairya not only gains new allies for protection on dangerous pathways for the herd but more knowledge in self-defense!
Plot 2: We're Not So Different - Vairya meets another individual who seems darker and cursed on their outward appearance. Vairya curious about this person begins to travel with them and learn their story. She realizes that there are those with similar backgrounds to them and lets them know that they aren't alone. This could end up in a recruiting mission for the Baxt vai datha if the other owner wishes or just ends up with another ally.
Plot 3: I-I'm Chok-k-ing - Vairya's illness with her lungs has a nasty flare-up while she is at an event with the herd. Her lungs tighten and feel like they are filling with liquid which results in her collapsing. She is put in the care of a Drabengro who finally tells her enough is enough and that she needs to take more care of herself. This is a hard lesson for her in humility and self-care as she is forced to rely on the care of this stern caretaker why she recovers from this flare up.
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Posted: Wed May 25, 2022 2:54 am
Where I'm FromUsername: Fayt_of_Redemption Mare: Cheerful CrystalsArt: WIP: None - made before contest; a few months ago Tell us Why: I think of this pony being a Lingurari. Though she may specialize in crystals, she uses other mediums, as well. Also I feel the style matches the theme of the herd well. Materials used include: Magnesite, Cats Eye Glass, Lamp-Worked Glass, Swarovski Crystals, 925 Sterling, and Gunmetal Finished Steel Inspiration/Tutorial Link: I was wanting to make something inspired by the Southwest. A Rose By Any Other Name . . .Username: Fayt_of_Redemption Mare: Cheerful CrystalsName: Chalcedony Meaning/Source:: Chalcedony is a semi-precious stone, rating 6.5 or 7 on the Mohs hardness scale (diamonds are 10) meaning that this stone is quite durable. It comes in a variety of colors, including delicate pinks. Some believe it boosts motivation and creativity. The pink variety in particular is a symbol of positivity and happiness and is sometimes called "the generosity stone." Personality: Chalcedony is a reserved, but very caring pony. While she does sell and barter her items, she will also willing give them to someone in need. Her creativity at times can be overflowing, while other times she struggles to find her muse. While she loves all manner of baubles and shinies, her passion is crystals. She loves to make beautiful jewelry out of them.
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Posted: Wed May 25, 2022 9:57 am
Three Free Tickets Please! Username: Artymus Ticket 1: Fabulous Fabrics Ticket 2: Fabulous Fabrics Ticket 3: Fabulous Fabrics
A Rose By Any Other Name . . . Username: Artymus Mare: Fabulous Fabrics Name: Molie Meaning/Source:: Romani word for "Moth" Personality: Molie is a bit of an airhead, but she is very serious when it comes to her work as a seamstress, often surprising others with her knowledge of her craft. She's sweet, and charming, and extremely good at selling her wares. Molie's traveled fairly extensively and because of the exceptional quality of the items she makes, from scarves and hoods, to complex and flowing garments, her work is highly valued. She's clothed many, from paupers to those who consider themselves high-born, and everyone in between. But Molie is also a soft heart, and has made things from plush dolls, to pillows, to wearable items for those who would not be able to afford them otherwise. She knows what it is to be without, and it pains her to see others in the same types of situations. Her mouse partner, Soare, acts as assistant and look out. While Molie doesn't do anything illegal, she is occasionally is run out of a village simply for being recognized as a Traveler. Molie often returns to the herd to rest from her other travels, and to lend her skills to the other members. While she does enjoy her work outside of the herd, her heart lies with them and she loves helping where she can.
Where I'm From Username: Artymus Mare: Fabulous Fabrics Background: Molie was born outside of the herd proper, while her mother who was also a traveling seamstress, was attempting to make money in a larger settlement. Severely weakened after her birth, and no longer able to take the time to make things to sell, or to move on and rejoin the herd, Molie and her mother became severely impoverished, and shunned for being Travelers. Despite her state, Molie's mother was able to impart her knowledge onto her child, and encouraged Molie to be bold and inventive in her work. At first, her work wasn't very good, and often a little bizarre, but as she made more and more, she began developing a flair for styling unique items, and detailed embroidery and stitching. Unfortunately, her mother passed while Molie was still in her foalhood. With nothing to keep her in their little tent, she packed what she could carry, and began the journey to find her people.
Luck and the spirits were with her, for it wasn't long before Molie was able to find her mother's people. She was welcomed into the herd, and began apprenticing with another mare who had grown up in the herd with her mother, and met Soare, who was also learning how to make garments and other things. In no time, the two became inseparable. The two best friends worked well together, often working in tandem on projects, and often spoke of leaving to make names for themselves. After their apprenticeship was deemed complete, the two set off on their first adventure with packs full of fabric and thread, and hearts full of joy.
Where I'm From Username: Artymus Mare: Fabulous Fabrics Plot 1: Go Home! - Molie and Soare are on their first trip to sell their wares. They end up accosted by local peacekeepers, fleeing into the wilderness. Molie is reminded of her hard childhood, and it's the first experience of this type for Soare. Plot 2: You Made This? - Molie and Soare are in a large, bustling city, and having much success in their venture. A high-born lady passes by and sees their spread, and demands they accompany her to become her exclusive clothiers. The two spend a while living in luxury, but choose to leave when they see the lady's cruelty towards the downtrodden. Plot 3: Home Again - The pair are making their way home with bags full of gold and fine fabrics, and encounter a band of thieves. They put up a fight, but end up fleeing without their possessions. They stalk the thieves, and sneak into their camp to retrieve their things.
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Posted: Wed May 25, 2022 12:46 pm
Three Free Tickets Please! Username: Lunar Mirage Ticket 1: Alchemical Adept Ticket 2: Alchemical Adept Ticket 3: Alchemical Adept
HH Newbie! Username: Lunar Mirage Mare: Alchemical Adept
A Rose By Any Other Name . . . Username: Lunar Mirage Mare: Alchemical Adept Name: Miruna Alina Meaning/Source:: Romanian means "Peace to soothe" Personality: She loves her family dearly, and takes the values of the herd to heart. While she was taught many things, what stole her heart was the ability to create from ordinary things an extraordinary outcome - perfumes, things to help heal sickness...you name it. Her ultimate goal, though, is to bring smiles to others - whether it's helping someone who's simply having a bad day or someone who's very ill, she'll gladly lend a paw to help in any way she can.
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Posted: Wed May 25, 2022 5:06 pm
Where I'm From Username: Fayt_of_Redemption Mare: Cheerful Crystals Background: Having been born into the herd, she is very curious about the world outside of everything she's known. As such, she will inquisitively ask the ponies that join the herd about their life before, eagerly listening to their answers. One thing that she has learned from the stories is that the grass isn't always greener on the other side, and to appreciate the things and creatures you have, never taking them for granted. Another lesson is that it isn't blood that makes a family, but the connections you make with others as you go through life.
She is rather quiet, but will open her heart wide to any need she sees. It doesn't matter if they're a member of the herd or not. Though her loyalty is to her family, friends, and the herd first. She loves to give little trinkets as gifts, with no special occasion or reason. Her favorite things to work with in her crafting is pink crystals. But anything shiny and makes gentle tinkling sounds are also loved.
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Posted: Wed May 25, 2022 6:32 pm
Three Free Tickets Please!Username: kivras Ticket 1: Fancy FloralsTicket 2: Fancy FloralsTicket 3: Fancy FloralsA Rose By Any Other Name . . .Username: kivras Mare: Fancy FloralsName: Kezia Meaning/Source:: Old Testament origin, meaning “cassia tree”. Personality: A social butterfly, Kezia asks questions almost constantly! Always looking to find out others' favorite color, food, what their hoof/pawcare routine is, when they last plucked their nosehairs, their hopes, their dreams, their--....Okay, I think you get the idea. This not only satisfies her curiosity, but helps build allegiances with those in other herds, making it easier to trade! Although she tries to be as upbeat as possible, especially for her mother and the herd, she can't help but withdraw for a while if things are going wrong. In her spare time she collects all sort of flowers not only to make beautiful bouquets, but to make tonics ranging from pain relief, to energy boosts, and even to one she claims will make you irresistible to anyone! (Really, it just makes your breath smell nice....) Where I'm FromUsername: kivras Mare: Fancy FloralsBackground: Born to a member of the herd, but *outside* of the herd, her mother...hated flowers. They reminded her of her father, who died shortly before Kezia was born. Spending a bit of time away from the herd, as it was her father that was a member, Kezia knew nothing of the herd until a fateful encounter with Shift, a mouse who was a part of a familiar herd. Kezia was old enough at that point to wander from her mum, following the young mouse back to where the herd currently was. IT was there that she was recognized as her father's daughter, and despite her mother's uneasiness, they were both welcomed into the herd. Even though her mother continues to despise flowers, Kezia *loves* them, and makes the prettiest, most colorful bouquets in order to feel even a little close to the father she never knew. Where I'm FromUsername: kivras Mare: Fancy FloralsPlot 1: "You're Far Too Trusting." - Basically Kezia accepts a deal that sounds good, but ends up being tricked in some way. Shift saves the day by being a sneak! Plot 2: "This Is The Way." - Kezia finds one of her father's friends who teaches her who he was, and the code he stood by. She would learn he was indeed well-versed in flowers, and celebrated at that. She is following in his footsteps unknowingly. Plot 3: "A Flower Upon Your Return" - Finding love, Kezia is nearly heartbroken when they have to leave for a time. But she promises to grow them the most beautiful flower for their return. And she does! LydaLynn Can I edit this post when I finish my art thing or make a new one? (Asked in Discord as well)
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Posted: Wed May 25, 2022 8:24 pm
Three Free Tickets Please! Username: Avid_RPer18 Ticket 1: Astounding Oracle Ticket 2: Astounding Oracle Ticket 3: Astounding Oracle
A Rose By Any Other Name . . . Username: Avid_RPer18 Mare: Astounding Oracle Name: Vasilija Vadoma Meaning/Source:: Vasilija (Romani/Romanian name - "royal" ), A feminine form of Vasile which is a Romanian form of Basil, derived from Greek/Roman basilius meaning 'king' / ; / Vadoma (Romani name - feminization of the Russian name Vadim) Etymologists believe that this name has its roots in the Slavic element vadic, which means ‘to know’. This is because the pagan magicians were called veduny, which means ‘the knowing ones.’ Personality: +: Serious, attentive, deeply caring, spiritual, straightforward -: Can come across as overly stern, defensive, secretive, a worrywart
Vasilija is very particular about how she carries herself and how she wants to be perceived. She's a serious mare, matter of fact in her speech. She cares a lot for her family and her herd at large, valuing the thoughts and words of those around her. She's an attentive, active listener and will do what she can to offer support or advice for those who may come to her. This attentiveness also extends to the spirits around her, having been born with quite a strong gift to see and sense them. If they have something to say, Vasia will do her best to try to get it across to whomever is the intended recipient, feeling that the spirits deserve to be heard and respected as much as anyone else does.
Her straight shooting and attentive seriousness may have her come across as overly stern or stuffy to those who haven't gotten to know the caring and supportive heart of the moth mare. This can be a difficult task however as Vasia tends to keep her own thoughts and feelings pretty close to the vest. She frets over her sisters and the wellbeing of her fellow herd members so much so that she doesn't often share what's going on in her mind lest she burden someone else.
Where I'm From Username: Avid_RPer18 Mare: Astounding Oracle Background: Born and raised within the Baxt vai'datha, Vasilija was thoroughly steeped in the spiritualism and the sense of free spirited closeness from her first breath. Appearances didn't matter, what mattered was the heart and soul of the individual. Everyone was free to pursue the paths that spoke to them and no matter how near or far their feet may take them, they still belonged. And to Vasia, as only those closest to her were allowed to call her, that was beautiful. Being especially sensitive to the presence of magic and spirits around her, Vasilija began to explore the role of Awenydd and really thrived.
As she grew and further matured, she began to notice some of the hostility some held towards some members of the herd, or even occasionally towards the entirety of the Baxt vai'datha, from those who made assumptions or believed untrue rumors based solely on appearances or first impressions. Instead of sitting quietly with frustration or upset, the unfairness spurned Vasilija to begin exploring occasionally taking on the mantle of guard or warrior, a Dz'olana. She was blessed with keen senses, sharp claws, and an innate ability to fly and shrink herself. She decided that she'd gladly use her gifts, physical and mystical, to do what she can to help her herd, her family. Vasia met a brown mouse during a stint of Dz'olana training and the two grew to be good friends and confidantes, nigh inseparable in their support of each other.
TLDR: Warrior witch
Her mouse companion is a female named Biti, which is the Romani form of Beatie, short for Beatrix, meaning "voyager/traveler" or "blessed/happy".
Where I'm From Username: Avid_RPer18 Mare: Astounding Oracle Plot 1: On Overwatch - To be played for IC stints as a Dz'olana, can be heavier or lighter depending on the trespasser or danger (foal or adult) - One of Vasia's preferred methods to use while on guard duty or if patrolling is to be flying around in her shrunken state, watching out for trouble from an elevated vantage point. Upon spying someone sneaking where they aren't supposed to or someone acting suspicious or potentially dangerous, she essentially dives from this high point, shifting to her full size during her descent to strike, pin, or startle her target, depending on how she's clocked them (or again, foal/adult, danger rating). This can be played out many different ways, for laughs, for conflict. Plot 2: Dealing with a Skeptic - Best when paired with a non-herd member and one who doesn't believe in ghosts, spirits, or abilities to interact with them - Vasia has begun to receive insistent messages, or one really important one, from the spirits and the intended recipient doesn't believe in them whatsoever! Vasia's growing concern over their meaning and how much the spirits are pressing for their message to be received will drive her to try to at least a compromise with the person she needs to tell, even if they're hesitant or uninterested in hearing her out initially. It can end a few ways, depending on how partners want it to be played. Can be done as a one shot or a series if the recipient doggedly refuses to hear what the spirits are trying to say. Plot 3: "Don't breathe a word of this to anyone!" - For as serious as she carries herself, Vasia is, at heart, a ginormous romantic. The cheesier story the better. Those couples (or more) who commit themselves to each other for life and become corthu are so aspirational for her and she's got such respect for them. She worries she won't be taken as seriously or thought of as childish if this fact gets out. Be it one of her sisters or another member of the herd, if someone were to learn this fact and ask (or tease) her about it, Vasia will be extremely flustered and will try to swear the discoverer to secrecy.
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